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@@ -9,5 +9,6 @@ ipch/
|
||||
VS_*
|
||||
|
||||
# Output Folders
|
||||
4J_*/Build/*
|
||||
libs/
|
||||
inc/
|
||||
|
||||
+49
-46
@@ -67,76 +67,79 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "PSVita", "PSVita", "{88A465
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Durango = Debug|Durango
|
||||
Debug|ORBIS = Debug|ORBIS
|
||||
Debug|PS3 = Debug|PS3
|
||||
Debug|PSVita = Debug|PSVita
|
||||
Debug|Windows64 = Debug|Windows64
|
||||
Debug|Xbox 360 = Debug|Xbox 360
|
||||
Release|Durango = Release|Durango
|
||||
Release|ORBIS = Release|ORBIS
|
||||
Release|PS3 = Release|PS3
|
||||
Release|PSVita = Release|PSVita
|
||||
Release|Windows64 = Release|Windows64
|
||||
Release|Xbox 360 = Release|Xbox 360
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|ORBIS.ActiveCfg = Debug|Win32
|
||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|PS3.ActiveCfg = Debug|Win32
|
||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|PSVita.ActiveCfg = Debug|Win32
|
||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|Durango.ActiveCfg = Debug|Durango
|
||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|Durango.Build.0 = Debug|Durango
|
||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|Durango.Deploy.0 = Debug|Durango
|
||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|ORBIS.ActiveCfg = Debug|ORBIS
|
||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|ORBIS.Build.0 = Debug|ORBIS
|
||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|Windows64.ActiveCfg = Debug|x64
|
||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|Windows64.Build.0 = Debug|x64
|
||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|Xbox 360.ActiveCfg = Debug|Win32
|
||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Release|ORBIS.ActiveCfg = Release|Win32
|
||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Release|PS3.ActiveCfg = Release|Win32
|
||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Release|PSVita.ActiveCfg = Release|Win32
|
||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Release|Durango.ActiveCfg = Release|Durango
|
||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Release|Durango.Build.0 = Release|Durango
|
||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Release|Durango.Deploy.0 = Release|Durango
|
||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Release|ORBIS.ActiveCfg = Release|ORBIS
|
||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Release|ORBIS.Build.0 = Release|ORBIS
|
||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Release|Windows64.ActiveCfg = Release|x64
|
||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Release|Windows64.Build.0 = Release|x64
|
||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Release|Xbox 360.ActiveCfg = Release|Win32
|
||||
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|ORBIS.ActiveCfg = Debug|Win32
|
||||
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|PS3.ActiveCfg = Debug|Win32
|
||||
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|PSVita.ActiveCfg = Debug|Win32
|
||||
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|Durango.ActiveCfg = Debug|Durango
|
||||
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|Durango.Build.0 = Debug|Durango
|
||||
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|Durango.Deploy.0 = Debug|Durango
|
||||
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|ORBIS.ActiveCfg = Debug|ORBIS
|
||||
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|ORBIS.Build.0 = Debug|ORBIS
|
||||
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|Windows64.ActiveCfg = Debug|x64
|
||||
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|Windows64.Build.0 = Debug|x64
|
||||
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|Xbox 360.ActiveCfg = Debug|Win32
|
||||
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Release|ORBIS.ActiveCfg = Release|Win32
|
||||
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Release|PS3.ActiveCfg = Release|Win32
|
||||
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Release|PSVita.ActiveCfg = Release|Win32
|
||||
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Release|Durango.ActiveCfg = Release|Durango
|
||||
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Release|Durango.Build.0 = Release|Durango
|
||||
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Release|Durango.Deploy.0 = Release|Durango
|
||||
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Release|ORBIS.ActiveCfg = Release|ORBIS
|
||||
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Release|ORBIS.Build.0 = Release|ORBIS
|
||||
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Release|Windows64.ActiveCfg = Release|x64
|
||||
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Release|Windows64.Build.0 = Release|x64
|
||||
{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Release|Xbox 360.ActiveCfg = Release|Win32
|
||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|ORBIS.ActiveCfg = Debug|Win32
|
||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|PS3.ActiveCfg = Debug|Win32
|
||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|PSVita.ActiveCfg = Debug|Win32
|
||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|Durango.ActiveCfg = Debug|Durango
|
||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|Durango.Build.0 = Debug|Durango
|
||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|Durango.Deploy.0 = Debug|Durango
|
||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|ORBIS.ActiveCfg = Debug|ORBIS
|
||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|ORBIS.Build.0 = Debug|ORBIS
|
||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|Windows64.ActiveCfg = Debug|x64
|
||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|Windows64.Build.0 = Debug|x64
|
||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|Xbox 360.ActiveCfg = Debug|Win32
|
||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Release|ORBIS.ActiveCfg = Release|Win32
|
||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Release|PS3.ActiveCfg = Release|Win32
|
||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Release|PSVita.ActiveCfg = Release|Win32
|
||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Release|Durango.ActiveCfg = Release|Durango
|
||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Release|Durango.Build.0 = Release|Durango
|
||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Release|Durango.Deploy.0 = Release|Durango
|
||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Release|ORBIS.ActiveCfg = Release|ORBIS
|
||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Release|ORBIS.Build.0 = Release|ORBIS
|
||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Release|Windows64.ActiveCfg = Release|x64
|
||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Release|Windows64.Build.0 = Release|x64
|
||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Release|Xbox 360.ActiveCfg = Release|Win32
|
||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|ORBIS.ActiveCfg = Debug|Win32
|
||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|PS3.ActiveCfg = Debug|Win32
|
||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|PSVita.ActiveCfg = Debug|Win32
|
||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|Durango.ActiveCfg = Debug|Durango
|
||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|Durango.Build.0 = Debug|Durango
|
||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|Durango.Deploy.0 = Debug|Durango
|
||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|ORBIS.ActiveCfg = Debug|ORBIS
|
||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|ORBIS.Build.0 = Debug|ORBIS
|
||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|Windows64.ActiveCfg = Debug|x64
|
||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|Windows64.Build.0 = Debug|x64
|
||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|Xbox 360.ActiveCfg = Debug|Win32
|
||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Release|ORBIS.ActiveCfg = Release|Win32
|
||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Release|PS3.ActiveCfg = Release|Win32
|
||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Release|PSVita.ActiveCfg = Release|Win32
|
||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Release|Durango.ActiveCfg = Release|Durango
|
||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Release|Durango.Build.0 = Release|Durango
|
||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Release|Durango.Deploy.0 = Release|Durango
|
||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Release|ORBIS.ActiveCfg = Release|ORBIS
|
||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Release|ORBIS.Build.0 = Release|ORBIS
|
||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Release|Windows64.ActiveCfg = Release|x64
|
||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Release|Windows64.Build.0 = Release|x64
|
||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Release|Xbox 360.ActiveCfg = Release|Win32
|
||||
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|ORBIS.ActiveCfg = Debug|Win32
|
||||
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|PS3.ActiveCfg = Debug|Win32
|
||||
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|PSVita.ActiveCfg = Debug|Win32
|
||||
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|Durango.ActiveCfg = Debug|Durango
|
||||
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|Durango.Build.0 = Debug|Durango
|
||||
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|Durango.Deploy.0 = Debug|Durango
|
||||
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|ORBIS.ActiveCfg = Debug|ORBIS
|
||||
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|ORBIS.Build.0 = Debug|ORBIS
|
||||
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|Windows64.ActiveCfg = Debug|x64
|
||||
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|Xbox 360.ActiveCfg = Debug|Win32
|
||||
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Release|ORBIS.ActiveCfg = Release|Win32
|
||||
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Release|PS3.ActiveCfg = Release|Win32
|
||||
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Release|PSVita.ActiveCfg = Release|Win32
|
||||
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Release|Durango.ActiveCfg = Release|Durango
|
||||
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Release|ORBIS.ActiveCfg = Release|ORBIS
|
||||
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Release|Windows64.ActiveCfg = Release|x64
|
||||
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Release|Xbox 360.ActiveCfg = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
||||
+706
-162
@@ -1,17 +1,25 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<ProjectConfiguration Include="Debug|Durango">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
<Platform>Durango</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|ORBIS">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ORBIS</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<ProjectConfiguration Include="Release|Durango">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
<Platform>Durango</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ORBIS">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ORBIS</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
@@ -19,107 +27,646 @@
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Orbis\INP_ForceFeedback.h">
|
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Orbis\INP_Main.h">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Orbis\INP_OnScreenKeyboard.h">
|
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
|
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</ClInclude>
|
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<ClInclude Include="Orbis\LinkedList.h">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
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||||
</ClInclude>
|
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<ClInclude Include="stdafx.h" />
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||||
<ClInclude Include="Windows64\INP_ForceFeedback.h" />
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||||
<ClInclude Include="Windows64\INP_Keyboard.h" />
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||||
<ClInclude Include="Windows64\INP_Main.h" />
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<ClInclude Include="Windows64\INP_StringCheck.h" />
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<ClInclude Include="Windows64\LinkedList.h" />
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<ClInclude Include="Windows64\vendor\SDL\include\SDL3\SDL.h" />
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<ClInclude Include="Windows64\vendor\SDL\include\SDL3\SDL_assert.h" />
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<ClInclude Include="Windows64\vendor\SDL\include\SDL3\SDL_asyncio.h" />
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<ClInclude Include="Windows64\vendor\SDL\include\SDL3\SDL_atomic.h" />
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<ClInclude Include="Windows64\vendor\SDL\include\SDL3\SDL_audio.h" />
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<ClInclude Include="Windows64\vendor\SDL\include\SDL3\SDL_begin_code.h" />
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<ClInclude Include="Windows64\vendor\SDL\include\SDL3\SDL_bits.h" />
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<ClInclude Include="Windows64\vendor\SDL\include\SDL3\SDL_blendmode.h" />
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<ClInclude Include="Windows64\vendor\SDL\include\SDL3\SDL_camera.h" />
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<ClInclude Include="Windows64\vendor\SDL\include\SDL3\SDL_clipboard.h" />
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<ClInclude Include="Windows64\vendor\SDL\include\SDL3\SDL_close_code.h" />
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<ClInclude Include="Windows64\vendor\SDL\include\SDL3\SDL_copying.h" />
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<ClInclude Include="Windows64\vendor\SDL\include\SDL3\SDL_cpuinfo.h" />
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||||
<ClInclude Include="Windows64\vendor\SDL\include\SDL3\SDL_dialog.h" />
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<ClInclude Include="Windows64\vendor\SDL\include\SDL3\SDL_dlopennote.h" />
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<ClInclude Include="Windows64\vendor\SDL\include\SDL3\SDL_egl.h" />
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<ClInclude Include="Windows64\vendor\SDL\include\SDL3\SDL_endian.h" />
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||||
<ClInclude Include="Windows64\vendor\SDL\include\SDL3\SDL_error.h" />
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||||
<ClInclude Include="Windows64\vendor\SDL\include\SDL3\SDL_events.h" />
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||||
<ClInclude Include="Windows64\vendor\SDL\include\SDL3\SDL_filesystem.h" />
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||||
<ClInclude Include="Windows64\vendor\SDL\include\SDL3\SDL_gamepad.h" />
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|
||||
<AdditionalIncludeDirectories>../Headers/Orbis;../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
|
||||
@@ -291,11 +291,20 @@
|
||||
<ClInclude Include="Windows64\vendor\SDL\include\SDL3\SDL_vulkan.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Orbis\INP_ForceFeedback.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Orbis\INP_Main.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Orbis\INP_OnScreenKeyboard.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Orbis\LinkedList.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Windows64\4J_Input.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\INP_ForceFeedback.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
@@ -314,5 +323,23 @@
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\4J_Input.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Orbis\4J_Input.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Orbis\INP_ForceFeedback.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Orbis\INP_Main.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Orbis\INP_OnScreenKeyboard.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Orbis\LinkedList.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,14 @@
|
||||
#include "INP_OnScreenKeyboard.h"
|
||||
#include "4J_Input.h"
|
||||
#include "INP_Main.h"
|
||||
|
||||
//str1k3r - to be renamed SelectBackSwapped
|
||||
void C_4JInput::SetCircleCrossSwapped(bool swapped)
|
||||
{
|
||||
InternalInputManager.m_iSelectBackSwapped = swapped;
|
||||
}
|
||||
|
||||
bool C_4JInput::IsCircleCrossSwapped()
|
||||
{
|
||||
return InternalInputManager.m_iSelectBackSwapped;
|
||||
}
|
||||
@@ -0,0 +1,5 @@
|
||||
#pragma once
|
||||
|
||||
class CForceFeedback
|
||||
{
|
||||
};
|
||||
@@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
|
||||
class CInput
|
||||
{
|
||||
public:
|
||||
bool m_iSelectBackSwapped;
|
||||
};
|
||||
|
||||
// Singleton
|
||||
extern CInput InternalInputManager;
|
||||
@@ -0,0 +1,5 @@
|
||||
#pragma once
|
||||
|
||||
class CKeyboard
|
||||
{
|
||||
};
|
||||
@@ -0,0 +1,5 @@
|
||||
#pragma once
|
||||
|
||||
class LinkedList
|
||||
{
|
||||
};
|
||||
@@ -129,6 +129,16 @@ bool C_4JInput::IsPadConnected(int iPad)
|
||||
return InternalInputManager.IsPadConnected(iPad);
|
||||
}
|
||||
|
||||
void C_4JInput::SetSelectBackSwapped(bool swapped)
|
||||
{
|
||||
InternalInputManager.SetSelectBackSwapped(swapped);
|
||||
}
|
||||
|
||||
bool C_4JInput::IsSelectBackSwapped()
|
||||
{
|
||||
return InternalInputManager.IsSelectBackSwapped();
|
||||
}
|
||||
|
||||
bool C_4JInput::IsPadActive(int iPad)
|
||||
{
|
||||
return InternalInputManager.IsPadActive(iPad);
|
||||
@@ -254,11 +264,26 @@ bool C_4JInput::HasChar() const
|
||||
return InternalKeyboard.HasChar();
|
||||
}
|
||||
|
||||
int C_4JInput::GetCharCount() const
|
||||
{
|
||||
return InternalKeyboard.GetCharCount();
|
||||
}
|
||||
|
||||
wchar_t C_4JInput::GetChar(int index) const
|
||||
{
|
||||
return InternalKeyboard.GetChar(index);
|
||||
}
|
||||
|
||||
int C_4JInput::GetClipboardText(wchar_t *outText, int outCapacity) const
|
||||
{
|
||||
return InternalKeyboard.GetClipboardText(outText, outCapacity);
|
||||
}
|
||||
|
||||
bool C_4JInput::SetClipboardText(const wchar_t *text) const
|
||||
{
|
||||
return InternalKeyboard.SetClipboardText(text);
|
||||
}
|
||||
|
||||
void C_4JInput::OnMouseMove(int x, int y)
|
||||
{
|
||||
InternalKeyboard.OnMouseMove(x, y);
|
||||
@@ -319,6 +344,11 @@ bool C_4JInput::IsMouseCaptured() const
|
||||
return InternalKeyboard.IsMouseCaptured();
|
||||
}
|
||||
|
||||
bool C_4JInput::IsWindowFocused() const
|
||||
{
|
||||
return InternalKeyboard.IsWindowFocused();
|
||||
}
|
||||
|
||||
void C_4JInput::SetMousePos(int x, int y)
|
||||
{
|
||||
InternalKeyboard.SetMousePos(x, y);
|
||||
@@ -345,21 +375,9 @@ void C_4JInput::GetText(uint16_t *UTF16String)
|
||||
InternalKeyboard.GetText(UTF16String);
|
||||
}
|
||||
|
||||
const char* C_4JInput::PollControllerType(int ipad) {
|
||||
const char* GamepadType = InternalInputManager.GetGamepadType(ipad);
|
||||
|
||||
if (!GamepadType)
|
||||
return "UNKNOWN";
|
||||
|
||||
if (strcmp(GamepadType, "SWITCH_PRO") == 0 ||
|
||||
strcmp(GamepadType, "JOYCON_PAIR") == 0 ||
|
||||
strcmp(GamepadType, "JOYCON_L") == 0 ||
|
||||
strcmp(GamepadType, "JOYCON_R") == 0)
|
||||
{
|
||||
return "SWITCH";
|
||||
}
|
||||
|
||||
return GamepadType; // str1k3r - if not one of the switch types, return the type itself
|
||||
EControllerType C_4JInput::GetControllerType(int iPad)
|
||||
{
|
||||
return InternalInputManager.GetControllerType(iPad); //strk13r - mrow mrow mrow mrowwwwwwwwwww, i am silly kitty
|
||||
}
|
||||
|
||||
bool C_4JInput::VerifyStrings(WCHAR **pwStringA, int iStringC, int (*Func)(LPVOID, STRING_VERIFY_RESPONSE *), LPVOID lpParam)
|
||||
|
||||
@@ -85,8 +85,8 @@ void CForceFeedback::AddRumble(unsigned int uiPad, WORD leftMotorSpeed, WORD rig
|
||||
QueryPerformanceCounter(&qwCurrentTime);
|
||||
|
||||
pRumble->m_TimeLeft = (m_TicksPerSecond * fSeconds) + qwCurrentTime.QuadPart;
|
||||
pRumble->m_RumbleData.wLeftMotorSpeed = leftMotorSpeed;
|
||||
pRumble->m_RumbleData.wRightMotorSpeed = rightMotorSpeed;
|
||||
pRumble->m_LowFreqRumble = leftMotorSpeed;
|
||||
pRumble->m_HighFreqRumble = rightMotorSpeed;
|
||||
pRumble->m_Pad = uiPad;
|
||||
|
||||
m_RumbleList.AddToTail(pRumble);
|
||||
@@ -108,14 +108,15 @@ void CForceFeedback::Tick(void)
|
||||
LinkedList::_LL_NODE *pRumbleNode = m_RumbleList.m_Head;
|
||||
while (pRumbleNode)
|
||||
{
|
||||
if (pRumbleNode->GetDataAs<RUMBLE_EFFECT>()->m_TimeLeft <= qwCurrentTime.QuadPart)
|
||||
RUMBLE_EFFECT *pRumble = pRumbleNode->GetDataAs<RUMBLE_EFFECT>();
|
||||
SDL_Gamepad* m_pGamepad = SDL_GetGamepadFromPlayerIndex(pRumble->m_Pad);
|
||||
|
||||
if (pRumble->m_TimeLeft <= qwCurrentTime.QuadPart)
|
||||
{
|
||||
RUMBLE_EFFECT *pRumble = pRumbleNode->GetDataAs<RUMBLE_EFFECT>();
|
||||
pRumble->m_LowFreqRumble = 0;
|
||||
pRumble->m_HighFreqRumble = 0;
|
||||
|
||||
pRumble->m_RumbleData.wLeftMotorSpeed = 0;
|
||||
pRumble->m_RumbleData.wRightMotorSpeed = 0;
|
||||
|
||||
XInputSetState(pRumble->m_Pad, &pRumble->m_RumbleData);
|
||||
if (m_pGamepad != nullptr) SDL_RumbleGamepad(m_pGamepad, 0, 0, 0);
|
||||
|
||||
m_RumbleList.RemoveNode(pRumbleNode);
|
||||
|
||||
@@ -127,7 +128,7 @@ void CForceFeedback::Tick(void)
|
||||
}
|
||||
else
|
||||
{
|
||||
XInputSetState(pRumbleNode->GetDataAs<RUMBLE_EFFECT>()->m_Pad, &pRumbleNode->GetDataAs<RUMBLE_EFFECT>()->m_RumbleData);
|
||||
if (m_pGamepad != nullptr) SDL_RumbleGamepad(m_pGamepad, pRumble->m_LowFreqRumble, pRumble->m_HighFreqRumble, 30000);
|
||||
pRumbleNode = pRumbleNode->m_Next;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -24,6 +24,7 @@ SOFTWARE.
