feat: orbis input progress
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14 files changed
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+16
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@@ -83,20 +83,18 @@ Global
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Release|Xbox 360 = Release|Xbox 360
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|Durango.ActiveCfg = Debug|Durango
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||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|Durango.Build.0 = Debug|Durango
|
||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|Durango.Deploy.0 = Debug|Durango
|
||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|Durango.ActiveCfg = Release|Durango
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||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|Durango.Build.0 = Release|Durango
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{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|ORBIS.ActiveCfg = Debug|ORBIS
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{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|ORBIS.Build.0 = Debug|ORBIS
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{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|PS3.ActiveCfg = Debug|PS3
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{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|PS3.Build.0 = Debug|PS3
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{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|PS3.ActiveCfg = Release|PS3
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||||
{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|PS3.Build.0 = Release|PS3
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{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|Windows64.ActiveCfg = Debug|x64
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{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|Windows64.Build.0 = Debug|x64
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{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360
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{A9125E77-A460-46FB-8EF3-2166F8657226}.Debug|Xbox 360.Build.0 = Debug|Xbox 360
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{A9125E77-A460-46FB-8EF3-2166F8657226}.Release|Durango.ActiveCfg = Release|Durango
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{A9125E77-A460-46FB-8EF3-2166F8657226}.Release|Durango.Build.0 = Release|Durango
|
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{A9125E77-A460-46FB-8EF3-2166F8657226}.Release|Durango.Deploy.0 = Release|Durango
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{A9125E77-A460-46FB-8EF3-2166F8657226}.Release|ORBIS.ActiveCfg = Release|ORBIS
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{A9125E77-A460-46FB-8EF3-2166F8657226}.Release|ORBIS.Build.0 = Release|ORBIS
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{A9125E77-A460-46FB-8EF3-2166F8657226}.Release|PS3.ActiveCfg = Release|PS3
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@@ -105,29 +103,27 @@ Global
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{A9125E77-A460-46FB-8EF3-2166F8657226}.Release|Windows64.Build.0 = Release|x64
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{A9125E77-A460-46FB-8EF3-2166F8657226}.Release|Xbox 360.ActiveCfg = Release|Xbox 360
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{A9125E77-A460-46FB-8EF3-2166F8657226}.Release|Xbox 360.Build.0 = Release|Xbox 360
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{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|Durango.ActiveCfg = Debug|Durango
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{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|Durango.Build.0 = Debug|Durango
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{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|Durango.Deploy.0 = Debug|Durango
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{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|Durango.ActiveCfg = Release|Durango
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{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|Durango.Deploy.0 = Release|Durango
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{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|ORBIS.ActiveCfg = Debug|ORBIS
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{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|ORBIS.Build.0 = Debug|ORBIS
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{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|PS3.ActiveCfg = Debug|PS3
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{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|PS3.ActiveCfg = Release|PS3
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{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|Windows64.ActiveCfg = Debug|x64
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{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|Windows64.Build.0 = Debug|x64
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{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Debug|Xbox 360.ActiveCfg = Debug|x64
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{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Release|Durango.ActiveCfg = Release|Durango
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{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Release|Durango.Build.0 = Release|Durango
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{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Release|Durango.Deploy.0 = Release|Durango
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{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Release|ORBIS.ActiveCfg = Release|ORBIS
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{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Release|PS3.ActiveCfg = Release|PS3
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{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Release|Windows64.ActiveCfg = Release|x64
|
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{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Release|Windows64.Build.0 = Release|x64
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{C3833C67-05E4-4D6C-8707-22F95B6939E4}.Release|Xbox 360.ActiveCfg = Release|x64
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{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|Durango.ActiveCfg = Debug|Durango
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{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|Durango.Build.0 = Debug|Durango
|
||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|Durango.Deploy.0 = Debug|Durango
|
||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|Durango.ActiveCfg = Release|Durango
|
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{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|Durango.Build.0 = Release|Durango
|
||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|Durango.Deploy.0 = Release|Durango
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{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|ORBIS.ActiveCfg = Debug|ORBIS
|
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{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|ORBIS.Build.0 = Debug|ORBIS
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{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|PS3.ActiveCfg = Debug|PS3
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{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|PS3.ActiveCfg = Release|PS3
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{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|Windows64.ActiveCfg = Debug|x64
|
||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|Windows64.Build.0 = Debug|x64
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{22938163-5DDB-4D04-883B-07212EB99FAE}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360
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@@ -139,29 +135,26 @@ Global
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{22938163-5DDB-4D04-883B-07212EB99FAE}.Release|Windows64.ActiveCfg = Release|x64
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||||
{22938163-5DDB-4D04-883B-07212EB99FAE}.Release|Windows64.Build.0 = Release|x64
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{22938163-5DDB-4D04-883B-07212EB99FAE}.Release|Xbox 360.ActiveCfg = Release|Xbox 360
