577 lines
14 KiB
C++
577 lines
14 KiB
C++
#include "INP_Main.h"
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CInput InternalInputManager;
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CInput::CInput()
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{
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m_Keyboard = CKeyboard();
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m_uiSigninJoypadMask = 0;
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for (int i = 0; i < 4; ++i)
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m_bIsMenuDisplayed[i] = 0;
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InitTime();
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m_fRepeatDelaySecs = 0.5f;
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m_fRepeatRateSecs = 0.8f;
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m_sDebugSequenceName = 0;
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m_uiDebugSequenceIndex = 0;
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m_pDebugSequenceFn = 0;
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#if TO_BE_IMPLEMENTED
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*((_BYTE *)&loc_650 + this + 1) = 0;
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#endif
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}
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CInput::~CInput()
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{
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//~CKeyboard
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}
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void CInput::DebugPrintf(const char *szFormat, ...)
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{
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va_list ap;
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va_start(ap, szFormat);
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char buf[1024];
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vsnprintf(buf, sizeof(buf), szFormat, ap);
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va_end(ap);
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printf(buf);
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}
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void CInput::Initialise(int iInputStateC, unsigned char ucMapC, unsigned char ucActionC, unsigned char ucMenuActionC)
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{
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assert(iInputStateC > 0);
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assert(ucMapC > 0);
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assert(ucActionC > 0);
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sceUserServiceInitialize(NULL);
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scePadInit();
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memset(m_Joypads, 0, sizeof(m_Joypads));
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m_ucInputStateC = iInputStateC;
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m_iDeadzone = 0x2;
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m_iMovementRangeMax = 0x7F;
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m_iEffectiveRange = m_iMovementRangeMax - m_iDeadzone;
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m_fEffectiveRange = (float)m_iEffectiveRange;
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m_iHalfRange = static_cast<int>(m_iEffectiveRange * 0.75);
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for (int i = 0; i < MAX_JOYPADS; i++)
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{
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m_Joypads[i].m_pInputStates = new ScePadData[m_ucInputStateC];
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m_Joypads[i].m_ucInputStateIndex = -1;
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m_Joypads[i].m_pfLeftThumbXAxisMap = &m_Joypads[i].m_fNormalizedLeftThumbX;
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m_Joypads[i].m_pfLeftThumbYAxisMap = &m_Joypads[i].m_fNormalizedLeftThumbY;
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m_Joypads[i].m_pfRightThumbXAxisMap = &m_Joypads[i].m_fNormalizedRightThumbX;
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m_Joypads[i].m_pfRightThumbYAxisMap = &m_Joypads[i].m_fNormalizedRightThumbY;
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m_Joypads[i].m_pucLeftTriggerAxisMap = &m_Joypads[i].m_ucLeftTriggerState;
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m_Joypads[i].m_pucRightTriggerAxisMap = &m_Joypads[i].m_ucRightTriggerState;
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m_Joypads[i].m_fSensitivity = 1.0f;
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}
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m_JoypadMap = (unsigned int **)operator new[](ucMapC * sizeof(int *));
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for (int i = 0; i < ucMapC; i++)
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{
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m_JoypadMap[i] = (unsigned int *)operator new[](ucActionC * sizeof(int));
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}
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m_ucJoypadMapC = ucMapC;
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m_ucJoypadMapActionC = ucActionC;
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m_ucMenuActionC = ucMenuActionC;
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m_bJoypadMapArrayIsSetup = false;
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}
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void CInput::Tick()
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{
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UpdateJoypads();
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m_Keyboard.Tick();
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}
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void CInput::SetJoypadValues(JOYPAD *pThisPad)
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{
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ScePadData *pGamePad = &pThisPad->m_pInputStates[pThisPad->m_ucInputStateIndex];
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pThisPad->m_uiButtons = pThisPad->m_uiOldButtons;
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//str1k3r - decomp uses pThisPad->m_uiButtons not pGamePad->buttons
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if (pGamePad->buttons == SCE_PAD_BUTTON_CROSS)
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{
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pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_X;
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}
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if (pGamePad->buttons == SCE_PAD_BUTTON_CIRCLE)
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{
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pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_O;
