Update to NeoLegacy Latest
This commit is contained in:
@@ -54,10 +54,16 @@ AABB *AABB::newPermanent(double x0, double y0, double z0, double x1, double y1,
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void AABB::clearPool()
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{
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ThreadStorage *tls = static_cast<ThreadStorage *>(TlsGetValue(tlsIdx));
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if (tls != nullptr)
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{
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tls->poolPointer = 0;
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}
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}
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void AABB::resetPool()
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{
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clearPool();
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}
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AABB *AABB::newTemp(double x0, double y0, double z0, double x1, double y1, double z1)
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@@ -54,7 +54,7 @@ AddEntityPacket::AddEntityPacket(shared_ptr<Entity> e, int type, int data, int y
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void AddEntityPacket::read(DataInputStream *dis) // throws IOException TODO 4J JEV add throws statement
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{
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id = dis->readShort();
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id = dis->readInt();
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type = dis->readByte();
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#ifdef _LARGE_WORLDS
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x = dis->readInt();
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@@ -78,7 +78,7 @@ void AddEntityPacket::read(DataInputStream *dis) // throws IOException TODO 4J
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void AddEntityPacket::write(DataOutputStream *dos) // throws IOException TODO 4J JEV add throws statement
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{
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dos->writeShort(id);
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dos->writeInt(id);
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dos->writeByte(type);
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#ifdef _LARGE_WORLDS
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dos->writeInt(x);
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@@ -107,5 +107,5 @@ void AddEntityPacket::handle(PacketListener *listener)
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int AddEntityPacket::getEstimatedSize()
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{
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return 11 + data > -1 ? 6 : 0;
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return (11 + data > -1 ? 6 : 0) + 2;
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}
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@@ -66,7 +66,7 @@ AddMobPacket::AddMobPacket(shared_ptr<LivingEntity> mob, int yRotp, int xRotp, i
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void AddMobPacket::read(DataInputStream *dis) //throws IOException
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{
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id = dis->readShort();
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id = dis->readInt();
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type = dis->readByte() & 0xff;
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#ifdef _LARGE_WORLDS
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x = dis->readInt();
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@@ -90,7 +90,7 @@ void AddMobPacket::read(DataInputStream *dis) //throws IOException
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void AddMobPacket::write(DataOutputStream *dos) //throws IOException
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{
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dos->writeShort(id);
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dos->writeInt(id);
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dos->writeByte(type & 0xff);
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#ifdef _LARGE_WORLDS
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dos->writeInt(x);
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@@ -127,7 +127,7 @@ int AddMobPacket::getEstimatedSize()
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// 4J Stu - This is an incoming value which we aren't currently analysing
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//size += unpack->get
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}
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return size;
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return size + 2;
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}
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vector<shared_ptr<SynchedEntityData::DataItem> > *AddMobPacket::getUnpackedData()
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@@ -8,7 +8,7 @@
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const BlockPos BlockPos::ZERO = BlockPos(0, 0, 0);
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// Costruttori
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BlockPos::BlockPos() : Vec3i(0, 0, 0) {}
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BlockPos::BlockPos(int x, int y, int z) : Vec3i(x, y, z) {}
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@@ -49,7 +49,7 @@ BlockPos::BlockPos(int compressed) : Vec3i(0, 0, 0) {
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BlockPos::BlockPos(BlockSource& source)
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: Vec3i(source.getBlockX(), source.getBlockY(), source.getBlockZ()) {}
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// Metodi di confronto
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bool BlockPos::equals(const BlockPos& other) const {
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return x == other.x && y == other.y && z == other.z;
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}
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@@ -88,7 +88,7 @@ BlockPos BlockPos::relative(int direction, int distance) const {
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return BlockPos(x + dx, y, z + dz);
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}
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// Metodi direzionali
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// directional methods
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BlockPos BlockPos::above(int distance) const {
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return BlockPos(x, y + distance, z);
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}
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@@ -119,7 +119,7 @@ BlockPos BlockPos::multiply(int factor) const {
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return BlockPos(x * factor, y * factor, z * factor);
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}
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// Compressione
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// compression
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int BlockPos::compress() const {
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static const int MASK_X = (1 << BITS_X) - 1;
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static const int MASK_Y = (1 << BITS_Y) - 1;
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+36
-25
@@ -148,7 +148,7 @@ void Boat::lerpTo(double x, double y, double z, float yRot, float xRot, int step
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{
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if (doLerp)
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{
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lSteps = steps + 5;
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lSteps = steps +5;
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}
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else
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{
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@@ -188,6 +188,10 @@ void Boat::lerpMotion(double xd, double yd, double zd)
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void Boat::tick()
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{
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Entity::tick();
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if (getHurtTime() > 0) setHurtTime(getHurtTime() - 1);
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if (getDamage() > 0) setDamage(getDamage() - 1);