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{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|Durango.ActiveCfg = Debug|Durango
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{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|Durango.Build.0 = Debug|Durango
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{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|Durango.Deploy.0 = Debug|Durango
|
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{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|Durango.ActiveCfg = Release|Durango
|
||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|Durango.Deploy.0 = Release|Durango
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{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|ORBIS.ActiveCfg = Debug|ORBIS
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{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|ORBIS.Build.0 = Debug|ORBIS
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{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|PS3.ActiveCfg = Debug|PS3
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{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|PS3.ActiveCfg = Release|PS3
|
||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|Windows64.ActiveCfg = Debug|x64
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||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|Windows64.Build.0 = Debug|x64
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||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360
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{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Release|Durango.ActiveCfg = Release|Durango
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{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Release|Durango.Build.0 = Release|Durango
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||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Release|Durango.Deploy.0 = Release|Durango
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{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Release|ORBIS.ActiveCfg = Release|ORBIS
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{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Release|PS3.ActiveCfg = Release|PS3
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{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Release|Windows64.ActiveCfg = Release|x64
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||||
{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Release|Windows64.Build.0 = Release|x64
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{2E28BC2E-BF30-4C83-A4D8-C967DD409D70}.Release|Xbox 360.ActiveCfg = Release|Xbox 360
|
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{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|Durango.ActiveCfg = Debug|Durango
|
||||
{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|Durango.Build.0 = Debug|Durango
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{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|Durango.ActiveCfg = Release|Durango
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{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|Durango.Deploy.0 = Debug|Durango
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{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|ORBIS.ActiveCfg = Debug|ORBIS
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{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|ORBIS.Build.0 = Debug|ORBIS
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{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|PS3.ActiveCfg = Debug|PS3
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{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|PS3.ActiveCfg = Release|PS3
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{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|Windows64.ActiveCfg = Debug|x64
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{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Debug|Xbox 360.ActiveCfg = Debug|Xbox 360
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{D0FDED0B-7704-4376-82DC-FF4377A7CD53}.Release|Durango.ActiveCfg = Release|Durango
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@@ -43,16 +43,6 @@
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</ProjectConfiguration>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="Orbis\INP_ForceFeedback.h">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
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</ClInclude>
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<ClInclude Include="Orbis\INP_Main.h">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
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@@ -73,16 +63,6 @@
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
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</ClInclude>
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<ClInclude Include="Orbis\LinkedList.h">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
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</ClInclude>
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<ClInclude Include="PS3\INP_OnScreenKeyboard.h">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
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@@ -1106,16 +1086,6 @@
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
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</ClCompile>
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<ClCompile Include="Orbis\INP_ForceFeedback.cpp">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
|
||||
</ClCompile>
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<ClCompile Include="Orbis\INP_Main.cpp">
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||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
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@@ -1136,16 +1106,6 @@
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Orbis\LinkedList.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
|
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</ClCompile>
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<ClCompile Include="PS3\4J_Input.cpp">
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||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
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@@ -1505,6 +1465,7 @@
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<ClCompile>
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<AdditionalIncludeDirectories>../Headers/PS3;../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<Warnings>GenerateWarnings</Warnings>
|
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<ForcedIncludeFiles>$(ProjectDir)/stdafx.h;</ForcedIncludeFiles>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">
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@@ -1515,6 +1476,7 @@
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">
|
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<ClCompile>
|
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<AdditionalIncludeDirectories>../Headers/PS3;../Headers;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<ForcedIncludeFiles>$(ProjectDir)/stdafx.h;</ForcedIncludeFiles>
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</ClCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">
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@@ -291,18 +291,12 @@
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<ClInclude Include="Windows64\vendor\SDL\include\SDL3\SDL_vulkan.h">
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<Filter>Header Files</Filter>
|
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</ClInclude>
|
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<ClInclude Include="Orbis\INP_ForceFeedback.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Orbis\INP_Main.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Orbis\INP_OnScreenKeyboard.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Orbis\LinkedList.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="PS3\INP_Main.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
@@ -356,18 +350,12 @@
|
||||
<ClCompile Include="Orbis\4J_Input.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Orbis\INP_ForceFeedback.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Orbis\INP_Main.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Orbis\INP_OnScreenKeyboard.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Orbis\LinkedList.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="PS3\INP_Main.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
