Compare commits
20
Commits
lcemp-networking
...
main
| Author | SHA1 | Date | |
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c677cc0065 | ||
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eb3ae69d3f | ||
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1580fdced7 | ||
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7200598afa | ||
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b08d478d73 | ||
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b1189eb6c9 | ||
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4e2369f194 | ||
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e1508731d0 | ||
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d236b70546 | ||
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636bf0b692 | ||
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22bcbde6a3 | ||
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8b20122798 | ||
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0672a56786 | ||
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8e77eb70de | ||
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d0cc8ce080 | ||
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a0e81976e6 | ||
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dd19188d93 | ||
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976f55c46d | ||
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2d3fb87a1a | ||
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3b78903179 |
@@ -2,6 +2,8 @@
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/ORBIS_Release
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/PS3_Debug
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/PS3_Release
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/PSVita_Debug
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/PSVita_Release
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/X360_Debug
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/X360_Release
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/Release
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@@ -14,6 +16,8 @@
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/Minecraft.Client/ORBIS_Release
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/Minecraft.Client/PS3_Debug
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/Minecraft.Client/PS3_Release
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||||
/Minecraft.Client/PSVita_Debug
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||||
/Minecraft.Client/PSVita_Release
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/Minecraft.Client/X360_Debug
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/Minecraft.Client/X360_Release
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/Minecraft.Client/Debug
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||||
@@ -25,6 +29,8 @@
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/Minecraft.World/ORBIS_Release
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/Minecraft.World/PS3_Debug
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/Minecraft.World/PS3_Release
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||||
/Minecraft.World/PSVita_Debug
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||||
/Minecraft.World/PSVita_Release
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||||
/Minecraft.World/X360_Debug
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/Minecraft.World/X360_Release
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||||
/Minecraft.World/Debug
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||||
|
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@@ -9,7 +9,9 @@ const wstring LeaderboardManager::filterNames[eNumFilterModes] =
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L"Friends", L"MyScore", L"TopRank"
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};
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#if !defined(_WINDOWS64) && !defined(_DURANGO) && !defined(__ORBIS__) && !defined(__PS3__) && !defined(__PSVITA__) && !defined(_XBOX)
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LeaderboardManager *LeaderboardManager::m_instance = NULL;
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#endif
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||||
|
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void LeaderboardManager::DeleteInstance()
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{
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|
||||
@@ -59,7 +59,7 @@ $destPath = Join-Path $destDir $newName
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|
||||
if (Test-Path $builtFile) {
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New-Item -ItemType Directory -Path $destDir -Force | Out-Null
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Move-Item -Path $builtFile -Destination $destPath -Force
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Copy-Item -Path $builtFile -Destination $destPath -Force
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||||
}
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||||
|
||||
$deleteDirs = @(
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@@ -84,8 +84,8 @@ foreach ($dir in $deleteDirs) {
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}
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||||