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xo = x;
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@@ -199,8 +203,8 @@ void Boat::tick()
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double waterPercentage = 0;
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for (int i = 0; i < steps; i++)
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{
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double y0 = bb->y0 + (bb->y1 - bb->y0) * (i + 0) / steps - 2 / 16.0f;
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double y1 = bb->y0 + (bb->y1 - bb->y0) * (i + 1) / steps - 2 / 16.0f;
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double y0 = bb->y0 + (bb->y1 - bb->y0) * (i + 0) / steps + 1.5f / 16.0f;
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double y1 = bb->y0 + (bb->y1 - bb->y0) * (i + 1) / steps + 1.5f / 16.0f;
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AABB *bb2 = AABB::newTemp(bb->x0, y0, bb->z0, bb->x1, y1, bb->z1);
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if (level->containsLiquid(bb2, Material::water))
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{
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@@ -257,18 +261,19 @@ void Boat::tick()
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return;
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}
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// Bob in water
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if (waterPercentage > 0)
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// Bob in water & gravity
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if (waterPercentage < 1.0)
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{
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double bob = waterPercentage * 2 - 1;
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double bob = waterPercentage * 2.0 - 1.0;
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yd += 0.04f * bob;
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}
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// Reimplement gravity again (??)
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int tileUnder = level->getTile(Mth::floor(x), Mth::floor(y-0.15), Mth::floor(z));
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if (tileUnder == 0 && !onGround)
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else
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{
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yd -= 0.04f;
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if (yd < 0.0)
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{
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yd /= 2.0;
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}
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yd += 0.007f;
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}
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// Rider controls
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@@ -281,24 +286,16 @@ void Boat::tick()
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{
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double riderXd = -sin(livingRider->yRot * PI / 180);
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double riderZd = cos(livingRider->yRot * PI / 180);
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float mult = livingRider->isSprinting() ? 2.0f : 1.0f;
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double currentSpeed = sqrt(xd * xd + zd * zd);
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float moveFactor = (float)forward;
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if (forward < 0) moveFactor *= 0.5f; // Move slower backwards
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xd += riderXd * acceleration * 0.05f * mult * moveFactor;
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zd += riderZd * acceleration * 0.05f * mult * moveFactor;
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xd += riderXd * acceleration * 0.05f * moveFactor;
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zd += riderZd * acceleration * 0.05f * moveFactor;
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}
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}
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double curSpeed = sqrt(xd * xd + zd * zd);
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double maxSpeed = MAX_SPEED;
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if (rider.lock() != nullptr && rider.lock()->instanceof(eTYPE_LIVINGENTITY))
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{
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shared_ptr<LivingEntity> livingRider = dynamic_pointer_cast<LivingEntity>(rider.lock());
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if (livingRider->isSprinting())
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{
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maxSpeed *= 1.5;
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}
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}
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if (curSpeed > maxSpeed)
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{
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@@ -330,10 +327,12 @@ void Boat::tick()
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move(xd, yd, zd);
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// Break boat on high speed collision
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float breakThreshold = (rider.lock() != nullptr) ? 0.35f : 0.20f;
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if ((horizontalCollision && lastSpeed > 0.20))
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{
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if (!level->isClientSide && !removed)
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{
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remove();
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for (int i = 0; i < 3; i++)
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{
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@@ -343,6 +342,9 @@ void Boat::tick()
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{
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spawnAtLocation(Item::stick->id, 1, 0);
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}
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}
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}
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else
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@@ -472,10 +474,19 @@ bool Boat::interact(shared_ptr<Player> player)
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if ( (rider.lock() != nullptr) && rider.lock()->instanceof(eTYPE_PLAYER) && (rider.lock() != player) ) return true;
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if (!level->isClientSide)
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{
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bool isRiding = (rider.lock() == player);
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if (isRiding)
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{
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player->xd = 0;
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player->yd = 0;
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player->zd = 0;
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}
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// 4J HEG - Fixed issue with player not being able to dismount boat (issue #4446)
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player->ride( rider.lock() == player ? nullptr : shared_from_this() );
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}
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return true;
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player->ride(isRiding ? nullptr : shared_from_this());
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}
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return true;
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}
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void Boat::setDamage(float damage)
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@@ -38,11 +38,11 @@ void ClothDyeRecipes::addRecipes(Recipes *r)
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}
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// some dye recipes
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r->addShapelessRecipy(new ItemInstance(Item::dye_powder, 2, DyePowderItem::YELLOW),
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r->addShapelessRecipy(new ItemInstance(Item::dye_powder, 1, DyePowderItem::YELLOW),
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L"tg",
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Tile::flower,L'D');