|
||||
*/
|
||||
|
||||
#include "LinkedList.h"
|
||||
#include "SDL3\SDL_gamepad.h"
|
||||
|
||||
#define MAX_EFFECTS 10
|
||||
|
||||
@@ -38,9 +39,10 @@ public:
|
||||
|
||||
struct RUMBLE_EFFECT
|
||||
{
|
||||
DWORD m_Pad;
|
||||
int m_Pad;
|
||||
uint64_t m_TimeLeft;
|
||||
XINPUT_VIBRATION m_RumbleData;
|
||||
uint16_t m_LowFreqRumble;
|
||||
uint16_t m_HighFreqRumble;
|
||||
WORD unk;
|
||||
};
|
||||
|
||||
|
||||
@@ -103,6 +103,55 @@ void CKeyboard::OnChar(wchar_t ch)
|
||||
}
|
||||
}
|
||||
|
||||
int CKeyboard::GetClipboardText(wchar_t *outText, int outCapacity) const
|
||||
{
|
||||
if (!outText || outCapacity <= 0)
|
||||
return 0;
|
||||
outText[0] = 0;
|
||||
if (!OpenClipboard(g_hWnd))
|
||||
return 0;
|
||||
int copied = 0;
|
||||
HANDLE h = GetClipboardData(CF_UNICODETEXT);
|
||||
if (h)
|
||||
{
|
||||
const wchar_t *src = (const wchar_t *)GlobalLock(h);
|
||||
if (src)
|
||||
{
|
||||
while (src[copied] && copied + 1 < outCapacity)
|
||||
{
|
||||
outText[copied] = src[copied];
|
||||
++copied;
|
||||
}
|
||||
outText[copied] = 0;
|
||||
GlobalUnlock(h);
|
||||
}
|
||||
}
|
||||
CloseClipboard();
|
||||
return copied;
|
||||
}
|
||||
|
||||
bool CKeyboard::SetClipboardText(const wchar_t *text) const
|
||||
{
|
||||
if (!text)
|
||||
return false;
|
||||
size_t len = wcslen(text);
|
||||
if (!OpenClipboard(g_hWnd))
|
||||
return false;
|
||||
EmptyClipboard();
|
||||
bool ok = false;
|
||||
HGLOBAL h = GlobalAlloc(GMEM_MOVEABLE, (len + 1) * sizeof(wchar_t));
|
||||
if (h)
|
||||
{
|
||||
memcpy(GlobalLock(h), text, (len + 1) * sizeof(wchar_t));
|
||||
GlobalUnlock(h);
|
||||
ok = (SetClipboardData(CF_UNICODETEXT, h) != NULL);
|
||||
if (!ok)
|
||||
GlobalFree(h);
|
||||
}
|
||||
CloseClipboard();
|
||||
return ok;
|
||||
}
|
||||
|
||||
bool CKeyboard::IsKeyDown(int vkCode) const
|
||||
{
|
||||
if (vkCode >= 0 && vkCode < MAX_KEYS)
|
||||
|
||||
@@ -84,9 +84,13 @@ public:
|
||||
int GetCharCount() const { return m_charCount; }
|
||||
wchar_t GetChar(int index) const { return (index >= 0 && index < m_charCount) ? m_charBuffer[index] : 0; }
|
||||
|
||||
int GetClipboardText(wchar_t *outText, int outCapacity) const;
|
||||
bool SetClipboardText(const wchar_t *text) const;
|
||||
|
||||
void SetMouseCaptured(bool captured);
|
||||
void SetWindowFocused(bool focused);
|
||||
bool IsMouseCaptured() const { return m_mouseCaptured; }
|
||||
bool IsWindowFocused() const { return m_windowFocused; }
|
||||
|
||||
void SetMousePos(int x, int y) { m_mouseX = x; m_mouseY = y; }
|
||||
|
||||
|
||||
@@ -29,6 +29,9 @@ CInput InternalInputManager;
|
||||
|
||||
CInput::CInput()
|
||||
{
|
||||
m_Keyboard = CKeyboard();
|
||||
m_bSelectBackSwapped = false;
|
||||
|
||||
m_uiSigninJoypadMask = 0;
|
||||
for (int i = 0; i < 4; ++i)
|
||||
m_bIsMenuDisplayed[i] = 0;
|
||||
@@ -146,6 +149,11 @@ void CInput::SetJoypadValues(JOYPAD *pThisPad)
|
||||
pThisPad->m_uiButtons |= _360_JOY_BUTTON_BACK;
|
||||
}
|
||||
|
||||
if (SDL_GetGamepadButton(pGamePad, SDL_GAMEPAD_BUTTON_TOUCHPAD))
|
||||
{
|
||||
pThisPad->m_uiButtons |= _PS_JOY_BUTTON_TOUCHPAD;
|
||||
}
|
||||
|
||||
if (SDL_GetGamepadButton(pGamePad, SDL_GAMEPAD_BUTTON_LEFT_STICK))
|
||||
{
|
||||
pThisPad->m_uiButtons |= _360_JOY_BUTTON_LTHUMB;
|
||||
@@ -311,14 +319,24 @@ unsigned int CInput::GetGameJoypadMaps(unsigned char ucMap, unsigned char ucActi
|
||||
return m_JoypadMap[ucMap][ucAction];
|
||||
}
|
||||
|
||||
const char* CInput::GetGamepadType(int iPad)
|
||||
//str1k3r - renamed to match the Orbis Input lib, why did i rename it cause tism
|
||||
EControllerType CInput::GetControllerType(int iPad)
|
||||
{
|
||||
if (!m_Joypads[iPad].m_pGamepad)
|
||||
{
|
||||
return "UNKNOWN";
|
||||
}
|
||||
//str1k3r - if the pad is connected then check the type, if we are the same type or we arent connected return the last type
|
||||
if(InternalInputManager.IsPadConnected(iPad))
|
||||
{
|
||||
EControllerType ControllerType = GetControllerName(SDL_GetGamepadType(m_Joypads[iPad].m_pGamepad));
|
||||
|
||||
return GamepadTypeName(SDL_GetGamepadType(m_Joypads[iPad].m_pGamepad));
|
||||
if(ControllerType != m_LastControllerType)
|
||||
{
|
||||
m_LastControllerType = ControllerType;
|
||||
return ControllerType;
|
||||
}
|
||||
|
||||
return m_LastControllerType;
|
||||
}
|
||||
|
||||
return m_LastControllerType;
|
||||
}
|
||||
|
||||
void CInput::SetJoypadMapVal(int iPad, unsigned char ucMap)
|
||||
@@ -404,6 +422,19 @@ bool CInput::IsPadConnected(int iPad)
|
||||
return m_Joypads[iPad].m_bIsConnected;
|
||||
}
|
||||
|
||||
void CInput::SetSelectBackSwapped(bool swapped)
|
||||
{
|
||||
if(m_bSelectBackSwapped != swapped)
|
||||
{
|
||||
m_bSelectBackSwapped = swapped;
|
||||
}
|
||||
}
|
||||
|
||||
bool CInput::IsSelectBackSwapped()
|
||||
{
|
||||
return m_bSelectBackSwapped;
|
||||
}
|
||||
|
||||
bool CInput::IsPadActive(int iPad)
|
||||
{
|
||||
return m_Joypads[iPad].m_bControllerActive;
|
||||
|
||||
@@ -31,26 +31,6 @@ SOFTWARE.
