62 Commits
Author SHA1 Message Date
qloak 42ff50d9d9 Merge xbox360 branch into main 2026-07-31 15:43:16 -07:00
qloak 961a1b8f31 whoops :o 2026-07-31 15:36:02 -07:00
qloak 61b0c8add6 fix: fixed Xbox 360 build issues 2026-07-31 15:20:25 -07:00
qloak e7c7a817eb feat(xbox360): Enable Xbox 360 build configurations
- Enable all Xbox 360 ContentPackage/submission builds in solution
- Map Xbox 360 configs to actual Xbox 360 platform instead of Win32
- Add Build.0 lines for ContentPackage, CONTENTPACKAGE_SYMBOLS,
  ContentPackage_NO_TU, and ReleaseForArt Xbox 360 configs
- Remove xbdm.lib from Release/ContentPackage_Vita (debug-only lib)
- Add meme.xui from TU56 reference
2026-07-23 08:49:25 -07:00
pieeebot d68f152e41 fix(TU22): Boat, Baby zombie and Texture changes.
TU22:
- Corrected baby zombie hit boxes size.
- Fix for players sometimes taking fall damage while in a boat.
- Updated Lapis Lazuli's block texture
2026-07-22 19:59:49 +03:00
str1k3r 2eaa1dc9b6 fix: excess step from being in release 2026-07-21 19:21:43 -04:00
str1k3r 658ec1f809 fix: ps3 compiling & only uncap fps on windows 2026-07-21 17:11:11 -04:00
str1k3r 0fabb445c9 fix: workflow stage exe path 2026-07-21 16:02:55 -04:00
str1k3r 466ff31393 fix: workflow 2026-07-21 14:54:07 -04:00
str1k3r 632883a6ee feat: release workflow 2026-07-21 14:52:11 -04:00
str1k3r 10aebacbb4 fix: workflow 2026-07-21 17:51:21 +00:00
str1k3r d5c6836069 fix: workflow 2026-07-21 17:49:29 +00:00
str1k3r b876d871d1 fix: using wrong msbuild ver 2026-07-21 17:43:12 +00:00
str1k3r 1da6a52982 feat: test ps3 workflow 2026-07-21 17:25:18 +00:00
pieeebot d94d27d97f chore: update README.md to include discord server. 2026-07-17 20:17:07 +01:00
pieeebot 6eec1da2c5 chore: add Wii U and Switch to README.md 2026-07-17 12:41:07 +01:00
pieeebot 74bc53388a Update README.md 2026-07-16 13:50:36 +01:00
pieeebot 5f80327d09 chore: change readme to update project name and description 2026-07-16 13:46:41 +01:00
qloakandpieeebot 315f39504d fix(TU20): Piston and StemTile fixes (#6)
- fixed "Two pistons stacked facing up and the top piston is powered with a repeater will cause the top piston to lock in place."
- fixed "Fix for issue where destroying planted pumpkin and melon seeds drops an incorrect number of seeds."

---------

Co-authored-by: pieeebot <10+pieeebot@noreply.neolegacy.dev>
Reviewed-on: https://git.neolegacy.dev/pieeebot/mc_pieLCE/pulls/6
Co-authored-by: qloak <realminecart@gmail.com>
Co-committed-by: qloak <realminecart@gmail.com>
2026-07-15 20:33:38 +01:00
pieeebot 217954aa15 chore: update development status on xbox 360
qloak found a discovery that let us grab the xur files from the tu update files, .xui is compiled into .xur and its easy to convert it back to .xui.
2026-07-15 16:45:48 +01:00
str1k3r 0796352d86 fix(Orbis): Leaderboard manager
Make the Orbis Leaderboard manager work with the new Sony Leaderboard manager
2026-07-15 09:00:52 -04:00
qloakandpieeebot 391b0313d0 fix(TU20): more TU20 bug fixes
TU20:

Fixed issue where name tags do not appear to work correctly on the wither, iron golems, and wither skeletons.
Fix for issue where creepers hover off the floor.

---------

Co-authored-by: pieeebot <10+pieeebot@noreply.neolegacy.dev>
Reviewed-on: https://git.neolegacy.dev/pieeebot/mc_pieLCE/pulls/5
Co-authored-by: qloak <realminecart@gmail.com>
Co-committed-by: qloak <realminecart@gmail.com>
2026-07-15 13:15:45 +01:00
pieeebot 95f91fac91 fix(TU20): Noteblock fall-off distance so they can be heard further away. 2026-07-15 14:57:35 +03:00
pieeebot 955cea53bd fix(TU20): TNT minecart exploding despite 'TNT Explodes' option being turned off. 2026-07-15 00:13:08 +03:00
qloakandpieeebot 1c73912e1a fix(TU20): fixed name tag Y-position for tall mobs (wither, iron golem, wither skeleton) (#4)
title

Reviewed-on: https://git.neolegacy.dev/pieeebot/mc_pieLCE/pulls/4
Co-authored-by: qloak <realminecart@gmail.com>
Co-committed-by: qloak <realminecart@gmail.com>
2026-07-14 21:42:19 +01:00
pieeebot 69bf420688 fix: horse rendering (#3)
Reviewed-on: https://git.neolegacy.dev/pieeebot/mc_pieLCE/pulls/3
2026-07-14 21:05:11 +01:00
qloak d80bb5020a merge upstream 2026-07-14 20:59:48 +01:00
qloak fa5f0a13d1 fix horse layered texture rendering for platforms without multitexture support 2026-07-14 12:58:42 -07:00
pieeebot 17dff5ccf9 fix(Windows64): windows build, uncap fps, double buffer, remove Sleep(0) #1
Reviewed-on: https://git.neolegacy.dev/pieeebot/mc_pieLCE/pulls/1
2026-07-14 18:32:04 +01:00
qloak 3f801bd193 fix: windows build, uncap fps, double buffer, remove Sleep(0) 2026-07-14 10:13:55 -07:00
qloak 911910a994 fix: windows build, uncap fps, double buffer, remove Sleep(0), 2026-07-14 09:51:14 -07:00
str1k3r 32e7d17d41 chore: update postbuild paths 2026-07-13 18:24:03 -04:00
pieeebot bf7fdcfd78 chore(PSVita): restrict OldSdk to PSVita 2026-07-13 20:03:43 +03:00
pieeebot f8c69e4715 fix(PSVita): fix compile errors from missing sceNp functions 2026-07-13 15:13:47 +03:00
pieeebot 2b47a7b15e chore(README.md): update known issues in PS Vita. 2026-07-12 20:27:40 +01:00
pieeebot dfb0b83c18 chore: copy Minecraft.Client.self to EBOOT.BIN instead of moving.
fixes ps3 prodg debugger not finding the .self file.
2026-07-12 13:18:33 +03:00
pieeebot ef2ba491e9 chore: update known issues in PS3. 2026-07-12 11:12:59 +03:00
pieeebot 44a40fc92b fix: PS3 ChunkUpdate crash during loading.
fixed by increasing the pading to make the size of ChunkRebuildData divisible by 16.
2026-07-12 11:07:50 +03:00
pieeebot 090de7517b chore: update README.md 2026-07-11 11:14:49 +01:00
pieeebot d0707f4696 fix(TU20): Fixed a crash when a dispenser is dispensing water or lava when the dispenser is blocked. 2026-07-10 14:09:15 +03:00
pieeebot d0624097a8 chore: update known issue in ps3. 2026-07-09 18:59:30 +01:00
pieeebot 73b0d884a3 fix: panorama resolution on both PS3 and PSVita. 2026-07-09 20:30:24 +03:00
pieeebot 9fd3652c14 fix: McRegionLevelStorage changes not compiling in PS3. 2026-07-08 19:56:03 +03:00
pieeebot 94be655a44 fix(TU20): panorama not reflecting the new tutorial world. 2026-07-08 10:29:03 +03:00
pieeebot 7643c3faa7 chore: restore setBaseItemTypeAndMaterial for normal maps.
looking at lcerenewed they never removed the setBaseItemTypeAndMaterial for normal maps
2026-07-08 10:29:03 +03:00
pieeebot 8693a3f6ab chore: update notes 2026-07-08 07:25:40 +01:00
pieeebot a7ccd4dafe chore: update .gitignore 2026-07-08 09:08:48 +03:00
pieeebot 7d443074d8 feat(TU21): Crafting a map now produces an empty map 2026-07-08 09:04:18 +03:00
pieeebot 24fa98fe65 feat(TU20): Implement more of la's TU21 patch file
Forgot to include changes in HellBiome.cpp and EatTileGoal.cpp

TU20:
1. Skeletons & Wither Skeletons now rarely spawn anywhere in the Nether
2026-07-08 08:58:57 +03:00
pieeebot 6677ae1129 feat(TU20/21): Implement la's TU21 patch file
This adds the following:

TU20:
1. Librarians now have a small chance to offer name tags for sale
2. Witches can now spawn at light level 7 or less in any biome or cave
3. Skeletons & Wither Skeletons now rarely spawn anywhere in the Nether

TU21:
1. Minecart entity limit increased
2026-07-08 06:51:34 +03:00
str1k3r bbf3ea9197 chore: update readme notes 2026-07-07 06:41:14 +01:00
str1k3r 77c9fd2354 fix: ps3 building 2026-07-06 20:50:25 -04:00
str1k3r c80a6547d7 chore: mostly update ps4 strings 2026-07-06 18:21:55 -04:00
str1k3r dc59a64474 chore: update TelemetryEnum for orbis, durango & xbox 2026-07-06 17:20:45 -04:00
str1k3r 59f6362df2 fix: wrong hide ps store icon call for orbis 2026-07-06 08:59:43 -04:00
str1k3r 12168e069b chore: add PS4 notes 2026-07-06 07:57:52 -04:00
str1k3r ae6b4b7274 fix: mostly fix orbis builds 2026-07-06 07:52:49 -04:00
str1k3r be95ed1f2b chore: Final postbuilds & update soundengine paths
This gives the final postbuilds (for now) and updates the soundengine paths to use orbis & windows64 respective paths
ontop of this it fixes a small issue with durango & orbis.
2026-07-06 07:48:26 -04:00
pieeebot 9deaf06b6d Revert "chore: Remove ESRB logo from intro."
This reverts commit e2cb559a57.
2026-07-05 19:57:08 +03:00
pieeebot 8d7e843290 chore: Remove ESRB logo from intro.
Intro sequence is now Mojang, 4J Studios.
2026-07-05 19:45:55 +03:00
pieeebot 0447369884 fix: Restore stringsLanguages.xml 2026-07-05 08:28:27 +03:00
pieeebot 900f69a865 Update Windows64 Platform Specific Strings & Update MediaWindows64.arc and MediaPS3.arc 2026-07-05 08:18:28 +03:00
67 changed files with 141 additions and 2256 deletions
+1 -1
View File
@@ -1941,7 +1941,7 @@ void ClientConnection::handlePreLogin(shared_ptr<PreLoginPacket> packet)
isAtLeastOneFriend = TRUE;
cantPlayContentRestricted= FALSE;
#if !defined DISABLE_PSN && ( defined __PS3__ || defined __ORBIS__ || defined __PSVITA__)
#if ( defined __PS3__ || defined __ORBIS__ || defined __PSVITA__)
if(!g_NetworkManager.IsHost() && !app.GetGameHostOption(eGameHostOption_FriendsOfFriends))
{
+1 -1
View File
@@ -162,7 +162,7 @@ MOJANG_DATA;
typedef struct
{
eDLCContentType eDLCType;
#if !defined(DISABLE_PSN) && defined( __PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
#if defined( __PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
char chImageURL[256];//SCE_NP_COMMERCE2_URL_LEN
#else
+5 -19
View File
@@ -5094,9 +5094,6 @@ void CMinecraftApp::NotificationsCallback(LPVOID pParam,DWORD dwNotification, un
#if defined __PS3__ || defined __PSVITA__ || defined __ORBIS__
int CMinecraftApp::MustSignInFullVersionPurchaseReturned(void *pParam,int iPad,C4JStorage::EMessageResult result)
{
#ifdef DISABLE_PSN
return 0;
#else
if(result==C4JStorage::EMessage_ResultAccept)
{
#ifdef __PS3__
@@ -5109,15 +5106,11 @@ int CMinecraftApp::MustSignInFullVersionPurchaseReturned(void *pParam,int iPad,C
}
return 0;
#endif
}
#if defined __PS3__ || defined __PSVITA__ || defined __ORBIS__
int CMinecraftApp::MustSignInFullVersionPurchaseReturnedExitTrial(void *pParam,int iPad,C4JStorage::EMessageResult result)
{
#ifdef DISABLE_PSN
return 0;
#else
if(result==C4JStorage::EMessage_ResultAccept)
{
#ifdef __PS3__
@@ -5133,7 +5126,6 @@ int CMinecraftApp::MustSignInFullVersionPurchaseReturnedExitTrial(void *pParam,i
app.SetAction(iPad,eAppAction_ExitWorldTrial);
return 0;
#endif
}
#endif
@@ -6769,7 +6761,7 @@ wstring CMinecraftApp::GetIconReplacement(unsigned int uiIcon)
#endif
}
#if !defined(DISABLE_PSN) && defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
#if defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
unordered_map<PlayerUID, MOJANG_DATA *, PlayerUID::Hash> CMinecraftApp::MojangData;
unordered_map<int, char * > CMinecraftApp::DLCTextures_PackID;
unordered_map<string, DLC_INFO * > CMinecraftApp::DLCInfo;
@@ -6780,12 +6772,6 @@ unordered_map<int, wstring > CMinecraftApp::DLCTextures_PackID; // for mash-up
//unordered_map<ULONGLONG,DLC_INFO * > CMinecraftApp::DLCInfo_Trial; // full offerid, dlc_info
unordered_map<wstring,DLC_INFO * > CMinecraftApp::DLCInfo_Full; // full offerid, dlc_info
unordered_map<wstring, wstring > CMinecraftApp::DLCInfo_SkinName; // skin name, full offer id
#elif defined(DISABLE_PSN) && defined(__PS3__)
unordered_map<PlayerUID, MOJANG_DATA *, PlayerUID::Hash> CMinecraftApp::MojangData;
unordered_map<int, ULONGLONG > CMinecraftApp::DLCTextures_PackID;
unordered_map<ULONGLONG, DLC_INFO * > CMinecraftApp::DLCInfo_Trial;
unordered_map<ULONGLONG, DLC_INFO * > CMinecraftApp::DLCInfo_Full;
unordered_map<wstring, ULONGLONG > CMinecraftApp::DLCInfo_SkinName;
#else
unordered_map<PlayerUID, MOJANG_DATA *> CMinecraftApp::MojangData;
unordered_map<int, ULONGLONG > CMinecraftApp::DLCTextures_PackID;
@@ -6868,7 +6854,7 @@ HRESULT CMinecraftApp::RegisterConfigValues(WCHAR *pType, int iValue)
return hr;
}
#if (defined _XBOX || defined _WINDOWS64 || defined DISABLE_PSN)
#if (defined _XBOX || defined _WINDOWS64)
HRESULT CMinecraftApp::RegisterDLCData(WCHAR *pType, WCHAR *pBannerName, int iGender, __uint64 ullOfferID_Full, __uint64 ullOfferID_Trial, WCHAR *pFirstSkin, unsigned int uiSortIndex, int iConfig, WCHAR *pDataFile)
{
HRESULT hr=S_OK;
@@ -7060,7 +7046,7 @@ HRESULT CMinecraftApp::RegisterDLCData(char *pchDLCName, unsigned int uiSortInde
#if !defined(DISABLE_PSN) && defined( __PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
#if defined( __PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
bool CMinecraftApp::GetDLCFullOfferIDForSkinID(const wstring &FirstSkin,ULONGLONG *pullVal)
{
AUTO_VAR(it, DLCInfo_SkinName.find(FirstSkin));
@@ -7328,7 +7314,7 @@ DLC_INFO *CMinecraftApp::GetDLCInfoForProductName(WCHAR *pwchProductName)
return NULL;
}
#elif !defined(DISABLE_PSN) && defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
#elif defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
#else
DLC_INFO *CMinecraftApp::GetDLCInfoForFullOfferID(ULONGLONG ullOfferID_Full)