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}
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if (pGamePad->buttons == SCE_PAD_BUTTON_SQUARE)
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{
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pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_SQUARE;
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}
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if (pGamePad->buttons == SCE_PAD_BUTTON_TRIANGLE)
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{
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pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_TRIANGLE;
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}
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if (pGamePad->buttons == SCE_PAD_BUTTON_R2)
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{
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pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_R2;
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}
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if (pGamePad->buttons == SCE_PAD_BUTTON_L2)
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{
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pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_L2;
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}
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if (pGamePad->buttons == SCE_PAD_BUTTON_R1)
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{
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pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_R1;
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}
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if (pGamePad->buttons == SCE_PAD_BUTTON_L1)
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{
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pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_L1;
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}
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if (pGamePad->buttons == SCE_PAD_BUTTON_OPTIONS)
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{
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pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_OPTIONS;
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}
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if (pGamePad->buttons == SCE_PAD_BUTTON_TOUCH_PAD)
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{
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pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_TOUCHPAD;
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}
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if (pGamePad->buttons == SCE_PAD_BUTTON_R3)
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{
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pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_R3;
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}
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if (pGamePad->buttons == SCE_PAD_BUTTON_L3)
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{
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pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_L3;
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}
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if (pGamePad->buttons == SCE_PAD_BUTTON_UP)
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{
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pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_DPAD_UP;
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}
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if (pGamePad->buttons == SCE_PAD_BUTTON_DOWN)
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{
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pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_DPAD_DOWN;
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}
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if (pGamePad->buttons == SCE_PAD_BUTTON_LEFT)
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{
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pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_DPAD_LEFT;
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}
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if (pGamePad->buttons == SCE_PAD_BUTTON_RIGHT)
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{
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pThisPad->m_uiButtons |= _PS4_JOY_BUTTON_DPAD_RIGHT;
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}
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pThisPad->m_iNormalizedLeftThumbX = pThisPad->m_iLeftThumbX / m_iEffectiveRange;
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pThisPad->m_iNormalizedLeftThumbY = pThisPad->m_iLeftThumbY / m_iEffectiveRange;
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pThisPad->m_iNormalizedRightThumbX = pThisPad->m_iRightThumbX / m_iEffectiveRange;
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pThisPad->m_iNormalizedRightThumbY = pThisPad->m_iRightThumbY / m_iEffectiveRange;
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pThisPad->m_fNormalizedLeftThumbX = pThisPad->m_iLeftThumbX / m_fEffectiveRange;
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pThisPad->m_fNormalizedLeftThumbY = pThisPad->m_iLeftThumbY / m_fEffectiveRange;
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pThisPad->m_fNormalizedRightThumbX = pThisPad->m_iRightThumbX / m_fEffectiveRange;
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pThisPad->m_fNormalizedRightThumbY = pThisPad->m_iRightThumbY / m_fEffectiveRange;
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}
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void CInput::SetDeadzoneAndMovementRange(unsigned int uiDeadzone, unsigned int uiDeadzoneDigital, unsigned int uiMovementRangeMax)
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{
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m_iDeadzone = uiDeadzone;
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m_iDeadzoneDigital = uiDeadzoneDigital;
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m_iMovementRangeMax = uiMovementRangeMax;
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m_iEffectiveRange = uiMovementRangeMax - uiDeadzone;
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}
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void CInput::SetJoypadSensitivity(int iPad, float fSensitivity)
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{
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m_Joypads[iPad].m_fSensitivity = fSensitivity;
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}
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void CInput::SetGameJoypadMaps(unsigned char ucMap, unsigned char ucAction, unsigned int uiActionVal)
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{
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assert(ucMap < m_ucJoypadMapC);