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||||
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+172
-5
@@ -1,14 +1,181 @@
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#include "INP_OnScreenKeyboard.h"
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#include "4J_Input.h"
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#include "INP_Main.h"
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//str1k3r - to be renamed SelectBackSwapped
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#include "4J_Input.h"
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#include "INP_OnScreenKeyboard.h"
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C_4JInput InputManager;
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void C_4JInput::Initialise( int iInputStateC, unsigned char ucMapC,unsigned char ucActionC, unsigned char ucMenuActionC )
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{
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InternalInputManager.Initialise(iInputStateC, ucMapC, ucActionC, ucMenuActionC);
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}
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void C_4JInput::Tick(void)
|
||||
{
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InternalInputManager.Tick();
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}
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void C_4JInput::SetDeadzoneAndMovementRange(unsigned int uiDeadzone, unsigned int uiDeadzoneDigital, unsigned int uiMovementRangeMax )
|
||||
{
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||||
InternalInputManager.SetDeadzoneAndMovementRange(uiDeadzone, uiDeadzoneDigital, uiMovementRangeMax);
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||||
}
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void C_4JInput::SetGameJoypadMaps(unsigned char ucMap,unsigned char ucAction,unsigned int uiActionVal)
|
||||
{
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InternalInputManager.SetGameJoypadMaps(ucMap, ucAction, uiActionVal);
|
||||
}
|
||||
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||||
unsigned int C_4JInput::GetGameJoypadMaps(unsigned char ucMap,unsigned char ucAction)
|
||||
{
|
||||
return InternalInputManager.GetGameJoypadMaps(ucMap, ucAction);
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||||
}
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||||
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void C_4JInput::SetJoypadMapVal(int iPad,unsigned char ucMap)
|
||||
{
|
||||
InternalInputManager.SetJoypadMapVal(iPad, ucMap);
|
||||
}
|
||||
|
||||
unsigned char C_4JInput::GetJoypadMapVal(int iPad)
|
||||
{
|
||||
return InternalInputManager.GetJoypadMapVal(iPad);
|
||||
}
|
||||
|
||||
void C_4JInput::SetJoypadSensitivity(int iPad, float fSensitivity)
|
||||
{
|
||||
InternalInputManager.SetJoypadSensitivity(iPad, fSensitivity);
|
||||
}
|
||||
|
||||
unsigned int C_4JInput::GetValue(int iPad,unsigned char ucAction, bool bRepeat)
|
||||
{
|
||||
return InternalInputManager.GetValue(iPad, ucAction, bRepeat);
|
||||
}
|
||||
|
||||
bool C_4JInput::ButtonPressed(int iPad,unsigned char ucAction)
|
||||
{
|
||||
return InternalInputManager.ButtonPressed(iPad, ucAction);
|
||||
}
|
||||
|
||||
bool C_4JInput::ButtonReleased(int iPad,unsigned char ucAction)
|
||||
{
|
||||
return InternalInputManager.ButtonReleased(iPad, ucAction);
|
||||
}
|
||||
|
||||
bool C_4JInput::ButtonDown(int iPad,unsigned char ucAction)
|
||||
{
|
||||
return InternalInputManager.ButtonDown(iPad, ucAction);
|
||||
}
|
||||
|
||||
void C_4JInput::SetJoypadStickAxisMap(int iPad,unsigned int uiFrom, unsigned int uiTo)
|
||||
{
|
||||
InternalInputManager.SetJoypadStickAxisMap(iPad, uiFrom, uiTo);
|
||||
}
|
||||
|
||||
void C_4JInput::SetJoypadStickTriggerMap(int iPad,unsigned int uiFrom, unsigned int uiTo)
|
||||
{
|
||||
InternalInputManager.SetJoypadStickTriggerMap(iPad, uiFrom, uiTo);
|
||||
}
|
||||
|
||||
void C_4JInput::SetKeyRepeatRate(float fRepeatDelaySecs,float fRepeatRateSecs)
|
||||
{
|
||||
InternalInputManager.SetKeyRepeatRate(fRepeatDelaySecs, fRepeatRateSecs);
|
||||
}
|
||||
|
||||
void C_4JInput::SetDebugSequence( const char *chSequenceA,int( *Func)(LPVOID),LPVOID lpParam )
|
||||
{
|
||||
InternalInputManager.SetDebugSequence(chSequenceA, Func, lpParam);
|
||||
}
|
||||
|
||||
FLOAT C_4JInput::GetIdleSeconds(int iPad)
|
||||
{
|
||||
return InternalInputManager.GetIdleSeconds(iPad);
|
||||
}
|
||||
|
||||
bool C_4JInput::IsPadConnected(int iPad)
|
||||
{
|
||||
return InternalInputManager.IsPadConnected(iPad);
|
||||
}
|
||||
|
||||
void C_4JInput::SetCircleCrossSwapped(bool swapped)
|
||||
{
|
||||
InternalInputManager.m_iSelectBackSwapped = swapped;
|
||||
InternalInputManager.m_bSwappedEnter = swapped;
|
||||
}
|
||||
|
||||
bool C_4JInput::IsCircleCrossSwapped()
|
||||
{
|
||||
return InternalInputManager.m_iSelectBackSwapped;
|
||||
return InternalInputManager.m_bSwappedEnter;
|
||||
}
|
||||
|
||||
float C_4JInput::GetJoypadStick_LX(int iPad, bool bCheckMenuDisplay)
|
||||
{
|
||||
return InternalInputManager.GetJoypadStick_LX(iPad, bCheckMenuDisplay);
|
||||
}
|
||||
|
||||
float C_4JInput::GetJoypadStick_LY(int iPad, bool bCheckMenuDisplay)
|
||||
{
|
||||
return InternalInputManager.GetJoypadStick_LY(iPad, bCheckMenuDisplay);
|
||||
}
|
||||
|
||||
float C_4JInput::GetJoypadStick_RX(int iPad, bool bCheckMenuDisplay)
|
||||
{
|
||||
return InternalInputManager.GetJoypadStick_RX(iPad, bCheckMenuDisplay);
|
||||
}
|
||||
|
||||
float C_4JInput::GetJoypadStick_RY(int iPad, bool bCheckMenuDisplay)
|
||||
{
|
||||
return InternalInputManager.GetJoypadStick_RY(iPad, bCheckMenuDisplay);
|
||||
}
|
||||
|
||||
unsigned char C_4JInput::GetJoypadLTrigger(int iPad, bool bCheckMenuDisplay)
|
||||
{
|
||||
return InternalInputManager.GetJoypadLTrigger(iPad, bCheckMenuDisplay);
|
||||
}
|
||||
|
||||
unsigned char C_4JInput::GetJoypadRTrigger(int iPad, bool bCheckMenuDisplay)
|
||||
{
|
||||
return InternalInputManager.GetJoypadRTrigger(iPad, bCheckMenuDisplay);
|
||||
}
|
||||
|
||||
ScePadTouchData* C_4JInput::GetTouchPadData(int iPad, bool bCheckMenuDisplay)
|
||||
{
|
||||
return InternalInputManager.GetTouchPadData(iPad, bCheckMenuDisplay);
|
||||
}
|
||||
|
||||
void C_4JInput::SetMenuDisplayed(int iPad, bool bVal)
|
||||
{
|
||||
InternalInputManager.SetMenuDisplayed(iPad, bVal);
|
||||
}
|
||||
|
||||
C_4JInput::EKeyboardResult C_4JInput::RequestKeyboard(LPCWSTR Title, LPCWSTR Text, DWORD dwPad, UINT uiMaxChars, int(*Func)(LPVOID, const bool), LPVOID lpParam, EKeyboardMode eMode)
|
||||
{
|
||||
return InternalInputManager.m_Keyboard.RequestKeyboard(Title, Text, dwPad, uiMaxChars, Func, lpParam, eMode);
|
||||
}
|
||||
|
||||
void C_4JInput::DestroyKeyboard()
|
||||
{
|
||||
InternalInputManager.m_Keyboard.DestroyKeyboard();
|
||||
}
|
||||
|
||||
void C_4JInput::GetText(uint16_t *UTF16String)
|
||||
{
|
||||
InternalInputManager.m_Keyboard.GetText(UTF16String);
|
||||
}
|
||||
|
||||
void C_4JInput::SetLocalMultiplayer(bool inProgress)
|
||||
{
|
||||
;
|
||||
}
|
||||
|
||||
bool C_4JInput::IsLocalMultiplayerAvailable()
|
||||
{
|
||||
;
|
||||
}
|
||||
|
||||
bool C_4JInput::UsingRemoteVita()
|
||||
{
|
||||
;
|
||||
}
|
||||
|
||||
bool C_4JInput::VerifyStrings(WCHAR **pwStringA,int iStringC,int( *Func)(LPVOID,STRING_VERIFY_RESPONSE *),LPVOID lpParam)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
Whitespace-only changes.
@@ -1,5 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
class CForceFeedback
|
||||
{
|
||||
};
|
||||
@@ -0,0 +1,577 @@
|
||||
#include "INP_Main.h"
|
||||
|
||||
CInput InternalInputManager;
|
||||
|
||||
CInput::CInput()
|
||||
{
|
||||
m_Keyboard = CKeyboard();
|
||||
|
||||
m_uiSigninJoypadMask = 0;
|
||||
for (int i = 0; i < 4; ++i)
|
||||
m_bIsMenuDisplayed[i] = 0;
|
||||
|
||||
InitTime();
|
||||
|
||||
m_fRepeatDelaySecs = 0.5f;
|
||||
m_fRepeatRateSecs = 0.8f;
|
||||
m_sDebugSequenceName = 0;
|
||||
m_uiDebugSequenceIndex = 0;
|
||||
m_pDebugSequenceFn = 0;
|
||||
#if TO_BE_IMPLEMENTED
|
||||
*((_BYTE *)&loc_650 + this + 1) = 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
CInput::~CInput()
|
||||
{
|
||||
//~CKeyboard
|
||||
}
|
||||
|
||||
void CInput::DebugPrintf(const char *szFormat, ...)