@@ -9439,7 +9425,7 @@ byteArray CMinecraftApp::getArchiveFile(const wstring &filename)
// DLC
#if !defined(DISABLE_PSN) && defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
#if defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
int CMinecraftApp::GetDLCInfoCount()
{
return (int)DLCInfo.size();
+3 -9
View File
@@ -594,7 +594,7 @@ public:
MOJANG_DATA *GetMojangDataForXuid(PlayerUID xuid);
static HRESULT RegisterConfigValues(WCHAR *pType, int iValue);
#if !defined(DISABLE_PSN) && defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
HRESULT RegisterDLCData(char *pchDLCName, unsigned int uiSortIndex, char *pchImageURL);
bool GetDLCFullOfferIDForSkinID(const wstring &FirstSkin,ULONGLONG *pullVal);
DLC_INFO *GetDLCInfoForTrialOfferID(ULONGLONG ullOfferID_Trial);
@@ -631,7 +631,7 @@ private:
std::vector <SCreditTextItemDef *> vDLCCredits;
#if !defined(DISABLE_PSN) && defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
#if defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
static unordered_map<PlayerUID,MOJANG_DATA *, PlayerUID::Hash > MojangData;
static unordered_map<int, char * > DLCTextures_PackID; // for mash-up packs & texture packs
static unordered_map<string,DLC_INFO * > DLCInfo;
@@ -642,12 +642,6 @@ private:
//static unordered_map<wstring,DLC_INFO * > DLCInfo_Trial; // full offerid, dlc_info
static unordered_map<wstring,DLC_INFO * > DLCInfo_Full; // full offerid, dlc_info
static unordered_map<wstring, wstring > DLCInfo_SkinName; // skin name, full offer id
#elif defined(DISABLE_PSN) && defined(__PS3__)
static unordered_map<PlayerUID,MOJANG_DATA *, PlayerUID::Hash > MojangData;
static unordered_map<int, ULONGLONG > DLCTextures_PackID; // for mash-up packs & texture packs
static unordered_map<ULONGLONG,DLC_INFO * > DLCInfo_Trial; // full offerid, dlc_info
static unordered_map<ULONGLONG,DLC_INFO * > DLCInfo_Full; // full offerid, dlc_info
static unordered_map<wstring, ULONGLONG > DLCInfo_SkinName; // skin name, full offer id
#else
static unordered_map<PlayerUID,MOJANG_DATA * > MojangData;
static unordered_map<int, ULONGLONG > DLCTextures_PackID; // for mash-up packs & texture packs
@@ -778,7 +772,7 @@ public:
void ClearTMSPPFilesRetrieved();
unsigned int AddTMSPPFileTypeRequest(eDLCContentType eType, bool bPromote=false);
int GetDLCInfoTexturesOffersCount();
#if !defined(DISABLE_PSN) && defined( __PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
#if defined( __PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
DLC_INFO *GetDLCInfo(int iIndex);
DLC_INFO *GetDLCInfo(char *);
DLC_INFO *GetDLCInfoFromTPackID(int iTPID);
@@ -66,9 +66,9 @@ void CGameNetworkManager::Initialise()
ServerStoppedCreate( false );
ServerReadyCreate( false );
int flagIndexSize = LevelRenderer::getGlobalChunkCount() / (Level::maxBuildHeight / 16); // dividing here by number of renderer chunks in one column
#if !defined(_DISABLE_XBLIVE) && defined _XBOX
#ifdef _XBOX
s_pPlatformNetworkManager = new CPlatformNetworkManagerXbox();
#elif !defined(DISABLE_PSN) && defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
s_pPlatformNetworkManager = new CPlatformNetworkManagerSony();
#elif defined _DURANGO
s_pPlatformNetworkManager = new CPlatformNetworkManagerDurango();
@@ -167,11 +167,6 @@ bool CGameNetworkManager::_RunNetworkGame(LPVOID lpParameter)
return true;
}
}
else
{
// Client needs QNET_STATE_GAME_PLAY so that IsInGameplay() returns true
s_pPlatformNetworkManager->SetGamePlayState();
}
if( g_NetworkManager.IsLeavingGame() ) return false;
@@ -341,12 +336,10 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft *minecraft, LPVOID lpParame
// 4J Stu - Wait a while to make sure that DLC is loaded. This is the last point before the network communication starts
// so the latest we can check this
#ifndef DISABLE_PSN
while( !app.DLCInstallProcessCompleted() && app.DLCInstallPending() && !g_NetworkManager.IsLeavingGame() )
{
Sleep( 10 );
}
#endif
if( g_NetworkManager.IsLeavingGame() )
{
MinecraftServer::HaltServer();
@@ -503,7 +496,7 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft *minecraft, LPVOID lpParame
// The connections should tick at 20 per second
Sleep(50);
app.DebugPrintf("<***> %d %d %d %d %d\n",IsInSession(), !connection->isStarted(),!connection->isClosed(),ProfileManager.IsSignedIn(idx),!g_NetworkManager.IsLeavingGame());
#if defined _XBOX || defined __PS3__ && !defined DISABLE_PSN
#if defined _XBOX || __PS3__
} while (IsInSession() && !connection->isStarted() && !connection->isClosed() && ProfileManager.IsSignedIn(idx) && !g_NetworkManager.IsLeavingGame() );
#else
// TODO - This SHOULD be something just like the code above but temporarily changing here so that we don't have to depend on the profilemanager behaviour
@@ -801,7 +794,7 @@ int CGameNetworkManager::JoinFromInvite_SignInReturned(void *pParam,bool bContin
// Check if user-created content is allowed, as we cannot play multiplayer if it's not
bool noUGC = false;
#if !defined(DISABLE_PSN) && defined(__PS3__) || defined(__PSVITA__)
#if defined(__PS3__) || defined(__PSVITA__)
ProfileManager.GetChatAndContentRestrictions(iPad,false,&noUGC,NULL,NULL);
#elif defined(__ORBIS__)
ProfileManager.GetChatAndContentRestrictions(iPad,false,NULL,&noUGC,NULL);
@@ -1014,9 +1007,6 @@ int CGameNetworkManager::ExitAndJoinFromInviteThreadProc( void* lpParam )
// The pair of methods MustSignInReturned_0 & PSNSignInReturned_0 handle this
int CGameNetworkManager::MustSignInReturned_0(void *pParam,int iPad,C4JStorage::EMessageResult result)
{
#ifdef DISABLE_PSN
return 0;
#else
if(result==C4JStorage::EMessage_ResultAccept)
{
#ifdef __PS3__
@@ -1035,14 +1025,10 @@ int CGameNetworkManager::MustSignInReturned_0(void *pParam,int iPad,C4JStorage::
}
return 0;
#endif
}
int CGameNetworkManager::PSNSignInReturned_0(void* pParam, bool bContinue, int iPad)
{
#ifdef DISABLE_PSN
return 0;
#else
JoinFromInviteData *inviteData = (JoinFromInviteData *)pParam;
// If the invite data isn't set up yet (indicated by it being all zeroes, easiest detected via the net version), then try and get it again... this can happen if we got
@@ -1075,16 +1061,12 @@ int CGameNetworkManager::PSNSignInReturned_0(void* pParam, bool bContinue, int i
}
return 0;
#endif
}
// This case happens when we were in the main menus when we got an invite, and weren't signed in... now can proceed with the normal flow of code for this situation
// The pair of methods MustSignInReturned_1 & PSNSignInReturned_1 handle this
int CGameNetworkManager::MustSignInReturned_1(void *pParam,int iPad,C4JStorage::EMessageResult result)
{
#ifdef DISABLE_PSN
return 0;
#else
if(result==C4JStorage::EMessage_ResultAccept)
{
#ifdef __PS3__
@@ -1096,14 +1078,10 @@ int CGameNetworkManager::MustSignInReturned_1(void *pParam,int iPad,C4JStorage::
#endif
}
return 0;
#endif
}
int CGameNetworkManager::PSNSignInReturned_1(void* pParam, bool bContinue, int iPad)
{
#ifdef DISABLE_PSN
return 0;
#else
INVITE_INFO *inviteInfo = (INVITE_INFO *)pParam;
// If the invite data isn't set up yet (indicated by it being all zeroes, easiest detected via the net version), then try and get it again... this can happen if we got
@@ -1131,7 +1109,6 @@ int CGameNetworkManager::PSNSignInReturned_1(void* pParam, bool bContinue, int i
}
return 0;
#endif
}
#endif
@@ -1469,7 +1446,7 @@ void CGameNetworkManager::StateChange_AnyToEnding(bool bStateWasPlaying)
if(pNetworkPlayer != NULL && ProfileManager.IsSignedIn( i ) )
{
app.DebugPrintf("Stats save for an offline game for the player at index %d\n", i );
//Minecraft::GetInstance()->forceStatsSave(pNetworkPlayer->GetUserIndex());
Minecraft::GetInstance()->forceStatsSave(pNetworkPlayer->GetUserIndex());
}
}
}
@@ -1812,7 +1789,7 @@ void CGameNetworkManager::GameInviteReceived( int userIndex, const INVITE_INFO *
#endif
if( !g_NetworkManager.IsInSession() )
{
#if !defined(DISABLE_PSN) && defined (__PS3__) || defined (__PSVITA__)
#if defined (__PS3__) || defined (__PSVITA__)
// PS3 is more complicated here - we need to make sure that the player is online. If they are then we can do the same as the xbox, if not we need to try and get them online and then, if they do sign in, go down the same path
// Determine why they're not "signed in live"
@@ -1962,7 +1939,7 @@ void CGameNetworkManager::HandleDisconnect(bool bLostRoomOnly)
if((g_NetworkManager.GetLockedProfile()!=-1) && iPrimaryPlayer!=-1 && g_NetworkManager.IsInSession() )
{
m_bLastDisconnectWasLostRoomOnly = bLostRoomOnly;
#if !defined(DISABLE_PSN) && defined __PS3__ || defined __PSVITA__ || defined __ORBIS__
#if defined __PS3__ || defined __PSVITA__ || defined __ORBIS__
m_bSignedOutofPSN=bPSNSignout;
#endif
app.SetAction(iPrimaryPlayer,eAppAction_EthernetDisconnected);
@@ -1,14 +1,12 @@
#pragma once
using namespace std;
#include <vector>
#ifndef _DISABLE_XBLIVE
#include <qnet.h>
#endif
#include "..\..\..\Minecraft.World\C4JThread.h"
#include "NetworkPlayerInterface.h"
#if defined _XBOX && !defined _DISABLE_XBLIVE
#ifdef _XBOX
#include "..\..\Xbox\Network\PlatformNetworkManagerXbox.h"
#elif !defined DISABLE_PSN && defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
#include "..\..\Common\Network\Sony\PlatformNetworkManagerSony.h"
#elif defined _DURANGO
#include "..\..\Durango\Network\PlatformNetworkManagerDurango.h"
@@ -32,9 +30,9 @@ const int NON_QNET_SENDDATA_ACK_REQUIRED = 1;
class CGameNetworkManager
{
#if defined _XBOX && !defined _DISABLE_XBLIVE
#ifdef _XBOX
friend class CPlatformNetworkManagerXbox;
#elif !defined DISABLE_PSN && defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
friend class CPlatformNetworkManagerSony;
#elif defined _DURANGO
friend class CPlatformNetworkManagerDurango;
-94
View File
@@ -1,94 +0,0 @@
#pragma once
const int QNET_GETSENDQUEUESIZE_SECONDARY_TYPE = 0;
const int QNET_GETSENDQUEUESIZE_MESSAGES = 0;
const int QNET_GETSENDQUEUESIZE_BYTES = 0;
const int QNET_SENDDATA_LOW_PRIORITY = 0;
const int QNET_SENDDATA_SECONDARY = 0;
const int QNET_SENDDATA_RELIABLE = 0;
const int QNET_SENDDATA_SEQUENTIAL = 0;
#define QNET_E_SESSION_FULL 0
#define QNET_USER_MASK_USER0 1
#define QNET_USER_MASK_USER1 2
#define QNET_USER_MASK_USER2 4
#define QNET_USER_MASK_USER3 8
typedef enum _QNET_STATE
{
QNET_STATE_IDLE,
QNET_STATE_SESSION_HOSTING,
QNET_STATE_SESSION_JOINING,
QNET_STATE_GAME_LOBBY,
QNET_STATE_SESSION_REGISTERING,
QNET_STATE_SESSION_STARTING,
QNET_STATE_GAME_PLAY,
QNET_STATE_SESSION_ENDING,
QNET_STATE_SESSION_LEAVING,
QNET_STATE_SESSION_DELETING
} QNET_STATE, * PQNET_STATE;
class IQNetPlayer
{
public:
BYTE GetSmallId();
void SendData(IQNetPlayer *player, const void *pvData, DWORD dwDataSize, DWORD dwFlags);
bool IsSameSystem(IQNetPlayer *player);
DWORD GetSendQueueSize( IQNetPlayer *player, DWORD dwFlags );
DWORD GetCurrentRtt();
bool IsHost();
bool IsGuest();
bool IsLocal();
PlayerUID GetXuid();
LPCWSTR GetGamertag();
int GetSessionIndex();
bool IsTalking();
bool IsMutedByLocalUser(DWORD dwUserIndex);
bool HasVoice();
bool HasCamera();
int GetUserIndex();
void SetCustomDataValue(ULONG_PTR ulpCustomDataValue);
ULONG_PTR GetCustomDataValue();
BYTE m_smallId;
bool m_isRemote;
bool m_isHostPlayer;
wchar_t m_gamertag[32];
private:
ULONG_PTR m_customData;
};
void Win64_SetupRemoteQNetPlayer(IQNetPlayer *player, BYTE smallId, bool isHost, bool isLocal);
class IQNetCallbacks
{
};
class IQNetGameSearch
{
};
class IQNet
{
public:
HRESULT AddLocalPlayerByUserIndex(DWORD dwUserIndex);
IQNetPlayer *GetHostPlayer();
IQNetPlayer *GetLocalPlayerByUserIndex(DWORD dwUserIndex);
IQNetPlayer *GetPlayerByIndex(DWORD dwPlayerIndex);
IQNetPlayer *GetPlayerBySmallId(BYTE SmallId);
IQNetPlayer *GetPlayerByXuid(PlayerUID xuid);
DWORD GetPlayerCount();
QNET_STATE GetState();
bool IsHost();
HRESULT JoinGameFromInviteInfo(DWORD dwUserIndex, DWORD dwUserMask, const INVITE_INFO *pInviteInfo);
void HostGame();
void ClientJoinGame();
void EndGame();
static IQNetPlayer m_player[MINECRAFT_NET_MAX_PLAYERS];
static DWORD s_playerCount;
static bool s_isHosting;
};
@@ -1,11 +1,7 @@
#pragma once
using namespace std;
#include <vector>
#ifndef _DISABLE_XBLIVE
#include <qnet.h>
#else
#include "IQNet.h"
#endif
#include "..\..\..\Minecraft.World\C4JThread.h"
#include "NetworkPlayerInterface.h"
#include "SessionInfo.h"
@@ -88,7 +84,7 @@ public:
virtual void HandleSignInChange() = 0;
virtual bool _RunNetworkGame() = 0;
virtual void SetGamePlayState() {}
private:
virtual bool _LeaveGame(bool bMigrateHost, bool bLeaveRoom) = 0;
virtual void _HostGame(int usersMask, unsigned char publicSlots = MINECRAFT_NET_MAX_PLAYERS, unsigned char privateSlots = 0) = 0;
@@ -3,11 +3,6 @@
#include "..\..\..\Minecraft.World\StringHelpers.h"
#include "PlatformNetworkManagerStub.h"
#include "..\..\Xbox\Network\NetworkPlayerXbox.h" // TODO - stub version of this?