|
||||
|
||||
class CInput
|
||||
{
|
||||
private:
|
||||
const char* GamepadTypeName(SDL_GamepadType type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case SDL_GAMEPAD_TYPE_UNKNOWN: return "UNKNOWN";
|
||||
case SDL_GAMEPAD_TYPE_GAMECUBE: return "GAMECUBE";
|
||||
case SDL_GAMEPAD_TYPE_STANDARD: return "STANDARD";
|
||||
case SDL_GAMEPAD_TYPE_XBOX360: return "XBOX360";
|
||||
case SDL_GAMEPAD_TYPE_XBOXONE: return "XBOXONE";
|
||||
case SDL_GAMEPAD_TYPE_PS3: return "PS3";
|
||||
case SDL_GAMEPAD_TYPE_PS4: return "PS4";
|
||||
case SDL_GAMEPAD_TYPE_PS5: return "PS5";
|
||||
case SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO: return "SWITCH_PRO";
|
||||
case SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_LEFT: return "JOYCON_L";
|
||||
case SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT: return "JOYCON_R";
|
||||
case SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_PAIR: return "JOYCON_PAIR";
|
||||
default: return "UNKNOWN";
|
||||
}
|
||||
}
|
||||
public:
|
||||
struct JOYPAD
|
||||
{
|
||||
@@ -122,7 +102,7 @@ public:
|
||||
|
||||
void SetGameJoypadMaps(unsigned char ucMap, unsigned char ucAction, unsigned int uiActionVal);
|
||||
unsigned int GetGameJoypadMaps(unsigned char ucMap, unsigned char ucAction);
|
||||
const char* GetGamepadType(int iPad);
|
||||
EControllerType GetControllerType(int iPad);
|
||||
void SetJoypadMapVal(int iPad, unsigned char ucMap);
|
||||
unsigned char GetJoypadMapVal(int iPad);
|
||||
|
||||
@@ -131,6 +111,8 @@ public:
|
||||
void SetJoypadStickTriggerMap(int iPad, unsigned int uiFrom, unsigned int uiTo);
|
||||
|
||||
bool IsPadConnected(int iPad);
|
||||
void SetSelectBackSwapped(bool swapped);
|
||||
bool IsSelectBackSwapped();
|
||||
bool IsPadActive(int iPad);
|
||||
void SetSigninJoypadMask(unsigned int mask);
|
||||
unsigned int GetValue(int iPad, unsigned char ucAction, bool bRepeat = false);
|
||||
@@ -187,10 +169,13 @@ public:
|
||||
|
||||
unsigned int **m_JoypadMap;
|
||||
|
||||
bool m_bSelectBackSwapped;
|
||||
|
||||
bool m_bJoypadMapArrayIsSetup;
|
||||
unsigned int m_uiSigninJoypadMask;
|
||||
bool m_bIsMenuDisplayed[MAX_JOYPADS];
|
||||
|
||||
EControllerType m_LastControllerType;
|
||||
CForceFeedback m_ForceFeedback;
|
||||
CKeyboard m_Keyboard;
|
||||
|
||||
@@ -207,6 +192,27 @@ public:
|
||||
LPVOID m_pDebugSequenceParam;
|
||||
|
||||
unsigned int m_iTouchInputButton[MAX_JOYPADS];
|
||||
|
||||
private:
|
||||
EControllerType GetControllerName(SDL_GamepadType type)
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
case SDL_GAMEPAD_TYPE_XBOX360: return EControllerType_Xbox360;
|
||||
case SDL_GAMEPAD_TYPE_XBOXONE: return EControllerType_XboxOne;
|
||||
case SDL_GAMEPAD_TYPE_PS3: return EControllerType_PS3;
|
||||
case SDL_GAMEPAD_TYPE_PS4: return EControllerType_PS4;
|
||||
case SDL_GAMEPAD_TYPE_PS5: return EControllerType_PS5;
|
||||
case SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_PRO:
|
||||
case SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_LEFT:
|
||||
case SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT:
|
||||
case SDL_GAMEPAD_TYPE_NINTENDO_SWITCH_JOYCON_PAIR: return EControllerType_Switch;
|
||||
case SDL_GAMEPAD_TYPE_GAMECUBE: return EControllerType_Gamecube;
|
||||
case SDL_GAMEPAD_TYPE_STANDARD:
|
||||
case SDL_GAMEPAD_TYPE_UNKNOWN:
|
||||
default: return EControllerType_Default;
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// Singleton
|
||||
|
||||
+14
-1
@@ -1,13 +1,26 @@
|
||||
#ifndef PCH_H
|
||||
#define PCH_H
|
||||
|
||||
#ifdef _WIN64
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <Windows.h>
|
||||
|
||||
#include <cstdint>
|
||||
#include <assert.h>
|
||||
#include <Xinput.h>
|
||||
#endif
|
||||
|
||||
#ifdef __ORBIS__
|
||||
#include <stdio.h>
|
||||
#include <stdarg.h>
|
||||
#include <stdlib.h>
|
||||
#include <scebase.h>
|
||||
#include <kernel.h>
|
||||
#include <fios2.h>
|
||||
#include <message_dialog.h>
|
||||
#endif
|
||||
|
||||
#ifndef _XBOX
|
||||
#include "extraX64.h"
|
||||
#endif
|
||||
|
||||
#endif //PCH_H
|
||||
|
||||
+190
-77
@@ -1,17 +1,25 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<ProjectConfiguration Include="Debug|Durango">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
<Platform>Durango</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|ORBIS">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ORBIS</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<ProjectConfiguration Include="Release|Durango">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
<Platform>Durango</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ORBIS">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ORBIS</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
@@ -19,21 +27,130 @@
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Durango\4J_Profile.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Durango\Durango_PlayerUID.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Durango\PRO_Data.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Durango\PRO_Main.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Durango\PRO_Sys.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="stdafx.cpp" />
|
||||
<ClCompile Include="Windows64\4J_Profile.cpp" />
|
||||
<ClCompile Include="Windows64\PRO_AwardManager.cpp" />
|
||||
<ClCompile Include="Windows64\PRO_Data.cpp" />
|
||||
<ClCompile Include="Windows64\PRO_Main.cpp" />
|
||||
<ClCompile Include="Windows64\PRO_RichPresence.cpp" />
|
||||
<ClCompile Include="Windows64\PRO_Sys.cpp" />
|
||||
<ClCompile Include="Windows64\4J_Profile.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\PRO_AwardManager.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\PRO_Data.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\PRO_Main.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\PRO_RichPresence.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\PRO_Sys.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Durango\Durango_PlayerUID.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Durango\PRO_Data.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Durango\PRO_Main.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Durango\PRO_Sys.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="stdafx.h" />
|
||||
<ClInclude Include="Windows64\PRO_AwardManager.h" />
|
||||
<ClInclude Include="Windows64\PRO_Data.h" />
|
||||
<ClInclude Include="Windows64\PRO_Main.h" />
|
||||
<ClInclude Include="Windows64\PRO_RichPresence.h" />
|
||||
<ClInclude Include="Windows64\PRO_Sys.h" />
|
||||
<ClInclude Include="Windows64\PRO_AwardManager.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Windows64\PRO_Data.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Windows64\PRO_Main.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Windows64\PRO_RichPresence.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Windows64\PRO_Sys.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{C3833C67-05E4-4D6C-8707-22F95B6939E4}</ProjectGuid>
|
||||
@@ -41,25 +158,12 @@
|
||||
<RootNamespace>My4J_Profile</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
@@ -67,51 +171,62 @@
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">
|
||||
<PlatformToolset>Clang</PlatformToolset>
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">
|
||||
<PlatformToolset>Clang</PlatformToolset>
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<TargetName>$(ProjectName)_d</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<TargetName>$(ProjectName)_d</TargetName>
|
||||
<OutDir>$(SolutionDir)\libs\</OutDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<TargetName>$(ProjectName)_r</TargetName>
|
||||
<IntDir>Build\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<TargetName>$(ProjectName)_r</TargetName>
|
||||
<OutDir>$(SolutionDir)\libs\</OutDir>
|
||||
<IntDir>Build\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">
|
||||
<TargetExt>.lib</TargetExt>
|
||||
<ExecutablePath>$(Console_SdkRoot)bin;$(VCInstallDir)bin\x86_amd64;$(VCInstallDir)bin;$(WindowsSDK_ExecutablePath_x86);$(VSInstallDir)Common7\Tools\bin;$(VSInstallDir)Common7\tools;$(VSInstallDir)Common7\ide;$(ProgramFiles)\HTML Help Workshop;$(MSBuildToolsPath32);$(FxCopDir);$(PATH);</ExecutablePath>
|
||||
<ReferencePath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</ReferencePath>
|
||||
<LibraryPath>$(Console_SdkLibPath)</LibraryPath>
|
||||
<LibraryWPath>$(Console_SdkLibPath);$(Console_SdkWindowsMetadataPath)</LibraryWPath>
|
||||
<IncludePath>$(Console_SdkIncludeRoot)</IncludePath>
|
||||
<IntDir>Build\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
|
||||
<IntDir>Build\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">
|
||||
<IntDir>Build\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetExt>.a</TargetExt>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">
|
||||
<IntDir>Build\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetExt>.a</TargetExt>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
@@ -121,7 +236,7 @@
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>../Headers/Windows64;../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<MinimalRebuild>false</MinimalRebuild>
|
||||
</ClCompile>
|
||||
@@ -130,38 +245,20 @@
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<Optimization>Full</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<IntrinsicFunctions>false</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>_WINDOWS64;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>../Headers/Windows64;../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
@@ -170,6 +267,22 @@
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>../Headers/Durango;../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>../Headers/Durango;../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>../Headers/Orbis;../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<Warnings>NormalWarnings</Warnings>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
|
||||
@@ -36,6 +36,21 @@
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Durango\PRO_Sys.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Durango\PRO_Main.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Durango\PRO_Data.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Durango\4J_Profile.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Durango\Durango_PlayerUID.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Windows64\PRO_AwardManager.h">
|
||||
@@ -56,5 +71,17 @@
|
||||
<ClInclude Include="stdafx.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Durango\PRO_Sys.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Durango\PRO_Main.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Durango\PRO_Data.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Durango\Durango_PlayerUID.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -0,0 +1,22 @@
|
||||
#include "4J_Profile.h"
|
||||
#include "PRO_Main.h"
|
||||
|
||||
HRESULT C_4JProfile::GetLiveConnectionStatus()
|
||||
{
|
||||
return S_OK; //str1k3r - 4J you're strange for this
|
||||
}
|
||||
|
||||
bool C_4JProfile::IsSystemUIDisplayed()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool C_4JProfile::LocaleIsUSorCanada()
|
||||
{
|
||||
return InternalProfileManager.m_Sys.LocaleIsUSorCanada();
|
||||
}
|
||||
|
||||
bool C_4JProfile::LocaleIsChina()
|
||||
{
|
||||
return InternalProfileManager.m_Sys.LocaleIsChina();
|
||||
}
|
||||
@@ -0,0 +1,3 @@
|
||||
#include "PRO_Main.h"
|
||||
|
||||
CProfile InternalProfileManager;
|
||||
@@ -0,0 +1,14 @@
|
||||
#pragma once
|
||||
|
||||
#include "PRO_Sys.h"
|
||||
|
||||
class CProfile
|
||||
{
|
||||
public:
|
||||
CProfile();
|
||||
|
||||
CSys m_Sys;
|
||||
};
|
||||
|
||||
// Singleton
|
||||
extern CProfile InternalProfileManager;
|
||||
@@ -0,0 +1,21 @@
|
||||
#include "PRO_Sys.h"
|
||||
|
||||
CSys::CSys() {}
|
||||
|
||||
//str1k3r - 1:1 to decomp
|
||||
bool CSys::LocaleIsUSorCanada()
|
||||
{
|
||||
GEOID UserGeoID;
|
||||
|
||||
UserGeoID = GetUserGeoID(GEOCLASS_NATION);
|
||||
return UserGeoID == 39 || UserGeoID == 244;
|
||||
}
|
||||
|
||||
//str1k3r - missing from TU18 Libs, added in TU19/20
|
||||
bool CSys::LocaleIsChina()
|
||||
{
|
||||
GEOID UserGeoID;
|
||||
|
||||
UserGeoID = GetUserGeoID(GEOCLASS_NATION);
|
||||
return UserGeoID == 45;
|
||||
}
|
||||
@@ -0,0 +1,13 @@
|
||||
#pragma once
|
||||
|
||||
#include "4J_Profile.h"
|
||||
|
||||
class CSys
|
||||
{
|
||||
public:
|
||||
CSys();
|
||||
|
||||
// Locale
|
||||
bool LocaleIsUSorCanada();
|
||||
bool LocaleIsChina();
|
||||
};
|
||||
@@ -1,28 +1,102 @@
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2026 Patoke
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
|
||||
#include "4J_Profile.h"
|
||||
#include "PRO_Main.h"
|
||||
|
||||
C_4JProfile ProfileManager;
|
||||
int C_4JProfile::GetLockedProfile()
|
||||
{
|
||||
return InternalProfileManager.GetLockedProfile();
|
||||
}
|
||||
|
||||
void C_4JProfile::SetLockedProfile(int iProf)
|
||||
{
|
||||
InternalProfileManager.SetLockedProfile(iProf);
|
||||
}
|
||||
|
||||
bool C_4JProfile::IsSignedIn(int iQuadrant)
|
||||
{
|
||||
return InternalProfileManager.m_Sys.IsSignedIn(iQuadrant);
|
||||
}
|
||||
|
||||
bool C_4JProfile::IsSignedInLive(int iProf)
|
||||
{
|
||||
return InternalProfileManager.m_Sys.IsSignedInLive(iProf);
|
||||
}
|
||||
|
||||
bool C_4JProfile::IsGuest(int iQuadrant)
|
||||
{
|
||||
return InternalProfileManager.m_Sys.IsGuest(iQuadrant);
|
||||
}
|
||||
|
||||
bool C_4JProfile::AllowedToPlayMultiplayer(int iProf)
|
||||
{
|
||||
return InternalProfileManager.m_Sys.AllowedToPlayMultiplayer(iProf);
|
||||
}
|
||||
|
||||
void C_4JProfile::LoadGamertag()
|
||||
{
|
||||
InternalProfileManager.m_Sys.LoadGamertag();
|
||||
}
|
||||
|
||||
void C_4JProfile::SetFakeGamerTag(char *name)
|
||||
{
|
||||
InternalProfileManager.m_Sys.SetFakeGamertag(name);
|
||||
}
|
||||
|
||||
char* C_4JProfile::GetGamertag(int iPad)
|
||||
{
|
||||
return InternalProfileManager.m_Sys.GetGamertag(iPad);
|
||||
}
|
||||
|
||||
wstring C_4JProfile::GetDisplayName(int iPad)
|
||||
{
|
||||
return InternalProfileManager.m_Sys.GetDisplayName(iPad);
|
||||
}
|
||||
|
||||
int C_4JProfile::GetPrimaryPad()
|
||||
{
|
||||
return InternalProfileManager.m_Sys.GetPrimaryPad();
|
||||
}
|
||||
|
||||
void C_4JProfile::SetPrimaryPad(int iPad)
|
||||
{
|
||||
InternalProfileManager.m_Sys.SetPrimaryPad(iPad);
|
||||
}
|
||||
|
||||
bool C_4JProfile::IsFullVersion()
|
||||
{
|
||||
return InternalProfileManager.m_Sys.IsFullVersion();
|
||||
}
|
||||
|
||||
HRESULT C_4JProfile::GetLiveConnectionStatus()
|
||||
{
|
||||
return S_OK; //str1k3r - matches durango profile lib
|
||||
}
|
||||
|
||||
bool C_4JProfile::IsSystemUIDisplayed()
|
||||
{
|
||||
return 0; //str1k3r - matches durango profile lib
|
||||
}
|
||||
|
||||
void C_4JProfile::LoadSettings(void* gs, size_t gsSize)
|
||||
{
|
||||
InternalProfileManager.m_ProfileData.LoadSettings(gs, gsSize);
|
||||
}
|
||||
|
||||
void C_4JProfile::SaveSettings(void* gs, size_t gsSize)
|
||||
{
|
||||
InternalProfileManager.m_ProfileData.SaveSettings(gs, gsSize);
|
||||
}
|
||||
|
||||
void C_4JProfile::SetDebugFullOverride(bool bVal)
|
||||
{
|
||||
InternalProfileManager.m_Sys.SetDebugFullOverride(bVal);
|
||||
}
|
||||
|
||||
bool C_4JProfile::LocaleIsUSorCanada()
|
||||
{
|
||||
return InternalProfileManager.m_Sys.LocaleIsUSorCanada();
|
||||
}
|
||||
|
||||
bool C_4JProfile::LocaleIsChina()
|
||||
{
|
||||
return InternalProfileManager.m_Sys.LocaleIsChina();
|
||||
}
|
||||
|
||||
@@ -1,23 +1,46 @@
|
||||
/*
|
||||
MIT License
|
||||
#include "PRO_Data.h"
|
||||
#include "4J_Profile.h"
|
||||
|
||||
Copyright (c) 2026 Patoke
|
||||
//C_4JProfile::PROFILESETTINGS * CProfileData::GetDashboardProfileSettings(int iPad)
|
||||
//{
|
||||
// ; //str1k3r - stubbed out for now
|
||||
//}
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
//str1k3r - GetSettings is basically snatched from smartCMD
|
||||
void GetSettings(wchar_t *outPath, DWORD size)
|
||||
{
|
||||
GetModuleFileNameW(NULL, outPath, size); //str1k3r - unlike smartCMD we use wide so we can handle non english characters
|
||||
wchar_t *lastSlash = wcsrchr(outPath, '\\');
|
||||
if (lastSlash) *(lastSlash + 1) = '\0';
|
||||
wcsncat_s(outPath, size, L"settings.dat", _TRUNCATE);
|
||||
}
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
void CProfileData::LoadSettings(void* gs, size_t gsSize)
|
||||
{
|
||||
if (!gs || gsSize == 0) return;
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
wchar_t settingsPath[MAX_PATH] = {};
|
||||
GetSettings(settingsPath, MAX_PATH);
|
||||
|
||||
FILE *file = NULL;
|
||||
if (_wfopen_s(&file, settingsPath, L"rb") == 0 && file) //str1k3r - fun fact theres a version of fopen_s but for wide :3
|
||||
{
|
||||
fread(gs, 1, gsSize, file);
|
||||
fclose(file);
|
||||
}
|
||||
}
|
||||
|
||||
void CProfileData::SaveSettings(void* gs, size_t gsSize)
|
||||
{
|
||||
if (!gs || gsSize == 0) return;
|
||||
|
||||
wchar_t settingsPath[MAX_PATH] = {};
|
||||
GetSettings(settingsPath, MAX_PATH);
|
||||
|
||||
FILE *file = NULL;
|
||||
if (_wfopen_s(&file, settingsPath, L"wb") == 0 && file)
|
||||
{
|
||||
fwrite(gs, 1, gsSize, file);
|
||||
fclose(file);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,24 +1,9 @@
|
||||
#pragma once
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2026 Patoke
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
class CProfileData
|
||||
{
|
||||
public:
|
||||
// SETTINGS
|
||||
void LoadSettings(void* gs, size_t gsSize);
|
||||
void SaveSettings(void* gs, size_t gsSize);
|
||||
};
|
||||
@@ -1,23 +1,21 @@
|
||||
/*
