fix(X360): Contentpackage not booting

This commit is contained in:
2026-08-16 01:31:58 -04:00
parent 90f771e038
commit ad62c603da
5 changed files with 18 additions and 10 deletions
+1 -1
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@@ -1144,7 +1144,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<BufferSecurityCheck>false</BufferSecurityCheck>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>_TU_BUILD;_FINAL_BUILD;_ITERATOR_DEBUG_LEVEL=0;NDEBUG;_XBOX;_CONTENT_PACKAGE;%(PreprocessorDefinitions);</PreprocessorDefinitions>
<PreprocessorDefinitions>_FINAL_BUILD;_ITERATOR_DEBUG_LEVEL=0;NDEBUG;_XBOX;_CONTENT_PACKAGE;%(PreprocessorDefinitions);</PreprocessorDefinitions>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<CallAttributedProfiling>Disabled</CallAttributedProfiling>
+10 -4
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@@ -1,11 +1,17 @@
<?xml version="1.0"?>
<xex>
<version major="0x3" minor="0x0" build="0x0000" qfe="0x00"/>
<titleid id="0x584111F7"/>
<privilege id="10"/>
<version major="0x0" minor="0x0" build="0x0001" qfe="0x00"/>
<gameregion>
<na/>
</gameregion>
<rating esrb="ESRB_E10+"/>
<mediatypes>
<livepackage/>
<signedpackage/>
</mediatypes>
<format>
<compressed/>
</format>
<format>
<compressed/>
</format>
</xex>
+3 -2
View File
@@ -339,8 +339,8 @@ typedef XUID GameSessionUID;
#endif
#if defined(_FINAL_BUILD) && !defined(_WINDOWS64)
#if !defined(_WINDOWS64)
#if defined(_FINAL_BUILD)
#define printf BREAKTHECOMPILE
#define wprintf BREAKTHECOMPILE
#undef OutputDebugString
@@ -348,5 +348,6 @@ typedef XUID GameSessionUID;
#define OutputDebugStringA BREAKTHECOMPILE
#define OutputDebugStringW BREAKTHECOMPILE
#endif
#endif
void MemSect(int sect);
+1 -1
View File
@@ -923,7 +923,7 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>_TU_BUILD;_FINAL_BUILD;NDEBUG;_XBOX;_LIB;_CONTENT_PACKAGE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_FINAL_BUILD;_ITERATOR_DEBUG_LEVEL=0;NDEBUG;_XBOX;_CONTENT_PACKAGE;%(PreprocessorDefinitions);</PreprocessorDefinitions>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
+3 -2
View File
@@ -134,8 +134,8 @@ typedef XUID GameSessionUID;
#include "compression.h"
#include "PerformanceTimer.h"
#if defined(_FINAL_BUILD) && !defined(_WINDOWS64)
#if !defined(_WINDOWS64)
#if defined(_FINAL_BUILD)
#define printf BREAKTHECOMPILE
#define wprintf BREAKTHECOMPILE
#undef OutputDebugString
@@ -143,6 +143,7 @@ typedef XUID GameSessionUID;
#define OutputDebugStringA BREAKTHECOMPILE
#define OutputDebugStringW BREAKTHECOMPILE
#endif
#endif
void MemSect(int sect);