|
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$delDirs = @(
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"Common\Media",
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"Common\Media\font"
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"PS4_GAME\Common\Media",
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"PS4_GAME\Common\Media\font"
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)
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||||
|
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foreach ($dir in $delDirs) {
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||||
|
||||
@@ -91,8 +91,8 @@ foreach ($dir in $deleteDirs) {
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}
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||||
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$delDirs = @(
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"Common\Media",
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"Common\Media\font"
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"PS3_GAME\USRDIR\Common\Media",
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"PS3_GAME\USRDIR\Common\Media\font"
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)
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|
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foreach ($dir in $delDirs) {
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||||
|
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@@ -57,7 +57,7 @@ $destPath = Join-Path $destDir $newName
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|
||||
if (Test-Path $builtFile) {
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New-Item -ItemType Directory -Path $destDir -Force | Out-Null
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Move-Item -Path $builtFile -Destination $destPath -Force
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Copy-Item -Path $builtFile -Destination $destPath -Force
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||||
}
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||||
|
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$deleteDirs = @(
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@@ -82,8 +82,8 @@ foreach ($dir in $deleteDirs) {
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}
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||||
|
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$delDirs = @(
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"Common\Media",
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"Common\Media\font"
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"PSVITA_GAME\Common\Media",
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"PSVITA_GAME\Common\Media\font"
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)
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foreach ($dir in $delDirs) {
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@@ -6,7 +6,7 @@
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// 4J - added
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void CreeperModel::_init(float g)
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{
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int yo = 4;
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int yo = 6;
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head = new ModelPart(this, 0, 0);
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head->addBox(-4, - 8, -4, 8, 8, 8, g); // Head
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@@ -46,9 +46,35 @@ void HorseRenderer::renderModel(shared_ptr<LivingEntity> mob, float wp, float ws
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}
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else
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{
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EntityRenderer::bindTexture(mob);
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model->render(mob, wp, ws, bob, headRotMinusBodyRot, headRotx, scale, true);
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// Ensure that any extra layers of texturing are disabled after rendering this horse
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shared_ptr<EntityHorse> horse = dynamic_pointer_cast<EntityHorse>(mob);
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ResourceLocation *location = getTextureLocation(mob);
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// Pass 1: Bind only the coat texture (first valid layer) and render opaque
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int coatTex = location->getTexture(0);
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if( coatTex != -1 )
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{
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RenderManager.TextureBind(entityRenderDispatcher->textures->loadTexture(coatTex));
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}
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model->render(mob, wp, ws, bob, headRotMinusBodyRot, headRotx, scale, true);
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|
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// Pass 2: If horse has armor, find the armor texture in the layers and render with blending