|
||||
MIT License
|
||||
#include "PRO_Main.h"
|
||||
|
||||
Copyright (c) 2026 Patoke
|
||||
CProfile InternalProfileManager;
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
CProfile::CProfile()
|
||||
{
|
||||
m_LockedProfile = 0;
|
||||
}
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
int CProfile::GetLockedProfile()
|
||||
{
|
||||
return m_LockedProfile;
|
||||
}
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
void CProfile::SetLockedProfile(int iProf)
|
||||
{
|
||||
if(m_LockedProfile != iProf)
|
||||
{
|
||||
m_LockedProfile = iProf;
|
||||
}
|
||||
}
|
||||
@@ -1,24 +1,22 @@
|
||||
#pragma once
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2026 Patoke
|
||||
#include "PRO_Sys.h"
|
||||
#include "PRO_Data.h"
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
class CProfile
|
||||
{
|
||||
public:
|
||||
CProfile();
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
int GetLockedProfile();
|
||||
void SetLockedProfile(int iProf);
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
CSys m_Sys;
|
||||
CProfileData m_ProfileData;
|
||||
|
||||
private:
|
||||
int m_LockedProfile;
|
||||
};
|
||||
|
||||
// Singleton
|
||||
extern CProfile InternalProfileManager;
|
||||
@@ -1,23 +1,148 @@
|
||||
/*
|
||||
MIT License
|
||||
#include "PRO_Sys.h"
|
||||
#include "4J_Input.h"
|
||||
|
||||
Copyright (c) 2026 Patoke
|
||||
bool s_bProfileIsFullVersion = true;
|
||||
char fakeGamerTag[XUSER_NAME_SIZE] = "PlayerName";
|
||||
wchar_t fakeGamerTagW[XUSER_NAME_SIZE] = L"PlayerName";
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
CSys::CSys()
|
||||
{
|
||||
m_iPrimaryPad = 0;
|
||||
}
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
bool CSys::IsSignedIn(int iQuadrant)
|
||||
{
|
||||
if (InputManager.IsPadConnected(iQuadrant))
|
||||
return true;
|
||||
//str1k3r - since we dont sign in like consoles just check if the pad is connected
|
||||
//kbm - pad 0 also counts as signed in when the keyboard is available
|
||||
return iQuadrant == 0 && InputManager.IsWindowFocused();
|
||||
}
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
bool CSys::IsSignedInLive(int iProf)
|
||||
{
|
||||
if (InputManager.IsPadConnected(iProf))
|
||||
return true;
|
||||
return iProf == 0 && InputManager.IsWindowFocused();
|
||||
}
|
||||
|
||||
//str1k3r - set every pad that isnt pad 0 as a guest
|
||||
bool CSys::IsGuest(int iQuadrant)
|
||||
{
|
||||
if(iQuadrant == 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void CSys::LoadGamertag()
|
||||
{
|
||||
wchar_t exeDir[MAX_PATH] = {};
|
||||
GetModuleFileNameW(NULL, exeDir, MAX_PATH);
|
||||
wchar_t *lastSlash = wcsrchr(exeDir, '\\');
|
||||
if (lastSlash) *(lastSlash + 1) = '\0';
|
||||
|
||||
wchar_t filePath[MAX_PATH] = {};
|
||||
if(wcscpy_s(filePath, _countof(filePath), exeDir) != 0 || wcsncat_s(filePath, _countof(filePath), L"username.txt", _TRUNCATE) != 0)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
FILE *file = NULL;
|
||||
if (_wfopen_s(&file, filePath, L"r") == 0 && file)
|
||||
{
|
||||
wchar_t buffer[128] = {};
|
||||
if(fgetws(buffer, _countof(buffer), file))
|
||||
{
|
||||
size_t len = wcslen(buffer);
|
||||
while (len > 0 && (buffer[len-1] == '\n' || buffer[len-1] == '\r' || buffer[len-1] == ' ')) buffer[--len] = '\0';
|
||||
|
||||
if (len > 0)
|
||||
{
|
||||
wcscpy_s(fakeGamerTagW, _countof(fakeGamerTagW), buffer);
|
||||
WideCharToMultiByte(CP_UTF8, 0, fakeGamerTagW, -1, fakeGamerTag, sizeof(fakeGamerTag), nullptr, nullptr);
|
||||
}
|
||||
}
|
||||
fclose(file);
|
||||
}
|
||||
}
|
||||
|
||||
void CSys::SetFakeGamertag(char *name)
|
||||
{
|
||||
size_t chars = 0;
|
||||
|
||||
strcpy_s(fakeGamerTag, name);
|
||||
mbstowcs_s(&chars, fakeGamerTagW, XUSER_NAME_SIZE, name, _TRUNCATE);
|
||||
}
|
||||
|
||||
char* CSys::GetGamertag(int iPad)
|
||||
{
|
||||
if(iPad == 0)
|
||||
{
|
||||
return fakeGamerTag;
|
||||
}
|
||||
|
||||
char iPadGamertag[XUSER_NAME_SIZE];
|
||||
|
||||
_snprintf_s(iPadGamertag, sizeof(iPadGamertag), "%s (%d)", fakeGamerTag, iPad);
|
||||
|
||||
return iPadGamertag;
|
||||
}
|
||||
|
||||
wstring CSys::GetDisplayName(int iPad)
|
||||
{
|
||||
if(iPad == 0)
|
||||
{
|
||||
return fakeGamerTagW;
|
||||
}
|
||||
|
||||
wchar_t iPadGamertagW[XUSER_NAME_SIZE];
|
||||
|
||||
_snwprintf_s(iPadGamertagW, _countof(iPadGamertagW), L"%s (%d)", fakeGamerTagW, iPad);
|
||||
|
||||
return iPadGamertagW;
|
||||
}
|
||||
|
||||
bool CSys::AllowedToPlayMultiplayer(int iProf)
|
||||
{
|
||||
return InputManager.IsPadConnected(iProf);
|
||||
}
|
||||
|
||||
int CSys::GetPrimaryPad()
|
||||
{
|
||||
return m_iPrimaryPad;
|
||||
}
|
||||
|
||||
void CSys::SetPrimaryPad(int iPad)
|
||||
{
|
||||
m_iPrimaryPad = iPad;
|
||||
}
|
||||
|
||||
void CSys::SetDebugFullOverride(bool bVal)
|
||||
{
|
||||
s_bProfileIsFullVersion = bVal;
|
||||
}
|
||||
|
||||
bool CSys::IsFullVersion()
|
||||
{
|
||||
return s_bProfileIsFullVersion;
|
||||
}
|
||||
|
||||
//str1k3r - fun fact this is 1:1 to the Durango lib
|
||||
bool CSys::LocaleIsUSorCanada()
|
||||
{
|
||||
GEOID UserGeoID;
|
||||
|
||||
UserGeoID = GetUserGeoID(GEOCLASS_NATION);
|
||||
return UserGeoID == 39 || UserGeoID == 244;
|
||||
}
|
||||
|
||||
bool CSys::LocaleIsChina()
|
||||
{
|
||||
GEOID UserGeoID;
|
||||
|
||||
UserGeoID = GetUserGeoID(GEOCLASS_NATION);
|
||||
return UserGeoID == 45;
|
||||
}
|
||||
@@ -1,24 +1,38 @@
|
||||
#pragma once
|
||||
/*
|
||||
MIT License
|
||||
|
||||
Copyright (c) 2026 Patoke
|
||||
#include "4J_Profile.h"
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
class CSys
|
||||
{
|
||||
public:
|
||||
CSys();
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
// SIGNED IN
|
||||
bool IsSignedIn(int iQuadrant);
|
||||
bool IsSignedInLive(int iProf);
|
||||
bool IsGuest(int iQuadrant);
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
||||
*/
|
||||
// GAMERTAG
|
||||
void LoadGamertag();
|
||||
void SetFakeGamertag(char *name);
|
||||
char* GetGamertag(int iPad);
|
||||
wstring GetDisplayName(int iPad);
|
||||
|
||||
// PRIMARY PAD
|
||||
int GetPrimaryPad();
|
||||
void SetPrimaryPad(int iPad);
|
||||
|
||||
// MULTIPLAYER
|
||||
bool AllowedToPlayMultiplayer(int iProf);
|
||||
|
||||
// VERSION
|
||||
bool IsFullVersion();
|
||||
|
||||
void SetDebugFullOverride(bool bVal);
|
||||
|
||||
// LOCALE
|
||||
bool LocaleIsUSorCanada();
|
||||
bool LocaleIsChina();
|
||||
|
||||
int m_iPrimaryPad;
|
||||
};
|
||||
+14
-1
@@ -1,13 +1,26 @@
|
||||
#ifndef PCH_H
|
||||
#define PCH_H
|
||||
|
||||
#ifdef _WIN64
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <Windows.h>
|
||||
|
||||
#include <cstdint>
|
||||
#include <assert.h>
|
||||
#include <Xinput.h>
|
||||
#endif
|
||||
|
||||
#ifdef __ORBIS__
|
||||
#include <stdio.h>
|
||||
#include <stdarg.h>
|
||||
#include <stdlib.h>
|
||||
#include <scebase.h>
|
||||
#include <kernel.h>
|
||||
#include <fios2.h>
|
||||
#include <message_dialog.h>
|
||||
#endif
|
||||
|
||||
#ifndef _XBOX
|
||||
#include "extraX64.h"
|
||||
#endif
|
||||
|
||||
#endif //PCH_H
|
||||
|
||||
+225
-100
@@ -1,17 +1,25 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<ProjectConfiguration Include="Debug|Durango">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
<Platform>Durango</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|ORBIS">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ORBIS</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<ProjectConfiguration Include="Release|Durango">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
<Platform>Durango</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ORBIS">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ORBIS</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
@@ -20,50 +28,173 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="stdafx.cpp" />
|
||||
<ClCompile Include="Windows64\4J_Render.cpp" />
|
||||
<ClCompile Include="Windows64\RendererCBuff.cpp" />
|
||||
<ClCompile Include="Windows64\RendererCore.cpp" />
|
||||
<ClCompile Include="Windows64\RendererMatrix.cpp" />
|
||||
<ClCompile Include="Windows64\RendererState.cpp" />
|
||||
<ClCompile Include="Windows64\RendererTexture.cpp" />
|
||||
<ClCompile Include="Windows64\RendererVertex.cpp" />
|
||||
<ClCompile Include="Windows64\vendor\libpng\png.c" />
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngerror.c" />
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngget.c" />
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngmem.c" />
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngpread.c" />
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngread.c" />
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngrio.c" />
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngrtran.c" />
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngrutil.c" />
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngset.c" />
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngtest.c" />
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngtrans.c" />
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngwio.c" />
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngwrite.c" />
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngwtran.c" />
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngwutil.c" />
|
||||
<ClCompile Include="Windows64\vendor\microprofile\microprofile.cpp" />
|
||||
<ClCompile Include="Windows64\4J_Render.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\RendererCBuff.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\RendererCore.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\RendererMatrix.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\RendererState.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\RendererTexture.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\RendererVertex.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\vendor\libpng\png.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngerror.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngget.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngmem.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngpread.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngread.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngrio.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngrtran.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngrutil.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngset.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngtest.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngtrans.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngwio.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngwrite.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngwtran.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\vendor\libpng\pngwutil.c">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\vendor\microprofile\microprofile.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="stdafx.h" />
|
||||
<ClInclude Include="Windows64\CompiledShaders.h" />
|
||||
<ClInclude Include="Windows64\Profiler.h" />
|
||||
<ClInclude Include="Windows64\Renderer.h" />
|
||||
<ClInclude Include="Windows64\vendor\libpng\png.h" />
|
||||
<ClInclude Include="Windows64\vendor\libpng\pngconf.h" />
|
||||
<ClInclude Include="Windows64\vendor\libpng\pngdebug.h" />
|
||||
<ClInclude Include="Windows64\vendor\libpng\pnginfo.h" />
|
||||
<ClInclude Include="Windows64\vendor\libpng\pnglibconf.h" />
|
||||
<ClInclude Include="Windows64\vendor\libpng\pngpriv.h" />
|
||||
<ClInclude Include="Windows64\vendor\libpng\pngstruct.h" />
|
||||
<ClInclude Include="Windows64\vendor\microprofile\microprofile.config.h" />
|
||||
<ClInclude Include="Windows64\vendor\microprofile\microprofile.h" />
|
||||
<ClInclude Include="Windows64\vendor\microprofile\microprofile_html.h" />
|
||||
<ClInclude Include="Windows64\vendor\microprofile\microprofile_icons.h" />
|
||||
<ClInclude Include="Windows64\vendor\microprofile\stb\stb_sprintf.h" />
|
||||
<ClInclude Include="Windows64\vendor\zlib\zconf.h" />
|
||||
<ClInclude Include="Windows64\vendor\zlib\zlib.h" />
|
||||
<ClInclude Include="Windows64\CompiledShaders.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClInclude>
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<ClInclude Include="Windows64\Profiler.h">
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||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClInclude>
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||||
<ClInclude Include="Windows64\Renderer.h">
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||||
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||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
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||||
</ClInclude>
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<ClInclude Include="Windows64\vendor\libpng\png.h">
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<ClInclude Include="Windows64\vendor\libpng\pnginfo.h">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
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<ClInclude Include="Windows64\vendor\libpng\pngpriv.h">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
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</ClInclude>
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<ClInclude Include="Windows64\vendor\libpng\pngstruct.h">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
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</ClInclude>
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<ClInclude Include="Windows64\vendor\microprofile\microprofile.config.h">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
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||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
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||||
</ClInclude>
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<ClInclude Include="Windows64\vendor\microprofile\microprofile.h">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
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||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
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||||
</ClInclude>
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||||
<ClInclude Include="Windows64\vendor\microprofile\microprofile_html.h">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
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</ClInclude>
|
||||
<ClInclude Include="Windows64\vendor\microprofile\microprofile_icons.h">
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||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
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||||
</ClInclude>
|
||||
<ClInclude Include="Windows64\vendor\microprofile\stb\stb_sprintf.h">
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||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Windows64\vendor\zlib\zconf.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Windows64\vendor\zlib\zlib.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{22938163-5DDB-4D04-883B-07212EB99FAE}</ProjectGuid>
|
||||
@@ -71,25 +202,12 @@
|
||||
<RootNamespace>My4J_Render</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
@@ -97,6 +215,20 @@
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">
|
||||
<PlatformToolset>Clang</PlatformToolset>
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">
|
||||
<PlatformToolset>Clang</PlatformToolset>
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
@@ -116,32 +248,27 @@
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<TargetName>$(ProjectName)_d</TargetName>
|
||||
<OutDir>$(SolutionDir)\libs\</OutDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<TargetName>$(ProjectName)_d</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<TargetName>$(ProjectName)_r</TargetName>
|
||||
<IntDir>Build\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<TargetName>$(ProjectName)_r</TargetName>
|
||||
<OutDir>$(SolutionDir)\libs\</OutDir>
|
||||
<IntDir>Build\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
|
||||
<IntDir>Build\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">
|
||||
<IntDir>Build\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">
|
||||
<IntDir>Build\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetExt>.a</TargetExt>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">
|
||||
<IntDir>Build\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetExt>.a</TargetExt>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Create</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
@@ -164,32 +291,13 @@
|
||||
<Command>./Windows64/shaders/build.bat</Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<Optimization>Full</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<IntrinsicFunctions>false</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>_WINDOWS64;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>../Headers/Windows64;../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
@@ -197,6 +305,7 @@
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<CompileAs>CompileAsCpp</CompileAs>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
@@ -208,6 +317,22 @@
|
||||
<Command>./Windows64/shaders/build.bat</Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>../Headers/Durango;../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>../Headers/Durango;../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>../Headers/Orbis;../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<Warnings>NormalWarnings</Warnings>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
|
||||
@@ -28,6 +28,9 @@ SOFTWARE.
