Update to NeoLegacy Latest
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@@ -49,10 +49,16 @@ Vec3 *Vec3::newPermanent(double x, double y, double z)
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void Vec3::clearPool()
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{
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ThreadStorage *tls = static_cast<ThreadStorage *>(TlsGetValue(tlsIdx));
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if (tls != nullptr)
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{
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tls->poolPointer = 0;
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}
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}
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void Vec3::resetPool()
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{
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clearPool();
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}
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Vec3 *Vec3::newTemp(double x, double y, double z)
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