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int armorType = horse->getArmorType();
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if( armorType > 0 )
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{
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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for( int i = 1; i < location->getTextureCount(); i++ )
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{
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int texId = location->getTexture(i);
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if( texId != -1 )
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{
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RenderManager.TextureBind(entityRenderDispatcher->textures->loadTexture(texId));
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model->render(mob, wp, ws, bob, headRotMinusBodyRot, headRotx, scale, true);
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}
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}
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glDisable(GL_BLEND);
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}
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RenderManager.TextureBind(-1);
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}
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}
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@@ -491,7 +491,7 @@ void LivingEntityRenderer::renderNameTag(shared_ptr<LivingEntity> mob, const wst
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float s = 1 / 60.0f * size;
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glPushMatrix();
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glTranslatef((float) x, (float) y + 2.3f, (float) z);
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glTranslatef((float) x, (float) y + mob->bbHeight + 0.5f, (float) z);
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glNormal3f(0, 1, 0);
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glRotatef(-this->entityRenderDispatcher->playerRotY, 0, 1, 0);
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|
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@@ -1435,7 +1435,7 @@ if not exist "$(TargetDir)\savedata" mkdir "$(TargetDir)\savedata"</Command>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_DEBUG;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CallAttributedProfiling>Disabled</CallAttributedProfiling>
|
||||
<AdditionalIncludeDirectories>Windows64\Iggy\include;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
@@ -1472,46 +1472,6 @@ if not exist "$(TargetDir)\savedata" mkdir "$(TargetDir)\savedata"</Command>
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||||
<Message>Run Windows64 postbuild script</Message>
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||||
</PostBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_DEBUG;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CallAttributedProfiling>Disabled</CallAttributedProfiling>
|
||||
<AdditionalIncludeDirectories>Windows64\Iggy\include;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<ShowIncludes>false</ShowIncludes>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
|
||||
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_Debug\Minecraft.World.lib;%(AdditionalDependencies);XInput9_1_0.lib;..\Minecraft.Client\Windows64\Miles\Lib\mss64.lib;wsock32.lib</AdditionalDependencies>
|
||||
<ShowProgress>NotSet</ShowProgress>
|
||||
<SuppressStartupBanner>false</SuppressStartupBanner>
|
||||
</Link>
|
||||
<ImageXex>
|
||||
<ConfigurationFile>$(ProjectDir)xbox\xex-dev.xml</ConfigurationFile>
|
||||
</ImageXex>
|
||||
<ImageXex>
|
||||
<TitleID>1480659447</TitleID>
|
||||
</ImageXex>
|
||||
<ImageXex>
|
||||
<AdditionalSections>584111F7=$(ProjectDir)xbox\GameConfig\Minecraft.spa,RO;media=$(ProjectDir)xbox\XZP\Minecraft.xzp,RO</AdditionalSections>
|
||||
<Pal50Incompatible>true</Pal50Incompatible>
|
||||
</ImageXex>
|
||||
<Deploy>
|
||||
<DeploymentType>CopyToHardDrive</DeploymentType>
|
||||
<DeploymentFiles>$(RemoteRoot)=$(ImagePath);$(RemoteRoot)\res=Xbox\res;$(RemoteRoot)=Xbox\AvatarAwards;$(RemoteRoot)\Tutorial=Xbox\Tutorial\Tutorial;$(RemoteRoot)=Xbox\584111F70AAAAAAA;$(RemoteRoot)=Xbox\kinect\speech;$(RemoteRoot)=Xbox\XZP\TMSFiles.xzp</DeploymentFiles>
|
||||
</Deploy>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
@@ -17167,6 +17127,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PSVita'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="PSVita\Network\PSVita_NPToolkit.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Durango'">true</ExcludedFromBuild>
|
||||
@@ -17485,6 +17446,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="PSVita\OldSdk.h" />
|
||||
<ClInclude Include="PSVita\PSVitaExtras\Conf.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|Durango'">true</ExcludedFromBuild>
|
||||
@@ -32817,6 +32779,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PSVita'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="PSVita\Network\PSVita_NPToolkit.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Durango'">true</ExcludedFromBuild>
|
||||
@@ -33133,6 +33096,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">true</ExcludedFromBuild>
|
||||
</ClCompile>
|
||||
<ClCompile Include="PSVita\OldSdk.cpp" />
|
||||
