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Patoke/4JLibs
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14 Commits 1 Branch 0 Tags
d3fe70c9febe2ca4cff4ec1dc7c74c5f60bacde7
Commit Graph
11 Commits
Author SHA1 Message Date
Patoke 3017d6175a feat: initial type matching for render classes 2026-02-28 06:26:40 -03:00
Patoke 68e5589511 chore: add shader bytecode and decompiled shader code (optimized for readability) 2026-02-28 03:35:55 -03:00
Patoke 738af631b2 fix: add basic object initialization 2026-02-28 03:07:15 -03:00
Patoke 9f32a58477 chore: fix 4J_Render_PC's filesystem (remove non existent files, add missing files) 2026-02-28 03:04:58 -03:00
Patoke 2db1dfebd8 chore: rename Render project internally to Render_PC, for Windows builds, 4J_Render.lib is deprecated, it only uses 4J_Render_PC 2026-02-28 02:53:21 -03:00
Patoke 906e0a6aad chore: add libpng&zlib to Render project 2026-02-28 02:52:07 -03:00
Patoke 713247054e feat: projects can now link seamlessly with project
fix: change runtime library usage to MT static
2026-02-28 02:09:50 -03:00
Patoke 5cf5f3f84e feat: finish 4J_Storage impl
fix: implement 4J_Input's CInput constructor
2026-02-28 01:19:52 -03:00
Patoke 2de4689df7 fix: forgot to initialize InputManager 2026-02-27 02:11:42 -03:00
Patoke 62dd277a3e fix: use MAX_JOYPADS def 2026-02-27 01:48:41 -03:00
Patoke c3d8726749 push src 2026-02-27 01:44:22 -03:00
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