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assert(ucAction < m_ucJoypadMapActionC);
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m_JoypadMap[ucMap][ucAction] = uiActionVal;
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}
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unsigned int CInput::GetGameJoypadMaps(unsigned char ucMap, unsigned char ucAction)
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{
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assert(ucMap < m_ucJoypadMapC);
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assert(ucAction < m_ucJoypadMapActionC);
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return m_JoypadMap[ucMap][ucAction];
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}
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void CInput::SetJoypadMapVal(int iPad, unsigned char ucMap)
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{
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m_bJoypadMapArrayIsSetup = true;
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m_Joypads[iPad].m_ucMappingValue = ucMap;
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}
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unsigned char CInput::GetJoypadMapVal(int iPad)
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{
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return m_Joypads[iPad].m_ucMappingValue;
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}
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void CInput::SetJoypadStickAxisMap(int iPad, unsigned int uiFrom, unsigned int uiTo)
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{
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float *pfTo = NULL;
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switch (uiTo)
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{
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case AXIS_MAP_LX:
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pfTo = &m_Joypads[iPad].m_fNormalizedLeftThumbX;
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break;
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case AXIS_MAP_LY:
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pfTo = &m_Joypads[iPad].m_fNormalizedLeftThumbY;
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break;
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case AXIS_MAP_RX:
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pfTo = &m_Joypads[iPad].m_fNormalizedRightThumbX;
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break;
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case AXIS_MAP_RY:
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pfTo = &m_Joypads[iPad].m_fNormalizedRightThumbY;
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break;
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}
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switch (uiFrom)
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{
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case AXIS_MAP_LX:
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m_Joypads[iPad].m_pfLeftThumbXAxisMap = pfTo;
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break;
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case AXIS_MAP_LY:
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m_Joypads[iPad].m_pfLeftThumbYAxisMap = pfTo;
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break;
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case AXIS_MAP_RX:
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m_Joypads[iPad].m_pfRightThumbXAxisMap = pfTo;
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break;
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case AXIS_MAP_RY:
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m_Joypads[iPad].m_pfRightThumbYAxisMap = pfTo;
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break;
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}
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}
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void CInput::SetJoypadStickTriggerMap(int iPad, unsigned int uiFrom, unsigned int uiTo)
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{
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unsigned char *pucTo = NULL;
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switch (uiTo)
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{
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case TRIGGER_MAP_0:
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pucTo = &m_Joypads[iPad].m_ucRightTriggerState;
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break;
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case TRIGGER_MAP_1:
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pucTo = &m_Joypads[iPad].m_ucLeftTriggerState;
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break;
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}
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switch (uiFrom)
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{
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case TRIGGER_MAP_0:
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m_Joypads[iPad].m_pucRightTriggerAxisMap = pucTo;
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break;
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case TRIGGER_MAP_1:
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m_Joypads[iPad].m_pucLeftTriggerAxisMap = pucTo;
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break;
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}
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}
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bool CInput::IsPadConnected(int iPad)
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{
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return m_Joypads[iPad].m_bIsConnected;
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}
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void CInput::SetSigninJoypadMask(unsigned int mask)
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{
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m_uiSigninJoypadMask = mask;
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}
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unsigned int CInput::GetValue(int iPad, unsigned char ucAction, bool bRepeat)
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{
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if (m_bIsMenuDisplayed[iPad] && ucAction > this->m_ucMenuActionC)
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{
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return 0;
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}
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unsigned char ucMap = this->m_Joypads[iPad].m_ucMappingValue;
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unsigned int uiVal = this->m_JoypadMap[ucMap][ucAction] & this->m_Joypads[iPad].m_uiButtons;