<ClCompile Include="PSVita\PSVitaExtras\CustomMap.cpp">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Durango'">true</ExcludedFromBuild>
|
||||
@@ -34044,7 +34008,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|Win32'">false</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|x64'">false</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|Win32'">false</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">false</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">false</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|x64'">false</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Win32'">false</ExcludedFromBuild>
|
||||
|
||||
@@ -3772,6 +3772,9 @@
|
||||
<ClInclude Include="Common\Leaderboards\LeaderboardInterface.h">
|
||||
<Filter>Common\Source Files\Leaderboards</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="PSVita\OldSdk.h">
|
||||
<Filter>PSVita</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
@@ -5913,6 +5916,9 @@
|
||||
<ClCompile Include="Common\Leaderboards\LeaderboardInterface.cpp">
|
||||
<Filter>Common\Source Files\Leaderboards</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="PSVita\OldSdk.cpp">
|
||||
<Filter>PSVita</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Library Include="Xbox\4JLibs\libs\4J_Render_d.lib">
|
||||
|
||||
@@ -1858,7 +1858,7 @@ void Minecraft::run_middle()
|
||||
achievementPopup->render();
|
||||
|
||||
PIXBeginNamedEvent(0,"Sleeping");
|
||||
Sleep(0); // 4J - was Thread.yield()
|
||||
//Sleep(0); // 4J - was Thread.yield()
|
||||
PIXEndNamedEvent();
|
||||
|
||||
// if (Keyboard::isKeyDown(Keyboard::KEY_F7)) Display.update(); // 4J - removed condition
|
||||
|
||||
@@ -116,7 +116,7 @@ void Options::init()
|
||||
bobView = true;
|
||||
anaglyph3d = false;
|
||||
advancedOpengl = false;
|
||||
framerateLimit = 2;
|
||||
framerateLimit = 0;
|
||||
fancyGraphics = true;
|
||||
ambientOcclusion = true;
|
||||
renderClouds = true;
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,109 +1,32 @@
|
||||
#pragma once
|
||||
|
||||
#include "Common\Leaderboards\SonyLeaderboardManager.h"
|
||||
#include "Common\Leaderboards\LeaderboardManager.h"
|
||||
|
||||
class OrbisLeaderboardManager : public LeaderboardManager
|
||||
{
|
||||
protected:
|
||||
enum EStatsState
|
||||
{
|
||||
eStatsState_Idle,
|
||||
eStatsState_Getting,
|
||||
eStatsState_Failed,
|
||||
eStatsState_Ready,
|
||||
eStatsState_Canceled,
|
||||
//eStatsState_Writing,
|
||||
eStatsState_Max
|
||||
};
|
||||
#include <np.h>
|
||||
|
||||
class OrbisLeaderboardManager : public SonyLeaderboardManager
|
||||
{
|
||||
public:
|
||||
OrbisLeaderboardManager();
|
||||
virtual ~OrbisLeaderboardManager();
|
||||
|
||||
private:
|
||||
unsigned short m_openSessions;
|
||||
protected:
|
||||
|
||||
C4JThread *m_threadScoreboard;
|
||||
bool m_running;
|
||||
virtual HRESULT initialiseScoreUtility();
|
||||
|
||||
int m_titleContext;
|
||||
int32_t m_requestId;
|
||||
virtual bool scoreUtilityAlreadyInitialised(HRESULT hr);
|
||||
|
||||
//SceNpId m_myNpId;
|
||||
virtual HRESULT createTitleContext(const SceNpId &npId);
|
||||
|
||||
static int scoreboardThreadEntry(LPVOID lpParam);
|
||||
void scoreboardThreadInternal();
|
||||
virtual HRESULT destroyTitleContext(int titleContext);
|
||||
|
||||
bool getScoreByIds();
|
||||
bool getScoreByRange();
|
||||
virtual HRESULT createTransactionContext(int titleContext);
|
||||
|
||||
bool setScore();
|
||||
queue<RegisterScore> m_views;
|
||||
virtual HRESULT abortTransactionContext(int transactionContext);
|
||||
|
||||
CRITICAL_SECTION m_csViewsLock;
|
||||
virtual HRESULT destroyTransactionContext(int transactionContext);
|
||||
|
||||
EStatsState m_eStatsState; //State of the stats read
|
||||
// EFilterMode m_eFilterMode;
|
||||
virtual HRESULT getFriendsList(sce::Toolkit::NP::Utilities::Future<sce::Toolkit::NP::FriendsList> &friendsList);
|
||||
|
||||
ReadScore *m_scores;
|
||||
unsigned int m_maxRank;
|
||||
//SceNpScoreRankData *m_stats;
|
||||
|
||||
public:
|
||||
virtual void Tick();// {}
|
||||
|
||||
//Open a session
|
||||
virtual bool OpenSession();// { return true; }
|
||||
|
||||
//Close a session
|
||||
virtual void CloseSession();// {}
|
||||
|
||||
//Delete a session
|
||||
virtual void DeleteSession();// {}
|
||||
|
||||
//Write the given stats
|
||||
//This is called synchronously and will not free any memory allocated for views when it is done
|
||||
|
||||
virtual bool WriteStats(unsigned int viewCount, ViewIn views);// { return false; }
|
||||
|
||||
virtual bool ReadStats_Friends(LeaderboardReadListener *callback, int difficulty, EStatsType type, PlayerUID myUID, unsigned int startIndex, unsigned int readCount);// { return false; }
|
||||
virtual bool ReadStats_MyScore(LeaderboardReadListener *callback, int difficulty, EStatsType type, PlayerUID myUID, unsigned int readCount);// { return false; }
|
||||
virtual bool ReadStats_TopRank(LeaderboardReadListener *callback, int difficulty, EStatsType type, unsigned int startIndex, unsigned int readCount);// { return false; }
|
||||
|
||||
//Perform a flush of the stats
|
||||
virtual void FlushStats();// {}
|
||||
|
||||
//Cancel the current operation
|
||||
virtual void CancelOperation();// {}
|
||||
|
||||
//Is the leaderboard manager idle.