|
||||
|
||||
C4JRender RenderManager;
|
||||
|
||||
//str1k3r - set VSync to true by default
|
||||
bool C4JRender::m_VSyncState = true;
|
||||
|
||||
void C4JRender::Tick()
|
||||
{
|
||||
InternalRenderManager.CBuffTick();
|
||||
@@ -38,6 +41,40 @@ void C4JRender::UpdateGamma(unsigned short usGamma)
|
||||
InternalRenderManager.UpdateGamma(usGamma);
|
||||
}
|
||||
|
||||
void C4JRender::SetVSync(bool vs)
|
||||
{
|
||||
if(vs != m_VSyncState)
|
||||
m_VSyncState = vs;
|
||||
}
|
||||
|
||||
int C4JRender::GetVSync()
|
||||
{
|
||||
return m_VSyncState ? 1 : 0;
|
||||
}
|
||||
|
||||
//str1k3r - gonna be useful one day, kinda made this then didnt have to use it :sob:
|
||||
EScreenSize C4JRender::GetScreenSize()
|
||||
{
|
||||
int width = InternalRenderManager.kScreenWidth;
|
||||
|
||||
if(width >= 1920)
|
||||
{
|
||||
return EScreenSize_1080P;
|
||||
}
|
||||
else if(width >= 1280 && width > 960)
|
||||
{
|
||||
return EScreenSize_720P;
|
||||
}
|
||||
else if(width >= 960 && width > 640)
|
||||
{
|
||||
return EScreenSize_544P;
|
||||
}
|
||||
else
|
||||
{
|
||||
return EScreenSize_480P;
|
||||
}
|
||||
}
|
||||
|
||||
void C4JRender::MatrixMode(int type)
|
||||
{
|
||||
InternalRenderManager.MatrixMode(type);
|
||||
@@ -133,6 +170,11 @@ void C4JRender::SetClearColour(const float colourRGBA[4])
|
||||
InternalRenderManager.SetClearColour(colourRGBA);
|
||||
}
|
||||
|
||||
void C4JRender::setResolution(int ScreenWidth, int ScreenHeight)
|
||||
{
|
||||
InternalRenderManager.setResolution(ScreenWidth, ScreenHeight);
|
||||
}
|
||||
|
||||
bool C4JRender::IsWidescreen()
|
||||
{
|
||||
return InternalRenderManager.IsWidescreen();
|
||||
|
||||
@@ -36,4 +36,5 @@ SOFTWARE.
|
||||
#include "PS_TextureProjection.h"
|
||||
#include "PS_ForceLOD.h"
|
||||
#include "PS_ScreenSpace.h"
|
||||
#include "PS_ScreenClear.h"
|
||||
#include "PS_ScreenClear.h"
|
||||
#include "PS_ScreenGamma.h"
|
||||
@@ -0,0 +1,201 @@
|
||||
#if 0
|
||||
//
|
||||
// Generated by Microsoft (R) HLSL Shader Compiler 10.1
|
||||
//
|
||||
//
|
||||
// Buffer Definitions:
|
||||
//
|
||||
// cbuffer gammaBuff
|
||||
// {
|
||||
//
|
||||
// float4 gammaParams; // Offset: 0 Size: 16
|
||||
//
|
||||
// }
|
||||
//
|
||||
//
|
||||
// Resource Bindings:
|
||||
//
|
||||
// Name Type Format Dim HLSL Bind Count
|
||||
// ------------------------------ ---------- ------- ----------- -------------- ------
|
||||
// screen_sampler_s sampler NA NA s0 1
|
||||
// screen_texture texture float4 2d t0 1
|
||||
// gammaBuff cbuffer NA NA cb6 1
|
||||
//
|
||||
//
|
||||
//
|
||||
// Input signature:
|
||||
//
|
||||
// Name Index Mask Register SysValue Format Used
|
||||
// -------------------- ----- ------ -------- -------- ------- ------
|
||||
// SV_POSITION 0 xyzw 0 POS float
|
||||
// TEXCOORD 0 xy 1 NONE float xy
|
||||
//
|
||||
//
|
||||
// Output signature:
|
||||
//
|
||||
// Name Index Mask Register SysValue Format Used
|
||||
// -------------------- ----- ------ -------- -------- ------- ------
|
||||
// SV_TARGET 0 xyzw 0 TARGET float xyzw
|
||||
//
|
||||
ps_4_0
|
||||
dcl_constantbuffer CB6[1], immediateIndexed
|
||||
dcl_sampler s0, mode_default
|
||||
dcl_resource_texture2d (float,float,float,float) t0
|
||||
dcl_input_ps linear v1.xy
|
||||
dcl_output o0.xyzw
|
||||
dcl_temps 1
|
||||
sample r0.xyzw, v1.xyxx, t0.xyzw, s0
|
||||
mov_sat r0.xyz, r0.xyzx
|
||||
mov o0.w, r0.w
|
||||
log r0.xyz, r0.xyzx
|
||||
mul r0.xyz, r0.xyzx, cb6[0].xxxx
|
||||
exp o0.xyz, r0.xyzx
|
||||
ret
|
||||
// Approximately 7 instruction slots used
|
||||
#endif
|
||||
|
||||
const BYTE g_main_PS_ScreenGamma[] =
|
||||
{
|
||||
68, 88, 66, 67, 53, 209,
|
||||
160, 253, 213, 124, 231, 96,
|
||||
156, 17, 77, 217, 140, 64,
|
||||
219, 192, 1, 0, 0, 0,
|
||||
84, 3, 0, 0, 5, 0,
|
||||
0, 0, 52, 0, 0, 0,
|
||||
88, 1, 0, 0, 176, 1,
|
||||
0, 0, 228, 1, 0, 0,
|
||||
216, 2, 0, 0, 82, 68,
|
||||
69, 70, 28, 1, 0, 0,
|
||||
1, 0, 0, 0, 168, 0,
|
||||
0, 0, 3, 0, 0, 0,
|
||||
28, 0, 0, 0, 0, 4,
|
||||
255, 255, 0, 129, 0, 0,
|
||||
244, 0, 0, 0, 124, 0,
|
||||
0, 0, 3, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 1, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
141, 0, 0, 0, 2, 0,
|
||||
0, 0, 5, 0, 0, 0,
|
||||
4, 0, 0, 0, 255, 255,
|
||||
255, 255, 0, 0, 0, 0,
|
||||
1, 0, 0, 0, 13, 0,
|
||||
0, 0, 156, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 6, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
1, 0, 0, 0, 115, 99,
|
||||
114, 101, 101, 110, 95, 115,
|
||||
97, 109, 112, 108, 101, 114,
|
||||
95, 115, 0, 115, 99, 114,
|
||||
101, 101, 110, 95, 116, 101,
|
||||
120, 116, 117, 114, 101, 0,
|
||||
103, 97, 109, 109, 97, 66,
|
||||
117, 102, 102, 0, 171, 171,
|
||||
156, 0, 0, 0, 1, 0,
|
||||
0, 0, 192, 0, 0, 0,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
216, 0, 0, 0, 0, 0,
|
||||
0, 0, 16, 0, 0, 0,
|
||||
2, 0, 0, 0, 228, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
103, 97, 109, 109, 97, 80,
|
||||
97, 114, 97, 109, 115, 0,
|
||||
1, 0, 3, 0, 1, 0,
|
||||
4, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 77, 105,
|
||||
99, 114, 111, 115, 111, 102,
|
||||
116, 32, 40, 82, 41, 32,
|
||||
72, 76, 83, 76, 32, 83,
|
||||
104, 97, 100, 101, 114, 32,
|
||||
67, 111, 109, 112, 105, 108,
|
||||
101, 114, 32, 49, 48, 46,
|
||||
49, 0, 73, 83, 71, 78,
|
||||
80, 0, 0, 0, 2, 0,
|
||||
0, 0, 8, 0, 0, 0,
|
||||
56, 0, 0, 0, 0, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
3, 0, 0, 0, 0, 0,
|
||||
0, 0, 15, 0, 0, 0,
|
||||
68, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
3, 0, 0, 0, 1, 0,
|
||||
0, 0, 3, 3, 0, 0,
|
||||
83, 86, 95, 80, 79, 83,
|
||||
73, 84, 73, 79, 78, 0,
|
||||
84, 69, 88, 67, 79, 79,
|
||||
82, 68, 0, 171, 171, 171,
|
||||
79, 83, 71, 78, 44, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
8, 0, 0, 0, 32, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 3, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
15, 0, 0, 0, 83, 86,
|
||||
95, 84, 65, 82, 71, 69,
|
||||
84, 0, 171, 171, 83, 72,
|
||||
68, 82, 236, 0, 0, 0,
|
||||
64, 0, 0, 0, 59, 0,
|
||||
0, 0, 89, 0, 0, 4,
|
||||
70, 142, 32, 0, 6, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
90, 0, 0, 3, 0, 96,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
88, 24, 0, 4, 0, 112,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
85, 85, 0, 0, 98, 16,
|
||||
0, 3, 50, 16, 16, 0,
|
||||
1, 0, 0, 0, 101, 0,
|
||||
0, 3, 242, 32, 16, 0,
|
||||
0, 0, 0, 0, 104, 0,
|
||||
0, 2, 1, 0, 0, 0,
|
||||
69, 0, 0, 9, 242, 0,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
70, 16, 16, 0, 1, 0,
|
||||
0, 0, 70, 126, 16, 0,
|
||||
0, 0, 0, 0, 0, 96,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
54, 32, 0, 5, 114, 0,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
70, 2, 16, 0, 0, 0,
|
||||
0, 0, 54, 0, 0, 5,
|
||||
130, 32, 16, 0, 0, 0,
|
||||
0, 0, 58, 0, 16, 0,
|
||||
0, 0, 0, 0, 47, 0,
|
||||
0, 5, 114, 0, 16, 0,
|
||||
0, 0, 0, 0, 70, 2,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
56, 0, 0, 8, 114, 0,
|
||||
16, 0, 0, 0, 0, 0,
|
||||
70, 2, 16, 0, 0, 0,
|
||||
0, 0, 6, 128, 32, 0,
|
||||
6, 0, 0, 0, 0, 0,
|
||||
0, 0, 25, 0, 0, 5,
|
||||
114, 32, 16, 0, 0, 0,
|
||||
0, 0, 70, 2, 16, 0,
|
||||
0, 0, 0, 0, 62, 0,
|
||||
0, 1, 83, 84, 65, 84,
|
||||
116, 0, 0, 0, 7, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
0, 0, 0, 0, 2, 0,
|
||||
0, 0, 3, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 1, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
1, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 2, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0
|
||||
};
|
||||
@@ -49,12 +49,19 @@ SOFTWARE.
|
||||
#define NUM_COMMAND_HANDLES 0x800000
|
||||
#define MAX_COMMAND_BUFFERS 16000
|
||||
|
||||
extern int kScreenWidth;
|
||||
extern int kScreenHeight;
|
||||
|
||||
class Renderer
|
||||
{
|
||||
public:
|
||||
struct Context;
|
||||
struct CommandBuffer;
|
||||
|
||||
int kScreenHeight;
|
||||
int kScreenWidth;
|
||||
|
||||
void SetGamma(float gamma);
|
||||
void UpdateGamma(unsigned short usGamma);
|
||||
void MatrixMode(int type);
|
||||
void MatrixSetIdentity();
|
||||
@@ -75,6 +82,7 @@ public:
|
||||
void Present();
|
||||
void Clear(int flags, D3D11_RECT *pRect);
|
||||
void SetClearColour(const float colourRGBA[4]);
|
||||
void setResolution(int ScreenWidth, int ScreenHeight);
|
||||
bool IsWidescreen();
|
||||
bool IsHiDef();
|
||||
void CaptureThumbnail(ImageFileBuffer *pngOut);
|
||||
@@ -408,6 +416,7 @@ public:
|
||||
ID3D11Buffer *m_alphaTestBuffer;
|
||||
ID3D11Buffer *m_clearColorBuffer;
|
||||
ID3D11Buffer *m_forcedLODBuffer;
|
||||
ID3D11Buffer *m_gammaRenderBuffer;
|
||||
uint64_t dynamicVertexBase;
|
||||
DWORD dynamicVertexOffset;
|
||||
ID3D11Buffer *dynamicVertexBuffer;
|
||||
@@ -449,6 +458,7 @@ public:
|
||||
ID3D11PixelShader **pixelShaderTable;
|
||||
ID3D11PixelShader *screenSpacePixelShader;
|
||||
ID3D11PixelShader *screenClearPixelShader;
|
||||
ID3D11PixelShader *screenGammaPixelShader;
|
||||
unsigned int *vertexStrideTable;
|
||||
ID3D11InputLayout **inputLayoutTable;
|
||||
ID3D11Buffer *quadIndexBuffer;
|
||||
@@ -485,7 +495,11 @@ public:
|
||||
std::unordered_map<int, ID3D11RasterizerState *> managedRasterizerStates;
|
||||
bool m_bShouldScreenGrabNextFrame;
|
||||
bool m_bSuspended;
|
||||
|
||||
unsigned short m_usPreviousGamma;
|
||||
float m_usGamma;
|
||||
ID3D11SamplerState *m_gammaSamplerState;
|
||||
ID3D11Buffer *m_gammaFullscreenBoundsBuffer;
|
||||
|
||||
// @Patoke add
|
||||
ID3D11Texture2D *m_backBufferTexture;
|
||||
};
|
||||
|
||||
@@ -54,9 +54,9 @@ D3D11_PRIMITIVE_TOPOLOGY Renderer::g_topologies[C4JRender::PRIMITIVE_TYPE_COUNT]
|
||||
D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST, D3D11_PRIMITIVE_TOPOLOGY_LINELIST, D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP,
|
||||
};
|
||||
|
||||
int kScreenWidth = 1920;
|
||||
int kScreenHeight = 1080;
|
||||
static const unsigned int kVertexBufferSize = 0x100000;
|
||||
static const unsigned int kScreenGrabWidth = 1920;
|
||||
static const unsigned int kScreenGrabHeight = 1080;
|
||||
static const unsigned int kThumbnailSize = 64;
|
||||
|
||||
static const unsigned int g_vertexStrides[C4JRender::VERTEX_TYPE_COUNT] = { 32, 16, 32, 32 };
|
||||
@@ -99,6 +99,7 @@ Renderer::Context::Context(ID3D11Device* device, ID3D11DeviceContext* deviceCont
|
||||
, m_alphaTestBuffer(NULL)
|
||||
, m_clearColorBuffer(NULL)
|
||||
, m_forcedLODBuffer(NULL)
|
||||
, m_gammaRenderBuffer(NULL)
|
||||
, dynamicVertexBase(0)
|
||||
, dynamicVertexOffset(0)
|
||||
, dynamicVertexBuffer(NULL)
|
||||
@@ -226,6 +227,10 @@ Renderer::Context::Context(ID3D11Device* device, ID3D11DeviceContext* deviceCont
|
||||
device->CreateBuffer(&cbDesc, &cbData, &m_clearColorBuffer);
|
||||
device->CreateBuffer(&cbDesc, &cbData, &m_forcedLODBuffer);
|
||||
|
||||
cbDesc.ByteWidth = sizeof(zero4);
|
||||
cbData.pSysMem = zero4;
|
||||
device->CreateBuffer(&cbDesc, &cbData, &m_gammaRenderBuffer);
|
||||
|
||||
deviceContext->VSSetConstantBuffers(0, 10, &m_modelViewMatrix);
|
||||
deviceContext->PSSetConstantBuffers(0, 6, &m_tintColorBuffer);
|
||||
|
||||
@@ -411,7 +416,7 @@ void Renderer::CaptureThumbnail(ImageFileBuffer *pngOut)
|
||||
|
||||
c.m_pDeviceContext->VSSetShader(screenSpaceVertexShader, NULL, 0);
|
||||
c.m_pDeviceContext->IASetInputLayout(NULL);
|
||||
c.m_pDeviceContext->PSSetShader(screenSpacePixelShader, NULL, 0);
|
||||
c.m_pDeviceContext->PSSetShader(screenSpacePixelShader, NULL, 0);
|
||||
c.m_pDeviceContext->OMSetBlendState(blendState, NULL, -1);
|
||||
c.m_pDeviceContext->OMSetDepthStencilState(depthState, 0);
|
||||
c.m_pDeviceContext->RSSetState(rasterizerState);
|
||||
@@ -836,7 +841,26 @@ void Renderer::Initialise(ID3D11Device *pDevice, IDXGISwapChain *pSwapChain)
|
||||
m_pDevice->CreateBuffer(&fanIndexDesc, &fanIndexData, &fanIndexBuffer);
|
||||
delete[] fanIndices;
|
||||
|
||||
InitializeCriticalSection(&Renderer::totalAllocCS);