#include "..\..\Minecraft.h"
#include "..\..\User.h"
#if defined _WINDOWS64 || defined __PS3__ || defined _XBOX
#include "..\..\Common\Network\WinsockNetLayer.h"
#endif
CPlatformNetworkManagerStub *g_pPlatformNetworkManager;
@@ -119,42 +114,10 @@ void CPlatformNetworkManagerStub::NotifyPlayerJoined(IQNetPlayer *pQNetPlayer )
}
}
void CPlatformNetworkManagerStub::NotifyPlayerLeaving(IQNetPlayer *pQNetPlayer)
{
app.DebugPrintf("Player 0x%p \"%ls\" leaving.\n", pQNetPlayer, pQNetPlayer->GetGamertag());
INetworkPlayer *networkPlayer = getNetworkPlayer(pQNetPlayer);
if (networkPlayer == NULL)
return;
Socket *socket = networkPlayer->GetSocket();
if (socket != NULL)
{
if (m_pIQNet->IsHost())
g_NetworkManager.CloseConnection(networkPlayer);
}
if (m_pIQNet->IsHost())
{
SystemFlagRemovePlayer(networkPlayer);
}
g_NetworkManager.PlayerLeaving(networkPlayer);
for (int idx = 0; idx < XUSER_MAX_COUNT; ++idx)
{
if (playerChangedCallback[idx] != NULL)
playerChangedCallback[idx](playerChangedCallbackParam[idx], networkPlayer, true);
}
removeNetworkPlayer(pQNetPlayer);
}
bool CPlatformNetworkManagerStub::Initialise(CGameNetworkManager *pGameNetworkManager, int flagIndexSize)
{
m_pGameNetworkManager = pGameNetworkManager;
m_flagIndexSize = flagIndexSize;
m_pIQNet = new IQNet();
g_pPlatformNetworkManager = this;
for( int i = 0; i < XUSER_MAX_COUNT; i++ )
{
@@ -211,35 +174,6 @@ bool CPlatformNetworkManagerStub::isSystemPrimaryPlayer(IQNetPlayer *pQNetPlayer
// We call this twice a frame, either side of the render call so is a good place to "tick" things
void CPlatformNetworkManagerStub::DoWork()
{
extern QNET_STATE _iQNetStubState;
if (_iQNetStubState == QNET_STATE_SESSION_STARTING && app.GetGameStarted())
{
_iQNetStubState = QNET_STATE_GAME_PLAY;
if (m_pIQNet->IsHost())
WinsockNetLayer::UpdateAdvertiseJoinable(true);
}
if (_iQNetStubState == QNET_STATE_IDLE)
TickSearch();
if (_iQNetStubState == QNET_STATE_GAME_PLAY && m_pIQNet->IsHost())
{
BYTE disconnectedSmallId;
while (WinsockNetLayer::PopDisconnectedSmallId(&disconnectedSmallId))
{
IQNetPlayer *qnetPlayer = m_pIQNet->GetPlayerBySmallId(disconnectedSmallId);
if (qnetPlayer != NULL && qnetPlayer->m_smallId == disconnectedSmallId)
{
NotifyPlayerLeaving(qnetPlayer);
qnetPlayer->m_smallId = 0;
qnetPlayer->m_isRemote = false;
qnetPlayer->m_isHostPlayer = false;
qnetPlayer->m_gamertag[0] = 0;
qnetPlayer->SetCustomDataValue(0);
WinsockNetLayer::PushFreeSmallId(disconnectedSmallId);
if (IQNet::s_playerCount > 1)
IQNet::s_playerCount--;
}
}
}
}
int CPlatformNetworkManagerStub::GetPlayerCount()
@@ -297,7 +231,6 @@ bool CPlatformNetworkManagerStub::LeaveGame(bool bMigrateHost)
if( m_bLeavingGame ) return true;
m_bLeavingGame = true;
WinsockNetLayer::StopAdvertising();
// If we are the host wait for the game server to end
if(m_pIQNet->IsHost() && g_NetworkManager.ServerStoppedValid())
@@ -306,20 +239,6 @@ bool CPlatformNetworkManagerStub::LeaveGame(bool bMigrateHost)
g_NetworkManager.ServerStoppedWait();
g_NetworkManager.ServerStoppedDestroy();
}
else
{
m_pIQNet->EndGame();
}
for (AUTO_VAR(it, currentNetworkPlayers.begin()); it != currentNetworkPlayers.end(); it++)
delete *it;
currentNetworkPlayers.clear();
m_machineQNetPrimaryPlayers.clear();
SystemFlagReset();
WinsockNetLayer::Shutdown();
WinsockNetLayer::Initialize();
return true;
}
@@ -343,20 +262,7 @@ void CPlatformNetworkManagerStub::HostGame(int localUsersMask, bool bOnlineGame,
m_pIQNet->HostGame();
IQNet::m_player[0].m_smallId = 0;
IQNet::m_player[0].m_isRemote = false;
IQNet::m_player[0].m_isHostPlayer = true;
IQNet::s_playerCount = 1;
_HostGame( localUsersMask, publicSlots, privateSlots );
int port = WIN64_NET_DEFAULT_PORT;
if (!WinsockNetLayer::IsActive())
WinsockNetLayer::HostGame(port);
const wchar_t *hostName = IQNet::m_player[0].m_gamertag;
unsigned int settings = app.GetGameHostOption(eGameHostOption_All);
WinsockNetLayer::StartAdvertising(port, hostName, settings, 0, 0, MINECRAFT_NET_VERSION);
//#endif
}
@@ -371,47 +277,6 @@ bool CPlatformNetworkManagerStub::_StartGame()
int CPlatformNetworkManagerStub::JoinGame(FriendSessionInfo *searchResult, int localUsersMask, int primaryUserIndex)
{
if (searchResult == NULL)
return CGameNetworkManager::JOINGAME_FAIL_GENERAL;
const char *hostIP = searchResult->data.hostIP;
int hostPort = searchResult->data.hostPort;
if (hostPort <= 0 || hostIP[0] == 0)
return CGameNetworkManager::JOINGAME_FAIL_GENERAL;
m_bLeavingGame = false;
IQNet::s_isHosting = false;
m_pIQNet->ClientJoinGame();
IQNet::m_player[0].m_smallId = 0;
IQNet::m_player[0].m_isRemote = true;
IQNet::m_player[0].m_isHostPlayer = true;
wcsncpy(IQNet::m_player[0].m_gamertag, searchResult->data.hostName, 31);
WinsockNetLayer::StopDiscovery();
if (!WinsockNetLayer::JoinGame(hostIP, hostPort))
{
app.DebugPrintf("Win64 LAN: Failed to connect to %s:%d\n", hostIP, hostPort);
return CGameNetworkManager::JOINGAME_FAIL_GENERAL;
}
BYTE localSmallId = WinsockNetLayer::GetLocalSmallId();
IQNet::m_player[localSmallId].m_smallId = localSmallId;
IQNet::m_player[localSmallId].m_isRemote = false;
IQNet::m_player[localSmallId].m_isHostPlayer = false;
Minecraft *pMinecraft = Minecraft::GetInstance();
wcsncpy(IQNet::m_player[localSmallId].m_gamertag, pMinecraft->user->name.c_str(), 32);
IQNet::s_playerCount = localSmallId + 1;
NotifyPlayerJoined(&IQNet::m_player[0]);
NotifyPlayerJoined(&IQNet::m_player[localSmallId]);
m_pGameNetworkManager->StateChange_AnyToStarting();
return CGameNetworkManager::JOINGAME_SUCCESS;
}
@@ -450,21 +315,6 @@ void CPlatformNetworkManagerStub::HandleSignInChange()
bool CPlatformNetworkManagerStub::_RunNetworkGame()
{
extern QNET_STATE _iQNetStubState;
_iQNetStubState = QNET_STATE_GAME_PLAY;
for (DWORD i = 0; i < IQNet::s_playerCount; i++)
{
if (IQNet::m_player[i].m_isRemote)
{
INetworkPlayer *pNetworkPlayer = getNetworkPlayer(&IQNet::m_player[i]);
if (pNetworkPlayer != NULL && pNetworkPlayer->GetSocket() != NULL)
{
Socket::addIncomingSocket(pNetworkPlayer->GetSocket());
}
}
}
return true;
}
@@ -653,90 +503,10 @@ wstring CPlatformNetworkManagerStub::GatherRTTStats()
void CPlatformNetworkManagerStub::TickSearch()
{
if (m_SessionsUpdatedCallback == NULL)
return;
static DWORD lastSearchTime = 0;
DWORD now = GetTickCount();
if (now - lastSearchTime < 2000)
return;
lastSearchTime = now;
SearchForGames();
}
void CPlatformNetworkManagerStub::SearchForGames()
{
std::vector<Win64LANSession> lanSessions = WinsockNetLayer::GetDiscoveredSessions();
if (g_Win64MultiplayerJoin)
{
bool alreadyPresent = false;
for (size_t i = 0; i < lanSessions.size(); i++)
{
if (strcmp(lanSessions[i].hostIP, g_Win64MultiplayerIP) == 0 &&
lanSessions[i].hostPort == g_Win64MultiplayerPort)
{
alreadyPresent = true;
break;
}
}
if (!alreadyPresent)
{
Win64LANSession manual;
memset(&manual, 0, sizeof(manual));
strncpy(manual.hostIP, g_Win64MultiplayerIP, sizeof(manual.hostIP) - 1);
manual.hostIP[sizeof(manual.hostIP) - 1] = '\0';
manual.hostPort = g_Win64MultiplayerPort;
swprintf(manual.hostName, 32, L"%hs:%d", g_Win64MultiplayerIP, g_Win64MultiplayerPort);
manual.hostName[31] = L'\0';
manual.playerCount = 0;
manual.maxPlayers = MINECRAFT_NET_MAX_PLAYERS;
manual.isJoinable = true;
manual.lastSeenTick = GetTickCount();
lanSessions.push_back(manual);
}
}
for (size_t i = 0; i < friendsSessions[0].size(); i++)
delete friendsSessions[0][i];
friendsSessions[0].clear();
for (size_t i = 0; i < lanSessions.size(); i++)
{
FriendSessionInfo *info = new FriendSessionInfo();
size_t nameLen = wcslen(lanSessions[i].hostName);
info->displayLabel = new wchar_t[nameLen + 1];
wcsncpy(info->displayLabel, lanSessions[i].hostName, nameLen);
info->displayLabel[nameLen] = L'\0';
info->displayLabelLength = (unsigned char)nameLen;
info->displayLabelViewableStartIndex = 0;
info->data.netVersion = lanSessions[i].netVersion;
info->data.m_uiGameHostSettings = lanSessions[i].gameHostSettings;
info->data.texturePackParentId = lanSessions[i].texturePackParentId;
info->data.subTexturePackId = lanSessions[i].subTexturePackId;
info->data.isReadyToJoin = lanSessions[i].isJoinable;
info->data.isJoinable = lanSessions[i].isJoinable;
strncpy(info->data.hostIP, lanSessions[i].hostIP, sizeof(info->data.hostIP) - 1);
info->data.hostIP[sizeof(info->data.hostIP) - 1] = '\0';
info->data.hostPort = lanSessions[i].hostPort;
wcsncpy(info->data.hostName, lanSessions[i].hostName, XUSER_NAME_SIZE - 1);
info->data.hostName[XUSER_NAME_SIZE - 1] = L'\0';
info->data.playerCount = lanSessions[i].playerCount;
info->data.maxPlayers = lanSessions[i].maxPlayers;
info->sessionId = (ULONGLONG)((unsigned __int64)inet_addr(lanSessions[i].hostIP) | ((unsigned __int64)lanSessions[i].hostPort << 32));
friendsSessions[0].push_back(info);
}
m_searchResultsCount[0] = (int)friendsSessions[0].size();
if (m_SessionsUpdatedCallback != NULL)
m_SessionsUpdatedCallback(m_pSearchParam);
}
int CPlatformNetworkManagerStub::SearchForGamesThreadProc( void* lpParameter )
@@ -752,9 +522,7 @@ void CPlatformNetworkManagerStub::SetSearchResultsReady(int resultCount)
vector<FriendSessionInfo *> *CPlatformNetworkManagerStub::GetSessionList(int iPad, int localPlayers, bool partyOnly)
{
vector<FriendSessionInfo *> *filteredList = new vector<FriendSessionInfo *>();
for (size_t i = 0; i < friendsSessions[0].size(); i++)
filteredList->push_back(friendsSessions[0][i]);
vector<FriendSessionInfo *> *filteredList = new vector<FriendSessionInfo *>();;
return filteredList;
}
@@ -161,9 +161,8 @@ public:
virtual void GetFullFriendSessionInfo( FriendSessionInfo *foundSession, void (* FriendSessionUpdatedFn)(bool success, void *pParam), void *pParam );
virtual void ForceFriendsSessionRefresh();
public:
private:
void NotifyPlayerJoined( IQNetPlayer *pQNetPlayer );
void NotifyPlayerLeaving( IQNetPlayer *pQNetPlayer );
#ifndef _XBOX
void FakeLocalPlayerJoined() { NotifyPlayerJoined(m_pIQNet->GetLocalPlayerByUserIndex(0)); }
+4 -27
View File
@@ -6,7 +6,7 @@
// A struct that we store in the QoS data when we are hosting the session. Max size 1020 bytes.