|
||||
virtual bool isIdle();// { return true; }
|
||||
|
||||
|
||||
private:
|
||||
int getBoardId(int difficulty, EStatsType);
|
||||
|
||||
//LeaderboardManager::ReadScore *filterJustScorers(unsigned int &num, LeaderboardManager::ReadScore *friendsData);
|
||||
|
||||
SceNpScorePlayerRankData *addPadding(unsigned int num, SceNpScoreRankData *rankData);
|
||||
|
||||
void convertToOutput(unsigned int &num, ReadScore *out, SceNpScorePlayerRankData *rankData, SceNpScoreComment *comm);
|
||||
|
||||
void toBinary(void *out, SceNpScoreComment *in);
|
||||
void fromBinary(SceNpScoreComment **out, void *in);
|
||||
|
||||
void toBase32(SceNpScoreComment *out, void *in);
|
||||
void fromBase32(void *out, SceNpScoreComment *in);
|
||||
|
||||
void toSymbols(char *);
|
||||
void fromSymbols(char *);
|
||||
|
||||
bool test_string(string);
|
||||
|
||||
void initReadScoreStruct(ReadScore &out, SceNpScoreRankData &);
|
||||
void fillReadScoreStruct(ReadScore &out, SceNpScoreComment &comment);
|
||||
|
||||
static bool SortByRank(const ReadScore &lhs, const ReadScore &rhs);
|
||||
|
||||
//void NotifyAsyncPlusFeature();
|
||||
virtual char * getComment(SceNpScoreComment *comment);
|
||||
};
|
||||
|
||||
@@ -10,6 +10,8 @@
|
||||
|
||||
#include "..\..\Common\Network\Sony\SQRNetworkManager.h"
|
||||
|
||||
#include "../OldSdk.h"
|
||||
|
||||
class SQRNetworkPlayer;
|
||||
class ISQRNetworkManagerListener;
|
||||
class SonyVoiceChat_Vita;
|
||||
|
||||
@@ -0,0 +1,53 @@
|
||||
#include "stdafx.h"
|
||||
#include "OldSdk.h"
|
||||
#ifdef __PSVITA__
|
||||
|
||||
int sceNpBasicGetFriendOnlineStatus(const SceNpId *friendId, SceNpBasicOnlineStatus *status) {
|
||||
if (status) *status = SCE_NP_BASIC_ONLINE_STATUS_UNKNOWN;
|
||||
return -1;
|
||||
}
|
||||
|
||||
int sceNpBasicGetFriendContextState(const SceNpId *friendId, SceNpBasicFriendContextState *state) {
|
||||
if (state) *state = SCE_NP_BASIC_FRIEND_CONTEXT_STATE_UNKNOWN;
|
||||
return -1;
|
||||
}
|
||||
|
||||
int sceNpBasicGetGamePresenceOfFriend(const SceNpId *friendId, SceNpBasicGamePresence *presence) {
|
||||
if (presence) memset(presence, 0, sizeof(SceNpBasicGamePresence));
|
||||
return -1;
|
||||
}
|
||||
|
||||
int sceNpBasicGetFriendListEntryCount(SceSize *count) {
|
||||
if (count) *count = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int sceNpBasicGetFriendListEntries(unsigned int startIndex, SceNpId *entries, SceSize numEntries, SceSize *retrieved) {
|
||||
if (retrieved) *retrieved = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int sceNpBasicGetFriendRequestEntryCount(SceSize *count) {
|
||||
if (count) *count = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int sceNpBasicGetFriendRequestEntries(unsigned int startIndex, SceNpId *entries, SceSize numEntries, SceSize *retrieved) {
|
||||
if (retrieved) *retrieved = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int sceNpBasicGetRequestedFriendRequestEntryCount(SceSize *count) {
|
||||
if (count) *count = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int sceNpBasicGetRequestedFriendRequestEntries(unsigned int startIndex, SceNpId *entries, SceSize numEntries, SceSize *retrieved) {
|
||||
if (retrieved) *retrieved = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
