pieeebot 44a40fc92b fix: PS3 ChunkUpdate crash during loading.
fixed by increasing the pading to make the size of ChunkRebuildData divisible by 16.
2026-07-12 11:07:50 +03:00
2026-07-11 11:14:49 +01:00

Acacia Log

This project is a modified version of the December 17th 2014 Codebase, aimed at backporting the newer title updates back to the codebase, with cross-play across all platfoms (including PC).

Status

Platform Development Status Known Issues
PS3 Active Softlock occurs when loading a world, related to SPU code.
Xbox 360 Most likely cancelled Missing XUI files for GUIs added in TU25+. See notes.
PS4 Active Only Buildable on Windows 7 With 1.70 SDK. See Notes
Xbox One On hold Needs to be re-coded to run on Developer Mode UWP instead.
PS Vita On hold Unknown; should work, since the December codebase includes PS Vita files.

Notes:

  • Xbox 360: TU25 and newer TUs include new GUIs, but we lack the XUI files for them, solutions:

    1. Recreate the GUIs from scratch using the XUI designer (insanely difficult to get accurate to actual LCE)
  • PS4: Can't be built on Windows 10+ because the 1.70 SDK only supports Windows 7, solutions:

    1. Attempt to add support for 4.50 SDK (difficult or unlikely to work)
    2. Getting the 1.70 SDK on Windows 10+ (annoying to do)
S
Description
Staying as close to LCE as possible.
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