|
||||
D3D11_SAMPLER_DESC gammaSamplerDesc = {};
|
||||
gammaSamplerDesc.Filter = D3D11_FILTER_MIN_MAG_MIP_LINEAR;
|
||||
gammaSamplerDesc.AddressU = D3D11_TEXTURE_ADDRESS_CLAMP;
|
||||
gammaSamplerDesc.AddressV = D3D11_TEXTURE_ADDRESS_CLAMP;
|
||||
gammaSamplerDesc.AddressW = D3D11_TEXTURE_ADDRESS_CLAMP;
|
||||
gammaSamplerDesc.ComparisonFunc = D3D11_COMPARISON_ALWAYS;
|
||||
m_pDevice->CreateSamplerState(&gammaSamplerDesc, &m_gammaSamplerState);
|
||||
|
||||
const float fullscreenBounds[4] = { 0.0f, 0.0f, 2.0f, 2.0f };
|
||||
D3D11_BUFFER_DESC boundsDesc = {};
|
||||
boundsDesc.ByteWidth = sizeof(fullscreenBounds);
|
||||
boundsDesc.Usage = D3D11_USAGE_IMMUTABLE;
|
||||
boundsDesc.BindFlags = D3D11_BIND_CONSTANT_BUFFER;
|
||||
D3D11_SUBRESOURCE_DATA boundsData = { fullscreenBounds };
|
||||
m_pDevice->CreateBuffer(&boundsDesc, &boundsData, &m_gammaFullscreenBoundsBuffer);
|
||||
|
||||
m_usPreviousGamma = 0xFFFF;
|
||||
m_usGamma = 1.0f;
|
||||
|
||||
InitializeCriticalSection(&Renderer::totalAllocCS);
|
||||
}
|
||||
|
||||
ID3D11DeviceContext *Renderer::InitialiseContext(bool fromPresent)
|
||||
@@ -854,14 +878,91 @@ ID3D11DeviceContext *Renderer::InitialiseContext(bool fromPresent)
|
||||
return deviceContext;
|
||||
}
|
||||
|
||||
//str1k3r - yo fuck you 4J and your hardcoded ass game
|
||||
void Renderer::setResolution(int ScreenWidth, int ScreenHeight)
|
||||
{
|
||||
if(kScreenHeight != ScreenHeight || kScreenWidth != ScreenWidth)
|
||||
{
|
||||
kScreenHeight = ScreenHeight;
|
||||
kScreenWidth = ScreenWidth;
|
||||
}
|
||||
}
|
||||
|
||||
bool Renderer::IsHiDef()
|
||||
{
|
||||
return true;
|
||||
return (kScreenHeight >= 720 && kScreenWidth >= 1280);
|
||||
}
|
||||
|
||||
bool Renderer::IsWidescreen()
|
||||
{
|
||||
return true;
|
||||
if (kScreenHeight == 0) return false;
|
||||
|
||||
float aspectRatio = static_cast<float>(kScreenWidth) / kScreenHeight;
|
||||
return (aspectRatio >= 1.56f);
|
||||
}
|
||||
|
||||
// PIEBOT: Inspired by CaptureThumbnail
|
||||
void Renderer::SetGamma(float gamma)
|
||||
{
|
||||
Renderer::Context &c = getContext();
|
||||
|
||||
// @Patoke fix: bind render target to a proper backbuffer texture
|
||||
ID3D11Resource *actualBackBuffer = NULL;
|
||||
mainRenderTargetView->GetResource(&actualBackBuffer);
|
||||
|
||||
// copy the backbuffer contents
|
||||
c.m_pDeviceContext->CopyResource(m_backBufferTexture, actualBackBuffer);
|
||||
actualBackBuffer->Release();
|
||||
|
||||
D3D11_MAPPED_SUBRESOURCE mapped = {};
|
||||
if (SUCCEEDED(c.m_pDeviceContext->Map(c.m_gammaRenderBuffer, 0, D3D11_MAP_WRITE_DISCARD, 0, &mapped)))
|
||||
{
|
||||
*reinterpret_cast<DirectX::XMFLOAT4 *>(mapped.pData) = DirectX::XMFLOAT4(gamma, 0.0f, 0.0f, 0.0f);
|
||||
c.m_pDeviceContext->Unmap(c.m_gammaRenderBuffer, 0);
|
||||
}
|
||||
|
||||
ID3D11BlendState *blendState = NULL;
|
||||
ID3D11RasterizerState *rasterizerState = NULL;
|
||||
|
||||
D3D11_BLEND_DESC blendDesc = {};
|
||||
blendDesc.RenderTarget[0].BlendEnable = false;
|
||||
blendDesc.RenderTarget[0].SrcBlend = D3D11_BLEND_ONE;
|
||||
blendDesc.RenderTarget[0].DestBlend = D3D11_BLEND_ZERO;
|
||||
blendDesc.RenderTarget[0].BlendOp = D3D11_BLEND_OP_ADD;
|
||||
blendDesc.RenderTarget[0].SrcBlendAlpha = D3D11_BLEND_ONE;
|
||||
blendDesc.RenderTarget[0].DestBlendAlpha = D3D11_BLEND_ZERO;
|
||||
blendDesc.RenderTarget[0].BlendOpAlpha = D3D11_BLEND_OP_ADD;
|
||||
blendDesc.RenderTarget[0].RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL;
|
||||
m_pDevice->CreateBlendState(&blendDesc, &blendState);
|
||||
|
||||
D3D11_RASTERIZER_DESC rasterDesc = {};
|
||||
rasterDesc.FillMode = D3D11_FILL_SOLID;
|
||||
rasterDesc.CullMode = D3D11_CULL_NONE;
|
||||
rasterDesc.DepthClipEnable = true;
|
||||
rasterDesc.MultisampleEnable = true;
|
||||
m_pDevice->CreateRasterizerState(&rasterDesc, &rasterizerState);
|
||||
|
||||
c.m_pDeviceContext->VSSetShader(screenSpaceVertexShader, NULL, 0);
|
||||
c.m_pDeviceContext->PSSetShader(screenGammaPixelShader, NULL, 0);
|
||||
c.m_pDeviceContext->IASetInputLayout(NULL);
|
||||
c.m_pDeviceContext->IASetVertexBuffers(0, 0, NULL, NULL, NULL);
|
||||
c.m_pDeviceContext->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP);
|
||||
c.m_pDeviceContext->OMSetBlendState(blendState, NULL, 0xFFFFFFFF);
|
||||
c.m_pDeviceContext->RSSetState(rasterizerState);
|
||||
|
||||
blendState->Release();
|
||||
rasterizerState->Release();
|
||||
|
||||
D3D11_VIEWPORT viewport = { 0.0f, 0.0f, (float)backBufferWidth, (float)backBufferHeight, 0.0f, 1.0f };
|
||||
c.m_pDeviceContext->OMSetRenderTargets(1, &mainRenderTargetView, NULL);
|
||||
c.m_pDeviceContext->RSSetViewports(1, &viewport);
|
||||
|
||||
c.m_pDeviceContext->PSSetShaderResources(0, 1, &mainShaderResourceView);
|
||||
c.m_pDeviceContext->PSSetSamplers(0, 1, &m_gammaSamplerState);
|
||||
c.m_pDeviceContext->VSSetConstantBuffers(9, 1, &m_gammaFullscreenBoundsBuffer);
|
||||
c.m_pDeviceContext->PSSetConstantBuffers(6, 1, &c.m_gammaRenderBuffer);
|
||||
|
||||
c.m_pDeviceContext->Draw(4, 0);
|
||||
}
|
||||
|
||||
void Renderer::Present()
|
||||
@@ -872,7 +973,7 @@ void Renderer::Present()
|
||||
{
|
||||
PROFILER_SCOPE("Renderer::Present", "ScreenGrab", MP_MAGENTA);
|
||||
|
||||
unsigned char *linearData = new unsigned char[kScreenGrabWidth * kScreenGrabHeight * 4];
|
||||
unsigned char *linearData = new unsigned char[kScreenWidth * kScreenHeight * 4];
|
||||
|
||||
ID3D11Resource *backBufferResource = NULL;
|
||||
ID3D11Texture2D *backBuffer = NULL;
|
||||
@@ -898,13 +999,13 @@ void Renderer::Present()
|
||||
m_pDeviceContext->Map(stagingTexture, 0, D3D11_MAP_READ_WRITE, 0, &mapped);
|
||||
const unsigned char* src = reinterpret_cast<const unsigned char*>(mapped.pData);
|
||||
|
||||
for (UINT y = 0; y < kScreenGrabHeight; ++y)
|
||||
for (UINT y = 0; y < kScreenHeight; ++y)
|
||||
{
|
||||
unsigned char *dstRow = linearData + y * kScreenGrabWidth * 4;
|
||||
unsigned char *dstRow = linearData + y * kScreenWidth * 4;
|
||||
const unsigned char *srcRow = src + y * mapped.RowPitch;
|
||||
std::memcpy(dstRow, srcRow, kScreenGrabWidth * 4);
|
||||
std::memcpy(dstRow, srcRow, kScreenWidth * 4);
|
||||
|
||||
for (UINT x = 0; x < kScreenGrabWidth; ++x)
|
||||
for (UINT x = 0; x < kScreenWidth; ++x)
|
||||
dstRow[x * 4 + 3] = 0xFF;
|
||||
}
|
||||
|
||||
@@ -926,8 +1027,8 @@ void Renderer::Present()
|
||||
UTCSysTime.wSecond);
|
||||
|
||||
D3DXIMAGE_INFO info;
|
||||
info.Width = kScreenGrabWidth;
|
||||
info.Height = kScreenGrabHeight;
|
||||
info.Width = kScreenWidth;
|
||||
info.Height = kScreenHeight;
|
||||
SaveTextureData(fileName, &info, reinterpret_cast<int*>(linearData));
|
||||
|
||||
delete[] linearData;
|
||||
@@ -935,7 +1036,9 @@ void Renderer::Present()
|
||||
m_bShouldScreenGrabNextFrame = false;
|
||||
}
|
||||
|
||||
m_pSwapChain->Present(1, 0);
|
||||
SetGamma(m_usGamma);
|
||||
|
||||
m_pSwapChain->Present(C4JRender::GetVSync(), 0);
|
||||
++presentCount;
|
||||
}
|
||||
|
||||
@@ -980,6 +1083,7 @@ void Renderer::SetupShaders()
|
||||
m_pDevice->CreatePixelShader(g_main_PS_ForceLOD, sizeof(g_main_PS_ForceLOD), NULL, &pixelShaderTable[C4JRender::PIXEL_SHADER_TYPE_FORCELOD]);
|
||||
m_pDevice->CreatePixelShader(g_main_PS_ScreenSpace, sizeof(g_main_PS_ScreenSpace), NULL, &screenSpacePixelShader);
|
||||
m_pDevice->CreatePixelShader(g_main_PS_ScreenClear, sizeof(g_main_PS_ScreenClear), NULL, &screenClearPixelShader);
|
||||
m_pDevice->CreatePixelShader(g_main_PS_ScreenGamma, sizeof(g_main_PS_ScreenGamma), NULL, &screenGammaPixelShader);
|
||||
|
||||
m_pDevice->CreateInputLayout(g_vertex_PTN_Elements_PF3_TF2_CB4_NB4_XW1, 5, g_main_VS_PF3_TF2_CB4_NB4_XW1, sizeof(g_main_VS_PF3_TF2_CB4_NB4_XW1), &inputLayoutTable[C4JRender::VERTEX_TYPE_PF3_TF2_CB4_NB4_XW1]);
|
||||
m_pDevice->CreateInputLayout(g_vertex_PTN_Elements_Compressed, 2, g_main_VS_Compressed, sizeof(g_main_VS_Compressed), &inputLayoutTable[C4JRender::VERTEX_TYPE_COMPRESSED]);
|
||||
@@ -1040,10 +1144,17 @@ bool Renderer::Suspended()
|
||||
return m_bSuspended;
|
||||
}
|
||||
|
||||
void Renderer::UpdateGamma(unsigned short) {}
|
||||
void Renderer::UpdateGamma(unsigned short usGamma)
|
||||
{
|
||||
if (usGamma != m_usPreviousGamma)
|
||||
{
|
||||
m_usPreviousGamma = usGamma;
|
||||
|
||||
m_usGamma = 1.0f / (0.5f + (usGamma / 32768.0f) * 1.5f);
|
||||
}
|
||||
}
|
||||
|
||||
Renderer::Context &Renderer::getContext()
|
||||
{
|
||||
return *reinterpret_cast<Renderer::Context*>(TlsGetValue(Renderer::tlsIdx));
|
||||
}
|
||||
|
||||
|
||||
@@ -21,4 +21,5 @@ if not exist %OUT% mkdir %OUT%
|
||||
%FXC% %OPT% /T ps_4_0 /E main /D TEXTURE_PROJECTION /Fh %OUT%/PS_TextureProjection.h /Vn g_main_PS_TextureProjection main_PS.hlsl
|
||||
%FXC% %OPT% /T ps_4_0 /E main /D FORCE_LOD /Fh %OUT%/PS_ForceLOD.h /Vn g_main_PS_ForceLOD main_PS.hlsl
|
||||
%FXC% %OPT% /T ps_4_0 /E PS_ScreenSpace /Fh %OUT%/PS_ScreenSpace.h /Vn g_main_PS_ScreenSpace screen_PS.hlsl
|
||||
%FXC% %OPT% /T ps_4_0 /E PS_ScreenClear /Fh %OUT%/PS_ScreenClear.h /Vn g_main_PS_ScreenClear screen_PS.hlsl
|
||||
%FXC% %OPT% /T ps_4_0 /E PS_ScreenClear /Fh %OUT%/PS_ScreenClear.h /Vn g_main_PS_ScreenClear screen_PS.hlsl
|
||||
%FXC% %OPT% /T ps_4_0 /E PS_ScreenGamma /Fh %OUT%/PS_ScreenGamma.h /Vn g_main_PS_ScreenGamma screen_PS.hlsl
|
||||
@@ -26,6 +26,11 @@ cbuffer cbuff : register(b4)
|
||||
float4 clearColour;
|
||||
};
|
||||
|
||||
cbuffer gammaBuff : register(b6)
|
||||
{
|
||||
float4 gammaParams;
|
||||
};
|
||||
|
||||
SamplerState screen_sampler_s : register(s0);
|
||||
Texture2D<float4> screen_texture : register(t0);
|
||||
|
||||
@@ -37,4 +42,12 @@ float4 PS_ScreenSpace(float4 position : SV_POSITION, float2 texcoord : TEXCOORD0
|
||||
float4 PS_ScreenClear(float4 position : SV_POSITION) : SV_TARGET
|
||||
{
|
||||
return clearColour;
|
||||
}
|
||||
|
||||
float4 PS_ScreenGamma(float4 position : SV_POSITION, float2 texcoord : TEXCOORD0) : SV_TARGET
|
||||
{
|
||||
float4 colour = screen_texture.Sample(screen_sampler_s, texcoord);
|
||||
float invGamma = gammaParams.x;
|
||||
colour.rgb = pow(saturate(colour.rgb), invGamma);
|
||||
return colour;
|
||||
}
|
||||
+14
-1
@@ -1,17 +1,30 @@
|
||||
#ifndef PCH_H
|
||||
#define PCH_H
|
||||
|
||||
#ifdef _WIN64
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <Windows.h>
|
||||
|
||||
#include <cstdint>
|
||||
#include <assert.h>
|
||||
#include <Xinput.h>
|
||||
|
||||
#include <d3d11.h>
|
||||
#include <d3d11_1.h>
|
||||
#include <DirectXMath.h>
|
||||
#endif
|
||||
|
||||
#ifdef __ORBIS__
|
||||
#include <stdio.h>
|
||||
#include <stdarg.h>
|
||||
#include <stdlib.h>
|
||||
#include <scebase.h>
|
||||
#include <kernel.h>
|
||||
#include <fios2.h>
|
||||
#include <message_dialog.h>
|
||||
#endif
|
||||
|
||||
#ifndef _XBOX
|
||||
#include "extraX64.h"
|
||||
#endif
|
||||
|
||||
#endif //PCH_H
|
||||
|
||||
@@ -1,17 +1,25 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<ProjectConfiguration Include="Debug|Durango">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
<Platform>Durango</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|ORBIS">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ORBIS</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<ProjectConfiguration Include="Release|Durango">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
<Platform>Durango</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ORBIS">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ORBIS</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
@@ -20,16 +28,37 @@
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="stdafx.h" />
|
||||
<ClInclude Include="Windows64\STO_DLC.h" />
|
||||
<ClInclude Include="Windows64\STO_Main.h" />
|
||||
<ClInclude Include="Windows64\STO_SaveGame.h" />
|
||||
<ClInclude Include="Windows64\STO_DLC.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Windows64\STO_Main.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Windows64\STO_SaveGame.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="stdafx.cpp" />