SceInt32 sceAppUtilAppEventParseNpBasicJoinablePresence(const SceAppUtilAppEventParam *eventParam, SceAppUtilNpBasicJoinablePresenceParam *param) {
|
||||
return -1;
|
||||
}
|
||||
#endif
|
||||
@@ -0,0 +1,55 @@
|
||||
#pragma once
|
||||
#ifdef __PSVITA__
|
||||
#ifndef _OLD_SDK_H
|
||||
#define _OLD_SDK_H 1
|
||||
|
||||
#include <np.h>
|
||||
#include <np/np_basic.h>
|
||||
#include <apputil.h>
|
||||
#include <np_toolkit.h>
|
||||
#include <np_toolkit\friends_interface.h>
|
||||
|
||||
typedef enum {
|
||||
SCE_NP_BASIC_ONLINE_STATUS_UNKNOWN = 0,
|
||||
SCE_NP_BASIC_ONLINE_STATUS_OFFLINE = 1,
|
||||
SCE_NP_BASIC_ONLINE_STATUS_AFK = 2,
|
||||
SCE_NP_BASIC_ONLINE_STATUS_ONLINE = 3
|
||||
} SceNpBasicOnlineStatus;
|
||||
|
||||
typedef void(*SceNpBasicFriendOnlineStatusEventHandler)(
|
||||
const SceNpId *friendId,
|
||||
SceNpBasicOnlineStatus status,
|
||||
void *userdata
|
||||
);
|
||||
|
||||
typedef enum {
|
||||
SCE_NP_BASIC_FRIEND_CONTEXT_STATE_UNKNOWN = 0,
|
||||
SCE_NP_BASIC_FRIEND_CONTEXT_STATE_OUT_OF_CONTEXT = 1,
|
||||
SCE_NP_BASIC_FRIEND_CONTEXT_STATE_IN_CONTEXT = 2
|
||||
} SceNpBasicFriendContextState;
|
||||
|
||||
typedef void(*SceNpBasicFriendContextEventHandler)(
|
||||
const SceNpId *friendId,
|
||||
SceNpBasicFriendContextState state,
|
||||
void *userdata
|
||||
);
|
||||
typedef struct SceAppUtilNpBasicJoinablePresenceParam {
|
||||
SceNpCommunicationId commId;
|
||||
SceNpId npId;
|
||||
} SceAppUtilNpBasicJoinablePresenceParam;
|
||||
|
||||
int sceNpBasicGetFriendOnlineStatus(const SceNpId *friendId, SceNpBasicOnlineStatus *status);
|
||||
int sceNpBasicGetFriendContextState(const SceNpId *friendId, SceNpBasicFriendContextState *state);
|
||||
int sceNpBasicGetGamePresenceOfFriend(const SceNpId *friendId, SceNpBasicGamePresence *presence);
|
||||
int sceNpBasicGetFriendListEntryCount(SceSize *count);
|
||||
int sceNpBasicGetFriendListEntries(unsigned int startIndex, SceNpId *entries, SceSize numEntries, SceSize *retrieved);
|
||||
int sceNpBasicGetFriendRequestEntryCount(SceSize *count);
|
||||
int sceNpBasicGetFriendRequestEntries(unsigned int startIndex, SceNpId *entries, SceSize numEntries, SceSize *retrieved);
|
||||
int sceNpBasicGetRequestedFriendRequestEntryCount(SceSize *count);
|
||||
int sceNpBasicGetRequestedFriendRequestEntries(unsigned int startIndex, SceNpId *entries, SceSize numEntries, SceSize *retrieved);
|
||||
SceInt32 sceAppUtilAppEventParseNpBasicJoinablePresence(const SceAppUtilAppEventParam *eventParam, SceAppUtilNpBasicJoinablePresenceParam *param);
|
||||
|
||||
#define SCE_APPUTIL_APPEVENT_TYPE_NP_BASIC_JOINABLE_PRESENCE (3)
|
||||
|
||||
#endif
|
||||
#endif
|
||||
@@ -434,7 +434,11 @@ void Textures::bindTextureLayers(ResourceLocation *resource)
|
||||
|
||||
for( int i = 0; i < layers; i++ )
|
||||
{
|
||||
RenderManager.TextureBind(loadTexture(resource->getTexture(i)));
|
||||
int texId = resource->getTexture(i);
|
||||
if( texId != -1 )
|
||||
{
|
||||
RenderManager.TextureBind(loadTexture(texId));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -498,7 +498,7 @@ app.DebugPrintf("width: %d, height: %d\n", width, height);
|
||||
|
||||
DXGI_SWAP_CHAIN_DESC sd;
|
||||
ZeroMemory( &sd, sizeof( sd ) );
|
||||
sd.BufferCount = 1;
|
||||
sd.BufferCount = 2;
|
||||
sd.BufferDesc.Width = width;
|
||||
sd.BufferDesc.Height = height;
|
||||