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r->addShapelessRecipy(new ItemInstance(Item::dye_powder, 2, DyePowderItem::RED),
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r->addShapelessRecipy(new ItemInstance(Item::dye_powder, 1, DyePowderItem::RED),
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L"tg",
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Tile::rose,L'D');
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@@ -1,4 +1,4 @@
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#include "stdafx.h"
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#include "stdafx.h"
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#include "net.minecraft.world.item.h"
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#include "net.minecraft.world.level.h"
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#include "net.minecraft.world.level.redstone.h"
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@@ -107,33 +107,42 @@ bool ComparatorTile::shouldTurnOn(Level *level, int x, int y, int z, int data)
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int ComparatorTile::getInputSignal(Level *level, int x, int y, int z, int data)
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{
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int result = DiodeTile::getInputSignal(level, x, y, z, data);
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int result = DiodeTile::getInputSignal(level, x, y, z, data);
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int dir = getDirection(data);
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int xx = x + Direction::STEP_X[dir];
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int zz = z + Direction::STEP_Z[dir];
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int tile = level->getTile(xx, y, zz);
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int dir = getDirection(data);
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int xx = x + Direction::STEP_X[dir];
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int zz = z + Direction::STEP_Z[dir];
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int tile = level->getTile(xx, y, zz);
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if (tile > 0)
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{
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if (Tile::tiles[tile]->hasAnalogOutputSignal())
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{
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result = Tile::tiles[tile]->getAnalogOutputSignal(level, xx, y, zz, Direction::DIRECTION_OPPOSITE[dir]);
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}
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else if (result < Redstone::SIGNAL_MAX && Tile::isSolidBlockingTile(tile))
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{
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xx += Direction::STEP_X[dir];
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zz += Direction::STEP_Z[dir];
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tile = level->getTile(xx, y, zz);
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if (tile > 0)
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{
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if (Tile::tiles[tile]->hasAnalogOutputSignal())
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{
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result = Tile::tiles[tile]->getAnalogOutputSignal(level, xx, y, zz, Direction::DIRECTION_OPPOSITE[dir]);
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}
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else if (result < Redstone::SIGNAL_MAX && Tile::isSolidBlockingTile(tile))
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{
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xx += Direction::STEP_X[dir];
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zz += Direction::STEP_Z[dir];
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tile = level->getTile(xx, y, zz);
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if (tile > 0 && Tile::tiles[tile]->hasAnalogOutputSignal())
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{
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result = Tile::tiles[tile]->getAnalogOutputSignal(level, xx, y, zz, Direction::DIRECTION_OPPOSITE[dir]);
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}
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}
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}
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if (tile > 0 && Tile::tiles[tile]->hasAnalogOutputSignal())
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{
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result = Tile::tiles[tile]->getAnalogOutputSignal(level, xx, y, zz, Direction::DIRECTION_OPPOSITE[dir]);
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}
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else if (tile == 0)
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{
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shared_ptr<ItemFrame> frame = getItemFrame(level, xx, y, zz);
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if (frame != nullptr)
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{
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result = frame->getAnalogOutput();
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}
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}
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}
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}
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return result;
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return result;
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}
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shared_ptr<ComparatorTileEntity> ComparatorTile::getComparator(LevelSource *level, int x, int y, int z)
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@@ -250,4 +259,28 @@ shared_ptr<TileEntity> ComparatorTile::newTileEntity(Level *level)
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bool ComparatorTile::TestUse()
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{
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return true;
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}
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shared_ptr<ItemFrame> ComparatorTile::getItemFrame(
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Level* level,
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int x,
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int y,
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int z)
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{
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AABB* box = AABB::newTemp(
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x,
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y,
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z,
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x + 1,
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y + 1,
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z + 1
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);
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vector<shared_ptr<Entity>>* entities =
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level->getEntitiesOfClass(typeid(ItemFrame), box);
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if (entities == nullptr || entities->size() != 1)
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return nullptr;
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return dynamic_pointer_cast<ItemFrame>((*entities)[0]);
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}
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@@ -2,6 +2,7 @@
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#include "DiodeTile.h"
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#include "EntityTile.h"
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#include "AABB.h"
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class ComparatorTileEntity;
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@@ -57,4 +58,5 @@ public:
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virtual bool triggerEvent(Level *level, int x, int y, int z, int b0, int b1);
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virtual shared_ptr<TileEntity> newTileEntity(Level *level);
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virtual bool TestUse();
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shared_ptr<ItemFrame> ComparatorTile::getItemFrame(Level* level,int x,int y,int z);
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};
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@@ -26,6 +26,7 @@ void Creeper::_init()