|
||||
{
|
||||
va_list ap;
|
||||
va_start(ap, szFormat);
|
||||
char buf[1024];
|
||||
vsnprintf(buf, sizeof(buf), szFormat, ap);
|
||||
va_end(ap);
|
||||
printf(buf);
|
||||
}
|
||||
|
||||
void CInput::Initialise(int iInputStateC, unsigned char ucMapC, unsigned char ucActionC, unsigned char ucMenuActionC)
|
||||
{
|
||||
assert(iInputStateC > 0);
|
||||
assert(ucMapC > 0);
|
||||
assert(ucActionC > 0);
|
||||
|
||||
sceUserServiceInitialize(NULL);
|
||||
scePadInit();
|
||||
|
||||
memset(m_Joypads, 0, sizeof(m_Joypads));
|
||||
|
||||
m_ucInputStateC = iInputStateC;
|
||||
|
||||
m_iDeadzone = 0x2;
|
||||
m_iMovementRangeMax = 0x7F;
|
||||
|
||||
m_iEffectiveRange = m_iMovementRangeMax - m_iDeadzone;
|
||||
m_fEffectiveRange = (float)m_iEffectiveRange;
|
||||
m_iHalfRange = static_cast<int>(m_iEffectiveRange * 0.75);
|
||||
|
||||
for (int i = 0; i < MAX_JOYPADS; i++)
|
||||
{
|
||||
m_Joypads[i].m_pInputStates = new ScePadData[m_ucInputStateC];
|
||||
m_Joypads[i].m_ucInputStateIndex = -1;
|
||||
m_Joypads[i].m_pfLeftThumbXAxisMap = &m_Joypads[i].m_fNormalizedLeftThumbX;
|
||||
m_Joypads[i].m_pfLeftThumbYAxisMap = &m_Joypads[i].m_fNormalizedLeftThumbY;
|
||||
m_Joypads[i].m_pfRightThumbXAxisMap = &m_Joypads[i].m_fNormalizedRightThumbX;
|
||||
m_Joypads[i].m_pfRightThumbYAxisMap = &m_Joypads[i].m_fNormalizedRightThumbY;
|
||||
m_Joypads[i].m_pucLeftTriggerAxisMap = &m_Joypads[i].m_ucLeftTriggerState;
|
||||
m_Joypads[i].m_pucRightTriggerAxisMap = &m_Joypads[i].m_ucRightTriggerState;
|
||||
m_Joypads[i].m_fSensitivity = 1.0f;
|
||||
}
|
||||
|
||||
m_JoypadMap = (unsigned int **)operator new[](ucMapC * sizeof(int *));
|
||||
for (int i = 0; i < ucMapC; i++)
|
||||
{
|
||||
m_JoypadMap[i] = (unsigned int *)operator new[](ucActionC * sizeof(int));
|
||||
}
|
||||
|
||||
m_ucJoypadMapC = ucMapC;
|
||||
m_ucJoypadMapActionC = ucActionC;
|
||||
m_ucMenuActionC = ucMenuActionC;
|
||||
m_bJoypadMapArrayIsSetup = false;
|
||||
}
|
||||
|
||||
void CInput::Tick()
|
||||
{
|
||||
UpdateJoypads();
|
||||
m_Keyboard.Tick();
|
||||
}
|
||||
|
||||
void CInput::SetJoypadValues(JOYPAD *pThisPad)
|
||||
{
|
||||
ScePadData *pGamePad = &pThisPad->m_pInputStates[pThisPad->m_ucInputStateIndex];
|
||||
|
||||
pThisPad->m_uiButtons = pThisPad->m_uiOldButtons;
|
||||
|
||||
//str1k3r - decomp uses pThisPad->m_uiButtons not pGamePad->buttons
|
||||
if (pGamePad->buttons == SCE_PAD_BUTTON_CROSS)
|
||||
{
|
||||
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_X;
|
||||
}
|
||||
|
||||
if (pGamePad->buttons == SCE_PAD_BUTTON_CIRCLE)
|
||||
{
|
||||
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_O;
|
||||
}
|
||||
|
||||
if (pGamePad->buttons == SCE_PAD_BUTTON_SQUARE)
|
||||
{
|
||||
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_SQUARE;
|
||||
}
|
||||
|
||||
if (pGamePad->buttons == SCE_PAD_BUTTON_TRIANGLE)
|
||||
{
|
||||
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_TRIANGLE;
|
||||
}
|
||||
|
||||
if (pGamePad->buttons == SCE_PAD_BUTTON_R2)
|
||||
{
|
||||
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_R2;
|
||||
}
|
||||
|
||||
if (pGamePad->buttons == SCE_PAD_BUTTON_L2)
|
||||
{
|
||||
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_L2;
|
||||
}
|
||||
|
||||
if (pGamePad->buttons == SCE_PAD_BUTTON_R1)
|
||||
{
|
||||
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_R1;
|
||||
}
|
||||
|
||||
if (pGamePad->buttons == SCE_PAD_BUTTON_L1)
|
||||
{
|
||||
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_L1;
|
||||
}
|
||||
|
||||
if (pGamePad->buttons == SCE_PAD_BUTTON_OPTIONS)
|
||||
{
|
||||
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_OPTIONS;
|
||||
}
|
||||
|
||||
if (pGamePad->buttons == SCE_PAD_BUTTON_TOUCH_PAD)
|
||||
{
|
||||
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_TOUCHPAD;
|
||||
}
|
||||
|
||||
if (pGamePad->buttons == SCE_PAD_BUTTON_R3)
|
||||
{
|
||||
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_R3;
|
||||
}
|
||||
|
||||
if (pGamePad->buttons == SCE_PAD_BUTTON_L3)
|
||||
{
|
||||
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_L3;
|
||||
}
|
||||
|
||||
if (pGamePad->buttons == SCE_PAD_BUTTON_UP)
|
||||
{
|
||||
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_DPAD_UP;
|
||||
}
|
||||
|
||||
if (pGamePad->buttons == SCE_PAD_BUTTON_DOWN)
|
||||
{
|
||||
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_DPAD_DOWN;
|
||||
}
|
||||
|
||||
if (pGamePad->buttons == SCE_PAD_BUTTON_LEFT)
|
||||
{
|
||||
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_DPAD_LEFT;
|
||||
}
|
||||
|
||||
if (pGamePad->buttons == SCE_PAD_BUTTON_RIGHT)
|
||||
{
|
||||
pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_DPAD_RIGHT;
|
||||
}
|
||||
|
||||
pThisPad->m_iNormalizedLeftThumbX = pThisPad->m_iLeftThumbX / m_iEffectiveRange;
|
||||
pThisPad->m_iNormalizedLeftThumbY = pThisPad->m_iLeftThumbY / m_iEffectiveRange;
|
||||
pThisPad->m_iNormalizedRightThumbX = pThisPad->m_iRightThumbX / m_iEffectiveRange;
|
||||
pThisPad->m_iNormalizedRightThumbY = pThisPad->m_iRightThumbY / m_iEffectiveRange;
|
||||
|
||||
pThisPad->m_fNormalizedLeftThumbX = pThisPad->m_iLeftThumbX / m_fEffectiveRange;
|
||||