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if (!uiVal || !bRepeat)
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{
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return uiVal;
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}
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int iKeyVal = 0;
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for (int iKey = this->m_JoypadMap[ucMap][ucAction]; (iKey & 1) == 0; iKey >>= 1)
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{
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iKeyVal++;
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}
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if (m_fRepeatDelaySecs <= m_Timers[iPad][iKeyVal].m_fTotalHoldTime || m_Timers[iPad][iKeyVal].m_bInitialPressHandled)
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{
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if (m_Timers[iPad][iKeyVal].m_fTotalHoldTime < m_fRepeatDelaySecs)
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{
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return 0;
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}
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else if (m_Timers[iPad][iKeyVal].m_fLastRepeatTime == 0.0f)
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{
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m_Timers[iPad][iKeyVal].m_fLastRepeatTime = m_fRepeatDelaySecs;
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return uiVal;
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}
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else if ((m_Timers[iPad][iKeyVal].m_fTotalHoldTime - m_Timers[iPad][iKeyVal].m_fLastRepeatTime) <= m_fRepeatRateSecs)
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{
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return 0;
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}
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else
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{
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m_Timers[iPad][iKeyVal].m_fLastRepeatTime = m_Timers[iPad][iKeyVal].m_fLastRepeatTime + m_fRepeatRateSecs;
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return uiVal;
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}
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}
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else
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{
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m_Timers[iPad][iKeyVal].m_bInitialPressHandled = true;
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return uiVal;
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}
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}
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bool CInput::IsSet(int iPad, unsigned char ucAction)
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{
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return (!m_bIsMenuDisplayed[iPad] || ucAction <= m_ucMenuActionC) &&
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(m_JoypadMap[m_Joypads[iPad].m_ucMappingValue][ucAction] & m_Joypads[iPad].m_uiButtons) != 0;
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}
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bool CInput::ButtonPressed(int iPad, unsigned char ucAction)
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{
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if (ucAction == 255)
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{
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return m_Joypads[iPad].m_uiButtonsPressed != 0;
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}
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if (m_bIsMenuDisplayed[iPad] && ucAction > m_ucMenuActionC)
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{
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return 0;
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}
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return (m_JoypadMap[m_Joypads[iPad].m_ucMappingValue][ucAction] & m_Joypads[iPad].m_uiButtonsPressed) != 0;
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}
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bool CInput::ButtonReleased(int iPad, unsigned char ucAction)
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{
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return (!m_bIsMenuDisplayed[iPad] || ucAction <= m_ucMenuActionC) &&
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(m_JoypadMap[m_Joypads[iPad].m_ucMappingValue][ucAction] & m_Joypads[iPad].m_uiButtonsReleased) != 0;
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}
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bool CInput::ButtonDown(int iPad, unsigned char ucAction)
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{
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if (ucAction == 255)
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{
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return m_Joypads[iPad].m_uiButtons != 0;
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}
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if (m_bIsMenuDisplayed[iPad] && ucAction > m_ucMenuActionC)
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{
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return 0;
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}
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return (m_JoypadMap[m_Joypads[iPad].m_ucMappingValue][ucAction] & m_Joypads[iPad].m_uiButtons) != 0;
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}
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float CInput::GetJoypadStick_Menu_LX(unsigned char ucPad)
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{
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return m_Joypads[ucPad].m_iNormalizedLeftThumbX;
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}
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float CInput::GetJoypadStick_Menu_LY(unsigned char ucPad)
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{
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return m_Joypads[ucPad].m_iNormalizedLeftThumbY;
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}
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float CInput::GetJoypadStick_Menu_RX(unsigned char ucPad)
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{
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return m_Joypads[ucPad].m_iNormalizedRightThumbX;
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}
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float CInput::GetJoypadStick_Menu_RY(unsigned char ucPad)
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{
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return m_Joypads[ucPad].m_iNormalizedRightThumbY;
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}
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unsigned char CInput::GetJoypadLTrigger_Menu(unsigned char ucPad)