sd.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||
|
||||
@@ -1,19 +1,19 @@
|
||||
#include "stdafx.h"
|
||||
|
||||
#include "AttackDamageMobEffect.h"
|
||||
|
||||
AttackDamageMobEffect::AttackDamageMobEffect(int id, bool isHarmful, eMinecraftColour color) : MobEffect(id, isHarmful, color)
|
||||
{
|
||||
}
|
||||
|
||||
double AttackDamageMobEffect::getAttributeModifierValue(int amplifier, AttributeModifier *original)
|
||||
{
|
||||
if (id == MobEffect::weakness->id)
|
||||
{
|
||||
return -0.5f * (amplifier + 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
return 1.3 * (amplifier + 1);
|
||||
}
|
||||
#include "stdafx.h"
|
||||
|
||||
#include "AttackDamageMobEffect.h"
|
||||
|
||||
AttackDamageMobEffect::AttackDamageMobEffect(int id, bool isHarmful, eMinecraftColour color) : MobEffect(id, isHarmful, color)
|
||||
{
|
||||
}
|
||||
|
||||
double AttackDamageMobEffect::getAttributeModifierValue(int amplifier, AttributeModifier *original)
|
||||
{
|
||||
if (id == MobEffect::weakness->id)
|
||||
{
|
||||
return -0.5f * (amplifier + 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
return 1.3 * (amplifier + 1);
|
||||
}
|
||||
}
|
||||
@@ -77,7 +77,7 @@ void MinecartTNT::destroy(DamageSource *source)
|
||||
|
||||
void MinecartTNT::explode(double speedSqr)
|
||||
{
|
||||
if (!level->isClientSide)
|
||||
if (!level->isClientSide && app.GetGameHostOption(eGameHostOption_TNT))
|
||||
{
|
||||
double speed = sqrt(speedSqr);
|
||||
if (speed > 5) speed = 5;
|
||||
@@ -121,7 +121,7 @@ void MinecartTNT::primeFuse()
|
||||
{
|
||||
fuse = 80;
|
||||
|
||||
if (!level->isClientSide)
|
||||
if (!level->isClientSide && app.GetGameHostOption(eGameHostOption_TNT))
|
||||
{
|
||||
level->broadcastEntityEvent(shared_from_this(), EVENT_PRIME);
|
||||
level->playEntitySound(shared_from_this(), eSoundType_RANDOM_FUSE, 1, 1.0f);
|
||||
|
||||
@@ -1124,7 +1124,7 @@
|
||||
<ExceptionHandling>Sync</ExceptionHandling>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_DEBUG;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CallAttributedProfiling>Disabled</CallAttributedProfiling>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
|
||||
@@ -79,7 +79,7 @@ bool NoteBlockTile::triggerEvent(Level *level, int x, int y, int z, int i, int n
|
||||
break;
|
||||
}
|
||||
app.DebugPrintf("NoteBlockTile::triggerEvent - playSound - pitch = %f\n",pitch);
|
||||
level->playSound(x + 0.5, y + 0.5, z + 0.5, iSound, 3, pitch);
|
||||
level->playSound(x + 0.5, y + 0.5, z + 0.5, iSound, 3, pitch, 64.0);
|
||||
level->addParticle(eParticleType_note, x + 0.5, y + 1.2, z + 0.5, note / 24.0, 0, 0);
|
||||
|
||||
return true;
|
||||
|
||||
@@ -218,10 +218,12 @@ bool PistonBaseTile::triggerEvent(Level *level, int x, int y, int z, int param1,
|
||||
if (extend && param1 == TRIGGER_CONTRACT)
|
||||
{
|
||||
level->setData(x, y, z, facing | EXTENDED_BIT, UPDATE_CLIENTS);
|
||||
ignoreUpdate(false);
|
||||
return false;
|
||||
}
|
||||
else if (!extend && param1 == TRIGGER_EXTEND)
|
||||
{
|
||||
ignoreUpdate(false);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -247,6 +249,7 @@ bool PistonBaseTile::triggerEvent(Level *level, int x, int y, int z, int param1,
|
||||
}
|
||||
else
|
||||
{
|
||||
ignoreUpdate(false);
|
||||
return false;
|
||||
}
|
||||