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oldSwell = 0;
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maxSwell = 30;
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explosionRadius = 3;
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ignited = false;
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}
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Creeper::Creeper(Level *level) : Monster( level )
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@@ -190,3 +191,38 @@ void Creeper::thunderHit(const LightningBolt *lightningBolt)
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Monster::thunderHit(lightningBolt);
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entityData->set(DATA_IS_POWERED, static_cast<byte>(1));
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}
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void Creeper::Ignite()
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{
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setSwellDir(1);
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ignited = true;
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}
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bool Creeper::isIgnited()
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{
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return ignited;
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}
|
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bool Creeper::mobInteract(shared_ptr<Player> player)
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{
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shared_ptr<ItemInstance> item = player->inventory->getSelected();
|
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if (item == nullptr || item->id != Item::flintAndSteel_Id)
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return Mob::mobInteract(player);
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playSound(eSoundType_FIRE_NEWIGNITE, 1, random->nextFloat() * 0.4f + 0.8f);
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player->swing();
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if (!level->isClientSide)
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{
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if (!isIgnited())
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{
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Ignite();
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item->hurtAndBreak(1, player);
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return true;
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}
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return Mob::mobInteract(player);
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}
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return true;
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}
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@@ -21,6 +21,8 @@ private:
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int maxSwell;
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int explosionRadius;
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|
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bool ignited;
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void _init();
|
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|
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public:
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@@ -34,6 +36,8 @@ public:
|
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|
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virtual int getMaxFallDistance();
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virtual bool mobInteract(shared_ptr<Player> player);
|
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protected:
|
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virtual void causeFallDamage(float distance);
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virtual void defineSynchedData();
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@@ -61,5 +65,9 @@ protected:
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public:
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int getSwellDir();
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void setSwellDir(int dir);
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void thunderHit(const LightningBolt *lightningBolt) ;
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void thunderHit(const LightningBolt *lightningBolt);
|
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||||
public:
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void Ignite();
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||||
bool isIgnited();
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||||
};
|
||||
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||||
@@ -5,30 +5,39 @@
|
||||
#include "CustomPayloadPacket.h"
|
||||
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||||
// Mojang-defined custom packets
|
||||
const wstring CustomPayloadPacket::CUSTOM_BOOK_PACKET = L"MC|BEdit";
|
||||
const wstring CustomPayloadPacket::CUSTOM_BOOK_SIGN_PACKET = L"MC|BSign";
|
||||
const wstring CustomPayloadPacket::TEXTURE_PACK_PACKET = L"MC|TPack";
|
||||
const wstring CustomPayloadPacket::TRADER_LIST_PACKET = L"MC|TrList";
|
||||
const wstring CustomPayloadPacket::TRADER_SELECTION_PACKET = L"MC|TrSel";
|
||||
const wstring CustomPayloadPacket::SET_ADVENTURE_COMMAND_PACKET = L"MC|AdvCdm";
|
||||
const wstring CustomPayloadPacket::SET_BEACON_PACKET = L"MC|Beacon";
|
||||
const wstring CustomPayloadPacket::SET_ITEM_NAME_PACKET = L"MC|ItemName";
|
||||
const wstring CustomPayloadPacket::CUSTOM_BOOK_PACKET = CreateVanillaPayloadKey(L"BEdit");
|
||||
const wstring CustomPayloadPacket::CUSTOM_BOOK_SIGN_PACKET = CreateVanillaPayloadKey(L"BSign");
|
||||
const wstring CustomPayloadPacket::TEXTURE_PACK_PACKET = CreateVanillaPayloadKey(L"TPack");
|
||||
const wstring CustomPayloadPacket::TRADER_LIST_PACKET = CreateVanillaPayloadKey(L"TrList");
|
||||
const wstring CustomPayloadPacket::TRADER_SELECTION_PACKET = CreateVanillaPayloadKey(L"TrSel");
|
||||
|
||||
const wstring CustomPayloadPacket::CIPHER_KEY_CHANNEL = L"MC|CKey";
|
||||
const wstring CustomPayloadPacket::CIPHER_ACK_CHANNEL = L"MC|CAck";
|
||||
const wstring CustomPayloadPacket::CIPHER_ON_CHANNEL = L"MC|COn";
|
||||
// neoLegacy-defined custom packets
|
||||
const wstring CustomPayloadPacket::UPDATE_RECIPE_REGISTRY = CreatePayloadKey(L"neo", L"UpdRReg");
|
||||
const wstring CustomPayloadPacket::UPDATE_CREATIVE_REGISTRY = CreatePayloadKey(L"neo", L"UpdCReg");
|
||||
|
||||
const wstring CustomPayloadPacket::IDENTITY_TOKEN_ISSUE = L"MC|CTIssue";
|
||||
const wstring CustomPayloadPacket::IDENTITY_TOKEN_CHALLENGE = L"MC|CTChallenge";
|
||||
const wstring CustomPayloadPacket::IDENTITY_TOKEN_RESPONSE = L"MC|CTResponse";
|
||||
//todo: figure out if we should replace the packets in the comment section with a custom payload identifier
|
||||
//comment section start
|
||||
const wstring CustomPayloadPacket::SET_ADVENTURE_COMMAND_PACKET = CreateVanillaPayloadKey(L"AdvCdm");
|
||||
const wstring CustomPayloadPacket::SET_BEACON_PACKET = CreateVanillaPayloadKey(L"Beacon");
|
||||
const wstring CustomPayloadPacket::SET_ITEM_NAME_PACKET = CreateVanillaPayloadKey(L"ItemName");
|
||||
|
||||
const wstring CustomPayloadPacket::FORK_HELLO_CHANNEL = L"MC|ForkHello";
|
||||
const wstring CustomPayloadPacket::FORK_PLAYER_LEAVE_CHANNEL = L"MC|ForkPLeave";
|
||||
const wstring CustomPayloadPacket::CIPHER_KEY_CHANNEL = CreateVanillaPayloadKey(L"CKey");
|
||||
const wstring CustomPayloadPacket::CIPHER_ACK_CHANNEL = CreateVanillaPayloadKey(L"CAck");
|
||||
const wstring CustomPayloadPacket::CIPHER_ON_CHANNEL = CreateVanillaPayloadKey(L"COn");
|
||||
|
||||
const wstring CustomPayloadPacket::QUICK_EQUIP_PACKET = L"MC|QEquip";
|
||||
const wstring CustomPayloadPacket::QUICK_EQUIP_SERVER_PACKET = L"MC|QEquipServer";
|
||||
const wstring CustomPayloadPacket::IDENTITY_TOKEN_ISSUE = CreateVanillaPayloadKey(L"CTIssue");
|
||||
const wstring CustomPayloadPacket::IDENTITY_TOKEN_CHALLENGE = CreateVanillaPayloadKey(L"CTChallenge");
|
||||
const wstring CustomPayloadPacket::IDENTITY_TOKEN_RESPONSE = CreateVanillaPayloadKey(L"CTResponse");
|
||||
|
||||
const wstring CustomPayloadPacket::ENCHANTMENT_LIST_PACKET = L"MC|EnchList";
|
||||
const wstring CustomPayloadPacket::FORK_HELLO_CHANNEL = CreateVanillaPayloadKey(L"ForkHello");
|
||||
const wstring CustomPayloadPacket::FORK_PLAYER_LEAVE_CHANNEL = CreateVanillaPayloadKey(L"ForkPLeave");
|
||||
|
||||
const wstring CustomPayloadPacket::ENCHANTMENT_LIST_PACKET = CreateVanillaPayloadKey(L"EnchList");
|
||||
//comment section end
|
||||
|
||||
//removed cause its now handled on the server side
|
||||
// const wstring CustomPayloadPacket::QUICK_EQUIP_PACKET = CreateVanillaPayloadKey(L"QEquip");