#if defined _XBOX && !defined _DISABLE_XBLIVE
#ifdef _XBOX
typedef struct _GameSessionData
{
unsigned short netVersion; // 2 bytes
@@ -32,7 +32,7 @@ typedef struct _GameSessionData
subTexturePackId = 0;
}
} GameSessionData;
#elif (defined __PS3__ && !defined DISABLE_PSN) || defined __ORBIS__ || defined(__PSVITA__)
#elif defined __PS3__ || defined __ORBIS__ || defined(__PSVITA__)
typedef struct _GameSessionData
{
unsigned short netVersion; // 2 bytes
@@ -47,11 +47,6 @@ typedef struct _GameSessionData
unsigned char playerCount; // 1 byte
bool isReadyToJoin; // 1 byte
char hostIP[64]; // 64 bytes
int hostPort; // 4 bytes
wchar_t hostName[XUSER_NAME_SIZE]; // 64 bytes ( 32*2 )
unsigned char maxPlayers; // 1 byte
_GameSessionData()
{
netVersion = 0;
@@ -62,11 +57,7 @@ typedef struct _GameSessionData
subTexturePackId = 0;
playerCount = 0;
isReadyToJoin = false;
memset(hostIP, 0, sizeof(hostIP));
hostPort = 0;
memset(hostName, 0, sizeof(hostName));
playerCount = 0;
maxPlayers = MINECRAFT_NET_MAX_PLAYERS;
}
} GameSessionData;
#else
@@ -78,13 +69,6 @@ typedef struct _GameSessionData
unsigned char subTexturePackId; // 1 byte
bool isReadyToJoin; // 1 byte
bool isJoinable; // 1 byte
char hostIP[64]; // 64 bytes
int hostPort; // 4 bytes
wchar_t hostName[XUSER_NAME_SIZE]; // 64 bytes ( 32*2 )
unsigned char playerCount; // 1 byte
unsigned char maxPlayers; // 1 byte
_GameSessionData()
{
@@ -92,13 +76,6 @@ typedef struct _GameSessionData
m_uiGameHostSettings = 0;
texturePackParentId = 0;
subTexturePackId = 0;
isReadyToJoin = false;
isJoinable = true;
memset(hostIP, 0, sizeof(hostIP));
hostPort = 0;
memset(hostName, 0, sizeof(hostName));
playerCount = 0;
maxPlayers = MINECRAFT_NET_MAX_PLAYERS;
}
} GameSessionData;
#endif
@@ -109,7 +86,7 @@ public:
SessionID sessionId;
#ifdef _XBOX
XSESSION_SEARCHRESULT searchResult;
#elif (defined __PS3__ && !defined DISABLE_PSN) || defined(__ORBIS__) || defined (__PSVITA__)
#elif defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
SQRNetworkManager::SessionSearchResult searchResult;
#elif defined(_DURANGO)
DQRNetworkManager::SessionSearchResult searchResult;
@@ -1,6 +1,5 @@
#include "stdafx.h"
#include "NetworkPlayerSony.h"
#ifndef DISABLE_PSN
NetworkPlayerSony::NetworkPlayerSony(SQRNetworkPlayer *qnetPlayer)
{
@@ -136,4 +135,3 @@ int NetworkPlayerSony::GetTimeSinceLastChunkPacket_ms()
__int64 currentTime = System::currentTimeMillis();
return (int)( currentTime - m_lastChunkPacketTime );
}
#endif
@@ -1,5 +1,5 @@
#pragma once
#ifndef _DISABLE_PSN
#include "..\..\Common\Network\NetworkPlayerInterface.h"
#include "SQRNetworkPlayer.h"
@@ -41,4 +41,3 @@ private:
Socket *m_pSocket;
__int64 m_lastChunkPacketTime;
};
#endif
@@ -1,5 +1,5 @@
#include "stdafx.h"
#ifndef DISABLE_PSN
#include "SQRNetworkManager.h"
bool SQRNetworkManager::s_safeToRespondToGameBootInvite = false;
@@ -80,5 +80,4 @@ void SQRNetworkManager::TickWriteAcks()
}
}
LeaveCriticalSection(&m_csAckQueue);
}
#endif
}
@@ -1,5 +1,4 @@
#include "stdafx.h"
#ifndef DISABLE_PSN
#include "SQRNetworkPlayer.h"
#ifdef __PS3__
@@ -610,4 +609,3 @@ bool SQRNetworkPlayer::IsMutedByLocalUser(int userIndex)
return SonyVoiceChat::isMutedPlayer(pMan->m_roomSyncData.players[userIndex].m_roomMemberId);
#endif
}
#endif
File diff suppressed because it is too large Load Diff
@@ -1,165 +0,0 @@
#pragma once
#if defined _WINDOWS64
#include <WinSock2.h>
#include <WS2tcpip.h>
#elif defined _XBOX
#include <winsockx.h>
#include <xtl.h>
#elif defined __PS3__
#include <sys/socket.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netex/net.h>
#include <netex/errno.h>
#include <netinet/tcp.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#endif
#include <vector>
#include "..\..\Common\Network\NetworkPlayerInterface.h"
#ifdef _WINDOWS64
#pragma comment(lib, "Ws2_32.lib")
#endif
#define WIN64_NET_DEFAULT_PORT 25565
#define WIN64_NET_MAX_CLIENTS 7
#define WIN64_NET_RECV_BUFFER_SIZE 65536
#define WIN64_LAN_DISCOVERY_PORT 25566
#define WIN64_LAN_BROADCAST_MAGIC 0x4D434C4E
#ifdef __PS3__
typedef int SOCKET;
#define INVALID_SOCKET -1
#endif
class Socket;
#pragma pack(push, 1)
struct Win64LANBroadcast
{
DWORD magic;
WORD netVersion;
WORD gamePort;
char hostName[32];
BYTE playerCount;
BYTE maxPlayers;
DWORD gameHostSettings;
DWORD texturePackParentId;
BYTE subTexturePackId;
BYTE isJoinable;
};
#pragma pack(pop)
struct Win64LANSession
{
char hostIP[64];
int hostPort;
wchar_t hostName[32];
unsigned short netVersion;
unsigned char playerCount;
unsigned char maxPlayers;
unsigned int gameHostSettings;
unsigned int texturePackParentId;
unsigned char subTexturePackId;
bool isJoinable;
DWORD lastSeenTick;
};
struct Win64RemoteConnection
{
SOCKET tcpSocket;
BYTE smallId;
C4JThread* recvThread;
volatile bool active;
};
class WinsockNetLayer
{
public:
static bool Initialize();
static void Shutdown();
static bool HostGame(int port);
static bool JoinGame(const char *ip, int port);
static bool SendToSmallId(BYTE targetSmallId, const void *data, int dataSize);
static bool SendOnSocket(SOCKET sock, const void *data, int dataSize);
static bool IsHosting() { return s_isHost; }
static bool IsConnected() { return s_connected; }
static bool IsActive() { return s_active; }
static BYTE GetLocalSmallId() { return s_localSmallId; }
static BYTE GetHostSmallId() { return s_hostSmallId; }
static SOCKET GetSocketForSmallId(BYTE smallId);
static void HandleDataReceived(BYTE fromSmallId, BYTE toSmallId, unsigned char *data, unsigned int dataSize);
static bool PopDisconnectedSmallId(BYTE *outSmallId);
static void PushFreeSmallId(BYTE smallId);
static bool StartAdvertising(int gamePort, const wchar_t *hostName, unsigned int gameSettings, unsigned int texPackId, unsigned char subTexId, unsigned short netVer);
static void StopAdvertising();
static void UpdateAdvertisePlayerCount(BYTE count);
static void UpdateAdvertiseJoinable(bool joinable);
static bool StartDiscovery();
static void StopDiscovery();
static vector<Win64LANSession> GetDiscoveredSessions();
static int GetHostPort() { return s_hostGamePort; }
private:
static int AcceptThreadProc(void* param);
static int RecvThreadProc(void* param);
static int ClientRecvThreadProc(void* param);
static int AdvertiseThreadProc(void* param);
static int DiscoveryThreadProc(void* param);
static SOCKET s_listenSocket;
static SOCKET s_hostConnectionSocket;
static C4JThread* s_acceptThread;
static C4JThread* s_clientRecvThread;
static bool s_isHost;
static bool s_connected;
static bool s_active;
static bool s_initialized;
static BYTE s_localSmallId;
static BYTE s_hostSmallId;
static BYTE s_nextSmallId;
static CRITICAL_SECTION s_sendLock;
static CRITICAL_SECTION s_connectionsLock;
static std::vector<Win64RemoteConnection> s_connections;
static SOCKET s_advertiseSock;
static C4JThread* s_advertiseThread;
static volatile bool s_advertising;
static Win64LANBroadcast s_advertiseData;
static CRITICAL_SECTION s_advertiseLock;
static int s_hostGamePort;
static SOCKET s_discoverySock;
static C4JThread* s_discoveryThread;
static volatile bool s_discovering;
static CRITICAL_SECTION s_discoveryLock;
static std::vector<Win64LANSession> s_discoveredSessions;
static CRITICAL_SECTION s_disconnectLock;
static std::vector<BYTE> s_disconnectedSmallIds;
static CRITICAL_SECTION s_freeSmallIdLock;
static std::vector<BYTE> s_freeSmallIds;
};
extern bool g_Win64MultiplayerHost;
extern bool g_Win64MultiplayerJoin;
extern int g_Win64MultiplayerPort;
extern char g_Win64MultiplayerIP[256];
@@ -24,7 +24,7 @@ $folderCopies = @(
@{ Source = "DurangoMedia"; Dest = "Windows64Media" },
@{ Source = "Windows64Media"; Dest = "Windows64Media" },
@{ Source = "PSVita\Tutorial"; Dest = "Windows64Media\Tutorial" },
@{ Source = "music"; Dest = "Windows64Media\music" },
@{ Source = "Windows64Media\music"; Dest = "Windows64Media\music" },
@{ Source = "Windows64Media\Sound"; Dest = "Windows64Media\Sound" },
@{ Source = "Common\Postbuilds\Contents\Windows64\redist64"; Dest = "redist64" }
)
@@ -54,7 +54,7 @@ void IUIScene_StartGame::HandleDLCMountingComplete()
for(unsigned int i = 0; i < app.GetDLCInfoTexturesOffersCount(); ++i)
{
bTexturePackAlreadyListed=false;
#if !defined(DISABLE_PSN) && defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
char *pchName=app.GetDLCInfoTextures(i);
pDLCInfo=app.GetDLCInfo(pchName);
#elif defined _XBOX_ONE
@@ -502,9 +502,6 @@ UIScene_InGameInfoMenu::PlayerInfo *UIScene_InGameInfoMenu::BuildPlayerInfo(INet
#if defined __PS3__ || defined __PSVITA__
int UIScene_InGameInfoMenu::MustSignInReturnedPSN(void *pParam,int iPad,C4JStorage::EMessageResult result)
{
#ifdef DISABLE_PSN
return 0;
#else
UIScene_InGameInfoMenu* pClass = (UIScene_InGameInfoMenu*)pParam;
if(result==C4JStorage::EMessage_ResultAccept)
@@ -517,7 +514,6 @@ int UIScene_InGameInfoMenu::MustSignInReturnedPSN(void *pParam,int iPad,C4JStora
}
return 0;
#endif
}
int UIScene_InGameInfoMenu::ViewInvites_SignInReturned(void *pParam,bool bContinue, int iPad)
@@ -59,7 +59,7 @@ void UIScene_JoinMenu::tick()
m_buttonListPlayers.init(eControl_GamePlayers);
#if !defined(DISABLE_PSN) && defined(__PS3__) || defined(__ORBIS__) || defined __PSVITA__
#if defined(__PS3__) || defined(__ORBIS__) || defined __PSVITA__
for( int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; i++ )
{
if( m_selectedSession->data.players[i] != NULL )
@@ -353,9 +353,6 @@ void UIScene_JoinMenu::checkPrivilegeCallback(LPVOID lpParam, bool hasPrivilege,
void UIScene_JoinMenu::StartSharedLaunchFlow()
{
#if defined DISABLE_PSN && defined __PS3__
JoinGame(this);
#else
if(!app.IsLocalMultiplayerAvailable())
{
JoinGame(this);
@@ -369,17 +366,12 @@ void UIScene_JoinMenu::StartSharedLaunchFlow()
info.requireOnline = true;
ui.NavigateToScene(ProfileManager.GetPrimaryPad(),eUIScene_QuadrantSignin,&info);
}
#endif
}
int UIScene_JoinMenu::StartGame_SignInReturned(void *pParam,bool bContinue, int iPad)
{
UIScene_JoinMenu* pClass = (UIScene_JoinMenu*)ui.GetSceneFromCallbackId((size_t)pParam);
#if defined DISABLE_PSN && defined __PS3__
JoinGame(pClass);
return 0;
#else
if(pClass)
{
if(bContinue==true)
@@ -400,7 +392,6 @@ int UIScene_JoinMenu::StartGame_SignInReturned(void *pParam,bool bContinue, int
}
}
return 0;
#endif
}
// Shared function to join the game that is the same whether we used the sign-in UI or not
@@ -440,9 +431,7 @@ void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu* pClass)
if( !ProfileManager.AllowedToPlayMultiplayer(ProfileManager.GetPrimaryPad()) ) noPrivileges = true;
dwLocalUsersMask |= CGameNetworkManager::GetLocalPlayerMask(ProfileManager.GetPrimaryPad());
#ifndef DISABLE_PSN
isSignedInLive = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad());
#endif
#ifdef __PSVITA__
if(CGameNetworkManager::usingAdhocMode() && SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())
isSignedInLive = true;
@@ -481,7 +470,7 @@ void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu* pClass)
BOOL pccAllowed = TRUE;
BOOL pccFriendsAllowed = TRUE;
#if !defined(DISABLE_PSN) && defined(__PS3__) || defined(__PSVITA__)
#if defined(__PS3__) || defined(__PSVITA__)
if(isSignedInLive)
{
ProfileManager.GetChatAndContentRestrictions(ProfileManager.GetPrimaryPad(),false,&noUGC,NULL,NULL);
@@ -731,7 +731,7 @@ void UIScene_LeaderboardsMenu::CopyLeaderboardEntry(LeaderboardManager::ReadScor
}
}
#if !defined(DISABLE_PSN) && defined(__PS3__)
#ifdef __PS3__
// m_name can be unicode characters somehow for Japan - should use m_onlineID
wstring wstr=convStringToWstring(statsRow->m_uid.getOnlineID());
swprintf(leaderboardEntry->m_gamerTag, XUSER_NAME_SIZE, L"%ls",wstr.c_str());
@@ -2385,9 +2385,6 @@ int UIScene_LoadOrJoinMenu::TexturePackDialogReturned(void *pParam,int iPad,C4JS
#if defined __PS3__ || defined __PSVITA__ || defined __ORBIS__
int UIScene_LoadOrJoinMenu::MustSignInReturnedPSN(void *pParam,int iPad,C4JStorage::EMessageResult result)
{
#ifdef DISABLE_PSN
return 0;
#else
UIScene_LoadOrJoinMenu* pClass = (UIScene_LoadOrJoinMenu*)pParam;
if(result==C4JStorage::EMessage_ResultAccept)
@@ -2406,7 +2403,6 @@ int UIScene_LoadOrJoinMenu::MustSignInReturnedPSN(void *pParam,int iPad,C4JStora
}
return 0;
#endif
}
int UIScene_LoadOrJoinMenu::PSN_SignInReturned(void *pParam,bool bContinue, int iPad)
@@ -550,7 +550,6 @@ int UIScene_MainMenu::MustSignInReturnedPSN(void *pParam,int iPad,C4JStorage::EM
{
UIScene_MainMenu* pClass = (UIScene_MainMenu*)pParam;
#ifndef DISABLE_PSN
if(result==C4JStorage::EMessage_ResultAccept)
{
#ifdef __PS3__
@@ -630,9 +629,6 @@ int UIScene_MainMenu::MustSignInReturnedPSN(void *pParam,int iPad,C4JStorage::EM
pClass->m_bIgnorePress=false;
}
}
#endif
CreateLoad_SignInReturned(pClass, true, 0);
pClass->m_bIgnorePress=false;
return 0;
}
@@ -1029,9 +1029,6 @@ int UIScene_PauseMenu::BanGameDialogReturned(void *pParam,int iPad,C4JStorage::E
#if defined(__PS3__) || defined (__PSVITA__) || defined(__ORBIS__)
int UIScene_PauseMenu::MustSignInReturnedPSN(void *pParam,int iPad,C4JStorage::EMessageResult result)
{
#ifdef DISABLE_PSN
return 0;