PIXEndNamedEvent();
|
||||
@@ -340,6 +343,12 @@ bool PistonBaseTile::triggerEvent(Level *level, int x, int y, int z, int param1,
|
||||
|
||||
ignoreUpdate(false);
|
||||
|
||||
level->updateNeighborsAt(x, y, z, id);
|
||||
int stepX = x + Facing::STEP_X[facing];
|
||||
int stepY = y + Facing::STEP_Y[facing];
|
||||
int stepZ = z + Facing::STEP_Z[facing];
|
||||
level->updateNeighborsAt(stepX, stepY, stepZ, id);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -189,7 +189,10 @@ void StemTile::spawnResources(Level *level, int x, int y, int z, int data, float
|
||||
if (fruit == Tile::melon) seed = Item::seeds_melon;
|
||||
for (int i = 0; i < 3; i++)
|
||||
{
|
||||
popResource(level, x, y, z, shared_ptr<ItemInstance>(new ItemInstance(seed)));
|
||||
if (level->random->nextInt(15) <= data)
|
||||
{
|
||||
popResource(level, x, y, z, shared_ptr<ItemInstance>(new ItemInstance(seed)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,19 +1,19 @@
|
||||
# mc-pie-LCE
|
||||
This project is a modified version of the December 17th 2014 Codebase, aimed at backporting the newer title updates back to the codebase, with cross-play across all platfoms (including PC).
|
||||
# Project Cafeberry
|
||||
Cafeberry is a project aiming to update the December 17th 2014 codebase (mostly) via decompilation, with a focus on consoles.
|
||||
|
||||
[](https://discord.gg/aPAF5WFaW)
|
||||
|
||||
# Status
|
||||
| Platform | Development Status | Known Issues |
|
||||
| :------- | :-------------------- | :------------------------------------------------------------------------ |
|
||||
| PS3 | Active | All TU19 blocks display as stone blocks when placed (missing SPU code). |
|
||||
| Xbox 360 | Likely cancelled | Missing XUI files for GUIs added in TU25+. See notes. |
|
||||
| PS4 | Active | Only Buildable on Windows 7 With 1.70 SDK. See Notes |
|
||||
| Xbox One | On hold | Needs to be re-coded to run on Developer Mode UWP instead. |
|
||||
| PS Vita | On hold | Fails during compilation due to missing network library dependencies. |
|
||||
| Platform | Development Status | Known Issues |
|
||||
| :------------- | :-------------------- | :------------------------------------------------------------------------ |
|
||||
| PS3 | Active | SPU variants for TU19 blocks are missing, needs to be further optimized. |
|
||||
| Xbox 360 | On hold | Havent tested, should work? |
|
||||
| PS4 | Active | Only Buildable on Windows 7 With 1.70 SDK. See Notes |
|
||||
| Xbox One | On hold | Needs to be re-coded to run on Developer Mode UWP instead. |
|
||||
| PS Vita | On hold | Fails during compilation due to missing network library dependencies. |
|
||||
| Wii U & Switch | Work in progress | UI System (ImXui) is still in progress, need to decompile the rest. |
|
||||
|
||||
**Notes:**
|
||||
- **Xbox 360:** TU25 and newer TUs include new GUIs, but we lack the XUI files for them, solutions:
|
||||
1. Recreate the GUIs from scratch using the XUI designer (insanely difficult to get accurate to actual LCE)
|
||||
|
||||
- **PS4:** Can't be built on Windows 10+ because the 1.70 SDK only supports Windows 7, solutions:
|
||||
1. Attempt to add support for 4.50 SDK (difficult or unlikely to work)
|
||||
2. Getting the 1.70 SDK on Windows 10+ (annoying to do)
|
||||
Reference in New Issue
Block a user