16 lines
208 B
C
16 lines
208 B
C
#pragma once
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#include <d3d11.h>
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extern int g_iScreenWidth;
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extern int g_iScreenHeight;
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extern BOOL g_bResolutionSetByCMD;
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struct LaunchArgs
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{
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bool fullscreen;
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int resolution;
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bool vsync;
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bool name;
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}; |