Add Discord RPC back with new features, add beta splitscreen support, PR's from MCLCE used in this https://github.com/MCLCE/MinecraftConsoles/pull/1044 https://github.com/MCLCE/MinecraftConsoles/pull/1136 https://github.com/MCLCE/MinecraftConsoles/pull/1245
22 lines
539 B
C++
22 lines
539 B
C++
#include "stdafx.h"
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#include "SignModel.h"
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#include "ModelPart.h"
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SignModel::SignModel()
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{
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cube = new ModelPart(this, 0, 0);
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cube->addBox(-12, -14, -1, 24, 12, 2, 0);
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cube2 = new ModelPart(this, 0, 14);
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cube2->addBox(-1, -2, -1, 2, 14, 2, 0);
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// 4J added - compile now to avoid random performance hit first time cubes are rendered
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cube->compile(1.0f/16.0f);
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cube2->compile(1.0f/16.0f);
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}
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void SignModel::render(bool usecompiled)
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{
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cube->render(1/16.0f,usecompiled);
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cube2->render(1/16.0f,usecompiled);
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} |