#else
UIScene_PauseMenu* pClass = (UIScene_PauseMenu*)ui.GetSceneFromCallbackId((size_t)pParam);
if(result==C4JStorage::EMessage_ResultAccept && pClass)
{
@@ -1094,7 +1091,6 @@ int UIScene_PauseMenu::MustSignInReturnedPSN(void *pParam,int iPad,C4JStorage::E
}
return 0;
#endif
}
int UIScene_PauseMenu::ViewLeaderboards_SignInReturned(void *pParam,bool bContinue, int iPad)
@@ -1135,9 +1131,6 @@ int UIScene_PauseMenu::ViewLeaderboards_SignInReturned(void *pParam,bool bContin
int UIScene_PauseMenu::WarningTrialTexturePackReturned(void *pParam,int iPad,C4JStorage::EMessageResult result)
{
#ifdef DISABLE_PSN
return 0;
#else
UIScene_PauseMenu* pClass = (UIScene_PauseMenu*)ui.GetSceneFromCallbackId((size_t)pParam);
#ifdef __ORBIS__
@@ -1251,7 +1244,7 @@ int UIScene_PauseMenu::WarningTrialTexturePackReturned(void *pParam,int iPad,C4J
}
}
#endif //
#endif
return 0;
}
@@ -110,7 +110,7 @@ void UIScene_SaveMessage::handlePress(F64 controlId, F64 childId)
m_bIgnoreInput=true;
#if !defined(DISABLE_PSN) && defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
// wait for the profile to be read - this has been kicked off earlier, so should be read by now
addTimer(PROFILE_LOADED_TIMER_ID,PROFILE_LOADED_TIMER_TIME);
#else
@@ -126,7 +126,7 @@ void UIScene_SaveMessage::handleTimerComplete(int id)
{
case PROFILE_LOADED_TIMER_ID:
{
#if !defined(DISABLE_PSN) && defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
C4JStorage::eOptionsCallback eStatus=app.GetOptionsCallbackStatus(0);
switch(eStatus)
@@ -1518,7 +1518,7 @@ void UIScene_SkinSelectMenu::HandleDLCMountingComplete()
void UIScene_SkinSelectMenu::showNotOnlineDialog(int iPad)
{
// need to be signed in to live. get them to sign in to online
#if !defined(DISABLE_PSN) && defined(__PS3__)
#if defined(__PS3__)
SQRNetworkManager_PS3::AttemptPSNSignIn(NULL, this);
#elif defined(__PSVITA__)
@@ -1105,7 +1105,6 @@ void CScene_Leaderboards::CopyLeaderboardEntry(PXUSER_STATS_ROW statsRow, Leader
}
//Is the player
#ifndef _DISABLE_XBLIVE
if( statsRow->xuid == ((XboxLeaderboardManager*)LeaderboardManager::Instance())->GetMyXUID() )
{
leaderboardEntry->m_bPlayer = true;
@@ -1144,7 +1143,6 @@ void CScene_Leaderboards::CopyLeaderboardEntry(PXUSER_STATS_ROW statsRow, Leader
}
}
}
#endif
}
void CScene_Leaderboards::SetLeaderboardHeader()
@@ -37,7 +37,6 @@ HRESULT CScene_MultiGameInfo::OnInit( XUIMessageInit* pInitData, BOOL& bHandled
// 4J-PB - don't delete this - it's part of the joinload structure
//delete initData;
#ifndef _DISABLE_XBLIVE
for(unsigned int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; ++i)
{
if( m_selectedSession->data.players[i] != NULL )
@@ -60,7 +59,6 @@ HRESULT CScene_MultiGameInfo::OnInit( XUIMessageInit* pInitData, BOOL& bHandled
break;
}
}
#endif
unsigned int uiGameHostSettings = m_selectedSession->data.m_uiGameHostSettings;
switch(app.GetGameHostOption(uiGameHostSettings,eGameHostOption_Difficulty))
@@ -187,14 +185,12 @@ HRESULT CScene_MultiGameInfo::OnKeyDown(XUIMessageInput* pInputData, BOOL& rfHan
rfHandled = TRUE;
break;
case VK_PAD_Y:
#ifndef _DISABLE_XBLIVE
if(m_selectedSession != NULL && playersList.TreeHasFocus() && playersList.GetItemCount() > 0)
{
PlayerUID xuid = m_selectedSession->data.players[playersList.GetCurSel()];
if( xuid != INVALID_XUID )
hr = XShowGamerCardUI(ProfileManager.GetLockedProfile(), xuid);
}
#endif
break;
}
@@ -355,7 +351,6 @@ HRESULT CScene_MultiGameInfo::OnTimer( XUIMessageTimer *pTimer, BOOL& bHandled )
{
if ( pTimer->nId == UPDATE_PLAYERS_TIMER_ID)
{
#ifndef _DISABLE_XBLIVE
PlayerUID selectedPlayerXUID = m_selectedSession->data.players[playersList.GetCurSel()];
bool success = g_NetworkManager.GetGameSessionInfo(m_iPad, m_selectedSession->sessionId,m_selectedSession);
@@ -389,7 +384,6 @@ HRESULT CScene_MultiGameInfo::OnTimer( XUIMessageTimer *pTimer, BOOL& bHandled )
}
playersList.SetCurSel(selectedIndex);
}
#endif
}
return S_OK;
@@ -1,9 +1,7 @@
#pragma once
using namespace std;
#include <vector>
#ifndef _DISABLE_XBLIVE
#include <qnet.h>
#endif
#include "..\Media\xuiscene_multi_gameinfo.h"
class FriendSessionInfo;
@@ -648,11 +648,9 @@ HRESULT CScene_MultiGameJoinLoad::OnKeyDown(XUIMessageInput* pInputData, BOOL& r
DWORD nIndex = m_pGamesList->GetCurSel();
FriendSessionInfo *pSelectedSession = currentSessions.at( nIndex );
#ifndef _DISABLE_XBLIVE
PlayerUID xuid = pSelectedSession->data.hostPlayerUID;
if( xuid != INVALID_XUID )
hr = XShowGamerCardUI(ProfileManager.GetLockedProfile(), xuid);
#endif
CXuiSceneBase::PlayUISFX(eSFX_Press);
}
else if(DoesSavesListHaveFocus())
+49 -163
View File
@@ -5,7 +5,6 @@
#ifdef __PS3__
#include "PS3\Sentient\SentientManager.h"
#include "Common\Network\WinsockNetLayer.h"
#include "StatsCounter.h"
#include "PS3\Social\SocialManager.h"
#include <libsn.h>
@@ -18,7 +17,6 @@
#include "Durango\DurangoExtras\xcompress.h"
#elif defined _WINDOWS64
#include "Windows64\Sentient\SentientManager.h"
#include "Common\Network\WinsockNetLayer.h"
#include "StatsCounter.h"
#include "Windows64\Social\SocialManager.h"
#include "Windows64\Sentient\DynamicConfigurations.h"
@@ -28,13 +26,6 @@
#include "PSVita\Social\SocialManager.h"
#include "PSVita\Sentient\DynamicConfigurations.h"
#include <libperf.h>
#elif defined _XBOX
#include "Xbox\Sentient\SentientManager.h"
#include "Common\Network\WinsockNetLayer.h"
#include "StatsCounter.h"
#include "Xbox\Social\SocialManager.h"
#include "Xbox\Sentient\DynamicConfigurations.h"x
#include "Common\Network\IQNet.h"
#else
#include "Orbis\Sentient\SentientManager.h"
#include "StatsCounter.h"
@@ -43,7 +34,6 @@
#include <perf.h>
#endif
#ifndef _DISABLE_XBLIVE
#if !defined(__PS3__) && !defined(__ORBIS__) && !defined(__PSVITA__)
#ifdef _WINDOWS64
//C4JStorage StorageManager;
@@ -178,10 +168,8 @@ void PIXSetMarkerDeprecated(int a, char *b, ...) {}
bool IsEqualXUID(PlayerUID a, PlayerUID b)
{
#if !defined(DISABLE_PSN) && defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__) || defined(_DURANGO)
#if defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__) || defined(_DURANGO)
return (a == b);
#elif defined(DISABLE_PSN) && defined(__PS3__)
return (a.XUID == b.XUID);
#else
return false;
#endif
@@ -197,6 +185,49 @@ D3DXVECTOR3::D3DXVECTOR3() {}
D3DXVECTOR3::D3DXVECTOR3(float x,float y,float z) : x(x), y(y), z(z) {}
D3DXVECTOR3& D3DXVECTOR3::operator += ( CONST D3DXVECTOR3& add ) { x += add.x; y += add.y; z += add.z; return *this; }
BYTE IQNetPlayer::GetSmallId() { return 0; }
void IQNetPlayer::SendData(IQNetPlayer *player, const void *pvData, DWORD dwDataSize, DWORD dwFlags)
{
app.DebugPrintf("Sending from 0x%x to 0x%x %d bytes\n",this,player,dwDataSize);
}
bool IQNetPlayer::IsSameSystem(IQNetPlayer *player) { return true; }
DWORD IQNetPlayer::GetSendQueueSize( IQNetPlayer *player, DWORD dwFlags ) { return 0; }
DWORD IQNetPlayer::GetCurrentRtt() { return 0; }
bool IQNetPlayer::IsHost() { return this == &IQNet::m_player[0]; }
bool IQNetPlayer::IsGuest() { return false; }
bool IQNetPlayer::IsLocal() { return true; }
PlayerUID IQNetPlayer::GetXuid() { return INVALID_XUID; }
LPCWSTR IQNetPlayer::GetGamertag() { static const wchar_t *test = L"stub"; return test; }
int IQNetPlayer::GetSessionIndex() { return 0; }
bool IQNetPlayer::IsTalking() { return false; }
bool IQNetPlayer::IsMutedByLocalUser(DWORD dwUserIndex) { return false; }
bool IQNetPlayer::HasVoice() { return false; }
bool IQNetPlayer::HasCamera() { return false; }
int IQNetPlayer::GetUserIndex() { return this - &IQNet::m_player[0]; }
void IQNetPlayer::SetCustomDataValue(ULONG_PTR ulpCustomDataValue) {
m_customData = ulpCustomDataValue;
}
ULONG_PTR IQNetPlayer::GetCustomDataValue() {
return m_customData;
}
IQNetPlayer IQNet::m_player[4];
bool _bQNetStubGameRunning = false;
HRESULT IQNet::AddLocalPlayerByUserIndex(DWORD dwUserIndex){ return S_OK; }
IQNetPlayer *IQNet::GetHostPlayer() { return &m_player[0]; }
IQNetPlayer *IQNet::GetLocalPlayerByUserIndex(DWORD dwUserIndex) { return &m_player[dwUserIndex]; }
IQNetPlayer *IQNet::GetPlayerByIndex(DWORD dwPlayerIndex) { return &m_player[0]; }
IQNetPlayer *IQNet::GetPlayerBySmallId(BYTE SmallId){ return &m_player[0]; }
IQNetPlayer *IQNet::GetPlayerByXuid(PlayerUID xuid){ return &m_player[0]; }
DWORD IQNet::GetPlayerCount() { return 1; }
QNET_STATE IQNet::GetState() { return _bQNetStubGameRunning ? QNET_STATE_GAME_PLAY : QNET_STATE_IDLE; }
bool IQNet::IsHost() { return true; }
HRESULT IQNet::JoinGameFromInviteInfo(DWORD dwUserIndex, DWORD dwUserMask, const INVITE_INFO *pInviteInfo) { return S_OK; }
void IQNet::HostGame() { _bQNetStubGameRunning = true; }
void IQNet::EndGame() { _bQNetStubGameRunning = false; }
DWORD MinecraftDynamicConfigurations::GetTrialTime() { return DYNAMIC_CONFIG_DEFAULT_TRIAL_TIME; }
void XSetThreadProcessor(HANDLE a, int b) {}
@@ -417,137 +448,6 @@ void C_4JProfile::Initialise( DWORD dwTitleID,
pGameSettings->ucTutorialCompletion[28] |= 1<<0;
}
}
#endif
#endif // DISABLE_XBLIVE
BYTE IQNetPlayer::GetSmallId() { return m_smallId; }
void IQNetPlayer::SendData(IQNetPlayer *player, const void *pvData, DWORD dwDataSize, DWORD dwFlags)
{
if (WinsockNetLayer::IsActive())
{
WinsockNetLayer::SendToSmallId(player->m_smallId, pvData, dwDataSize);
}
}
bool IQNetPlayer::IsSameSystem(IQNetPlayer *player) { return (this == player) || (!m_isRemote && !player->m_isRemote); }
DWORD IQNetPlayer::GetSendQueueSize( IQNetPlayer *player, DWORD dwFlags ) { return 0; }
DWORD IQNetPlayer::GetCurrentRtt() { return 0; }
bool IQNetPlayer::IsHost() { return m_isHostPlayer; }
bool IQNetPlayer::IsGuest() { return false; }
bool IQNetPlayer::IsLocal() { return !m_isRemote; }
PlayerUID IQNetPlayer::GetXuid() { return (PlayerUID)(0xe000d45248242f2e + m_smallId); }
LPCWSTR IQNetPlayer::GetGamertag() { return m_gamertag; }
int IQNetPlayer::GetSessionIndex() { return m_smallId; }
bool IQNetPlayer::IsTalking() { return false; }
bool IQNetPlayer::IsMutedByLocalUser(DWORD dwUserIndex) { return false; }
bool IQNetPlayer::HasVoice() { return false; }
bool IQNetPlayer::HasCamera() { return false; }
int IQNetPlayer::GetUserIndex() { return this - &IQNet::m_player[0]; }
void IQNetPlayer::SetCustomDataValue(ULONG_PTR ulpCustomDataValue) {
m_customData = ulpCustomDataValue;
}
ULONG_PTR IQNetPlayer::GetCustomDataValue() {
return m_customData;
}
IQNetPlayer IQNet::m_player[MINECRAFT_NET_MAX_PLAYERS];
DWORD IQNet::s_playerCount = 1;
bool IQNet::s_isHosting = true;
QNET_STATE _iQNetStubState = QNET_STATE_IDLE;
void Win64_SetupRemoteQNetPlayer(IQNetPlayer *player, BYTE smallId, bool isHost, bool isLocal)
{
player->m_smallId = smallId;
player->m_isRemote = !isLocal;
player->m_isHostPlayer = isHost;
swprintf(player->m_gamertag, 32, L"Player%d", smallId);
if (smallId >= IQNet::s_playerCount)
IQNet::s_playerCount = smallId + 1;
}
HRESULT IQNet::AddLocalPlayerByUserIndex(DWORD dwUserIndex){ return S_OK; }
IQNetPlayer *IQNet::GetHostPlayer() { return &m_player[0]; }
IQNetPlayer *IQNet::GetLocalPlayerByUserIndex(DWORD dwUserIndex)
{
if (s_isHosting)
{
if (dwUserIndex < MINECRAFT_NET_MAX_PLAYERS && !m_player[dwUserIndex].m_isRemote)
return &m_player[dwUserIndex];
return NULL;
}
if (dwUserIndex != 0)
return NULL;
for (DWORD i = 0; i < s_playerCount; i++)
{
if (!m_player[i].m_isRemote)
return &m_player[i];
}
return NULL;
}
static bool Win64_IsActivePlayer(IQNetPlayer *p, DWORD index)
{
if (index == 0) return true;
return (p->GetCustomDataValue() != 0);
}
IQNetPlayer *IQNet::GetPlayerByIndex(DWORD dwPlayerIndex)
{
DWORD found = 0;
for (DWORD i = 0; i < s_playerCount; i++)
{
if (Win64_IsActivePlayer(&m_player[i], i))
{
if (found == dwPlayerIndex) return &m_player[i];
found++;
}
}
return &m_player[0];
}
IQNetPlayer *IQNet::GetPlayerBySmallId(BYTE SmallId)
{
for (DWORD i = 0; i < s_playerCount; i++)
{
if (m_player[i].m_smallId == SmallId && Win64_IsActivePlayer(&m_player[i], i)) return &m_player[i];
}
return NULL;
}
IQNetPlayer *IQNet::GetPlayerByXuid(PlayerUID xuid)
{
for (DWORD i = 0; i < s_playerCount; i++)
{
if (Win64_IsActivePlayer(&m_player[i], i) && m_player[i].GetXuid() == xuid) return &m_player[i];
}
return &m_player[0];
}
DWORD IQNet::GetPlayerCount()
{
DWORD count = 0;
for (DWORD i = 0; i < s_playerCount; i++)
{
if (Win64_IsActivePlayer(&m_player[i], i)) count++;
}
return count;
}
QNET_STATE IQNet::GetState() { return _iQNetStubState; }
bool IQNet::IsHost() { return s_isHosting; }
HRESULT IQNet::JoinGameFromInviteInfo(DWORD dwUserIndex, DWORD dwUserMask, const INVITE_INFO *pInviteInfo) { return S_OK; }
void IQNet::HostGame() { _iQNetStubState = QNET_STATE_SESSION_STARTING; s_isHosting = true; }
void IQNet::ClientJoinGame() { _iQNetStubState = QNET_STATE_SESSION_STARTING; s_isHosting = false; }
void IQNet::EndGame()
{
_iQNetStubState = QNET_STATE_IDLE;
s_isHosting = false;
s_playerCount = 1;
for (int i = 1; i < MINECRAFT_NET_MAX_PLAYERS; i++)
{
m_player[i].m_smallId = 0;
m_player[i].m_isRemote = false;
m_player[i].m_isHostPlayer = false;
m_player[i].m_gamertag[0] = 0;
m_player[i].SetCustomDataValue(0);