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{
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return m_Joypads[ucPad].m_ucLeftTriggerState;
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}
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unsigned char CInput::GetJoypadRTrigger_Menu(unsigned char ucPad)
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{
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return m_Joypads[ucPad].m_ucRightTriggerState;
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}
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float CInput::GetJoypadStick_LX(int iPad, bool bCheckMenuDisplay)
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{
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if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
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{
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return 0.0f;
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}
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return *m_Joypads[iPad].m_pfLeftThumbXAxisMap * m_Joypads[iPad].m_fSensitivity;
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}
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float CInput::GetJoypadStick_LY(int iPad, bool bCheckMenuDisplay)
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{
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if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
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{
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return 0.0f;
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}
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return *m_Joypads[iPad].m_pfLeftThumbYAxisMap * m_Joypads[iPad].m_fSensitivity;
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}
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float CInput::GetJoypadStick_RX(int iPad, bool bCheckMenuDisplay)
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{
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if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
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{
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return 0.0f;
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}
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return *m_Joypads[iPad].m_pfRightThumbXAxisMap * m_Joypads[iPad].m_fSensitivity;
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}
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float CInput::GetJoypadStick_RY(int iPad, bool bCheckMenuDisplay)
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{
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if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
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{
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return 0.0f;
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}
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return *m_Joypads[iPad].m_pfRightThumbYAxisMap * m_Joypads[iPad].m_fSensitivity;
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}
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unsigned char CInput::GetJoypadLTrigger(int iPad, bool bCheckMenuDisplay)
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{
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if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
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{
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return 0;
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}
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return *m_Joypads[iPad].m_pucLeftTriggerAxisMap;
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}
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unsigned char CInput::GetJoypadRTrigger(int iPad, bool bCheckMenuDisplay)
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{
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if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
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{
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return 0;
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}
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return *m_Joypads[iPad].m_pucRightTriggerAxisMap;
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}
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ScePadTouchData* CInput::GetTouchPadData(int iPad, bool bCheckMenuDisplay)
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{
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if (bCheckMenuDisplay && m_bIsMenuDisplayed[iPad])
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{
|
|
return 0;
|
|
}
|
|
|
|
return &m_Joypads[iPad].m_pInputStates->touchData;
|
|
}
|
|
|
|
void CInput::SetMenuDisplayed(int iPad, bool bVal)
|
|
{
|
|
m_bIsMenuDisplayed[iPad] = bVal;
|
|
}
|
|
|
|
void CInput::SetKeyRepeatRate(float fRepeatDelaySecs, float fRepeatRateSecs)
|
|
{
|
|
m_fRepeatDelaySecs = fRepeatDelaySecs;
|
|
m_fRepeatRateSecs = fRepeatRateSecs;
|
|
}
|
|
|
|
void CInput::SetDebugSequence(const char *chSequenceA, int (*Func)(LPVOID), LPVOID lpParam)
|
|
{
|
|
int iLen = strlen(chSequenceA);
|
|
|
|
m_sDebugSequenceName = (char *)operator new[](iLen);
|
|
strcpy(m_sDebugSequenceName, chSequenceA);
|
|
|
|
m_pDebugSequenceFn = Func;
|
|
m_pDebugSequenceParam = lpParam;
|
|
}
|
|
|
|
FLOAT CInput::GetIdleSeconds(int iPad)
|
|
{
|
|
;
|
|
}
|
|
|
|
bool CInput::UpdateJoypads()
|
|
{
|
|
assert(m_bJoypadMapArrayIsSetup);
|
|
|
|
for (int i = 0; i < MAX_JOYPADS; i++)
|
|
{
|
|
JOYPAD *pThisPad = &m_Joypads[i];
|
|
|
|
pThisPad->m_uiOldButtons = pThisPad->m_uiButtons;
|
|
pThisPad->m_uiButtons = 0;
|
|
pThisPad->m_ucLeftTriggerState = 0;
|
|
pThisPad->m_ucRightTriggerState = 0;
|
|
}
|
|
|
|
for (int i = 0; i < MAX_JOYPADS; i++)
|
|
{
|
|
if (ProfileManager.IsSignedIn(i))
|
|
{
|
|
SceUserServiceUserId UserID = ProfileManager.getUserID(i);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void CInput::ClearJoypadValues(JOYPAD *pThisPad)
|
|
{
|
|
pThisPad->m_uiButtonsPressed = 0;
|
|
pThisPad->m_uiButtonsReleased = 0;
|
|
pThisPad->m_uiButtons = 0;
|
|
pThisPad->m_ucLeftTriggerState = 0;
|
|
pThisPad->m_ucRightTriggerState = 0;
|
|
pThisPad->m_iRightThumbX = 0;
|
|
pThisPad->m_iRightThumbY = 0;
|
|
pThisPad->m_iLeftThumbX = 0;
|
|
pThisPad->m_iLeftThumbY = 0;
|
|
pThisPad->m_iNormalizedLeftThumbX = 0;
|
|
pThisPad->m_iNormalizedLeftThumbY = 0;
|
|
pThisPad->m_iNormalizedRightThumbX = 0;
|
|
pThisPad->m_iNormalizedRightThumbY = 0;
|
|
pThisPad->m_fNormalizedLeftThumbX = 0.0f;
|
|
pThisPad->m_fNormalizedLeftThumbY = 0.0f;
|
|
pThisPad->m_fNormalizedRightThumbX = 0.0f;
|
|
pThisPad->m_fNormalizedRightThumbY = 0.0f;
|
|
}
|
|
|
|
void CInput::InitTime(void)
|
|
{
|
|
;
|
|
}
|
|
|
|
void CInput::GetStartTime(int iPad, int iKey)
|
|
{
|
|
;
|
|
}
|
|
|
|
void CInput::UpdateTime(int iPad, int iKey)
|
|
{
|
|
;
|
|
} |