add a comment about the lanbackend for psn

This commit is contained in:
NaN
2026-08-03 16:51:04 -04:00
parent ba5652dff2
commit dcb2fb1a9f
@@ -324,6 +324,9 @@ void UIScene_MainMenu::handlePress(F64 controlId, F64 childId)
// The LAN backend does not use PSN privileges. Do this before
// starting the asynchronous restriction refresh: while offline that
// request only completes after the platform network timeout.
// this needs to be done before hand or else the PS4 crashes ill need to look more into this
CreateLoad_SignInReturned(this, true, primaryPad);
}
else