2 Commits
Author SHA1 Message Date
str1k3r 69541f1abf fix: ps3 compiling & only uncap fps on windows 2026-07-21 17:11:11 -04:00
str1k3r 09cedad533 fix: workflow stage exe path 2026-07-21 16:02:55 -04:00
3 changed files with 6 additions and 2 deletions
+1 -1
View File
@@ -58,7 +58,7 @@ jobs:
- name: Stage exe
if: matrix.platform == 'Windows64'
run: |
Copy-Item ./x64/${{ matrix.platform }}/Minecraft.Client.exe staging/
Copy-Item ./x64/${{ matrix.configuration }}/Minecraft.Client.exe staging/
- name: Upload artifacts
uses: https://github.com/actions/upload-artifact@v3
@@ -9,7 +9,7 @@ const wstring LeaderboardManager::filterNames[eNumFilterModes] =
L"Friends", L"MyScore", L"TopRank"
};
#if !defined(_WINDOWS64) && !defined(_DURANGO) && !defined(__ORBIS__) && !defined(__PS3__) && !defined(__PSVITA__) && !defined(_XBOX)
#if !defined(_DURANGO) && !defined(_WINDOWS64) && !defined(_XBOX) && !defined(__ORBIS__) // str1k3r - some platforms complain about this, also this wasnt in the leak?
LeaderboardManager *LeaderboardManager::m_instance = NULL;
#endif
+4
View File
@@ -116,7 +116,11 @@ void Options::init()
bobView = true;
anaglyph3d = false;
advancedOpengl = false;
#ifdef _WINDOWS64
framerateLimit = 0;
#else
framerateLimit = 2;
#endif
fancyGraphics = true;
ambientOcclusion = true;
renderClouds = true;