diff --git a/README.md b/README.md index c230053c..489ca1eb 100644 --- a/README.md +++ b/README.md @@ -1,20 +1,18 @@ -# Project Elysium +# Acacia Log This project is a modified version of the December 17th 2014 Codebase, aimed at backporting the newer title updates back to the codebase, with cross-play across all platfoms (including PC). # Status -| Platform | Development Status | Known Issues | -| :------- | :------------------ | :------------------------------------------------------------------------| -| PS3 | Active | Softlock occurs when loading a world, related to Tesselator_SPU. | -| Xbox 360 | On hold | Missing XUI files for GUIs added in TU25+. See notes. | -| PS4 | On hold | Only Buildable on Windows 7 With 1.70 SDK. See Notes | -| Xbox One | On hold | Needs to be re-coded to run on Developer Mode UWP instead. | -| PS Vita | On hold | Unknown; should work, since the December codebase includes PS Vita files.| +| Platform | Development Status | Known Issues | +| :------- | :-------------------- | :------------------------------------------------------------------------ | +| PS3 | Active | Softlock occurs when loading a world, related to SPU code. | +| Xbox 360 | Most likely cancelled | Missing XUI files for GUIs added in TU25+. See notes. | +| PS4 | Active | Only Buildable on Windows 7 With 1.70 SDK. See Notes | +| Xbox One | On hold | Needs to be re-coded to run on Developer Mode UWP instead. | +| PS Vita | On hold | Unknown; should work, since the December codebase includes PS Vita files. | **Notes:** - **Xbox 360:** TU25 and newer TUs include new GUIs, but we lack the XUI files for them, solutions: - 1. Extract the files from the TU update files (might be possible?) - 2. Replace XUI with Iggy (Impossible without decompilation or a another game leak) - 3. Recreate the GUIs from scratch using the XUI designer (difficult) + 1. Recreate the GUIs from scratch using the XUI designer (insanely difficult to get accurate to actual LCE) - **PS4:** Can't be built on Windows 10+ because the 1.70 SDK only supports Windows 7, solutions: 1. Attempt to add support for 4.50 SDK (difficult or unlikely to work)