}
}
#ifndef _DISABLE_XBLIVE
#if defined _WINDOWS64 || (defined(__PS3__) && defined(DISABLE_PSN))
void C_4JProfile::SetTrialTextStringTable(CXuiStringTable *pStringTable,int iAccept,int iReject) {}
void C_4JProfile::SetTrialAwardText(eAwardType AwardType,int iTitle,int iText) {}
int C_4JProfile::GetLockedProfile() { return 0; }
@@ -560,24 +460,11 @@ UINT C_4JProfile::DisplayOfflineProfile(int( *Func)(LPVOID,const bool, const
UINT C_4JProfile::RequestConvertOfflineToGuestUI(int( *Func)(LPVOID,const bool, const int iPad),LPVOID lpParam,int iQuadrant) { return 0; }
void C_4JProfile::SetPrimaryPlayerChanged(bool bVal) {}
bool C_4JProfile::QuerySigninStatus(void) { return true; }
void C_4JProfile::GetXUID(int iPad, PlayerUID *pXuid,bool bOnlineXuid)
{
if (iPad != 0)
{
// previously INVALID_XUID
*pXuid = 0;
return;
}
if (IQNet::s_isHosting)
*pXuid = 0xe000d45248242f2e;
else
*pXuid = 0xe000d45248242f2e + WinsockNetLayer::GetLocalSmallId();
}
BOOL C_4JProfile::AreXUIDSEqual(PlayerUID xuid1,PlayerUID xuid2) { return xuid1 == xuid2; }
void C_4JProfile::GetXUID(int iPad, PlayerUID *pXuid,bool bOnlineXuid) {*pXuid = 0xe000d45248242f2e; }
BOOL C_4JProfile::AreXUIDSEqual(PlayerUID xuid1,PlayerUID xuid2) { return false; }
BOOL C_4JProfile::XUIDIsGuest(PlayerUID xuid) { return false; }
bool C_4JProfile::AllowedToPlayMultiplayer(int iProf) { return true; }
#endif
#ifdef _WINDOWS64
#if defined(__ORBIS__)
bool C_4JProfile::GetChatAndContentRestrictions(int iPad, bool thisQuadrantOnly, bool *pbChatRestricted,bool *pbContentRestricted,int *piAge)
{
@@ -600,8 +487,8 @@ char fakeGamerTag[32] = "PlayerName";
void SetFakeGamertag(char *name){ strcpy_s(fakeGamerTag, name); }
char* C_4JProfile::GetGamertag(int iPad){ return fakeGamerTag; }
#else
char* C_4JProfile::GetGamertag(int iPad){ extern char g_Win64Username[17]; return g_Win64Username; }
wstring C_4JProfile::GetDisplayName(int iPad){ extern wchar_t g_Win64UsernameW[17]; return g_Win64UsernameW; }
char* C_4JProfile::GetGamertag(int iPad){ return "PlayerName"; }
wstring C_4JProfile::GetDisplayName(int iPad){ return L"PlayerName"; }
#endif
bool C_4JProfile::IsFullVersion() { return s_bProfileIsFullVersion; }
void C_4JProfile::SetSignInChangeCallback(void ( *Func)(LPVOID, bool, unsigned int),LPVOID lpParam) {}
@@ -767,5 +654,4 @@ void StatsCounter::WipeLeaderboards() {}
#ifdef __PS3__
bool C_4JProfile::IsFullVersion() { return true; }
#endif
#endif
+15 -27
View File
@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?>
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="ContentPackage_NO_TU|Durango">
@@ -988,7 +988,7 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>_DISABLE_XBLIVE;_ITERATOR_DEBUG_LEVEL=0;NDEBUG;_XBOX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_ITERATOR_DEBUG_LEVEL=0;NDEBUG;_XBOX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
@@ -1199,7 +1199,7 @@ if not exist "$(TargetDir)\savedata" mkdir "$(TargetDir)\savedata"</Command>
<BufferSecurityCheck>false</BufferSecurityCheck>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>_DISABLE_PSN;_DEBUG_MENUS_ENABLED;_ITERATOR_DEBUG_LEVEL=0;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG_MENUS_ENABLED;_ITERATOR_DEBUG_LEVEL=0;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CallAttributedProfiling>Disabled</CallAttributedProfiling>
<AdditionalIncludeDirectories>PS3\Iggy\include;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
@@ -1568,7 +1568,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<BufferSecurityCheck>false</BufferSecurityCheck>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>_DEBUG_MENUS_ENABLED;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CallAttributedProfiling>Disabled</CallAttributedProfiling>
<AdditionalIncludeDirectories>Windows64\Iggy\include;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
@@ -3190,7 +3190,6 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<FileType>XML</FileType>
<SubType>Designer</SubType>
</Xml>
<None Include="ClassDiagram1.cd" />
<None Include="Common\Postbuilds\Durango-postbuild.ps1" />
<None Include="Common\Postbuilds\Orbis-postbuild.ps1" />
<None Include="Common\Postbuilds\PS3-postbuild.ps1" />
@@ -5101,10 +5100,8 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="Common\Network\GameNetworkManager.h" />
<ClInclude Include="Common\Network\IQNet.h" />
<ClInclude Include="Common\Network\NetworkPlayerInterface.h" />
<ClInclude Include="Common\Network\PlatformNetworkManagerInterface.h" />
<ClInclude Include="Common\Network\PlatformNetworkManagerStub.h">
@@ -5113,7 +5110,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PSVita'">true</ExcludedFromBuild>
@@ -5125,7 +5122,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|PSVita'">true</ExcludedFromBuild>
@@ -5193,7 +5190,6 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|PSVita'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PSVita'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PSVita'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="Common\Network\Sony\SonyCommerce.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
@@ -5335,9 +5331,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|PSVita'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PSVita'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PSVita'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">false</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="Common\Network\WinsockNetLayer.h" />
<ClInclude Include="Common\Potion_Macros.h" />
<ClInclude Include="Common\Telemetry\TelemetryManager.h" />
<ClInclude Include="Common\Trial\TrialMode.h" />
@@ -18984,7 +18978,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">false</ExcludedFromBuild>
@@ -19984,7 +19978,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
@@ -20026,7 +20020,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PS3'">true</ExcludedFromBuild>
@@ -20094,7 +20088,6 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="Xbox\Resource.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Durango'">true</ExcludedFromBuild>
@@ -25267,7 +25260,6 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="Common\Network\GameNetworkManager.cpp" />
<ClCompile Include="Common\Network\PlatformNetworkManagerStub.cpp">
@@ -25276,7 +25268,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PSVita'">true</ExcludedFromBuild>
@@ -25288,7 +25280,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|PSVita'">true</ExcludedFromBuild>
@@ -25355,7 +25347,6 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|PSVita'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PSVita'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PSVita'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="Common\Network\Sony\SonyHttp.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
@@ -25496,9 +25487,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|PSVita'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PSVita'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PSVita'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">false</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="Common\Network\WinsockNetLayer.cpp" />
<ClCompile Include="Common\Telemetry\TelemetryManager.cpp" />
<ClCompile Include="Common\Trial\TrialMode.cpp" />
<ClCompile Include="Common\Tutorial\AreaConstraint.cpp" />
@@ -29972,7 +29961,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ClCompile Include="ExplodeParticle.cpp" />
<ClCompile Include="Extrax64Stubs.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">true</ExcludedFromBuild>
@@ -34040,7 +34029,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|ORBIS'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|ORBIS'">true</ExcludedFromBuild>
@@ -34372,7 +34361,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
@@ -34413,7 +34402,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PS3'">true</ExcludedFromBuild>
@@ -34481,7 +34470,6 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
</ClCompile>
<ClCompile Include="Xbox\Sentient\DynamicConfigurations.cpp">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
@@ -726,9 +726,6 @@
<Filter Include="net\minecraft\client\resources">
<UniqueIdentifier>{889a84db-3009-4a7c-8234-4bf93d412690}</UniqueIdentifier>
</Filter>
<Filter Include="Windows64\Network">
<UniqueIdentifier>{a86cfe95-eafc-414e-8ba4-190ff049fde4}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<None Include="ReadMe.txt" />
@@ -893,7 +890,6 @@
<None Include="Common\Postbuilds\Windows64-postbuild.ps1" />
<None Include="Common\Postbuilds\Xbox-postbuild.ps1" />
<None Include="Common\Postbuilds\PSVita-postbuild.ps1" />
<None Include="ClassDiagram1.cd" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="stdafx.h">
@@ -3779,12 +3775,6 @@
<ClInclude Include="PSVita\OldSdk.h">
<Filter>PSVita</Filter>
</ClInclude>
<ClInclude Include="Common\Network\WinsockNetLayer.h">
<Filter>Common\Source Files\Network</Filter>
</ClInclude>
<ClInclude Include="Common\Network\IQNet.h">
<Filter>Common\Source Files\Network</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="stdafx.cpp">
@@ -5929,9 +5919,6 @@
<ClCompile Include="PSVita\OldSdk.cpp">
<Filter>PSVita</Filter>
</ClCompile>
<ClCompile Include="Common\Network\WinsockNetLayer.cpp">
<Filter>Common\Source Files\Network</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Library Include="Xbox\4JLibs\libs\4J_Render_d.lib">
-2
View File
@@ -3966,7 +3966,6 @@ void Minecraft::releaseLevel(int message)
// time when exiting from an online game
void Minecraft::forceStatsSave(int idx)
{
#ifndef DISABLE_PSN
//4J Gordon: Force a stats save
stats[idx]->save(idx, true);
@@ -3978,7 +3977,6 @@ void Minecraft::forceStatsSave(int idx)
stats[idx]->saveLeaderboards();
ProfileManager.SetLockedProfile(tempLockedProfile);
}
#endif
}
// 4J Added
@@ -1,6 +1,4 @@
#include "stdafx.h"
#ifndef DISABLE_PSN
#include "SQRNetworkManager_PS3.h"
#include "Common/Network/Sony/SQRNetworkPlayer.h"
#ifdef __PS3__
@@ -3623,5 +3621,4 @@ int SQRNetworkManager_PS3::GetJoiningReadyPercentage()
{
return 100;
}
}
#endif
}
@@ -1,13 +1,5 @@
#include "stdafx.h"
#ifdef DISABLE_PSN
// global func, so we can call from the profile lib
void SonyCommerce_UpgradeTrial()
{
// we're now calling the app function here, which manages pending requests
app.UpgradeTrial();
}
#else
#include "SonyCommerce_PS3.h"
#include "..\PS3Extras\ShutdownManager.h"
#include <sys/event.h>
@@ -1519,4 +1511,3 @@ void SonyCommerce_PS3::DownloadAlreadyPurchased( CallbackFunc cb, LPVOID lpParam
#endif
@@ -1,5 +1,5 @@
#include "stdafx.h"
#ifndef DISABLE_PSN
@@ -762,4 +762,3 @@ void SonyVoiceChat::setState( EAVCState state )
sm_state = state;
printStateAndEvent();
}
#endif
+2 -3
View File
@@ -1,5 +1,5 @@
#pragma once
#ifndef _DISABLE_PSN
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
@@ -154,5 +154,4 @@ private:
static void printStateAndEvent();
};
#endif
};
-6
View File
@@ -10,9 +10,7 @@
#include "..\..\Minecraft.World\LevelSettings.h"
#include "..\..\Minecraft.World\BiomeSource.h"
#include "..\..\Minecraft.World\LevelType.h"
#ifndef DISABLE_PSN
#include "..\..\PS3\Network\SonyCommerce_PS3.h"
#endif
#include "..\..\Minecraft.World\StringHelpers.h"
#include "PS3Extras\ShutdownManager.h"
#include "PS3\Network\SonyRemoteStorage_PS3.h"
@@ -562,7 +560,6 @@ void CConsoleMinecraftApp::TemporaryCreateGameStart()
void CConsoleMinecraftApp::CommerceInit()
{
#ifndef DISABLE_PSN
m_bCommerceCategoriesRetrieved=false;
m_bCommerceProductListRetrieved=false;
m_bCommerceInitialised=false;
@@ -575,12 +572,10 @@ void CConsoleMinecraftApp::CommerceInit()
m_iCurrentCategory=0;
m_iCurrentProduct=0;
memset(m_pchSkuID,0,48);
#endif
}
void CConsoleMinecraftApp::CommerceTick()
{
#ifndef DISABLE_PSN
// only tick this if the primary user is signed in to the PSN
if(ProfileManager.IsSignedInLive(0))
{
@@ -700,7 +695,6 @@ void CConsoleMinecraftApp::CommerceTick()
}
}
else
#endif
{
// was the primary player signed in and is now signed out?
if(m_eCommerce_State!=eCommerce_State_Offline)
-14
View File
@@ -24,7 +24,6 @@ SYS_PROCESS_PARAM(1001, 0x10000); // thread priority, and stack size
#include <sysutil/sysutil_msgdialog.h>
#include "PS3/Network/SonyRemoteStorage_PS3.h"
#include "..\..\Minecraft.Client\Common\Network\WinsockNetLayer.h"
// define to use spurs (otherwise SPU threads or raw will be used)
#define USE_SPURS
@@ -36,9 +35,6 @@ SYS_PROCESS_PARAM(1001, 0x10000); // thread priority, and stack size
#include <sys/spu_image.h>
#endif
#ifdef DISABLE_PSN
#include "../Passphrase/ps3__np_conf.h"
#endif
/* Encrypted ID for protected data file (*) You must edit these binaries!! */
char secureFileId[CELL_SAVEDATA_SECUREFILEID_SIZE] =
{
@@ -523,9 +519,7 @@ void RegisterAwardsWithProfileManager()
// Rich Presence init - number of presences, number of contexts
//printf("Rich presence strings are hard coded on PS3 for now, must change this!\n");
ProfileManager.RichPresenceInit(-1,-1); // 4J-JEV - Presence and Context count not used.
