Author SHA1 Message Date
qloak 89cea40642 Merge pieeebot-cafeberry/networking (X360 Crossplay #26) into networking 2026-08-08 03:44:30 -07:00
qloak 53c32884b3 Fixed Xbox 360 AGAIN. 2026-08-08 02:43:05 -07:00
qloak bc871dd39b Merge branch 'networking' from pieeebot/cafeberry
Merge the upstream pieeebot/cafeberry networking branch into the local
networking branch, incorporating the rebased mainline work (PS3/PSVita
networking, large-worlds defines, media rebuilds, workflow CI, renamed
WinsockNetLayer->NetworkSocketLayer / PlatformNetworkManagerStub->
PlatformNetworkManager refactors).

Conflict resolutions:
- NetworkSocketLayer.cpp / PlatformNetworkManager.{h,cpp}: took the
  remote's evolved implementations (connect retries, non-blocking
  connect, smallId assignment, GAME_PLAY state handling in DoWork).
- PS3-postbuild.ps1: kept the remote's approach of disabling the
  broken PSVita tutorial pack copy (softlocks game).
- Minecraft.Client.vcxproj: took the remote's restructured project.

The X360 offline-LAN pre-login grant (ClientConnection.cpp) is retained.
2026-08-07 07:34:08 -07:00
qloak 72dac50e57 Final X360 fix (i think) 2026-08-07 07:22:48 -07:00
qloak 96cf2dfaed Offline LAN crossplay fixes and correct PS3 tutorial pack source
- Handle pre-login permission checks in offline/system-link mode when
  Xbox Live is disabled (grant canPlay/canPlayLocal/friends permissions)
- Log Offline LAN handshake events (PreLogin/Login/GAME_PLAY state)
- Stub: set QNET_STATE_GAME_PLAY on SetGamePlayState and advertise the
  session joinable when hosting
- PS3 postbuild: source the PS3 tutorial pack from the PS3 tree instead
  of the PSVita tree so the big-endian PS3 DLC parser doesn't read a
  little-endian pack as garbage (fixes RPCS3 boot crash in
  DLCManager::processDLCDataFile)
2026-08-07 07:19:34 -07:00
qloak 1f5d7817fc Win64 joining Xbox 360 works again 2026-08-07 04:15:12 -07:00
qloak 7135da3f37 Fixed Xbox 360 crash 2026-08-07 04:10:27 -07:00

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