feat: TU0 HowToPlay & Settings Menu (C++ Only)
This commit is contained in:
1 parent
0786cba82e
commit
9191967d7a
27 files changed
+2139
-5198
No files matched your search
@@ -18,12 +18,12 @@ HRESULT CScene_SettingsControl::OnInit( XUIMessageInit* pInitData, BOOL& bHandle
|
||||
|
||||
// Display the tooltips
|
||||
|
||||
m_SliderA[SLIDER_SETTINGS_SENSITIVITY_INGAME].SetValue(app.GetGameSettings(m_iPad,eGameSetting_Sensitivity_InGame));
|
||||
swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_SENSITIVITY_INGAME ),app.GetGameSettings(m_iPad,eGameSetting_Sensitivity_InGame));
|
||||
m_SliderA[SLIDER_SETTINGS_SENSITIVITY_INGAME].SetValue(app.GetGameSettings(m_iPad,eGameSetting_Sensitivity));
|
||||
swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_SENSITIVITY_INGAME ),app.GetGameSettings(m_iPad,eGameSetting_Sensitivity));
|
||||
m_SliderA[SLIDER_SETTINGS_SENSITIVITY_INGAME].SetText(TempString);
|
||||
|
||||
m_SliderA[SLIDER_SETTINGS_SENSITIVITY_INMENU].SetValue(app.GetGameSettings(m_iPad,eGameSetting_Sensitivity_InMenu));
|
||||
swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_SENSITIVITY_INMENU ),app.GetGameSettings(m_iPad,eGameSetting_Sensitivity_InMenu));
|
||||
m_SliderA[SLIDER_SETTINGS_SENSITIVITY_INMENU].SetValue(app.GetGameSettings(m_iPad,eGameSetting_Sensitivity));
|
||||
swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_SENSITIVITY_INMENU ),app.GetGameSettings(m_iPad,eGameSetting_Sensitivity));
|
||||
m_SliderA[SLIDER_SETTINGS_SENSITIVITY_INMENU].SetText(TempString);
|
||||
|
||||
// if we're not in the game, we need to use basescene 0
|
||||
@@ -65,13 +65,13 @@ HRESULT CScene_SettingsControl::OnNotifyValueChanged( HXUIOBJ hObjSource, XUINot
|
||||
|
||||
if(hObjSource==m_SliderA[SLIDER_SETTINGS_SENSITIVITY_INGAME].GetSlider() )
|
||||
{
|
||||
app.SetGameSettings(m_iPad,eGameSetting_Sensitivity_InGame,pNotifyValueChanged->nValue);
|
||||
app.SetGameSettings(m_iPad,eGameSetting_Sensitivity,pNotifyValueChanged->nValue);
|
||||
swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_SENSITIVITY_INGAME ),pNotifyValueChanged->nValue);
|
||||
m_SliderA[SLIDER_SETTINGS_SENSITIVITY_INGAME].SetText(TempString);
|
||||
}
|
||||
else if(hObjSource==m_SliderA[SLIDER_SETTINGS_SENSITIVITY_INMENU].GetSlider() )
|
||||
{
|
||||
app.SetGameSettings(m_iPad,eGameSetting_Sensitivity_InMenu,pNotifyValueChanged->nValue);
|
||||
app.SetGameSettings(m_iPad,eGameSetting_Sensitivity,pNotifyValueChanged->nValue);
|
||||
swprintf( (WCHAR *)TempString, 256, L"%ls: %d%%", app.GetString( IDS_SLIDER_SENSITIVITY_INMENU ),pNotifyValueChanged->nValue);
|
||||
m_SliderA[SLIDER_SETTINGS_SENSITIVITY_INMENU].SetText(TempString);
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user