#ifndef DISABLE_PSN
ProfileManager.SetRichPresenceSettingFn(SQRNetworkManager_PS3::SetRichPresence);
#endif
char *pchRichPresenceString;
pchRichPresenceString=(char *)AddRichPresenceString(IDS_RICHPRESENCE_GAMESTATE);
@@ -861,9 +855,7 @@ int main()
app.CommerceInit(); // MGH - moved this here so GetCommerce isn't NULL
// 4J-PB - Kick of the check for trial or full version - requires ui to be initialised
#ifndef DISABLE_PSN
app.GetCommerce()->CheckForTrialUpgradeKey();
#endif
static bool bTrialTimerDisplayed=true;
@@ -896,13 +888,8 @@ int main()
// Initialise the profile manager with the game Title ID, Offer ID, a profile version number, and the number of profile values and settings
#ifndef DISABLE_PSN
ProfileManager.Initialise(SQRNetworkManager_PS3::GetSceNpCommsId(),
SQRNetworkManager_PS3::GetSceNpCommsSig(),
#else
ProfileManager.Initialise(&s_npCommunicationId,
&s_npCommunicationSignature,
#endif
PROFILE_VERSION_10,
NUM_PROFILE_VALUES,
NUM_PROFILE_SETTINGS,
@@ -1129,7 +1116,6 @@ int main()
if(ShutdownManager::ShouldRun(ShutdownManager::eMainThread))
{
g_NetworkManager.Initialise();
WinsockNetLayer::Initialize();
g_NetworkManager.SetLocalGame(true);
}
-4
View File
@@ -2,7 +2,6 @@
#pragma once
//#include "stdafx.h"
// Note - there are now 3 types of PlayerUID
@@ -20,7 +19,6 @@ class PlayerUID
CellSysutilUserId m_userID; // user logged on to the XMB
public:
ULONGLONG XUID;
class Hash
{
@@ -31,8 +29,6 @@ public:
PlayerUID();
PlayerUID(CellSysutilUserId userID, SceNpOnlineId& onlineID, bool bSignedInPSN, int quadrant);
PlayerUID(std::wstring fromString);
PlayerUID(ULONGLONG xuid) { XUID = xuid; }
operator ULONGLONG() const { return XUID; }
bool operator==(const PlayerUID& rhs) const;
bool operator!=(const PlayerUID& rhs);
+1 -24
View File
@@ -157,7 +157,6 @@ void PendingConnection::handleLogin(shared_ptr<LoginPacket> packet)
//if (true)// 4J removed !server->onlineMode)
bool sentDisconnect = false;
bool nameTaken = false;
if( sentDisconnect )
{
@@ -169,29 +168,7 @@ void PendingConnection::handleLogin(shared_ptr<LoginPacket> packet)
}
else
{
vector<shared_ptr<ServerPlayer> > &pl = server->getPlayers()->players;
for (unsigned int i = 0; i < pl.size(); i++)
{
if (pl[i] != NULL && pl[i]->name == name)
{
nameTaken = true;
break;
}
}
if (nameTaken)
{
app.DebugPrintf("Rejecting duplicate name: %ls\n", name.c_str());
// to do: replace this with a dedicated duplicate name
// message
disconnect(DisconnectPacket::eDisconnect_Banned);
}
else
{
handleAcceptedLogin(packet);
}
handleAcceptedLogin(packet);
}
//else
{
+6 -23
View File
@@ -25,9 +25,9 @@
#include "..\Minecraft.World\net.minecraft.world.level.saveddata.h"
#include "..\Minecraft.World\JavaMath.h"
#include "..\Minecraft.World\EntityIO.h"
#if defined(_XBOX) || defined(_WINDOWS64) || defined(DISABLE_PSN)
#ifdef _XBOX
#include "Xbox\Network\NetworkPlayerXbox.h"
#elif !defined(DISABLE_PSN) && defined(__PS3__) || defined(__ORBIS__)
#elif defined(__PS3__) || defined(__ORBIS__)
#include "Common\Network\Sony\NetworkPlayerSony.h"
#endif
@@ -53,11 +53,7 @@ PlayerList::PlayerList(MinecraftServer *server)
//int viewDistance = server->settings->getInt(L"view-distance", 10);
#ifdef _WINDOWS64
maxPlayers = MINECRAFT_NET_MAX_PLAYERS;
#else
maxPlayers = server->settings->getInt(L"max-players", 20);
#endif
doWhiteList = false;
InitializeCriticalSection(&m_kickPlayersCS);
@@ -94,7 +90,7 @@ void PlayerList::placeNewPlayer(Connection *connection, shared_ptr<ServerPlayer>
player->setPlayerGamePrivilege(Player::ePlayerGamePrivilege_HOST,1);
}
#if !defined(DISABLE_PSN) && defined(__PS3__) || defined(__ORBIS__)
#if defined(__PS3__) || defined(__ORBIS__)
// PS3 networking library doesn't automatically assign PlayerUIDs to the network players for anything remote, so need to tell it what to set from the data in this packet now
if( !g_NetworkManager.IsLocalGame() )
{
@@ -103,13 +99,6 @@ void PlayerList::placeNewPlayer(Connection *connection, shared_ptr<ServerPlayer>
((NetworkPlayerSony *)networkPlayer)->SetUID( packet->m_onlineXuid );
}
}
#elif defined(_WINDOWS64) || defined(DISABLE_PSN)
if (networkPlayer != NULL && !networkPlayer->IsLocal())
{
NetworkPlayerXbox *nxp = (NetworkPlayerXbox *)networkPlayer;
IQNetPlayer *qnp = nxp->GetQNetPlayer();
wcsncpy(qnp->m_gamertag, player->name.c_str(), 32);
}
#endif
// 4J Stu - TU-1 hotfix
@@ -480,7 +469,6 @@ void PlayerList::remove(shared_ptr<ServerPlayer> player)
//4J Stu - We don't want to save the map data for guests, so when we are sure that the player is gone delete the map
if(player->isGuest()) playerIo->deleteMapFilesForPlayer(player);
ServerLevel *level = player->getLevel();
level->getTracker()->removeEntity(player);
if (player->riding != NULL)
{
// remove mount first because the player unmounts when being
@@ -509,7 +497,7 @@ void PlayerList::remove(shared_ptr<ServerPlayer> player)
shared_ptr<ServerPlayer> PlayerList::getPlayerForLogin(PendingConnection *pendingConnection, const wstring& userName, PlayerUID xuid, PlayerUID onlineXuid)
{
if (players.size() >= (unsigned int)MINECRAFT_NET_MAX_PLAYERS)
if (players.size() >= maxPlayers)
{
pendingConnection->disconnect(DisconnectPacket::eDisconnect_ServerFull);
return shared_ptr<ServerPlayer>();
@@ -522,14 +510,9 @@ shared_ptr<ServerPlayer> PlayerList::getPlayerForLogin(PendingConnection *pendin
// Work out the base server player settings
INetworkPlayer *networkPlayer = pendingConnection->connection->getSocket()->getPlayer();
if (networkPlayer != NULL)
if(networkPlayer != NULL && !networkPlayer->IsHost())
{
if (!networkPlayer->IsHost())
player->enableAllPlayerPrivileges( app.GetGameHostOption(eGameHostOption_TrustPlayers)>0 );
PlayerUID realXuid = networkPlayer->GetUID();
player->setXuid(realXuid);
player->setOnlineXuid(realXuid);
player->enableAllPlayerPrivileges( app.GetGameHostOption(eGameHostOption_TrustPlayers)>0 );
}
// 4J Added
+1 -1
View File
@@ -832,7 +832,7 @@ void Tesselator::vertex(float x, float y, float z)
pShortData[5] = (((int)(v * 8192.0f))&0xffff);
int16_t u2 = ((int16_t*)&_tex2)[0];
int16_t v2 = ((int16_t*)&_tex2)[1];
#if defined _XBOX_ONE || defined __ORBIS__
#if defined _XBOX_ONE || defined __ORBIS__ || defined _WINDOWS64
// Optimisation - pack the second UVs into a single short (they could actually go in a byte), which frees up a short to store the x offset for this chunk in the vertex itself.
// This means that when rendering chunks, we don't need to update the vertex constants that specify the location for a chunk, when only the x offset has changed.
pShortData[6] = ( u2 << 8 ) | v2;
-2
View File
@@ -19,9 +19,7 @@
#include "PlayerList.h"
#include "EntityTracker.h"
#include "PlayerChunkMap.h"
#ifndef _DISABLE_XBLIVE
#include <qnet.h>
#endif
TrackedEntity::TrackedEntity(shared_ptr<Entity> e, int range, int updateInterval, bool trackDelta)
{
Binary file not shown.
+1 -2
View File
@@ -55,8 +55,7 @@ void CConsoleMinecraftApp::TemporaryCreateGameStart()
Minecraft *pMinecraft=Minecraft::GetInstance();
app.ReleaseSaveThumbnail();
ProfileManager.SetLockedProfile(0);
extern wchar_t g_Win64UsernameW[17];
pMinecraft->user->name = g_Win64UsernameW;
pMinecraft->user->name = L"Windows";
app.ApplyGameSettingsChanged(0);
////////////////////////////////////////////////////////////////////////////////////////////// From CScene_MultiGameJoinLoad::OnInit
@@ -36,7 +36,6 @@
#include "Resource.h"
#include "..\..\Minecraft.World\compression.h"
#include "..\..\Minecraft.World\OldChunkStorage.h"
#include "..\..\Minecraft.Client\Common\Network\WinsockNetLayer.h"
#include "Xbox/resource.h"
@@ -69,9 +68,6 @@ DWORD dwProfileSettingsA[NUM_PROFILE_VALUES]=
#endif
};
char g_Win64Username[17] = {0};
wchar_t g_Win64UsernameW[17] = {0};
//-------------------------------------------------------------------------------------
// Time Since fAppTime is a float, we need to keep the quadword app time
// as a LARGE_INTEGER so that we don't lose precision after running
@@ -80,8 +76,8 @@ wchar_t g_Win64UsernameW[17] = {0};
BOOL g_bWidescreen = TRUE;
int g_iScreenWidth = 1280;
int g_iScreenHeight = 720;
int g_iScreenWidth = 1920;
int g_iScreenHeight = 1080;
void DefineActions(void)
{
@@ -633,58 +629,8 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
//g_iScreenWidth = 960;
//g_iScreenHeight = 544;
}
char cmdLineA[1024];
strncpy_s(cmdLineA, sizeof(cmdLineA), lpCmdLine, _TRUNCATE);
char *nameArg = strstr(cmdLineA, "-name ");
if (nameArg)
{
nameArg += 6;
while (*nameArg == ' ') nameArg++;
char nameBuf[17];
int n = 0;
while (nameArg[n] && nameArg[n] != ' ' && n < 16) { nameBuf[n] = nameArg[n]; n++; }
nameBuf[n] = 0;
strncpy_s(g_Win64Username, 17, nameBuf, _TRUNCATE);
}
char *ipArg = strstr(cmdLineA, "-ip ");
if (ipArg)
{
ipArg += 4;
while (*ipArg == ' ') ipArg++;
char ipBuf[256];
int n = 0;
while (ipArg[n] && ipArg[n] != ' ' && n < 255) { ipBuf[n] = ipArg[n]; n++; }
ipBuf[n] = 0;
strncpy_s(g_Win64MultiplayerIP, 256, ipBuf, _TRUNCATE);
g_Win64MultiplayerJoin = true;
}
char *portArg = strstr(cmdLineA, "-port ");
if (portArg)
{
portArg += 6;
while (*portArg == ' ') portArg++;
char portBuf[16];
int n = 0;
while (portArg[n] && portArg[n] != ' ' && n < 15) { portBuf[n] = portArg[n]; n++; }
portBuf[n] = 0;
g_Win64MultiplayerPort = atoi(portBuf);
if (g_Win64MultiplayerPort <= 0) g_Win64MultiplayerPort = WIN64_NET_DEFAULT_PORT;
}
}
if (g_Win64Username[0] == 0)
{
DWORD sz = 17;
if (!GetUserNameA(g_Win64Username, &sz))
strncpy_s(g_Win64Username, 17, "Player", _TRUNCATE);
g_Win64Username[16] = 0;
}
MultiByteToWideChar(CP_ACP, 0, g_Win64Username, -1, g_Win64UsernameW, 17);
// Initialize global strings
MyRegisterClass(hInstance);
@@ -847,17 +793,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
// ProfileManager for XN_LIVE_INVITE_ACCEPTED for QNet.