|
||||
<ClCompile Include="Windows64\4J_Storage.cpp" />
|
||||
<ClCompile Include="Windows64\STO_DLC.cpp" />
|
||||
<ClCompile Include="Windows64\STO_Main.cpp" />
|
||||
<ClCompile Include="Windows64\STO_SaveGame.cpp" />
|
||||
<ClCompile Include="Windows64\4J_Storage.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\STO_DLC.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\STO_Main.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Windows64\STO_SaveGame.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}</ProjectGuid>
|
||||
@@ -37,25 +66,12 @@
|
||||
<RootNamespace>My4J_Storage</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
@@ -63,51 +79,54 @@
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">
|
||||
<PlatformToolset>Clang</PlatformToolset>
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">
|
||||
<PlatformToolset>Clang</PlatformToolset>
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<TargetName>$(ProjectName)_d</TargetName>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<TargetName>$(ProjectName)_d</TargetName>
|
||||
<OutDir>$(SolutionDir)\libs\</OutDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<TargetName>$(ProjectName)_r</TargetName>
|
||||
<IntDir>Build\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<TargetName>$(ProjectName)_r</TargetName>
|
||||
<OutDir>$(SolutionDir)\libs\</OutDir>
|
||||
<IntDir>Build\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
|
||||
<IntDir>Build\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">
|
||||
<IntDir>Build\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">
|
||||
<IntDir>Build\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetExt>.a</TargetExt>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">
|
||||
<IntDir>Build\$(Platform)\$(Configuration)\</IntDir>
|
||||
<TargetExt>.a</TargetExt>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
@@ -126,38 +145,20 @@
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<Optimization>Full</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<IntrinsicFunctions>false</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>_WINDOWS64;NDEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>../Headers/Windows64;../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
@@ -166,6 +167,22 @@
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>../Headers/Durango;../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>../Headers/Durango;../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">
|
||||
<ClCompile>
|
||||
<AdditionalIncludeDirectories>../Headers/Orbis;../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<Warnings>NormalWarnings</Warnings>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
|
||||
@@ -218,7 +218,7 @@ void C4JStorage::RegisterMarketplaceCountsCallback(int (*Func)(LPVOID lpParam, C
|
||||
;
|
||||
}
|
||||
|
||||
void C4JStorage::SetDLCPackageRoot(char *pszDLCRoot)
|
||||
void C4JStorage::SetDLCPackageRoot(wchar_t *pszDLCRoot)
|
||||
{
|
||||
InternalStorageManager.m_DLC.SetPackageRoot(pszDLCRoot);
|
||||
}
|
||||
@@ -268,22 +268,22 @@ XCONTENT_DATA &C4JStorage::GetDLC(DWORD dw)
|
||||
return InternalStorageManager.m_DLC.GetDLC(dw);
|
||||
}
|
||||
|
||||
DWORD C4JStorage::MountInstalledDLC(int iPad, DWORD dwDLC, int (*Func)(LPVOID, int, DWORD, DWORD), LPVOID lpParam, LPCSTR szMountDrive)
|
||||
DWORD C4JStorage::MountInstalledDLC(int iPad, DWORD dwDLC, int (*Func)(LPVOID, int, DWORD, DWORD), LPVOID lpParam, LPCWSTR szMountDrive)
|
||||
{
|
||||
return InternalStorageManager.m_DLC.MountInstalledDLC(iPad, dwDLC, Func, lpParam, szMountDrive);
|
||||
}
|
||||
|
||||
DWORD C4JStorage::UnmountInstalledDLC(LPCSTR szMountDrive)
|
||||
DWORD C4JStorage::UnmountInstalledDLC(LPCWSTR szMountDrive)
|
||||
{
|
||||
return InternalStorageManager.m_DLC.UnmountInstalledDLC(szMountDrive);
|
||||
}
|
||||
|
||||
void C4JStorage::GetMountedDLCFileList(const char *szMountDrive, std::vector<std::string> &fileList)
|
||||
void C4JStorage::GetMountedDLCFileList(const char *szMountDrive, std::vector<std::wstring> &fileList)
|
||||
{
|
||||
InternalStorageManager.m_DLC.GetMountedDLCFileList(szMountDrive, fileList);
|
||||
}
|
||||
|
||||
std::string C4JStorage::GetMountedPath(std::string szMount)
|
||||
std::wstring C4JStorage::GetMountedPath(std::wstring szMount)
|
||||
{
|
||||
return InternalStorageManager.m_DLC.GetMountedPath(szMount);
|
||||
}
|
||||
|
||||
@@ -63,10 +63,10 @@ C4JStorage::EDLCStatus CDLC::GetInstalledDLC(int iPad, int (*Func)(LPVOID, int,
|
||||
m_iHasNewInstalledDLCs = true;
|
||||
|
||||
bool ret = false;
|
||||
DWORD atts = GetFileAttributesA("Windows64Media/DLC");
|
||||
DWORD atts = GetFileAttributesW(L"Windows64Media/DLC");
|
||||
if (atts == -1)
|
||||
{
|
||||
atts = GetFileAttributesA("Windows64/DLC");
|
||||
atts = GetFileAttributesW(L"Windows64/DLC");
|
||||
ret = true;
|
||||
}
|
||||
|
||||
@@ -77,38 +77,38 @@ C4JStorage::EDLCStatus CDLC::GetInstalledDLC(int iPad, int (*Func)(LPVOID, int,
|
||||
return C4JStorage::EDLC_Error;
|
||||
}
|
||||
|
||||
_WIN32_FIND_DATAA hFind;
|
||||
_WIN32_FIND_DATAW hFind;
|
||||
HANDLE hFindFile;
|
||||
if (ret)
|
||||
{
|
||||
hFindFile = FindFirstFileA("Windows64/DLC/*", &hFind);
|
||||
hFindFile = FindFirstFileW(L"Windows64/DLC/*", &hFind);
|
||||
}
|
||||
else
|
||||
{
|
||||
hFindFile = FindFirstFileA("Windows64Media/DLC/*", &hFind);
|
||||
hFindFile = FindFirstFileW(L"Windows64Media/DLC/*", &hFind);
|
||||
}
|
||||
|
||||
if (hFindFile != (HANDLE)-1LL)
|
||||
if (hFindFile != INVALID_HANDLE_VALUE)
|
||||
{
|
||||
do
|
||||
{
|
||||
atts = hFind.dwFileAttributes;
|
||||
|
||||
bool isArt = hFind.dwFileAttributes != -1 && (hFind.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY);
|
||||
if (isArt && hFind.cFileName[0] != '.')
|
||||
if (isArt && hFind.cFileName[0] != L'.')
|
||||
{
|
||||
XCONTENT_DATA data;
|
||||
|
||||
if (ret)
|
||||
{
|
||||
sprintf(data.szFileName, "Windows64/DLC/%s", hFind.cFileName);
|
||||
swprintf_s(data.szFileName, _countof(data.szFileName), L"Windows64/DLC/%s", hFind.cFileName);
|
||||
}
|
||||
else
|
||||
{
|
||||
sprintf(data.szFileName, "Windows64Media/DLC/%s", hFind.cFileName);
|
||||
swprintf_s(data.szFileName, _countof(data.szFileName), L"Windows64Media/DLC/%s", hFind.cFileName);
|
||||
}
|
||||
|
||||
swprintf(data.szDisplayName, 256, L"%S", hFind.cFileName);
|
||||
swprintf_s(data.szDisplayName, 256, L"%s", hFind.cFileName);
|
||||
int displayNameLen = wcslen(data.szDisplayName);
|
||||
|
||||
data.DeviceID = 0;
|
||||
@@ -116,14 +116,14 @@ C4JStorage::EDLCStatus CDLC::GetInstalledDLC(int iPad, int (*Func)(LPVOID, int,
|
||||
|
||||
AddInstalled(&data);
|
||||
}
|
||||
} while (FindNextFileA(hFindFile, &hFind));
|
||||
} while (FindNextFileW(hFindFile, &hFind));
|
||||
FindClose(hFindFile);
|
||||
}
|
||||
|
||||
return C4JStorage::EDLC_Idle;
|
||||
}
|
||||
|
||||
DWORD CDLC::MountInstalledDLC(int iPad, DWORD dwDLC, int (*Func)(LPVOID, int, DWORD, DWORD), LPVOID lpParam, LPCSTR szMountDrive)
|
||||
DWORD CDLC::MountInstalledDLC(int iPad, DWORD dwDLC, int (*Func)(LPVOID, int, DWORD, DWORD), LPVOID lpParam, LPCWSTR szMountDrive)
|
||||
{
|
||||
this->m_pMountedDLCFunc = Func;
|
||||
this->m_pMountedDLCParam = lpParam;
|
||||
@@ -139,7 +139,7 @@ DWORD CDLC::MountInstalledDLC(int iPad, DWORD dwDLC, int (*Func)(LPVOID, int, DW
|
||||
|
||||
this->m_uiCurrentMappedDLC = dwDLC;
|
||||
|
||||
char *dlcdirPath = m_vInstalledDLCs[m_uiCurrentMappedDLC].szFileName;
|
||||
wchar_t *dlcdirPath = m_vInstalledDLCs[m_uiCurrentMappedDLC].szFileName;
|
||||
m_vDLCDriveMappings.push_back(DriveMapping(dlcdirPath, m_szMountPath));
|
||||
|
||||
m_iHasNewMountedDLCs = true;
|
||||
@@ -147,9 +147,9 @@ DWORD CDLC::MountInstalledDLC(int iPad, DWORD dwDLC, int (*Func)(LPVOID, int, DW
|
||||
return 997;
|
||||
}
|
||||
|
||||
DWORD CDLC::UnmountInstalledDLC(LPCSTR szMountDrive)
|
||||
DWORD CDLC::UnmountInstalledDLC(LPCWSTR szMountDrive)
|
||||
{
|
||||
LPCSTR szDrive = nullptr;
|
||||
LPCWSTR szDrive = nullptr;
|
||||
|
||||
if (szMountDrive)
|
||||
{
|
||||
@@ -172,49 +172,48 @@ DWORD CDLC::UnmountInstalledDLC(LPCSTR szMountDrive)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void CDLC::GetMountedDLCFileList(const char *szMountDrive, std::vector<std::string> &fileList)
|
||||
void CDLC::GetMountedDLCFileList(const char *szMountDrive, std::vector<std::wstring> &fileList)
|
||||
{
|
||||
char *dlcdirPath = new char[256];
|
||||
sprintf(dlcdirPath, "%s/*", m_vInstalledDLCs[m_uiCurrentMappedDLC].szFileName);
|
||||
wchar_t dlcdirPath[256];
|
||||
swprintf_s(dlcdirPath, 256, L"%s/*", m_vInstalledDLCs[m_uiCurrentMappedDLC].szFileName);
|
||||
|
||||
_WIN32_FIND_DATAA atts;
|
||||
HANDLE hFind = FindFirstFileA(dlcdirPath, &atts);
|
||||
if (hFind != (HANDLE)-1LL)
|
||||
_WIN32_FIND_DATAW atts;
|
||||
HANDLE hFind = FindFirstFileW(dlcdirPath, &atts);
|
||||
if (hFind != INVALID_HANDLE_VALUE)
|
||||
{
|
||||
do
|
||||
{
|
||||
if (atts.dwFileAttributes == -1 || (atts.dwFileAttributes & 0x10) != 0x10)
|
||||
{
|
||||
char dir[256];
|
||||
sprintf(dir, "%s/%s", m_vInstalledDLCs[m_uiCurrentMappedDLC].szFileName, atts.cFileName);
|
||||
wchar_t dir[256];
|
||||
swprintf_s(dir, _countof(dir), L"%s/%s", m_vInstalledDLCs[m_uiCurrentMappedDLC].szFileName, atts.cFileName);
|
||||
|
||||
fileList.push_back(dir);
|
||||
}
|
||||
} while (FindNextFileA(hFind, &atts));
|
||||
} while (FindNextFileW(hFind, &atts));
|
||||
FindClose(hFind);
|
||||
}
|
||||
delete[] dlcdirPath;
|
||||
}
|
||||
|
||||
std::string CDLC::GetMountedPath(std::string szMount)
|
||||
std::wstring CDLC::GetMountedPath(std::wstring szMount)
|
||||
{
|
||||
for (int ch = 0; ch < szMount.size(); ++ch)
|
||||
{
|
||||
if (szMount[ch] == '/' || szMount[ch] == '\\')
|
||||
{
|
||||
return "";
|
||||
return L"";
|
||||
}
|
||||
|
||||
if (szMount[ch] == ':')
|
||||
{
|
||||
std::string driveName = szMount.substr(0, ch);
|
||||
std::wstring driveName = szMount.substr(0, ch);
|
||||
for (int i = 0; i < m_vDLCDriveMappings.size(); i++)
|
||||
{
|
||||
if (m_vDLCDriveMappings[i].m_szMountPath == driveName)
|
||||
{
|
||||
std::string newPath = m_vDLCDriveMappings[i].m_szDirectoryPath;
|
||||
std::wstring newPath = m_vDLCDriveMappings[i].m_szDirectoryPath;
|
||||
|
||||
newPath.append(szMount.substr(ch + 1, -1));
|
||||
newPath.append(szMount.substr(ch + 1));
|
||||
|
||||
return newPath;
|
||||
}
|
||||
@@ -223,7 +222,7 @@ std::string CDLC::GetMountedPath(std::string szMount)
|
||||
}
|
||||
}
|
||||
|
||||
return "";
|
||||
return L"";
|
||||
}
|
||||
|
||||
void CDLC::SetDLCProductCode(const char *szProductCode)
|
||||
@@ -241,9 +240,9 @@ int CDLC::GetAvailableDLCCount(int iPad)
|
||||
return 0;
|
||||
}
|
||||
|
||||
void CDLC::SetPackageRoot(char *pszDLCRoot)
|
||||
void CDLC::SetPackageRoot(wchar_t *pszDLCRoot)
|
||||
{
|
||||
strcpy(this->m_szPackageRoot, pszDLCRoot);
|
||||
wcscpy(this->m_szPackageRoot, pszDLCRoot);
|
||||
}
|
||||
|
||||
void CDLC::Tick(void)
|
||||
|
||||
@@ -30,13 +30,13 @@ class CDLC
|
||||
public:
|
||||
struct DriveMapping
|
||||
{
|
||||
DriveMapping(std::string szDirectoryPath, std::string szMountPath) : m_szDirectoryPath(szDirectoryPath), m_szMountPath(szMountPath)
|
||||
DriveMapping(std::wstring szDirectoryPath, std::wstring szMountPath) : m_szDirectoryPath(szDirectoryPath), m_szMountPath(szMountPath)
|
||||
{
|
||||
;
|
||||
}
|
||||
|
||||
std::string m_szMountPath;
|
||||
std::string m_szDirectoryPath;
|
||||
std::wstring m_szMountPath;
|
||||
std::wstring m_szDirectoryPath;
|
||||
};
|
||||
|
||||
XCONTENT_DATA &GetDLC(DWORD dw);
|
||||
@@ -46,15 +46,15 @@ public:
|
||||
DWORD dwOfferTypesBitmask = XMARKETPLACE_OFFERING_TYPE_CONTENT);
|
||||
void ClearOffers();
|
||||
C4JStorage::EDLCStatus GetInstalledDLC(int iPad, int (*Func)(LPVOID, int, int), LPVOID lpParam);
|
||||
DWORD MountInstalledDLC(int iPad, DWORD dwDLC, int (*Func)(LPVOID, int, DWORD, DWORD), LPVOID lpParam, LPCSTR szMountDrive = NULL);