|
||||
// const wstring CustomPayloadPacket::QUICK_EQUIP_SERVER_PACKET = CreateVanillaPayloadKey(L"QEquipServer");
|
||||
|
||||
CustomPayloadPacket::CustomPayloadPacket()
|
||||
: length(0)
|
||||
|
||||
@@ -3,6 +3,9 @@ using namespace std;
|
||||
|
||||
#include "Packet.h"
|
||||
|
||||
#define CreatePayloadKey(identifier, action) identifier L"|" action
|
||||
#define CreateVanillaPayloadKey(action) CreatePayloadKey(L"MC", action)
|
||||
|
||||
class CustomPayloadPacket : public Packet, public enable_shared_from_this<CustomPayloadPacket>
|
||||
{
|
||||
public:
|
||||
@@ -17,6 +20,10 @@ public:
|
||||
static const wstring SET_BEACON_PACKET;
|
||||
static const wstring SET_ITEM_NAME_PACKET;
|
||||
|
||||
// neoLegacy-defined custom packets
|
||||
static const wstring UPDATE_RECIPE_REGISTRY;
|
||||
static const wstring UPDATE_CREATIVE_REGISTRY;
|
||||
|
||||
// Security: stream cipher handshake channels
|
||||
static const wstring CIPHER_KEY_CHANNEL; // server->client: carries 32-byte key (16 AES key + 16 IV)
|
||||
static const wstring CIPHER_ACK_CHANNEL; // client->server: ack (empty payload)
|
||||
@@ -32,8 +39,8 @@ public:
|
||||
static const wstring FORK_PLAYER_LEAVE_CHANNEL; // server->client: player disconnected (payload: UTF gamertag)
|
||||
|
||||
// Fixes for MP related crashes
|
||||
static const wstring QUICK_EQUIP_PACKET;
|
||||
static const wstring QUICK_EQUIP_SERVER_PACKET;
|
||||
//static const wstring QUICK_EQUIP_PACKET;
|
||||
//static const wstring QUICK_EQUIP_SERVER_PACKET;
|
||||
|
||||
static const wstring ENCHANTMENT_LIST_PACKET;
|
||||
|
||||
|
||||
@@ -42,8 +42,20 @@ Icon* DirtTile::getTexture(int face, int data)
|
||||
if (data < 0 || data >= DIRT_NAMES_LENGTH)
|
||||
data = 0;
|
||||
|
||||
if (TEXTURE_NAMES[data] == L"dirt_podzol") {
|
||||
return (face == Facing::UP) ? podzolTop : podzolSide;
|
||||
if (TEXTURE_NAMES[data] == L"dirt_podzol")
|
||||
{
|
||||
switch(face)
|
||||
{
|
||||
case Facing::UP:
|
||||
return podzolTop;
|
||||
break;
|
||||
case Facing::DOWN:
|
||||
return Tile::dirt->getTexture(face);
|
||||
break;
|
||||
default:
|
||||
return podzolSide;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return icons[data];
|
||||
|
||||
@@ -6,13 +6,13 @@
|
||||
#include "net.minecraft.world.item.h"
|
||||
#include "net.minecraft.world.item.enchantment.h"
|
||||
#include "EnchantmentMenu.h"
|
||||
#include "../../../Minecraft.Client/ServerPlayer.h"
|
||||
#include "../../../Minecraft.Client/MinecraftServer.h"
|
||||
#include "../../../Minecraft.Client/PlayerList.h"
|
||||
#include "../../../Minecraft.Client/MultiPlayerLocalPlayer.h"
|
||||
#include "../../../Minecraft.Client/PlayerConnection.h"
|
||||
#include "../../../Minecraft.World/CustomPayloadPacket.h"
|
||||
#include "../../../Minecraft.Client/Minecraft.h"
|
||||
#include "../Minecraft.Client/ServerPlayer.h"
|
||||
#include "../Minecraft.Client/MinecraftServer.h"
|
||||
#include "../Minecraft.Client/PlayerList.h"
|
||||
#include "../Minecraft.Client/MultiPlayerLocalPlayer.h"
|
||||
#include "../Minecraft.Client/PlayerConnection.h"
|
||||
#include "../Minecraft.World/CustomPayloadPacket.h"
|
||||
#include "../Minecraft.Client/Minecraft.h"
|
||||
|
||||
EnchantmentMenu::EnchantmentMenu(shared_ptr<Inventory> inventory, Level *level, int xt, int yt, int zt)
|
||||
{
|
||||
|
||||
@@ -43,4 +43,8 @@ public:
|
||||
// 4J Added
|
||||
static void updatePossibleRecipes(shared_ptr<CraftingContainer> craftSlots, bool *firework, bool *charge, bool *fade);
|
||||
static bool isValidIngredient(shared_ptr<ItemInstance> item, bool firework, bool charge, bool fade);
|
||||
|
||||
virtual void writeToStream(DataOutputStream* dos) {
|
||||
dos->writeByte(99);
|
||||
}
|
||||
};
|
||||
@@ -121,8 +121,14 @@ void GrassTile::tick(Level *level, int x, int y, int z, Random *random)
|
||||
}
|
||||
}
|
||||
|
||||
// using isSolid() here is wrong because non full blocks like iron bars,
|
||||
// fences, walls are also flagged as solid by their material
|
||||
int aboveTileId = level->getTile(x, y + 1, z);
|
||||
Material* above = level->getMaterial(x, y + 1, z);
|
||||
if (above->isSolid() || above->isLiquid()) level->setTileAndUpdate(x, y, z, Tile::dirt_Id);
|
||||
if (above->isLiquid() || Tile::lightBlock[aboveTileId] > 2)
|
||||
{
|
||||
level->setTileAndUpdate(x, y, z, Tile::dirt_Id);
|
||||
}
|
||||
}
|
||||
|
||||
int GrassTile::getResource(int data, Random *random, int playerBonusLevel)
|
||||
|
||||
@@ -360,7 +360,7 @@ void Item::staticCtor()
|
||||
Item::diamond = ( new Item(8) ) ->setBaseItemTypeAndMaterial(eBaseItemType_treasure, eMaterial_diamond)->setIconName(L"diamond")->setDescriptionId(IDS_ITEM_DIAMOND)->setUseDescriptionId(IDS_DESC_DIAMONDS);
|
||||
Item::stick = ( new Item(24) ) ->setBaseItemTypeAndMaterial(Item::eBaseItemType_stick, Item::eMaterial_wood)->setIconName(L"stick")->handEquipped()->setDescriptionId(IDS_ITEM_STICK)->setUseDescriptionId(IDS_DESC_STICK);
|
||||
Item::mushroomStew = ( new BowlFoodItem(26, 6) ) ->setIconName(L"mushroomStew")->setDescriptionId(IDS_ITEM_MUSHROOM_STEW)->setUseDescriptionId(IDS_DESC_MUSHROOMSTEW);
|
||||
Item::rabbitStew = ( new BowlFoodItem(157, 10) ) ->setIconName(L"rabbitStew")->setDescriptionId(IDS_ITEM_MUSHROOM_STEW)->setUseDescriptionId(IDS_DESC_MUSHROOMSTEW);
|
||||
Item::rabbitStew = ( new BowlFoodItem(157, 10) ) ->setIconName(L"rabbitStew")->setDescriptionId(IDS_ITEM_RABBIT_STEW)->setUseDescriptionId(IDS_DESC_RABBIT_STEW);
|
||||
|
||||
Item::string = ( new TilePlanterItem(31, Tile::tripWire) ) ->setIconName(L"string")->setDescriptionId(IDS_ITEM_STRING)->setUseDescriptionId(IDS_DESC_STRING);
|
||||
Item::feather = ( new Item(32) ) ->setIconName(L"feather")->setDescriptionId(IDS_ITEM_FEATHER)->setUseDescriptionId(IDS_DESC_FEATHER);
|
||||
|
||||
@@ -10,7 +10,8 @@
|
||||
#include "net.minecraft.world.level.saveddata.h"
|
||||
#include "com.mojang.nbt.h"
|
||||
#include "ItemFrame.h"
|
||||
|
||||
#include "DamageSource.h"
|
||||
#include "Level.h"
|
||||
|
||||
|
||||
|
||||
@@ -87,29 +88,52 @@ shared_ptr<ItemInstance> ItemFrame::getItem()
|
||||
return getEntityData()->getItemInstance(DATA_ITEM);
|
||||
}
|
||||
|
||||
void ItemFrame::setItem(shared_ptr<ItemInstance> item)
|
||||
void ItemFrame::setItem(shared_ptr<ItemInstance> item, bool notifyNeighbors)
|
||||
{
|
||||
if(item != nullptr)
|
||||
{
|
||||
item = item->copy();
|
||||
item->count = 1;
|
||||
if (item != nullptr)
|
||||
{
|
||||
item = item->copy();
|
||||
item->count = 1;
|
||||
item->setFramed(dynamic_pointer_cast<ItemFrame>(shared_from_this()));
|
||||
}
|
||||
getEntityData()->set(DATA_ITEM, item);
|
||||
getEntityData()->markDirty(DATA_ITEM);
|
||||
|
||||
item->setFramed(dynamic_pointer_cast<ItemFrame>( shared_from_this() ));
|
||||
}
|
||||
getEntityData()->set(DATA_ITEM, item);
|
||||
getEntityData()->markDirty(DATA_ITEM);
|
||||
if (notifyNeighbors)
|
||||
{
|
||||
level->updateNeighbourForOutputSignal(xTile, yTile, zTile, Tile::comparator_off->id);
|
||||
}
|
||||
}
|
||||
|
||||
int ItemFrame::getRotation()
|
||||
void ItemFrame::setItem(shared_ptr<ItemInstance> item)
|
||||
{
|
||||
return getEntityData()->getByte(DATA_ROTATION);
|
||||
setItem(item, true);
|
||||
}
|
||||
|
||||
void ItemFrame::setRotation(int rotation)
|
||||
int ItemFrame::getRotation()
|
||||
{
|
||||
getEntityData()->set(DATA_ROTATION, static_cast<byte>(rotation % 4));
|
||||
return getEntityData()->getByte(DATA_ROTATION);
|
||||
}
|
||||
|
||||
void ItemFrame::setRotation(int rotation, bool notifyNeighbors)
|
||||
{
|
||||
getEntityData()->set(DATA_ROTATION, static_cast<byte>(rotation % 8));
|
||||
|
||||
if (notifyNeighbors)
|
||||
{
|
||||
level->updateNeighbourForOutputSignal(xTile, yTile, zTile, Tile::comparator_off->id);
|
||||
}
|
||||
}
|
||||
|
||||
void ItemFrame::setRotation(int rotation)
|
||||
{
|
||||
|
||||
getEntityData()->set(DATA_ROTATION, static_cast<byte>(rotation % 8));
|
||||
level->updateNeighbourForOutputSignal(xTile, yTile, zTile, Tile::comparator_off->id);
|
||||
}
|
||||
|
||||
|
||||
|
||||
void ItemFrame::addAdditonalSaveData(CompoundTag *tag)
|
||||
{
|
||||
if (getItem() != nullptr)
|
||||
@@ -171,3 +195,54 @@ bool ItemFrame::interact(shared_ptr<Player> player)
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ItemFrame::hurt(DamageSource *source, float damage)
|
||||
{
|
||||
if (level->isClientSide) return false;
|
||||
|
||||
shared_ptr<ItemInstance> item = getItem();
|
||||
|
||||
if (!source->isExplosion() && item != nullptr)
|
||||
{
|
||||
shared_ptr<Entity> sourceEntity = source->getEntity();
|
||||
|
||||
if (sourceEntity != nullptr && sourceEntity->instanceof(eTYPE_PLAYER))
|
||||
{
|
||||
shared_ptr<Player> player = dynamic_pointer_cast<Player>(sourceEntity);
|
||||
if (!player->abilities.instabuild)
|
||||
{
|
||||