pThisPad->m_fNormalizedLeftThumbY = pThisPad->m_iLeftThumbY / m_fEffectiveRange;
|
||||
pThisPad->m_fNormalizedRightThumbX = pThisPad->m_iRightThumbX / m_fEffectiveRange;
|
||||
pThisPad->m_fNormalizedRightThumbY = pThisPad->m_iRightThumbY / m_fEffectiveRange;
|
||||
}
|
||||
|
||||
void CInput::SetDeadzoneAndMovementRange(unsigned int uiDeadzone, unsigned int uiDeadzoneDigital, unsigned int uiMovementRangeMax)
|
||||
{
|
||||
m_iDeadzone = uiDeadzone;
|
||||
m_iDeadzoneDigital = uiDeadzoneDigital;
|
||||
m_iMovementRangeMax = uiMovementRangeMax;
|
||||
m_iEffectiveRange = uiMovementRangeMax - uiDeadzone;
|
||||
}
|
||||
|
||||
void CInput::SetJoypadSensitivity(int iPad, float fSensitivity)
|
||||
{
|
||||
m_Joypads[iPad].m_fSensitivity = fSensitivity;
|
||||
}
|
||||
|
||||
void CInput::SetGameJoypadMaps(unsigned char ucMap, unsigned char ucAction, unsigned int uiActionVal)
|
||||
{
|
||||
assert(ucMap < m_ucJoypadMapC);
|
||||
assert(ucAction < m_ucJoypadMapActionC);
|
||||
|
||||
m_JoypadMap[ucMap][ucAction] = uiActionVal;
|
||||
}
|
||||
|
||||
unsigned int CInput::GetGameJoypadMaps(unsigned char ucMap, unsigned char ucAction)
|
||||
{
|
||||
assert(ucMap < m_ucJoypadMapC);
|
||||
assert(ucAction < m_ucJoypadMapActionC);
|
||||
|
||||
return m_JoypadMap[ucMap][ucAction];
|
||||
}
|
||||
|
||||
void CInput::SetJoypadMapVal(int iPad, unsigned char ucMap)
|
||||
{
|
||||
m_bJoypadMapArrayIsSetup = true;
|
||||
m_Joypads[iPad].m_ucMappingValue = ucMap;
|
||||
}
|
||||
|
||||
unsigned char CInput::GetJoypadMapVal(int iPad)
|
||||
{
|
||||
return m_Joypads[iPad].m_ucMappingValue;
|
||||
}
|
||||
|
||||
void CInput::SetJoypadStickAxisMap(int iPad, unsigned int uiFrom, unsigned int uiTo)
|
||||
{
|
||||
float *pfTo = NULL;
|
||||
|
||||
switch (uiTo)
|
||||
{
|
||||
case AXIS_MAP_LX:
|
||||
pfTo = &m_Joypads[iPad].m_fNormalizedLeftThumbX;
|
||||
break;
|
||||
case AXIS_MAP_LY:
|
||||
pfTo = &m_Joypads[iPad].m_fNormalizedLeftThumbY;
|
||||
break;
|
||||
case AXIS_MAP_RX:
|
||||
pfTo = &m_Joypads[iPad].m_fNormalizedRightThumbX;
|
||||
break;
|
||||
case AXIS_MAP_RY:
|
||||
pfTo = &m_Joypads[iPad].m_fNormalizedRightThumbY;
|
||||
break;
|
||||
}
|
||||
|
||||
switch (uiFrom)
|
||||
{
|
||||
case AXIS_MAP_LX:
|
||||
m_Joypads[iPad].m_pfLeftThumbXAxisMap = pfTo;
|
||||
break;
|
||||
case AXIS_MAP_LY:
|
||||
m_Joypads[iPad].m_pfLeftThumbYAxisMap = pfTo;
|
||||
break;
|
||||
case AXIS_MAP_RX:
|
||||
m_Joypads[iPad].m_pfRightThumbXAxisMap = pfTo;
|
||||
break;
|
||||
case AXIS_MAP_RY:
|
||||
m_Joypads[iPad].m_pfRightThumbYAxisMap = pfTo;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void CInput::SetJoypadStickTriggerMap(int iPad, unsigned int uiFrom, unsigned int uiTo)
|
||||
{
|
||||
unsigned char *pucTo = NULL;
|
||||
|
||||
switch (uiTo)
|
||||
{
|
||||
case TRIGGER_MAP_0:
|
||||
pucTo = &m_Joypads[iPad].m_ucRightTriggerState;
|
||||
break;
|
||||
case TRIGGER_MAP_1:
|
||||
pucTo = &m_Joypads[iPad].m_ucLeftTriggerState;
|
||||
break;
|
||||
}
|
||||
|
||||
switch (uiFrom)
|
||||
{
|
||||
case TRIGGER_MAP_0:
|
||||
m_Joypads[iPad].m_pucRightTriggerAxisMap = pucTo;
|
||||
break;
|
||||
case TRIGGER_MAP_1:
|
||||
m_Joypads[iPad].m_pucLeftTriggerAxisMap = pucTo;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool CInput::IsPadConnected(int iPad)
|
||||
{
|
||||
return m_Joypads[iPad].m_bIsConnected;
|
||||
}
|
||||
|
||||
void CInput::SetSigninJoypadMask(unsigned int mask)
|
||||
{
|
||||
m_uiSigninJoypadMask = mask;
|
||||
}
|
||||
|
||||
unsigned int CInput::GetValue(int iPad, unsigned char ucAction, bool bRepeat)
|
||||
{
|
||||
if (m_bIsMenuDisplayed[iPad] && ucAction > this->m_ucMenuActionC)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
unsigned char ucMap = this->m_Joypads[iPad].m_ucMappingValue;
|
||||
unsigned int uiVal = this->m_JoypadMap[ucMap][ucAction] & this->m_Joypads[iPad].m_uiButtons;
|
||||
if (!uiVal || !bRepeat)
|
||||
{
|
||||
return uiVal;
|
||||
}
|
||||
|
||||
int iKeyVal = 0;
|
||||
for (int iKey = this->m_JoypadMap[ucMap][ucAction]; (iKey & 1) == 0; iKey >>= 1)
|
||||
{
|
||||
iKeyVal++;
|
||||
}
|
||||
|
||||
if (m_fRepeatDelaySecs <= m_Timers[iPad][iKeyVal].m_fTotalHoldTime || m_Timers[iPad][iKeyVal].m_bInitialPressHandled)
|
||||
{
|
||||
if (m_Timers[iPad][iKeyVal].m_fTotalHoldTime < m_fRepeatDelaySecs)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
else if (m_Timers[iPad][iKeyVal].m_fLastRepeatTime == 0.0f)
|
||||
{
|
||||
m_Timers[iPad][iKeyVal].m_fLastRepeatTime = m_fRepeatDelaySecs;
|
||||
return uiVal;
|
||||
}
|
||||
else if ((m_Timers[iPad][iKeyVal].m_fTotalHoldTime - m_Timers[iPad][iKeyVal].m_fLastRepeatTime) <= m_fRepeatRateSecs)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Timers[iPad][iKeyVal].m_fLastRepeatTime = m_Timers[iPad][iKeyVal].m_fLastRepeatTime + m_fRepeatRateSecs;
|
||||
return uiVal;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
m_Timers[iPad][iKeyVal].m_bInitialPressHandled = true;
|
||||
return uiVal;
|
||||
}
|
||||
}
|
||||
|
||||
bool CInput::IsSet(int iPad, unsigned char ucAction)
|
||||
{
|
||||
return (!m_bIsMenuDisplayed[iPad] || ucAction <= m_ucMenuActionC) &&
|
||||
