Update to NeoLegacy Latest
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@@ -90,6 +90,7 @@ public:
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int getDamageValue();
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int getAuxValue() const;
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void setAuxValue(int value);
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void setRawAuxValue(int value);
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int getMaxDamage();
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bool hurt(int dmg, Random *random);
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void hurtAndBreak(int dmg, shared_ptr<LivingEntity> owner);
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