Files
MCLEClient/Minecraft.Client/Windows64/ExtraLibs/discordsdk/voice_manager.h
T
str1k3r 62fdc45d3f Feat: update to Game SDK, add Discord Login
This is honestly shitty code that works imo
2026-05-21 23:11:34 -04:00

38 lines
1.0 KiB
C++

#pragma once
#include "types.h"
namespace discord {
class VoiceManager final {
public:
~VoiceManager() = default;
Result GetInputMode(InputMode* inputMode);
void SetInputMode(InputMode inputMode, std::function<void(Result)> callback);
Result IsSelfMute(bool* mute);
Result SetSelfMute(bool mute);
Result IsSelfDeaf(bool* deaf);
Result SetSelfDeaf(bool deaf);
Result IsLocalMute(Snowflake userId, bool* mute);
Result SetLocalMute(Snowflake userId, bool mute);
Result GetLocalVolume(Snowflake userId, std::uint8_t* volume);
Result SetLocalVolume(Snowflake userId, std::uint8_t volume);
Event<> OnSettingsUpdate;
private:
friend class Core;
VoiceManager() = default;
VoiceManager(VoiceManager const& rhs) = delete;
VoiceManager& operator=(VoiceManager const& rhs) = delete;
VoiceManager(VoiceManager&& rhs) = delete;
VoiceManager& operator=(VoiceManager&& rhs) = delete;
IDiscordVoiceManager* internal_;
static IDiscordVoiceEvents events_;
};
} // namespace discord