(m_JoypadMap[m_Joypads[iPad].m_ucMappingValue][ucAction] & m_Joypads[iPad].m_uiButtons) != 0;
|
||||
}
|
||||
|
||||
bool CInput::ButtonPressed(int iPad, unsigned char ucAction)
|
||||
{
|
||||
if (ucAction == 255)
|
||||
{
|
||||
return m_Joypads[iPad].m_uiButtonsPressed != 0;
|
||||
}
|
||||
|
||||
if (m_bIsMenuDisplayed[iPad] && ucAction > m_ucMenuActionC)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return (m_JoypadMap[m_Joypads[iPad].m_ucMappingValue][ucAction] & m_Joypads[iPad].m_uiButtonsPressed) != 0;
|
||||
}
|
||||
|
||||
bool CInput::ButtonReleased(int iPad, unsigned char ucAction)
|
||||
{
|
||||
return (!m_bIsMenuDisplayed[iPad] || ucAction <= m_ucMenuActionC) &&
|
||||
(m_JoypadMap[m_Joypads[iPad].m_ucMappingValue][ucAction] & m_Joypads[iPad].m_uiButtonsReleased) != 0;
|
||||
}
|
||||
|
||||
bool CInput::ButtonDown(int iPad, unsigned char ucAction)
|
||||
{
|
||||
if (ucAction == 255)
|
||||
{
|
||||
return m_Joypads[iPad].m_uiButtons != 0;
|
||||
}
|
||||
|
||||
if (m_bIsMenuDisplayed[iPad] && ucAction > m_ucMenuActionC)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return (m_JoypadMap[m_Joypads[iPad].m_ucMappingValue][ucAction] & m_Joypads[iPad].m_uiButtons) != 0;
|
||||
}
|
||||
|
||||
float CInput::GetJoypadStick_Menu_LX(unsigned char ucPad)
|
||||
{
|
||||
return m_Joypads[ucPad].m_iNormalizedLeftThumbX;
|
||||
}
|
||||
|
||||
float CInput::GetJoypadStick_Menu_LY(unsigned char ucPad)
|
||||
{
|
||||
return m_Joypads[ucPad].m_iNormalizedLeftThumbY;
|
||||
}
|
||||
|
||||
float CInput::GetJoypadStick_Menu_RX(unsigned char ucPad)
|
||||
{
|
||||
return m_Joypads[ucPad].m_iNormalizedRightThumbX;
|
||||
}
|
||||
|
||||
float CInput::GetJoypadStick_Menu_RY(unsigned char ucPad)
|
||||
{
|
||||
return m_Joypads[ucPad].m_iNormalizedRightThumbY;
|
||||
}
|
||||
|
||||
unsigned char CInput::GetJoypadLTrigger_Menu(unsigned char ucPad)
|
||||
{
|
||||
return m_Joypads[ucPad].m_ucLeftTriggerState;
|
||||
}
|
||||
|
||||
unsigned char CInput::GetJoypadRTrigger_Menu(unsigned char ucPad)
|
||||
{
|
||||
return m_Joypads[ucPad].m_ucRightTriggerState;
|
||||
}
|
||||
|
||||
float CInput::GetJoypadStick_LX(int iPad, bool bCheckMenuDisplay)
|
||||
{
|
||||
if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
|
||||
{
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
return *m_Joypads[iPad].m_pfLeftThumbXAxisMap * m_Joypads[iPad].m_fSensitivity;
|
||||
}
|
||||
|
||||
float CInput::GetJoypadStick_LY(int iPad, bool bCheckMenuDisplay)
|
||||
{
|
||||
if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
|
||||
{
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
return *m_Joypads[iPad].m_pfLeftThumbYAxisMap * m_Joypads[iPad].m_fSensitivity;
|
||||
}
|
||||
|
||||
float CInput::GetJoypadStick_RX(int iPad, bool bCheckMenuDisplay)
|
||||
{
|
||||
if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
|
||||
{
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
return *m_Joypads[iPad].m_pfRightThumbXAxisMap * m_Joypads[iPad].m_fSensitivity;
|
||||
}
|
||||
|
||||
float CInput::GetJoypadStick_RY(int iPad, bool bCheckMenuDisplay)
|
||||
{
|
||||
if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
|
||||
{
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
return *m_Joypads[iPad].m_pfRightThumbYAxisMap * m_Joypads[iPad].m_fSensitivity;
|
||||
}
|
||||
|
||||
unsigned char CInput::GetJoypadLTrigger(int iPad, bool bCheckMenuDisplay)
|
||||
{
|
||||
if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return *m_Joypads[iPad].m_pucLeftTriggerAxisMap;
|
||||
}
|
||||
|
||||
unsigned char CInput::GetJoypadRTrigger(int iPad, bool bCheckMenuDisplay)
|
||||
{
|
||||
if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return *m_Joypads[iPad].m_pucRightTriggerAxisMap;
|
||||
}
|
||||
|
||||
ScePadTouchData* CInput::GetTouchPadData(int iPad, bool bCheckMenuDisplay)
|
||||
{
|
||||
if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
return &m_Joypads[iPad].m_pInputStates->touchData;
|
||||
}
|
||||
|
||||
void CInput::SetMenuDisplayed(int iPad, bool bVal)
|
||||
{
|
||||
m_bIsMenuDisplayed[iPad] = bVal;
|
||||
}
|
||||
|
||||
void CInput::SetKeyRepeatRate(float fRepeatDelaySecs, float fRepeatRateSecs)
|
||||
{
|
||||
m_fRepeatDelaySecs = fRepeatDelaySecs;
|
||||
m_fRepeatRateSecs = fRepeatRateSecs;
|
||||
}
|
||||
|
||||
void CInput::SetDebugSequence(const char *chSequenceA, int (*Func)(LPVOID), LPVOID lpParam)
|
||||
{
|
||||
int iLen = strlen(chSequenceA);
|
||||
|
||||
m_sDebugSequenceName = (char *)operator new[](iLen);
|
||||
strcpy(m_sDebugSequenceName, chSequenceA);
|
||||
|
||||
m_pDebugSequenceFn = Func;
|
||||
m_pDebugSequenceParam = lpParam;
|
||||
}
|
||||
|
||||
FLOAT CInput::GetIdleSeconds(int iPad)
|
||||
{
|
||||
;
|
||||
}
|
||||
|
||||
bool CInput::UpdateJoypads()
|
||||
{
|
||||
assert(m_bJoypadMapArrayIsSetup);
|
||||
|
||||
for (int i = 0; i < MAX_JOYPADS; i++)
|
||||
{
|
||||
JOYPAD *pThisPad = &m_Joypads[i];
|
||||
|
||||
pThisPad->m_uiOldButtons = pThisPad->m_uiButtons;
|
||||
pThisPad->m_uiButtons = 0;
|
||||
pThisPad->m_ucLeftTriggerState = 0;
|
||||
pThisPad->m_ucRightTriggerState = 0;
|
||||
}
|
||||
|
||||
for (int i = 0; i < MAX_JOYPADS; i++)
|