g_NetworkManager.Initialise();
for (int i = 0; i < MINECRAFT_NET_MAX_PLAYERS; i++)
{
IQNet::m_player[i].m_smallId = (BYTE)i;
IQNet::m_player[i].m_isRemote = false;
IQNet::m_player[i].m_isHostPlayer = (i == 0);
swprintf_s(IQNet::m_player[i].m_gamertag, 32, L"Player%d", i);
}
extern wchar_t g_Win64UsernameW[17];
wcscpy_s(IQNet::m_player[0].m_gamertag, 32, g_Win64UsernameW);
WinsockNetLayer::Initialize();
// 4J-PB moved further down
//app.InitGameSettings();
@@ -1001,9 +937,6 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
// app.audio.PlaySound();
// }
bool isActive = (GetForegroundWindow() == g_hWnd) &&
!IsIconic(g_hWnd);
app.UpdateTime();
PIXBeginNamedEvent(0,"Input manager tick");
InputManager.Tick();
@@ -1031,7 +964,7 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
PIXEndNamedEvent();
PIXBeginNamedEvent(0,"Network manager do work #1");
g_NetworkManager.DoWork();
// g_NetworkManager.DoWork();
PIXEndNamedEvent();
// LeaderboardManager::Instance()->Tick();
@@ -1,9 +1,7 @@
#pragma once
using namespace std;
#include <vector>
#ifndef _DISABLE_XBLIVE
#include <qnet.h>
#endif
#include "..\..\..\Minecraft.World\C4JThread.h"
#include "..\..\Common\Network\NetworkPlayerInterface.h"
#include "..\..\Common\Network\PlatformNetworkManagerInterface.h"
+1 -5
View File
@@ -24,11 +24,7 @@
#include "..\..\Minecraft.Client\StatsCounter.h"
#include "..\ConnectScreen.h"
#include "Social\SocialManager.h"
#ifndef _DISABLE_XBLIVE
#include "Leaderboards\XboxLeaderboardManager.h"
#else
#include "..\Windows64\Leaderboards\WindowsLeaderboardManager.h"
#endif
#include "Leaderboards\XboxLeaderboardManager.h"
#include "..\Common\XUI\XUI_Scene_Container.h"
#include "..\..\Minecraft.Client\Tesselator.h"
#include "..\..\Minecraft.Client\Options.h"
+2 -13
View File
@@ -101,17 +101,10 @@ using namespace DirectX;
#include <xuiapp.h>
#include <xact3.h>
#include <xact3d3.h>
#ifdef _DISABLE_XBLIVE
typedef ULONGLONG PlayerUID;
typedef ULONGLONG SessionID;
typedef PlayerUID GameSessionUID;
class INVITE_INFO;
#else
typedef XINVITE_INFO INVITE_INFO;
typedef XUID PlayerUID;
typedef XNKID SessionID;
typedef XUID GameSessionUID;
#endif // _DISABLE_XBLIVE
#define HRESULT_SUCCEEDED(hr) (((HRESULT)(hr)) >= 0)
#include "..\Minecraft.Client\xbox\network\extra.h"
@@ -238,11 +231,7 @@ typedef XUID GameSessionUID;
#include "Xbox\GameConfig\Minecraft.spa.h"
#include "XboxMedia\4J_strings.h"
#include "Xbox\XML\ATGXmlParser.h"
#ifndef _DISABLE_XBLIVE
#include "Xbox\Leaderboards\XboxLeaderboardManager.h"
#else
#include "Windows64\Leaderboards\WindowsLeaderboardManager.h"
#endif
#include "Xbox\Social\SocialManager.h"
#include "Xbox\Audio\SoundEngine.h"
#include "Xbox\Xbox_UIController.h"
@@ -303,7 +292,7 @@ typedef XUID GameSessionUID;
#include "PSVita\Iggy\include\iggy.h"
#include "PSVita\Iggy\gdraw\gdraw_psp2.h"
#include "PSVita\PSVita_UIController.h"
#elif !defined _XBOX
#else
#include "Orbis\Sentient\MinecraftTelemetry.h"
#include "OrbisMedia\strings.h"
#include "Orbis\Orbis_App.h"
@@ -360,4 +349,4 @@ typedef XUID GameSessionUID;
#define OutputDebugStringW BREAKTHECOMPILE
#endif
void MemSect(int sect);
void MemSect(int sect);
+1 -1
View File
@@ -255,7 +255,7 @@ bool Connection::writeTick()
// 4J Stu - Changed this so that rather than writing to the network stream through a buffered stream we want to:
// a) Only push whole "game" packets to QNet, rather than amalgamated chunks of data that may include many packets, and partial packets
// b) To be able to change the priority and queue of a packet if required
#if defined _XBOX && !defined _DISABLE_XBLIVE
#ifdef _XBOX
int flags = QNET_SENDDATA_LOW_PRIORITY | QNET_SENDDATA_SECONDARY;
#else
int flags = NON_QNET_SENDDATA_ACK_REQUIRED;
+1 -1
View File
@@ -30,7 +30,7 @@ public:
virtual vector<FileEntry *> *getFilesWithPrefix(const wstring &prefix) = 0;
virtual vector<FileEntry *> *getRegionFilesByDimension(unsigned int dimensionIndex) = 0;
#if !defined(DISABLE_PSN) && defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
virtual wstring getPlayerDataFilenameForLoad(const PlayerUID& pUID) = 0;
virtual wstring getPlayerDataFilenameForSave(const PlayerUID& pUID) = 0;
virtual vector<FileEntry *> *getValidPlayerDatFiles() = 0;
+1 -1
View File
@@ -78,7 +78,7 @@ void ConsoleSaveFileConverter::ConvertSave(ConsoleSaveFile *sourceSave, ConsoleS
}
// MGH added - find any player data files and copy them across
#if !defined(DISABLE_PSN) && defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
vector<FileEntry *>* playerFiles = sourceSave->getValidPlayerDatFiles();
#else
vector<FileEntry *> *playerFiles = sourceSave->getFilesWithPrefix( DirectoryLevelStorage::getPlayerDir() );
+1 -1
View File
@@ -920,7 +920,7 @@ vector<FileEntry *> *ConsoleSaveFileOriginal::getRegionFilesByDimension(unsigned
return NULL;
}
#if !defined(DISABLE_PSN) && defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
wstring ConsoleSaveFileOriginal::getPlayerDataFilenameForLoad(const PlayerUID& pUID)
{
return header.getPlayerDataFilenameForLoad( pUID );
+1 -1
View File
@@ -65,7 +65,7 @@ public:
virtual vector<FileEntry *> *getFilesWithPrefix(const wstring &prefix);
virtual vector<FileEntry *> *getRegionFilesByDimension(unsigned int dimensionIndex);
#if !defined(DISABLE_PSN) && defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
virtual wstring getPlayerDataFilenameForLoad(const PlayerUID& pUID);
virtual wstring getPlayerDataFilenameForSave(const PlayerUID& pUID);
virtual vector<FileEntry *> *getValidPlayerDatFiles();
+1 -1
View File
@@ -519,7 +519,7 @@ int DataInputStream::readUTFChar()
PlayerUID DataInputStream::readPlayerUID()
{
PlayerUID returnValue;
#if !defined(DISABLE_PSN) && defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
for(int idPos=0;idPos<sizeof(PlayerUID); idPos++)
((char*)&returnValue)[idPos] = readByte();
#elif defined(_DURANGO)
+1 -3
View File
@@ -265,13 +265,11 @@ void DataOutputStream::writeUTF(const wstring& str)
// 4J Added
void DataOutputStream::writePlayerUID(PlayerUID player)
{
#if !defined(DISABLE_PSN) && defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
#if defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
for(int idPos=0;idPos<sizeof(PlayerUID); idPos++)
writeByte(((char*)&player)[idPos]);
#elif defined(_DURANGO)
writeUTF(player.toString());
#elif defined(DISABLE_PSN) && defined(__PS3__)
writeLong(player.XUID);
#else
writeLong(player);
#endif // PS3
+4 -4
View File
@@ -393,7 +393,7 @@ void DirectoryLevelStorage::save(shared_ptr<Player> player)
{
CompoundTag *tag = new CompoundTag();
player->saveWithoutId(tag);
#if !defined(DISABLE_PSN) && defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
ConsoleSavePath realFile = ConsoleSavePath( m_saveFile->getPlayerDataFilenameForSave(playerXuid).c_str() );
#elif defined(_DURANGO)
ConsoleSavePath realFile = ConsoleSavePath( playerDir.getName() + player->getXuid().toString() + L".dat" );
@@ -442,7 +442,7 @@ CompoundTag *DirectoryLevelStorage::load(shared_ptr<Player> player)
CompoundTag *DirectoryLevelStorage::loadPlayerDataTag(PlayerUID xuid)
{
// 4J Jev, removed try/catch.
#if !defined(DISABLE_PSN) && defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
ConsoleSavePath realFile = ConsoleSavePath( m_saveFile->getPlayerDataFilenameForLoad(xuid).c_str() );
#elif defined(_DURANGO)
ConsoleSavePath realFile = ConsoleSavePath( playerDir.getName() + xuid.toString() + L".dat" );
@@ -472,7 +472,7 @@ void DirectoryLevelStorage::clearOldPlayerFiles()
{
if(StorageManager.GetSaveDisabled() ) return;
#if !defined(DISABLE_PSN) && defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
vector<FileEntry *> *playerFiles = m_saveFile->getValidPlayerDatFiles();
#else
vector<FileEntry *> *playerFiles = m_saveFile->getFilesWithPrefix( playerDir.getName() );
@@ -561,7 +561,7 @@ void DirectoryLevelStorage::resetNetherPlayerPositions()
{
if(app.GetResetNether())
{
#if !defined(DISABLE_PSN) && defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
vector<FileEntry *> *playerFiles = m_saveFile->getValidPlayerDatFiles();
#else
vector<FileEntry *> *playerFiles = m_saveFile->getFilesWithPrefix( playerDir.getName() );
+3 -6
View File
@@ -589,7 +589,6 @@
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
<OutputFile>$(OutDir)$(ProjectName).lib</OutputFile>
<IncludePath>$(Xbox360TechPreviewInclude);$(XDKInstallDir)\include\xbox;</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">
<OutputFile>$(OutDir)$(ProjectName).lib</OutputFile>
@@ -885,7 +884,7 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>_DISABLE_XBLIVE;_ITERATOR_DEBUG_LEVEL=0;NDEBUG;_XBOX;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_ITERATOR_DEBUG_LEVEL=0;NDEBUG;_XBOX;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<ShowIncludes>false</ShowIncludes>
<UseFullPaths>false</UseFullPaths>
@@ -1196,7 +1195,7 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>_DEBUG_MENUS_ENABLED;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CallAttributedProfiling>Disabled</CallAttributedProfiling>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<ShowIncludes>false</ShowIncludes>
@@ -2590,9 +2589,7 @@
<ClInclude Include="WoolCarpetTile.h" />
<ClInclude Include="WorldlyContainer.h" />
<ClInclude Include="WrittenBookItem.h" />
<ClInclude Include="x64headers\extraX64.h">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">false</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="x64headers\extraX64.h" />
<ClInclude Include="x64headers\qnet.h" />
<ClInclude Include="x64headers\xmcore.h" />
<ClInclude Include="x64headers\xrnm.h" />
-2
View File
@@ -2,9 +2,7 @@
#include "net.minecraft.world.entity.player.h"
#include "..\Minecraft.Client\ServerPlayer.h"
#include "..\Minecraft.Client\PlayerConnection.h"
#ifndef _DISABLE_XBLIVE
#include <qnet.h>
#endif
#include "PacketListener.h"
#include "InputOutputStream.h"
#include "PlayerInfoPacket.h"
+1 -1
View File
@@ -500,7 +500,7 @@ void Socket::SocketOutputStreamNetwork::writeWithFlags(byteArray b, unsigned int
return;
}
#if defined _XBOX && !defined _DISABLE_XBLIVE
#ifdef _XBOX
bool lowPriority = ( ( flags & QNET_SENDDATA_LOW_PRIORITY ) == QNET_SENDDATA_LOW_PRIORITY );
bool requireAck = lowPriority;
#else
-2
View File
@@ -1,9 +1,7 @@
#pragma once
#include <xrnm.h>
#include <queue>
#ifndef _DISABLE_XBLIVE
#include <qnet.h>
#endif
#include "InputStream.h"
#include "OutputStream.h"
+2 -3
View File
@@ -334,9 +334,8 @@ HRESULT Compression::Decompress(void *pDestination, unsigned int *pDestSize, voi
*pDestSize = (unsigned int)destSize;
return ( ( res == Z_OK ) ? S_OK : -1 );
#elif defined __PS3__
uLongf destSize = (uLongf)(*pDestSize);
bool res = uncompress((Bytef*)pDestination, &destSize, (Bytef*)pSource, SrcSize);
uint32_t destSize = (uint32_t)(*pDestSize);
bool res = EdgeZLib::Decompress(pDestination, &destSize, pSource, SrcSize);
*pDestSize = (unsigned int)destSize;
return ( ( res ) ? S_OK : -1 );
#else
-7
View File
@@ -53,17 +53,10 @@ using namespace DirectX;
#include <xboxmath.h>
#include <xuiapp.h>
#include <xact3.h>
#ifdef _DISABLE_XBLIVE
typedef ULONGLONG PlayerUID;
typedef ULONGLONG SessionID;
typedef PlayerUID GameSessionUID;
class INVITE_INFO;
#else
typedef XINVITE_INFO INVITE_INFO;
typedef XUID PlayerUID;
typedef XNKID SessionID;
typedef XUID GameSessionUID;
#endif // _DISABLE_XBLIVE
#endif
#ifdef __PS3__
+1 -21
View File
@@ -11,10 +11,6 @@
#define MULTITHREAD_ENABLE
#ifdef __PS3__
#define DISABLE_PSN
#endif
typedef unsigned char byte;
const int XUSER_INDEX_ANY = 255;
@@ -46,15 +42,9 @@ typedef SQRNetworkManager_Orbis::PresenceSyncInfo INVITE_INFO;
#include <assert.h>
#include <stdlib.h>
#include "..\..\Minecraft.Client\PS3\PS3_PlayerUID.h"
#ifndef DISABLE_PSN
#include "..\..\Minecraft.Client\PS3\Network\SQRNetworkManager_PS3.h"
typedef SQRNetworkManager::SessionID SessionID;
typedef SQRNetworkManager::PresenceSyncInfo INVITE_INFO;
#else
typedef ULONGLONG SessionID;
class INVITE_INFO;
#endif
#elif defined __PSVITA__
#include <np.h>
@@ -225,17 +215,10 @@ public:
int GetUserIndex();
void SetCustomDataValue(ULONG_PTR ulpCustomDataValue);
ULONG_PTR GetCustomDataValue();
BYTE m_smallId;
bool m_isRemote;
bool m_isHostPlayer;
wchar_t m_gamertag[32];
private:
ULONG_PTR m_customData;
};
void Win64_SetupRemoteQNetPlayer(IQNetPlayer *player, BYTE smallId, bool isHost, bool isLocal);
const int QNET_GETSENDQUEUESIZE_SECONDARY_TYPE = 0;
const int QNET_GETSENDQUEUESIZE_MESSAGES = 0;
const int QNET_GETSENDQUEUESIZE_BYTES = 0;
@@ -326,12 +309,9 @@ public:
bool IsHost();
HRESULT JoinGameFromInviteInfo(DWORD dwUserIndex, DWORD dwUserMask, const INVITE_INFO *pInviteInfo);
void HostGame();
void ClientJoinGame();
void EndGame();
static IQNetPlayer m_player[MINECRAFT_NET_MAX_PLAYERS];
static DWORD s_playerCount;
static bool s_isHosting;
static IQNetPlayer m_player[4];
};
#ifdef _DURANGO