Update to NeoLegacy Latest
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@@ -38,9 +38,14 @@ private:
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public:
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shared_ptr<ItemInstance> getItem();
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void setItem(shared_ptr<ItemInstance> item, bool notifyNeighbors);
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void setItem(shared_ptr<ItemInstance> item);
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int getRotation();
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void setRotation(int rotation, bool notifyNeighbors);
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void setRotation(int rotation);
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virtual bool hurt(DamageSource *source, float damage) override;
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virtual int getAnalogOutput();
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virtual float getPickRadius()override;
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virtual void addAdditonalSaveData(CompoundTag *tag);
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virtual void readAdditionalSaveData(CompoundTag *tag);
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