||||
{
|
||||
if (ProfileManager.IsSignedIn(i))
|
||||
{
|
||||
SceUserServiceUserId UserID = ProfileManager.getUserID(i);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void CInput::ClearJoypadValues(JOYPAD *pThisPad)
|
||||
{
|
||||
pThisPad->m_uiButtonsPressed = 0;
|
||||
pThisPad->m_uiButtonsReleased = 0;
|
||||
pThisPad->m_uiButtons = 0;
|
||||
pThisPad->m_ucLeftTriggerState = 0;
|
||||
pThisPad->m_ucRightTriggerState = 0;
|
||||
pThisPad->m_iRightThumbX = 0;
|
||||
pThisPad->m_iRightThumbY = 0;
|
||||
pThisPad->m_iLeftThumbX = 0;
|
||||
pThisPad->m_iLeftThumbY = 0;
|
||||
pThisPad->m_iNormalizedLeftThumbX = 0;
|
||||
pThisPad->m_iNormalizedLeftThumbY = 0;
|
||||
pThisPad->m_iNormalizedRightThumbX = 0;
|
||||
pThisPad->m_iNormalizedRightThumbY = 0;
|
||||
pThisPad->m_fNormalizedLeftThumbX = 0.0f;
|
||||
pThisPad->m_fNormalizedLeftThumbY = 0.0f;
|
||||
pThisPad->m_fNormalizedRightThumbX = 0.0f;
|
||||
pThisPad->m_fNormalizedRightThumbY = 0.0f;
|
||||
}
|
||||
|
||||
void CInput::InitTime(void)
|
||||
{
|
||||
;
|
||||
}
|
||||
|
||||
void CInput::GetStartTime(int iPad, int iKey)
|
||||
{
|
||||
;
|
||||
}
|
||||
|
||||
void CInput::UpdateTime(int iPad, int iKey)
|
||||
{
|
||||
;
|
||||
}
|
||||
+158
-3
@@ -1,10 +1,165 @@
|
||||
#pragma once
|
||||
#include "stdafx.h"
|
||||
|
||||
#include "4J_Input.h"
|
||||
#include "INP_OnScreenKeyboard.h"
|
||||
|
||||
#define MAX_JOYPADS 4
|
||||
|
||||
class CInput
|
||||
{
|
||||
public:
|
||||
bool m_iSelectBackSwapped;
|
||||
struct XINPUT_STATE {};
|
||||
|
||||
struct JOYPAD
|
||||
{
|
||||
bool m_bIsConnected;
|
||||
bool m_bWasConnected;
|
||||
bool m_bHasConnected;
|
||||
|
||||
unsigned int m_uiButtons;
|
||||
unsigned int m_uiOldButtons;
|
||||
int m_uiButtonsPressed;
|
||||
int m_uiButtonsReleased;
|
||||
|
||||
int m_iRightThumbX;
|
||||
int m_iRightThumbY;
|
||||
int m_iLeftThumbX;
|
||||
int m_iLeftThumbY;
|
||||
|
||||
DWORD m_iNormalizedRightThumbX;
|
||||
DWORD m_iNormalizedRightThumbY;
|
||||
DWORD m_iNormalizedLeftThumbX;
|
||||
DWORD m_iNormalizedLeftThumbY;
|
||||
|
||||
float m_fNormalizedRightThumbX;
|
||||
float m_fNormalizedRightThumbY;
|
||||
float m_fNormalizedLeftThumbX;
|
||||
float m_fNormalizedLeftThumbY;
|
||||
|
||||
unsigned char m_ucLeftTriggerState;
|
||||
unsigned char m_ucRightTriggerState;
|
||||
|
||||
float *m_pfLeftThumbXAxisMap;
|
||||
float *m_pfLeftThumbYAxisMap;
|
||||
float *m_pfRightThumbXAxisMap;
|
||||
float *m_pfRightThumbYAxisMap;
|
||||
|
||||
float m_fSensitivity;
|
||||
|
||||
BYTE *m_pucLeftTriggerAxisMap;
|
||||
BYTE *m_pucRightTriggerAxisMap;
|
||||
|
||||
unsigned char m_ucMappingValue;
|
||||
int m_ucInputStateIndex;
|
||||
ScePadData *m_pInputStates;
|
||||
};
|
||||
|
||||
struct TimeInfo
|
||||
{
|
||||
LARGE_INTEGER m_qwStartTime;
|
||||
LARGE_INTEGER m_qwTotalHoldTicks;
|
||||
float m_fTotalHoldTime;
|
||||
float m_fLastRepeatTime;
|
||||
bool m_bInitialPressHandled;
|
||||
};
|
||||
|
||||
CInput();
|
||||
~CInput();
|
||||
|
||||
void DebugPrintf(const char *szFormat, ...);
|
||||
|
||||
void Initialise(int iInputStateC, unsigned char ucMapC, unsigned char ucActionC, unsigned char ucMenuActionC);
|
||||
void Tick();
|
||||
|
||||
void SetJoypadValues(JOYPAD *);
|
||||
void SetDeadzoneAndMovementRange(unsigned int uiDeadzone, unsigned int uiDeadzoneDigital, unsigned int uiMovementRangeMax);
|
||||
void SetJoypadSensitivity(int iPad, float fSensitivity);
|
||||
|
||||
void SetGameJoypadMaps(unsigned char ucMap, unsigned char ucAction, unsigned int uiActionVal);
|
||||
unsigned int GetGameJoypadMaps(unsigned char ucMap, unsigned char ucAction);
|
||||
|
||||
void SetJoypadMapVal(int iPad, unsigned char ucMap);
|
||||
unsigned char GetJoypadMapVal(int iPad);
|
||||
|
||||
void SetJoypadStickAxisMap(int iPad, unsigned int uiFrom, unsigned int uiTo);
|
||||
void SetJoypadStickTriggerMap(int iPad, unsigned int uiFrom, unsigned int uiTo);
|
||||
|
||||
bool IsPadConnected(int iPad);
|
||||
void SetSigninJoypadMask(unsigned int mask);
|
||||
unsigned int GetValue(int iPad, unsigned char ucAction, bool bRepeat);
|
||||
bool IsSet(int iPad, unsigned char ucAction);
|
||||
|
||||
bool ButtonPressed(int iPad, unsigned char ucAction);
|
||||
bool ButtonReleased(int iPad, unsigned char ucAction);
|
||||
bool ButtonDown(int iPad, unsigned char ucAction);
|
||||
|
||||
float GetJoypadStick_Menu_LX(unsigned char ucPad);
|
||||
float GetJoypadStick_Menu_LY(unsigned char ucPad);
|
||||
float GetJoypadStick_Menu_RX(unsigned char ucPad);
|
||||
float GetJoypadStick_Menu_RY(unsigned char ucPad);
|
||||
unsigned char GetJoypadLTrigger_Menu(unsigned char ucPad);
|
||||
unsigned char GetJoypadRTrigger_Menu(unsigned char ucPad);
|
||||
|
||||
float GetJoypadStick_LX(int iPad, bool bCheckMenuDisplay = true);
|
||||
float GetJoypadStick_LY(int iPad, bool bCheckMenuDisplay = true);
|
||||
float GetJoypadStick_RX(int iPad, bool bCheckMenuDisplay = true);
|
||||
float GetJoypadStick_RY(int iPad, bool bCheckMenuDisplay = true);
|
||||
unsigned char GetJoypadLTrigger(int iPad, bool bCheckMenuDisplay = true);
|
||||
unsigned char GetJoypadRTrigger(int iPad, bool bCheckMenuDisplay = true);
