feat: remove sprinting
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5b198d7b31
commit
bdfe5350cd
14 files changed
+18
-196
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@@ -435,10 +435,7 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse)
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}
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int y0 = 0;
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// 4J-PB - no hardcore in xbox
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// if (minecraft.level.getLevelData().isHardcore()) {
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// y0 = 5;
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// }
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blit(xo, yo, 16 + bg * 9, 9 * 0, 9, 9);
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if (blink)
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{
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@@ -513,11 +510,7 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse)
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else if( minecraft->player->isSneaking() )
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{
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characterDisplayTimer[iPad] = 30;
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}
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else if( minecraft->player->isSprinting() )
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{
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characterDisplayTimer[iPad] = 30;
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}
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}
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else if( minecraft->player->abilities.flying)
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{
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characterDisplayTimer[iPad] = 5; // quickly get rid of the player display if they stop flying
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@@ -527,10 +520,9 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse)
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--characterDisplayTimer[iPad];
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}
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bool displayCrouch = minecraft->player->isSneaking() || ( characterDisplayTimer[iPad] > 0 );
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bool displaySprint = minecraft->player->isSprinting() || ( characterDisplayTimer[iPad] > 0 );
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bool displayFlying = minecraft->player->abilities.flying || ( characterDisplayTimer[iPad] > 0 );
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if( bDisplayGui && (displayCrouch || displaySprint || displayFlying) )
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if( bDisplayGui && (displayCrouch || displayFlying) )
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{
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EntityRenderDispatcher::instance->prepare(minecraft->level, minecraft->textures, minecraft->font, minecraft->cameraTargetPlayer, minecraft->options, a);
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glEnable(GL_RESCALE_NORMAL);
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@@ -795,8 +787,7 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse)
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#endif
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lastTickA = a;
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// 4J Stu - This is now displayed in a xui scene
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#if 0
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#if RENDER_HUD
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// Jukebox CD message
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if (overlayMessageTime > 0)
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{
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@@ -843,8 +834,7 @@ void Gui::render(float a, bool mouseFree, int xMouse, int yMouse)
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glDisable(GL_ALPHA_TEST);
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// 4J Stu - We have moved the chat text to a xui
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#if 0
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#if RENDER_HUD
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glPushMatrix();
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// 4J-PB we need to move this up a bit because we've moved the quick select
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//glTranslatef(0, ((float)screenHeight) - 48, 0);
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