chore: update README.md

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# Project Elysium
# Acacia Log
This project is a modified version of the December 17th 2014 Codebase, aimed at backporting the newer title updates back to the codebase, with cross-play across all platfoms (including PC).
# Status
| Platform | Development Status | Known Issues |
| :------- | :------------------ | :------------------------------------------------------------------------|
| PS3 | Active | Softlock occurs when loading a world, related to Tesselator_SPU. |
| Xbox 360 | On hold | Missing XUI files for GUIs added in TU25+. See notes. |
| PS4 | On hold | Only Buildable on Windows 7 With 1.70 SDK. See Notes |
| Xbox One | On hold | Needs to be re-coded to run on Developer Mode UWP instead. |
| PS Vita | On hold | Unknown; should work, since the December codebase includes PS Vita files.|
| Platform | Development Status | Known Issues |
| :------- | :-------------------- | :------------------------------------------------------------------------ |
| PS3 | Active | Softlock occurs when loading a world, related to SPU code. |
| Xbox 360 | Most likely cancelled | Missing XUI files for GUIs added in TU25+. See notes. |
| PS4 | Active | Only Buildable on Windows 7 With 1.70 SDK. See Notes |
| Xbox One | On hold | Needs to be re-coded to run on Developer Mode UWP instead. |
| PS Vita | On hold | Unknown; should work, since the December codebase includes PS Vita files. |
**Notes:**
- **Xbox 360:** TU25 and newer TUs include new GUIs, but we lack the XUI files for them, solutions:
1. Extract the files from the TU update files (might be possible?)
2. Replace XUI with Iggy (Impossible without decompilation or a another game leak)
3. Recreate the GUIs from scratch using the XUI designer (difficult)
1. Recreate the GUIs from scratch using the XUI designer (insanely difficult to get accurate to actual LCE)
- **PS4:** Can't be built on Windows 10+ because the 1.70 SDK only supports Windows 7, solutions:
1. Attempt to add support for 4.50 SDK (difficult or unlikely to work)