|
||||
DWORD UnmountInstalledDLC(LPCSTR szMountDrive = NULL);
|
||||
void GetMountedDLCFileList(const char *szMountDrive, std::vector<std::string> &fileList);
|
||||
std::string GetMountedPath(std::string szMount);
|
||||
DWORD MountInstalledDLC(int iPad, DWORD dwDLC, int (*Func)(LPVOID, int, DWORD, DWORD), LPVOID lpParam, LPCWSTR szMountDrive = NULL);
|
||||
DWORD UnmountInstalledDLC(LPCWSTR szMountDrive = NULL);
|
||||
void GetMountedDLCFileList(const char *szMountDrive, std::vector<std::wstring> &fileList);
|
||||
std::wstring GetMountedPath(std::wstring szMount);
|
||||
|
||||
void SetDLCProductCode(const char *szProductCode);
|
||||
void SetProductUpgradeKey(const char *szProductCode);
|
||||
int GetAvailableDLCCount(int iPad);
|
||||
void SetPackageRoot(char *pszDLCRoot);
|
||||
void SetPackageRoot(wchar_t *pszDLCRoot);
|
||||
|
||||
void Tick(void);
|
||||
void AddInstalled(XCONTENT_DATA *data);
|
||||
@@ -70,10 +70,10 @@ public:
|
||||
DWORD m_iHasNewMountedDLCs;
|
||||
int (*m_pMountedDLCFunc)(LPVOID, int, DWORD, DWORD);
|
||||
LPVOID m_pMountedDLCParam;
|
||||
std::string m_szMountPath;
|
||||
std::wstring m_szMountPath;
|
||||
DWORD m_uiCurrentMappedDLC;
|
||||
DWORD m_dwLicenseMask;
|
||||
char m_szPackageRoot[40];
|
||||
wchar_t m_szPackageRoot[40];
|
||||
DWORD dwordC0;
|
||||
std::vector<DriveMapping> m_vDLCDriveMappings;
|
||||
char m_szDLCProductCode[16];
|
||||
|
||||
+16
-1
@@ -1,13 +1,28 @@
|
||||
#ifndef PCH_H
|
||||
#define PCH_H
|
||||
|
||||
#ifdef _WIN64
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <Windows.h>
|
||||
|
||||
#include <cstdint>
|
||||
#include <assert.h>
|
||||
#include <Xinput.h>
|
||||
|
||||
#include <cwchar>
|
||||
#endif
|
||||
|
||||
#ifdef __ORBIS__
|
||||
#include <stdio.h>
|
||||
#include <stdarg.h>
|
||||
#include <stdlib.h>
|
||||
#include <scebase.h>
|
||||
#include <kernel.h>
|
||||
#include <fios2.h>
|
||||
#include <message_dialog.h>
|
||||
#endif
|
||||
|
||||
#ifndef _XBOX
|
||||
#include "extraX64.h"
|
||||
#endif
|
||||
|
||||
#endif //PCH_H
|
||||
|
||||
+42
-60
@@ -1,17 +1,25 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<ProjectConfiguration Include="Debug|Durango">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
<Platform>Durango</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|ORBIS">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>ORBIS</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<ProjectConfiguration Include="Release|Durango">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
<Platform>Durango</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|ORBIS">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>ORBIS</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
@@ -24,25 +32,12 @@
|
||||
<RootNamespace>My4J_XTMS</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
@@ -50,43 +45,48 @@
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">
|
||||
<PlatformToolset>Clang</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">
|
||||
<PlatformToolset>Clang</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<OutDir>$(SolutionDir)\libs\</OutDir>
|
||||
<IntDir>Build\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<OutDir>$(SolutionDir)\libs\</OutDir>
|
||||
<IntDir>Build\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
|
||||
<IntDir>Build\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">
|
||||
<IntDir>Build\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">
|
||||
<IntDir>Build\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">
|
||||
<IntDir>Build\$(Platform)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
@@ -96,44 +96,26 @@
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>NotUsing</PrecompiledHeader>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<Optimization>Full</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<IntrinsicFunctions>false</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>_WINDOWS64;_CRT_SECURE_NO_WARNINGS</PreprocessorDefinitions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<AdditionalIncludeDirectories>../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<ForcedIncludeFiles>stdafx.h</ForcedIncludeFiles>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#pragma once
|
||||
|
||||
|
||||
#define MAP_STYLE_0 0
|
||||
#define MAP_STYLE_1 1
|
||||
#define MAP_STYLE_2 2
|
||||
@@ -36,6 +35,9 @@
|
||||
#define _360_JOY_BUTTON_RT 0x00400000
|
||||
#define _360_JOY_BUTTON_LT 0x00800000
|
||||
|
||||
//str1k3r - DualShock 4 / DualSense Touchpad
|
||||
#define _PS_JOY_BUTTON_TOUCHPAD _360_JOY_BUTTON_BACK
|
||||
|
||||
// Stick axis maps - to allow changes for SouthPaw in-game axis mapping
|
||||
#define AXIS_MAP_LX 0
|
||||
#define AXIS_MAP_LY 1
|
||||
@@ -82,6 +84,18 @@ enum EMSgBoxType
|
||||
EMSgBoxType_OK,
|
||||
};
|
||||
|
||||
enum EControllerType
|
||||
{
|
||||
EControllerType_Default,
|
||||
EControllerType_Xbox360,
|
||||
EControllerType_XboxOne,
|
||||
EControllerType_PS3,
|
||||
EControllerType_PS4,
|
||||
EControllerType_PS5,
|
||||
EControllerType_Switch,
|
||||
EControllerType_Gamecube
|
||||
};
|
||||
|
||||
class C_4JInput
|
||||
{
|
||||
public:
|
||||
@@ -120,6 +134,9 @@ public:
|
||||
void SetDebugSequence( const char *chSequenceA,int( *Func)(LPVOID),LPVOID lpParam );
|
||||
FLOAT GetIdleSeconds(int iPad);
|
||||
bool IsPadConnected(int iPad);
|
||||
void SetSelectBackSwapped(bool swapped);
|
||||
bool IsSelectBackSwapped();
|
||||
|
||||
bool IsPadActive(int iPad);
|
||||
bool IsCircleCrossSwapped();
|
||||
// In-Game values which may have been remapped due to Southpaw, swap triggers, etc
|
||||
@@ -169,9 +186,13 @@ public:
|
||||
int GetCharCount() const;
|
||||
wchar_t GetChar(int index) const;
|
||||
|
||||
int GetClipboardText(wchar_t *outText, int outCapacity) const;
|
||||
bool SetClipboardText(const wchar_t *text) const;
|
||||
|
||||
void SetMouseCaptured(bool captured);
|
||||
void SetWindowFocused(bool focused);
|
||||
bool IsMouseCaptured() const;
|
||||
bool IsWindowFocused() const;
|
||||
|
||||
void SetMousePos(int x, int y);
|
||||
|
||||
@@ -182,7 +203,7 @@ public:
|
||||
EKeyboardResult RequestKeyboard(LPCWSTR Title, LPCWSTR Text, DWORD dwPad, UINT uiMaxChars, int( *Func)(LPVOID,const bool),LPVOID lpParam,C_4JInput::EKeyboardMode eMode);
|
||||
void DestroyKeyboard();
|
||||
void GetText(uint16_t *UTF16String);
|
||||
const char* PollControllerType(int ipad);
|
||||
EControllerType GetControllerType(int ipad);
|
||||
|
||||
void SetLostInputControlCallback(void( *Func)(LPVOID, bool),LPVOID lpParam);
|
||||
|
||||
|
||||
@@ -75,13 +75,15 @@ public:
|
||||
// SYS
|
||||
int GetPrimaryPad();
|
||||
void SetPrimaryPad(int iPad);
|
||||
void LoadGamertag();
|
||||
void SetFakeGamerTag(char *name);
|
||||
char* GetGamertag(int iPad);
|
||||
wstring GetDisplayName(int iPad);
|
||||
bool IsFullVersion();
|
||||
void SetSignInChangeCallback(void ( *Func)(LPVOID, bool, unsigned int),LPVOID lpParam);
|
||||
void SetNotificationsCallback(void ( *Func)(LPVOID, DWORD, unsigned int),LPVOID lpParam);
|
||||
bool RegionIsNorthAmerica(void);
|
||||
bool LocaleIsUSorCanada(void);
|
||||
bool LocaleIsChina(void);
|
||||
HRESULT GetLiveConnectionStatus();
|
||||
bool IsSystemUIDisplayed();
|
||||
void SetProfileReadErrorCallback(void ( *Func)(LPVOID), LPVOID lpParam);
|
||||
@@ -97,6 +99,10 @@ public:
|
||||
void ResetProfileProcessState(); // after a sign out from the primary player, call this
|
||||
void Tick( void );
|
||||
|
||||
// SETTINGS
|
||||
void LoadSettings(void* gs, size_t gsSize);
|
||||
void SaveSettings(void* gs, size_t gsSize);
|
||||
|
||||
// ACHIEVEMENTS & AWARDS
|
||||
|
||||
void RegisterAward(int iAwardNumber,int iGamerconfigID, eAwardType eType, bool bLeaderboardAffected=false,
|
||||
|
||||
@@ -51,12 +51,29 @@ typedef struct _XSOCIAL_PREVIEWIMAGE
|
||||
// D3DFORMAT Format;
|
||||
} XSOCIAL_PREVIEWIMAGE, *PXSOCIAL_PREVIEWIMAGE;
|
||||
|
||||
//str1k3r - EScreenSize is a windows64 exclusive thingy
|
||||
enum EScreenSize
|
||||
{
|
||||
EScreenSize_1080P,
|
||||
EScreenSize_720P,
|
||||
EScreenSize_544P, //str1k3r - vita screen size
|
||||
EScreenSize_480P
|
||||
};
|
||||
|
||||
class C4JRender
|
||||
{
|
||||
public:
|
||||
void Tick();
|
||||
void UpdateGamma(unsigned short usGamma);
|
||||
|
||||
// VSync
|
||||
static bool m_VSyncState;
|
||||
static void SetVSync(bool vs);
|
||||
static int GetVSync();
|
||||
|
||||
// Screen Size
|
||||
EScreenSize GetScreenSize();
|
||||
|
||||
// Matrix stack
|
||||
void MatrixMode(int type);
|
||||
void MatrixSetIdentity();
|
||||
@@ -79,6 +96,7 @@ public:
|
||||
void Present();
|
||||
void Clear(int flags, D3D11_RECT *pRect = NULL);
|
||||
void SetClearColour(const float colourRGBA[4]);
|
||||
void setResolution(int ScreenWidth, int ScreenHeight);
|
||||
bool IsWidescreen();
|
||||
bool IsHiDef();
|
||||
void CaptureThumbnail(ImageFileBuffer *pngOut);
|
||||
|
||||
@@ -285,7 +285,7 @@ public:
|
||||
|
||||
// DLC
|
||||
void RegisterMarketplaceCountsCallback(int (*Func)(LPVOID lpParam, C4JStorage::DLC_TMS_DETAILS*, int), LPVOID lpParam);
|
||||
void SetDLCPackageRoot(char* pszDLCRoot);
|
||||
void SetDLCPackageRoot(wchar_t* pszDLCRoot);
|
||||
C4JStorage::EDLCStatus GetDLCOffers(int iPad, int(*Func)(LPVOID, int, DWORD, int), LPVOID lpParam, DWORD dwOfferTypesBitmask = XMARKETPLACE_OFFERING_TYPE_CONTENT);
|
||||
DWORD CancelGetDLCOffers();
|
||||
void ClearDLCOffers();
|
||||
@@ -296,10 +296,10 @@ public:
|
||||
|
||||
C4JStorage::EDLCStatus GetInstalledDLC(int iPad, int(*Func)(LPVOID, int, int), LPVOID lpParam);
|
||||
XCONTENT_DATA& GetDLC(DWORD dw);
|
||||
DWORD MountInstalledDLC(int iPad, DWORD dwDLC, int(*Func)(LPVOID, int, DWORD, DWORD), LPVOID lpParam, LPCSTR szMountDrive = NULL);
|
||||
DWORD UnmountInstalledDLC(LPCSTR szMountDrive = NULL);
|
||||
void GetMountedDLCFileList(const char* szMountDrive, std::vector<std::string>& fileList);
|
||||
std::string GetMountedPath(std::string szMount);
|
||||
DWORD MountInstalledDLC(int iPad, DWORD dwDLC, int(*Func)(LPVOID, int, DWORD, DWORD), LPVOID lpParam, LPCWSTR szMountDrive = NULL);
|
||||
DWORD UnmountInstalledDLC(LPCWSTR szMountDrive = NULL);
|
||||
void GetMountedDLCFileList(const char* szMountDrive, std::vector<std::wstring>& fileList);
|
||||
std::wstring GetMountedPath(std::wstring szMount);
|
||||
|
||||
// Global title storage
|
||||
C4JStorage::ETMSStatus ReadTMSFile(int iQuadrant, eGlobalStorage eStorageFacility, C4JStorage::eTMS_FileType eFileType,
|
||||
|
||||
+3
-3
@@ -8,14 +8,14 @@
|
||||
|
||||
#define MULTITHREAD_ENABLE
|
||||
|
||||
//const int XUSER_INDEX_ANY = 255;
|
||||
const int XUSER_INDEX_ANY = 255;
|
||||
const int XUSER_INDEX_FOCUS = 254;
|
||||
|
||||
#ifdef __PSVITA__
|
||||
const int XUSER_MAX_COUNT = 1;
|
||||
const int MINECRAFT_NET_MAX_PLAYERS = 4;
|
||||
#else
|
||||
//const int XUSER_MAX_COUNT = 4;
|
||||
const int XUSER_MAX_COUNT = 4;
|
||||
const int MINECRAFT_NET_MAX_PLAYERS = 8;
|
||||
#endif
|
||||
|
||||
@@ -354,7 +354,7 @@ typedef struct _XCONTENT_DATA
|
||||
XCONTENTDEVICEID DeviceID;
|
||||
DWORD dwContentType;
|
||||
WCHAR szDisplayName[XCONTENT_MAX_DISPLAYNAME_LENGTH];
|
||||
CHAR szFileName[XCONTENT_MAX_FILENAME_LENGTH];
|
||||
WCHAR szFileName[XCONTENT_MAX_FILENAME_LENGTH];
|
||||
} XCONTENT_DATA, *PXCONTENT_DATA;
|
||||
#endif //__PS3__
|
||||
|
||||
|
||||
@@ -1,5 +1,11 @@
|
||||
# 4JLibs-VS2012
|
||||
|
||||
# IMPORTANT:
|
||||
If you're to use these libs or use code we made in your libs, make sure to credit us in your project's description
|
||||
|
||||
## WARNING:
|
||||
This needs the [Windows 10 SDK](https://learn.microsoft.com/en-us/windows/apps/windows-sdk/downloads#windows-10) to build `4J_Render`.
|
||||
|
||||
## Implementation
|
||||
|
||||
For implementation details, please look at the [IMPLEMENTATION_GUIDE.md](.gitea/IMPLEMENTATION_GUIDE.md) file
|
||||
|
||||
Reference in New Issue
Block a user