|
||||
ScePadTouchData* GetTouchPadData(int iPad, bool bCheckMenuDisplay);
|
||||
|
||||
void SetMenuDisplayed(int iPad, bool bVal);
|
||||
|
||||
void SetKeyRepeatRate(float fRepeatDelaySecs, float fRepeatRateSecs);
|
||||
void SetDebugSequence(const char *chSequenceA, int (*Func)(LPVOID), LPVOID lpParam);
|
||||
FLOAT GetIdleSeconds(int iPad);
|
||||
|
||||
bool UpdateJoypads();
|
||||
void ClearJoypadValues(JOYPAD *pThisPad);
|
||||
void InitTime(void);
|
||||
void GetStartTime(int iPad, int iKey);
|
||||
void UpdateTime(int, int);
|
||||
private:
|
||||
JOYPAD m_Joypads[MAX_JOYPADS];
|
||||
|
||||
int m_iDeadzone;
|
||||
int m_iDeadzoneDigital;
|
||||
int m_iMovementRangeMax;
|
||||
int m_iEffectiveRange;
|
||||
int m_iHalfRange;
|
||||
float m_fEffectiveRange;
|
||||
|
||||
unsigned char m_ucInputStateC;
|
||||
unsigned char m_ucJoypadMapC;
|
||||
unsigned char m_ucJoypadMapActionC;
|
||||
unsigned char m_ucMenuActionC;
|
||||
|
||||
unsigned int **m_JoypadMap;
|
||||
|
||||
bool m_bSelectBackSwapped;
|
||||
bool m_bLostInput;
|
||||
|
||||
bool m_bJoypadMapArrayIsSetup;
|
||||
unsigned int m_uiSigninJoypadMask;
|
||||
bool m_bIsMenuDisplayed[MAX_JOYPADS];
|
||||
|
||||
public:
|
||||
CKeyboard m_Keyboard;
|
||||
|
||||
bool m_bSwappedEnter;
|
||||
private:
|
||||
|
||||
float m_fTickToSeconds;
|
||||
float m_fRepeatDelaySecs;
|
||||
float m_fRepeatRateSecs;
|
||||
|
||||
TimeInfo m_Timers[MAX_JOYPADS][24];
|
||||
LARGE_INTEGER m_LastActivityTime[MAX_JOYPADS];
|
||||
|
||||
char *m_sDebugSequenceName;
|
||||
unsigned int m_uiDebugSequenceIndex;
|
||||
int (*m_pDebugSequenceFn)(void *);
|
||||
LPVOID m_pDebugSequenceParam;
|
||||
};
|
||||
|
||||
// Singleton
|
||||
extern CInput InternalInputManager;
|
||||
@@ -0,0 +1,39 @@
|
||||
#include "INP_Main.h"
|
||||
#include "INP_OnScreenKeyboard.h"
|
||||
|
||||
CKeyboard::CKeyboard()
|
||||
{
|
||||
}
|
||||
|
||||
void CKeyboard::Tick()
|
||||
{
|
||||
}
|
||||
|
||||
void CKeyboard::GetText(uint16_t *UTF16String)
|
||||
{
|
||||
}
|
||||
|
||||
C_4JInput::EKeyboardResult CKeyboard::RequestKeyboard(LPCWSTR Title, LPCWSTR Text, DWORD dwPad, UINT uiMaxChars, int( *Func)(LPVOID,const bool),LPVOID lpParam,C_4JInput::EKeyboardMode eMode)
|
||||
{
|
||||
}
|
||||
|
||||
void CKeyboard::DestroyKeyboard()
|
||||
{
|
||||
if (m_iMode == 4)
|
||||
m_pFunc = NULL;
|
||||
}
|
||||
|
||||
void CKeyboard::SetMode(int mode)
|
||||
{
|
||||
m_iMode = mode;
|
||||
}
|
||||
|
||||
CKeyboard *CKeyboard::GetInstance()
|
||||
{
|
||||
return m_pInstance;
|
||||
}
|
||||
|
||||
int CKeyboard::GetMode()
|
||||
{
|
||||
return m_iMode;
|
||||
}
|
||||
@@ -1,5 +1,46 @@
|
||||
#pragma once
|
||||
|
||||
#include "4J_Input.h"
|
||||
|
||||
class CKeyboard
|
||||
{
|
||||
public:
|
||||
// PIEBOT: m_iMode is supposed to be using eKeyboardProcessState
|
||||
// I'll leave that work to someone else.
|
||||
enum eKeyboardProcessState
|
||||
{
|
||||
};
|
||||
|
||||
CKeyboard();
|
||||
|
||||
void Tick();
|
||||
void GetText(uint16_t *UTF16String);
|
||||
C_4JInput::EKeyboardResult RequestKeyboard(LPCWSTR Title, LPCWSTR Text, DWORD dwPad, UINT uiMaxChars, int( *Func)(LPVOID,const bool),LPVOID lpParam,C_4JInput::EKeyboardMode eMode);
|
||||
void DestroyKeyboard();
|
||||
|
||||
void register_osk_callback();
|
||||
//static bool OSK_KeyhookCallback(CellOskDialogKeyMessage *keyMessage, unsigned int *action, void *pActionInfo);
|
||||
static void KeyboardEventsCallback(uint64_t status, uint64_t param, CKeyboard* userdata);
|
||||
void SetKeyboardLanguage();
|
||||
|
||||
void SetMode(int mode);
|
||||
CKeyboard *GetInstance();
|
||||
int GetMode();
|
||||
private:
|
||||
int m_iMode;
|
||||
|
||||
int (*m_pFunc)(LPVOID, const bool);
|
||||
LPVOID m_lpParam;
|
||||
//CellOskDialogParam m_pDialogParam;
|
||||
float m_fX;
|
||||
float m_fY;
|
||||
//CellOskDialogInputFieldInfo inputFieldInfo;
|
||||
|
||||
//CellOskDialogCallbackReturnParam m_pDialogReturn;
|
||||
uint16_t *m_pText[513];
|
||||
|
||||
int m_iLanguage;
|
||||
|
||||
CKeyboard *m_pInstance;
|
||||
int m_pTickCountdown;
|
||||
};
|
||||
Whitespace-only changes.
@@ -1,5 +0,0 @@
|
||||
#pragma once
|
||||
|
||||
class LinkedList
|
||||
{
|
||||
};
|
||||
@@ -219,14 +219,6 @@
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">
|
||||
<PlatformToolset>Clang</PlatformToolset>
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
@@ -243,6 +235,14 @@
|
||||
<PlatformToolset>SNC</PlatformToolset>
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
@@ -252,6 +252,12 @@
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<TargetName>$(ProjectName)_d</TargetName>
|
||||
|
||||
@@ -316,10 +316,12 @@
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">
|
||||
<PlatformToolset>v140</PlatformToolset>
|
||||
<PlatformToolset>v110</PlatformToolset>
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Configuration" Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">
|
||||
<PlatformToolset>Clang</PlatformToolset>
|
||||
@@ -344,16 +346,16 @@
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Durango'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
|
||||
Reference in new issue
Block a user