Files
cafeberry/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/HayBlockTile_SPU.h
T
pieeebot 2dfad97503 wip_feat(PS3): Implement SPU variants for a portion of TU19's blocks
crashes at a stack overflow, cant be assed to fix it atm
2026-07-14 19:52:30 +03:00

19 lines
390 B
C++

#pragma once
#include "RotatedPillarTile_SPU.h"
class HayBlockTile_SPU : public RotatedPillarTile_SPU
{
friend class ChunkRebuildData;
public:
HayBlockTile_SPU(int id) : RotatedPillarTile_SPU(id) {}
protected:
Icon_SPU *getTopTexture(int type) {
return &ms_pTileData->hayBlockTile_iconTop;
};
Icon_SPU *getTypeTexture(int type) {
return &ms_pTileData->hayBlockTile_icon;
};
};