shared_ptr<ItemInstance> copy = item->copy();
|
||||
removeFramedMap(copy);
|
||||
spawnAtLocation(copy, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
removeFramedMap(item);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
shared_ptr<ItemInstance> copy = item->copy();
|
||||
removeFramedMap(copy);
|
||||
spawnAtLocation(copy, 0);
|
||||
}
|
||||
|
||||
setItem(nullptr);
|
||||
return true;
|
||||
}
|
||||
|
||||
return HangingEntity::hurt(source, damage);
|
||||
}
|
||||
|
||||
int ItemFrame::getAnalogOutput()
|
||||
{
|
||||
shared_ptr<ItemInstance> item = getItem();
|
||||
if (item == nullptr) return 0;
|
||||
return getRotation() % 8 + 1;
|
||||
}
|
||||
|
||||
|
||||
float ItemFrame::getPickRadius()
|
||||
{
|
||||
return 0.0f;
|
||||
}
|
||||
@@ -38,9 +38,14 @@ private:
|
||||
|
||||
public:
|
||||
shared_ptr<ItemInstance> getItem();
|
||||
void setItem(shared_ptr<ItemInstance> item, bool notifyNeighbors);
|
||||
void setItem(shared_ptr<ItemInstance> item);
|
||||
int getRotation();
|
||||
void setRotation(int rotation, bool notifyNeighbors);
|
||||
void setRotation(int rotation);
|
||||
virtual bool hurt(DamageSource *source, float damage) override;
|
||||
virtual int getAnalogOutput();
|
||||
virtual float getPickRadius()override;
|
||||
|
||||
virtual void addAdditonalSaveData(CompoundTag *tag);
|
||||
virtual void readAdditionalSaveData(CompoundTag *tag);
|
||||
|
||||
@@ -220,6 +220,11 @@ void ItemInstance::setAuxValue(int value)
|
||||
}
|
||||
}
|
||||
|
||||
void ItemInstance::setRawAuxValue(int value)
|
||||
{
|
||||
auxValue = value;
|
||||
}
|
||||
|
||||
int ItemInstance::getMaxDamage()
|
||||
{
|
||||
return Item::items[id]->getMaxDamage();
|
||||
|
||||
@@ -90,6 +90,7 @@ public:
|
||||
int getDamageValue();
|
||||
int getAuxValue() const;
|
||||
void setAuxValue(int value);
|
||||
void setRawAuxValue(int value);
|
||||
int getMaxDamage();
|
||||
bool hurt(int dmg, Random *random);
|
||||
void hurtAndBreak(int dmg, shared_ptr<LivingEntity> owner);
|
||||
|
||||
@@ -15,13 +15,13 @@ const unsigned int LeafTile2::LEAF2_NAMES[LEAF2_NAMES_SIZE] = {
|
||||
};
|
||||
|
||||
const wstring LeafTile2::TEXTURES[2][2] = {
|
||||
{ L"leaves_acacia", L"leaves_dark_oak" }, // Indice 0: Fancy
|
||||
{ L"leaves_acacia_opaque", L"leaves_dark_oak_opaque" } // Indice 1: Veloce/Opaca
|
||||
{ L"leaves_acacia", L"leaves_dark_oak" }, // index 0: Fancy
|
||||
{ L"leaves_acacia_opaque", L"leaves_dark_oak_opaque" } // index 1: Fast
|
||||
};
|
||||
|
||||
LeafTile2::LeafTile2(int id) : LeafTile(id)
|
||||
{
|
||||
// Non serve fare checkBuffer qui, ci pensa già la classe padre LeafTile!
|
||||
// do nothing here
|
||||
}
|
||||
|
||||
Icon *LeafTile2::getTexture(int face, int data)
|
||||
@@ -29,8 +29,8 @@ Icon *LeafTile2::getTexture(int face, int data)
|
||||
int type = data & 3;
|
||||
if (type >= LEAF2_NAMES_SIZE) type = 0;
|
||||
|
||||
// isSolidRender() in LeafTile restituisce 'true' se la grafica è su Veloce/Opaca.
|
||||
// Quindi se è true usiamo l'indice 1, se è false (Trasparente) usiamo l'indice 0.
|
||||
// isSolidRender() in LeafTile returns 'true' if graphics is Fast
|
||||
// if true -> index is 1, else 0.
|
||||
int textureSet = isSolidRender(false) ? 1 : 0;
|
||||
|
||||
return icons[textureSet][type];
|
||||
@@ -56,13 +56,14 @@ void LeafTile2::registerIcons(IconRegister *iconRegister)
|
||||
|
||||
int LeafTile2::getColor(int data)
|
||||
{
|
||||
// In inventario o in mano, l'Acacia e la Dark Oak usano il verde base
|
||||
// in the inventory use the default colour for leaves
|
||||
return FoliageColor::getDefaultColor();
|
||||
}
|
||||
|
||||
int LeafTile2::getColor(LevelSource *level, int x, int y, int z, int data)
|
||||
{
|
||||
// Codice di blending per il colore del bioma (copiato dal tuo LeafTile.cpp)
|
||||
// Codice di blending per il colore del bioma (copiato dal tuo LeafTile.cpp))
|
||||
// blending biome colors copied from LeafTile.cpp
|
||||
int totalRed = 0;
|
||||
int totalGreen = 0;
|
||||
int totalBlue = 0;
|
||||
@@ -71,7 +72,7 @@ int LeafTile2::getColor(LevelSource *level, int x, int y, int z, int data)
|
||||
{
|
||||
for (int ox = -1; ox <= 1; ox++)
|
||||
{
|
||||
int foliageColor = level->getBiome(x + ox, z + oz)->getFolageColor(); // Attento, nel tuo engine si chiama getFolageColor() senza la 'i'
|
||||
int foliageColor = level->getBiome(x + ox, z + oz)->getFolageColor(); // they mispelled the word. getFolageColor without "i"
|
||||
totalRed += (foliageColor & 0xff0000) >> 16;
|
||||
totalGreen += (foliageColor & 0xff00) >> 8;
|
||||
totalBlue += (foliageColor & 0xff);
|
||||
@@ -83,7 +84,7 @@ int LeafTile2::getColor(LevelSource *level, int x, int y, int z, int data)
|
||||
|
||||
void LeafTile2::playerDestroy(Level *level, shared_ptr<Player> player, int x, int y, int z, int data)
|
||||
{
|
||||
// Se il giocatore usa le cesoie, vogliamo droppare "leaves2" (ID 161) e non "leaves" (ID 18)
|
||||
// if player is using shears, drop "leaves2" (ID 161) , instead of "leaves" (ID 18)
|
||||
if (!level->isClientSide && player->getSelectedItem() != nullptr && player->getSelectedItem()->id == Item::shears->id)
|
||||
{
|
||||
player->awardStat(
|
||||
@@ -95,7 +96,7 @@ void LeafTile2::playerDestroy(Level *level, shared_ptr<Player> player, int x, in
|
||||
}
|
||||
else
|
||||
{
|
||||
// Altrimenti usa la distruzione standard di TransparentTile
|
||||
// or default destroy
|
||||
TransparentTile::playerDestroy(level, player, x, y, z, data);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,7 +13,7 @@ public:
|
||||
static const unsigned int LEAF2_NAMES[LEAF2_NAMES_SIZE];
|
||||
|
||||
private:
|
||||
//[0] = Fancy (Trasparenti), [1] = Fast (Opache)
|
||||
//index 0, fancy; index 1, fast
|
||||
static const wstring TEXTURES[2][2];
|
||||
Icon *icons[2][2];
|
||||
|
||||
|
||||
@@ -63,18 +63,18 @@ void MobCategory::setMaxInstancesPerLevel(int max)
|
||||
m_maxPerLevel = max;
|
||||
}
|
||||
|
||||
int MobCategory::maxAnimalsWithBreeding() { return creature->getMaxInstancesPerLevel() + 20; }
|
||||
int MobCategory::maxChickensWithBreeding() { return creature_chicken->getMaxInstancesPerLevel() + 8; }
|
||||
int MobCategory::maxMushroomCowsWithBreeding() { return creature_mushroomcow->getMaxInstancesPerLevel() + 20; }
|
||||
int MobCategory::maxWolvesWithBreeding() { return creature_wolf->getMaxInstancesPerLevel() + 8; }
|
||||
int MobCategory::maxAnimalsWithBreeding() { return (creature->getMaxInstancesPerLevel() + 20)*2; }
|
||||
int MobCategory::maxChickensWithBreeding() { return (creature_chicken->getMaxInstancesPerLevel() + 8)*2; }
|
||||
int MobCategory::maxMushroomCowsWithBreeding() { return (creature_mushroomcow->getMaxInstancesPerLevel() + 20)*2; }
|
||||
int MobCategory::maxWolvesWithBreeding() { return (creature_wolf->getMaxInstancesPerLevel() + 8)*2; }
|
||||
|
||||
int MobCategory::maxAnimalsWithSpawnEgg() { return maxAnimalsWithBreeding() + 20; }
|
||||
int MobCategory::maxChickensWithSpawnEgg() { return maxChickensWithBreeding() + 10; }
|
||||
int MobCategory::maxWolvesWithSpawnEgg() { return maxWolvesWithBreeding() + 10; }
|
||||
int MobCategory::maxMonstersWithSpawnEgg() { return monster->getMaxInstancesPerLevel() + 20; }
|
||||
int MobCategory::maxMushroomCowsWithSpawnEgg() { return maxMushroomCowsWithBreeding() + 8; }
|
||||
int MobCategory::maxSquidsWithSpawnEgg() { return waterCreature->getMaxInstancesPerLevel() + 8; }
|
||||
int MobCategory::maxAmbientWithSpawnEgg() { return ambient->getMaxInstancesPerLevel() + 8; }
|
||||
int MobCategory::maxAnimalsWithSpawnEgg() { return (maxAnimalsWithBreeding() + 20)*2; }
|
||||
int MobCategory::maxChickensWithSpawnEgg() { return (maxChickensWithBreeding() + 10)*2; }
|
||||
int MobCategory::maxWolvesWithSpawnEgg() { return (maxWolvesWithBreeding() + 10)*2; }
|
||||
int MobCategory::maxMonstersWithSpawnEgg() { return (monster->getMaxInstancesPerLevel() + 20)*2; }
|
||||
int MobCategory::maxMushroomCowsWithSpawnEgg() { return (maxMushroomCowsWithBreeding() + 8)*2; }
|
||||
int MobCategory::maxSquidsWithSpawnEgg() { return (waterCreature->getMaxInstancesPerLevel() + 8)*2; }
|
||||
int MobCategory::maxAmbientWithSpawnEgg() { return (ambient->getMaxInstancesPerLevel() + 8)*2; }
|
||||
|
||||
Material *MobCategory::getSpawnPositionMaterial()
|
||||
{
|
||||
|
||||
@@ -7,9 +7,9 @@ class MobCategory
|
||||
{
|
||||
public:
|
||||
// 4J - putting constants for xbox spawning in one place to tidy things up a bit - all numbers are per level
|
||||
static const int CONSOLE_MONSTERS_HARD_LIMIT = 50; // Max number of enemies (skeleton, zombie, creeper etc) that the mob spawner will produce
|
||||
static const int CONSOLE_ANIMALS_HARD_LIMIT = 50; // Max number of animals (cows, sheep, pigs) that the mob spawner will produce
|
||||
static const int CONSOLE_AMBIENT_HARD_LIMIT = 20; // Ambient mobs
|
||||
static const int CONSOLE_MONSTERS_HARD_LIMIT = 100; // Max number of enemies (skeleton, zombie, creeper etc) that the mob spawner will produce
|
||||
static const int CONSOLE_ANIMALS_HARD_LIMIT = 100; // Max number of animals (cows, sheep, pigs) that the mob spawner will produce
|
||||
static const int CONSOLE_AMBIENT_HARD_LIMIT = 40; // Ambient mobs
|
||||
|
||||
static const int MAX_XBOX_CHICKENS = 8; // Max number of chickens that the mob spawner will produce
|
||||
static const int MAX_XBOX_WOLVES = 8; // Max number of wolves that the mob spawner will produce
|
||||
@@ -20,7 +20,7 @@ public:
|
||||
static const int MAX_CONSOLE_BOSS = 1; // Max number of bosses (enderdragon/wither)
|
||||
|
||||
// 4J Villager breeding/egg limits - villagers are not a MobCategory so these stay hardcoded
|
||||
static const int MAX_VILLAGERS_WITH_BREEDING = 35;
|
||||
static const int MAX_VILLAGERS_WITH_BREEDING = 70;
|
||||
static const int MAX_XBOX_VILLAGERS_WITH_SPAWN_EGG = MAX_VILLAGERS_WITH_BREEDING + 15;
|
||||
|
||||
// Breeding headroom above the natural spawn cap. Read at call time so these
|
||||
|
||||
@@ -137,9 +137,13 @@ void MobEffect::applyEffectTick(shared_ptr<LivingEntity> mob, int amplification)
|
||||
}
|
||||
else if (id == poison->id)
|
||||
{
|
||||
if (mob->getHealth() > 1.0f)
|
||||
// poison must never reduce health below 1 hp
|
||||
// if the current health is between 1 and 2 hp the player is left at exactly 1 HP rather than dying.
|
||||
float currentHealth = mob->getHealth();
|
||||
if (currentHealth > 1.0f)
|
||||
{
|
||||
mob->hurt(DamageSource::magic, 1.0f);
|
||||
float poisonDmg = min(1.0f, currentHealth - 1.0f);
|
||||
mob->hurt(DamageSource::magic, poisonDmg);
|
||||
}
|
||||
}
|
||||
else if (id == wither->id)
|
||||
|
||||
@@ -30,7 +30,7 @@ MoveEntityPacket::MoveEntityPacket(int id)
|
||||
|
||||
void MoveEntityPacket::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
id = dis->readShort();
|
||||
id = dis->readInt();
|
||||
}
|
||||
|
||||
void MoveEntityPacket::write(DataOutputStream *dos) //throws IOException
|
||||
@@ -40,7 +40,7 @@ void MoveEntityPacket::write(DataOutputStream *dos) //throws IOException
|
||||
// We shouln't be tracking an entity that doesn't have a short type of id
|
||||
DEBUG_BREAK();
|
||||
}
|
||||
dos->writeShort(static_cast<short>(id));
|
||||
dos->writeInt(static_cast<short>(id));
|
||||
}
|
||||
|
||||
void MoveEntityPacket::handle(PacketListener *listener)
|
||||
@@ -50,7 +50,7 @@ void MoveEntityPacket::handle(PacketListener *listener)
|
||||
|
||||
int MoveEntityPacket::getEstimatedSize()
|
||||
{
|
||||
return 2;
|
||||
return 4;
|
||||
}
|
||||
|
||||
bool MoveEntityPacket::canBeInvalidated()
|
||||
@@ -101,7 +101,7 @@ void MoveEntityPacket::PosRot::write(DataOutputStream *dos) //throws IOException
|
||||
|
||||
int MoveEntityPacket::PosRot::getEstimatedSize()
|
||||
{
|
||||
return 2+5;
|
||||
return 4+5;
|
||||
}
|
||||
|
||||
MoveEntityPacket::Pos::Pos()
|
||||
@@ -133,7 +133,7 @@ void MoveEntityPacket::Pos::write(DataOutputStream *dos) //throws IOException
|
||||
|
||||
int MoveEntityPacket::Pos::getEstimatedSize()
|
||||
{
|
||||
return 2+3;
|
||||
return 4+3;
|
||||
}
|
||||
|
||||
MoveEntityPacket::Rot::Rot()
|
||||
@@ -164,5 +164,5 @@ void MoveEntityPacket::Rot::write(DataOutputStream *dos) //throws IOException
|
||||
|
||||
int MoveEntityPacket::Rot::getEstimatedSize()
|
||||
{
|
||||
return 2+2;
|
||||
return 4+2;
|
||||
}
|
||||
|
||||
@@ -37,7 +37,7 @@ MoveEntityPacketSmall::MoveEntityPacketSmall(int id)
|
||||
|
||||
void MoveEntityPacketSmall::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
id = dis->readShort();
|
||||
id = dis->readInt();
|
||||
}
|
||||
|
||||
void MoveEntityPacketSmall::write(DataOutputStream *dos) //throws IOException
|
||||
@@ -47,7 +47,7 @@ void MoveEntityPacketSmall::write(DataOutputStream *dos) //throws IOException
|
||||
// We shouln't be tracking an entity that doesn't have a short type of id
|
||||
DEBUG_BREAK();
|
||||
}
|
||||
dos->writeShort(static_cast<short>(id));
|
||||
dos->writeInt(id);
|
||||
}
|
||||
|
||||
void MoveEntityPacketSmall::handle(PacketListener *listener)
|
||||
@@ -57,7 +57,7 @@ void MoveEntityPacketSmall::handle(PacketListener *listener)
|
||||
|
||||
int MoveEntityPacketSmall::getEstimatedSize()
|
||||
{
|
||||
return 2;
|
||||
return 4;
|
||||
}
|
||||
|
||||
bool MoveEntityPacketSmall::canBeInvalidated()
|
||||
@@ -88,13 +88,12 @@ MoveEntityPacketSmall::PosRot::PosRot(int id, char xa, char ya, char za, char yR
|
||||
|
||||
void MoveEntityPacketSmall::PosRot::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
int idAndRot = dis->readShort();
|
||||
this->id = idAndRot & 0x07ff;
|
||||
this->yRot = idAndRot >> 11;
|
||||
int xAndYAndZ = (int)dis->readShort();
|
||||
this->xa = xAndYAndZ >> 11;
|
||||
this->ya = (xAndYAndZ << 21 ) >> 26;
|
||||
this->za = (xAndYAndZ << 27 ) >> 27;
|
||||
this->id = dis->readInt();
|
||||
this->yRot = dis->readChar();
|
||||
int XandYandZ = (int)dis->readShort();
|
||||
this->xa = XandYandZ >> 11;
|
||||
this->ya = (XandYandZ << 21 ) >> 26;
|
||||
this->za = (XandYandZ << 27 ) >> 27;
|
||||
}
|
||||
|
||||
void MoveEntityPacketSmall::PosRot::write(DataOutputStream *dos) //throws IOException
|
||||
@@ -104,15 +103,15 @@ void MoveEntityPacketSmall::PosRot::write(DataOutputStream *dos) //throws IOExce
|
||||
// We shouln't be tracking an entity that doesn't have a short type of id
|
||||
DEBUG_BREAK();
|
||||
}
|
||||
short idAndRot = id | yRot << 11;
|
||||
dos->writeShort(idAndRot);
|
||||
short xAndYAndZ = ( xa << 11 ) | ( ( ya & 0x3f ) << 5 ) | ( za & 0x1f );
|
||||
dos->writeShort(xAndYAndZ);
|
||||
dos->writeInt(id);
|
||||
dos->writeChar(yRot);
|
||||
short XandYandZ = ( xa << 11 ) | ( ( ya & 0x3f ) << 5 ) | ( za & 0x1f );
|
||||
dos->writeShort(XandYandZ);
|
||||
}
|
||||
|
||||
int MoveEntityPacketSmall::PosRot::getEstimatedSize()
|
||||
{
|
||||
return 4;
|
||||
return 7;
|
||||
}
|
||||
|
||||
MoveEntityPacketSmall::Pos::Pos()
|
||||
@@ -128,9 +127,8 @@ MoveEntityPacketSmall::Pos::Pos(int id, char xa, char ya, char za) : MoveEntityP
|
||||
|
||||
void MoveEntityPacketSmall::Pos::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
int idAndY = dis->readShort();
|
||||
this->id = idAndY & 0x07ff;
|
||||
this->ya = idAndY >> 11;
|
||||
this->id = dis->readInt();
|
||||
this->ya = dis->readChar();
|
||||
int XandZ = (int)static_cast<signed char>(dis->readByte());
|
||||
xa = XandZ >> 4;
|
||||
za = ( XandZ << 28 ) >> 28;
|
||||
@@ -143,15 +141,15 @@ void MoveEntityPacketSmall::Pos::write(DataOutputStream *dos) //throws IOExcepti
|
||||
// We shouln't be tracking an entity that doesn't have a short type of id
|
||||
DEBUG_BREAK();
|
||||
}
|
||||
short idAndY = id | ya << 11;
|
||||
dos->writeShort(idAndY);
|
||||
dos->writeInt(id);
|
||||
dos->writeChar(ya);
|
||||
char XandZ = ( xa << 4 ) | ( za & 0x0f );
|
||||
dos->writeByte(XandZ);
|
||||
}
|
||||
|
||||
int MoveEntityPacketSmall::Pos::getEstimatedSize()
|
||||
{
|
||||
return 3;
|
||||
return 7;
|
||||
}
|
||||
|
||||
MoveEntityPacketSmall::Rot::Rot()
|
||||
@@ -169,9 +167,8 @@ MoveEntityPacketSmall::Rot::Rot(int id, char yRot, char xRot) : MoveEntityPacket
|
||||
|
||||
void MoveEntityPacketSmall::Rot::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
int idAndRot = (int)dis->readShort();
|
||||
this->id = idAndRot & 0x07ff;
|
||||
this->yRot = idAndRot >> 11;
|
||||
this->id = dis->readInt();
|
||||
this->yRot = dis->readChar();
|
||||
}
|
||||
|
||||
void MoveEntityPacketSmall::Rot::write(DataOutputStream *dos) //throws IOException
|
||||
@@ -181,11 +178,11 @@ void MoveEntityPacketSmall::Rot::write(DataOutputStream *dos) //throws IOExcepti
|
||||
// We shouln't be tracking an entity that doesn't have a short type of id
|
||||
DEBUG_BREAK();
|
||||
}
|
||||
short idAndRot = id | yRot << 11;
|
||||
dos->writeShort(idAndRot);
|
||||
dos->writeInt(id);
|
||||
dos->writeChar(yRot);
|
||||
}
|
||||
|
||||
int MoveEntityPacketSmall::Rot::getEstimatedSize()
|
||||
{
|
||||
return 2;
|
||||
return 5;
|
||||
}
|
||||
|
||||
@@ -103,7 +103,5 @@ public:
|
||||
static shared_ptr<ItemInstance> readItem(DataInputStream *dis);
|
||||
static void writeItem(shared_ptr<ItemInstance> item, DataOutputStream *dos);
|
||||
static CompoundTag *readNbt(DataInputStream *dis);
|
||||
|
||||
protected:
|
||||
static void writeNbt(CompoundTag *tag, DataOutputStream *dos);
|
||||
};
|
||||
@@ -29,21 +29,12 @@ DWORD PistonBaseTile::tlsIdx = TlsAlloc();
|
||||
// For us, that means that if we create a piston next to another one, then one of them gets two events to createPush, the second of which fails, leaving the
|
||||
// piston in a bad (simultaneously extended & not extended) state.
|
||||
// 4J - ignoreUpdate is a static in java, implementing as TLS here to make thread safe
|
||||
bool PistonBaseTile::ignoreUpdate()
|
||||
{
|
||||
return (TlsGetValue(tlsIdx) != nullptr);
|
||||
}
|
||||
|
||||
void PistonBaseTile::ignoreUpdate(bool set)
|
||||
{
|
||||
TlsSetValue(tlsIdx,(LPVOID)(set?1:0));
|
||||
}
|
||||
//I removed the code for ignoreUpdate so the above comment no longer applies ^.^
|
||||
|
||||
PistonBaseTile::PistonBaseTile(int id, bool isSticky) : Tile(id, Material::piston, isSolidRender() )
|
||||
{
|
||||
// 4J - added initialiser
|
||||
ignoreUpdate(false);
|
||||
|
||||
this->isSticky = isSticky;
|
||||
setSoundType(SOUND_STONE);
|
||||
setDestroyTime(0.5f);
|
||||
@@ -131,7 +122,7 @@ void PistonBaseTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<L
|
||||
{
|
||||
int targetData = getNewFacing(level, x, y, z, dynamic_pointer_cast<Player>(by) );
|
||||
level->setData(x, y, z, targetData, Tile::UPDATE_CLIENTS);
|
||||
if (!level->isClientSide && !ignoreUpdate())
|
||||
if (!level->isClientSide)
|
||||
{
|
||||
checkIfExtend(level, x, y, z);
|
||||
}
|
||||
@@ -139,7 +130,7 @@ void PistonBaseTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<L
|
||||
|
||||
void PistonBaseTile::neighborChanged(Level *level, int x, int y, int z, int type)
|
||||
{
|
||||
if (!level->isClientSide && !ignoreUpdate())
|
||||
if (!level->isClientSide)
|
||||
{
|
||||
checkIfExtend(level, x, y, z);
|
||||
}
|
||||
@@ -147,7 +138,7 @@ void PistonBaseTile::neighborChanged(Level *level, int x, int y, int z, int type
|
||||
|
||||
void PistonBaseTile::onPlace(Level *level, int x, int y, int z)
|
||||
{
|
||||
if (!level->isClientSide && level->getTileEntity(x, y, z) == nullptr && !ignoreUpdate())
|
||||
if (!level->isClientSide && level->getTileEntity(x, y, z) == nullptr)
|
||||
{
|
||||
checkIfExtend(level, x, y, z);
|
||||
}
|
||||
@@ -212,7 +203,6 @@ bool PistonBaseTile::getNeighborSignal(Level *level, int x, int y, int z, int fa
|
||||
|
||||
bool PistonBaseTile::triggerEvent(Level *level, int x, int y, int z, int param1, int facing)
|
||||
{
|
||||
ignoreUpdate(true);
|
||||
|
||||
if (!level->isClientSide)
|
||||
{
|
||||
@@ -221,12 +211,10 @@ bool PistonBaseTile::triggerEvent(Level *level, int x, int y, int z, int param1,
|
||||
if (extend && param1 == TRIGGER_CONTRACT)
|
||||
{
|
||||
level->setData(x, y, z, facing | EXTENDED_BIT, UPDATE_CLIENTS);
|
||||
ignoreUpdate(false);
|
||||
return false;
|
||||
}
|
||||
else if (!extend && param1 == TRIGGER_EXTEND)
|
||||
{
|
||||
ignoreUpdate(false);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -253,7 +241,6 @@ bool PistonBaseTile::triggerEvent(Level *level, int x, int y, int z, int param1,
|
||||
}
|
||||
if (FourKitBridge::FirePistonExtend(level->dimension->id, x, y, z, facing, pushLength))
|
||||
{
|
||||
ignoreUpdate(false);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@@ -277,7 +264,6 @@ bool PistonBaseTile::triggerEvent(Level *level, int x, int y, int z, int param1,
|
||||
}
|
||||
else
|
||||
{
|
||||
ignoreUpdate(false);
|
||||
return false;
|
||||
}
|
||||
PIXEndNamedEvent();
|
||||
@@ -288,7 +274,6 @@ bool PistonBaseTile::triggerEvent(Level *level, int x, int y, int z, int param1,
|
||||
if (FourKitBridge::FirePistonRetract(level->dimension->id, x, y, z, facing))
|
||||
{
|
||||
level->setData(x, y, z, facing | EXTENDED_BIT, UPDATE_CLIENTS);
|
||||
ignoreUpdate(false);
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
@@ -353,32 +338,24 @@ bool PistonBaseTile::triggerEvent(Level *level, int x, int y, int z, int param1,
|
||||
level->setTileAndData(x, y, z, Tile::pistonMovingPiece_Id, blockData, Tile::UPDATE_ALL);
|
||||
level->setTileEntity(x, y, z, PistonMovingPiece::newMovingPieceEntity(block, blockData, facing, false, false));
|
||||
|
||||
ignoreUpdate(false);
|
||||
level->removeTile(twoX, twoY, twoZ);
|
||||
ignoreUpdate(true);
|
||||
}
|
||||
else if (!pistonPiece)
|
||||
{
|
||||
stopSharingIfServer(level, x + Facing::STEP_X[facing], y + Facing::STEP_Y[facing], z + Facing::STEP_Z[facing]); // 4J added
|
||||
ignoreUpdate(false);
|
||||
level->removeTile(x + Facing::STEP_X[facing], y + Facing::STEP_Y[facing], z + Facing::STEP_Z[facing]);
|
||||
ignoreUpdate(true);
|
||||
}
|
||||
PIXEndNamedEvent();
|
||||
}
|
||||
else
|
||||
{
|
||||
stopSharingIfServer(level, x + Facing::STEP_X[facing], y + Facing::STEP_Y[facing], z + Facing::STEP_Z[facing]); // 4J added
|
||||
ignoreUpdate(false);
|
||||
level->removeTile(x + Facing::STEP_X[facing], y + Facing::STEP_Y[facing], z + Facing::STEP_Z[facing]);
|
||||
ignoreUpdate(true);
|
||||
}
|
||||
|
||||
level->playSound(x + 0.5, y + 0.5, z + 0.5, eSoundType_TILE_PISTON_IN, 0.5f, level->random->nextFloat() * 0.15f + 0.6f);
|
||||
}
|
||||
|
||||
ignoreUpdate(false);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -27,8 +27,7 @@ private:
|
||||
|
||||
static DWORD tlsIdx;
|
||||
// 4J - was just a static but implemented with TLS for our version
|
||||
static bool ignoreUpdate();
|
||||
static void ignoreUpdate(bool set);
|
||||
//code removed so the above comment no longer applies
|
||||
|
||||
public:
|
||||
PistonBaseTile(int id, bool isSticky);
|
||||
@@ -68,4 +67,4 @@ private:
|
||||
static void stopSharingIfServer(Level *level, int x, int y, int z); // 4J added
|
||||
|
||||
bool createPush(Level *level, int sx, int sy, int sz, int facing);
|
||||
};
|
||||
};
|
||||
|
||||
+118
-85
@@ -29,20 +29,14 @@ void Recipes::_init()
|
||||
{
|
||||
// 4J Jev: instance = new Recipes();
|
||||
recipies = new RecipyList();
|
||||
}
|
||||
|
||||
Recipes::Recipes()
|
||||
{
|
||||
int iCount=0;
|
||||
_init();
|
||||
|
||||
pArmorRecipes = new ArmorRecipes;
|
||||
pClothDyeRecipes = new ClothDyeRecipes;
|
||||
pFoodRecipies = new FoodRecipies;
|
||||
pOreRecipies = new OreRecipies;
|
||||
pStructureRecipies = new StructureRecipies;
|
||||
pToolRecipies = new ToolRecipies;
|
||||
pWeaponRecipies = new WeaponRecipies;
|
||||
pArmorRecipes = new ArmorRecipes;
|
||||
pClothDyeRecipes = new ClothDyeRecipes;
|
||||
pFoodRecipies = new FoodRecipies;
|
||||
pOreRecipies = new OreRecipies;
|
||||
pStructureRecipies = new StructureRecipies;
|
||||
pToolRecipies = new ToolRecipies;
|
||||
pWeaponRecipies = new WeaponRecipies;
|
||||
|
||||
// 4J Stu - These just don't work with our crafting menu
|
||||
//recipies->push_back(new ArmorDyeRecipe());
|
||||
@@ -50,8 +44,10 @@ Recipes::Recipes()
|
||||
//recipies->add(new MapExtendingRecipe());
|
||||
//recipies->add(new FireworksRecipe());
|
||||
pFireworksRecipes = new FireworksRecipe();
|
||||
}
|
||||
|
||||
|
||||
void Recipes::_compileRecipes()
|
||||
{
|
||||
addShapedRecipy(new ItemInstance(Tile::wood, 4, 0), //
|
||||
L"sczg",
|
||||
L"#", //
|
||||
@@ -186,7 +182,7 @@ Recipes::Recipes()
|
||||
L"W#W", //
|
||||
L"W#W", //
|
||||
|
||||
L'#', Item::stick,
|
||||
L'#', Item::stick,
|
||||
L'W', new ItemInstance(Tile::wood, 1, TreeTile::ACACIA_TRUNK),
|
||||
L'S');
|
||||
|
||||
@@ -195,7 +191,7 @@ Recipes::Recipes()
|
||||
L"W#W", //
|
||||
L"W#W", //
|
||||
|
||||
L'#', Item::stick,
|
||||
L'#', Item::stick,
|
||||
L'W', new ItemInstance(Tile::wood, 1, TreeTile::DARK_TRUNK),
|
||||
L'S');
|
||||
|
||||
@@ -475,12 +471,10 @@ Recipes::Recipes()
|
||||
L'S');
|
||||
|
||||
pArmorRecipes->addRecipes(this);
|
||||
//iCount=getRecipies()->size();
|
||||
|
||||
|
||||
pClothDyeRecipes->addRecipes(this);
|
||||
|
||||
|
||||
|
||||
addShapedRecipy(new ItemInstance(Tile::snow, 1), //
|
||||
L"sscig",
|
||||
L"##", //
|
||||
@@ -497,7 +491,7 @@ Recipes::Recipes()
|
||||
L'#', Item::prismarine_shard,
|
||||
L'S');
|
||||
|
||||
addShapedRecipy(new ItemInstance(Tile::prismarine, 1,PrismarineTile::TYPE_BRICKS), //
|
||||
addShapedRecipy(new ItemInstance(Tile::prismarine, 1, PrismarineTile::TYPE_BRICKS), //
|
||||
L"ssscig",
|
||||
L"###", //
|
||||
L"###", //
|
||||
@@ -507,7 +501,7 @@ Recipes::Recipes()
|
||||
L'S');
|
||||
|
||||
|
||||
addShapedRecipy(new ItemInstance(Tile::prismarine, 1,PrismarineTile::TYPE_DARK), //
|
||||
addShapedRecipy(new ItemInstance(Tile::prismarine, 1, PrismarineTile::TYPE_DARK), //
|
||||
L"ssscicig",
|
||||
L"###", //
|
||||
L"#X#", //
|
||||
@@ -657,10 +651,6 @@ Recipes::Recipes()
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
//iCount=getRecipies()->size();
|
||||
|
||||
addShapedRecipy(new ItemInstance(Item::cake, 1), //
|
||||
L"ssscicicicig",
|
||||
L"AAA", //
|
||||
@@ -770,7 +760,7 @@ Recipes::Recipes()
|
||||
L'#', Tile::wood,
|
||||
L'V');
|
||||
|
||||
addShapedRecipy(new ItemInstance((Item *)Item::fishingRod, 1), //
|
||||
addShapedRecipy(new ItemInstance((Item*)Item::fishingRod, 1), //
|
||||
L"ssscicig",
|
||||
L" #", //
|
||||
L" #X", //
|
||||
@@ -803,7 +793,7 @@ Recipes::Recipes()
|
||||
L'F');
|
||||
|
||||
// Moved bow and arrow in from weapons to avoid stacking on the group name display
|
||||
addShapedRecipy(new ItemInstance((Item *)Item::bow, 1), //
|
||||
addShapedRecipy(new ItemInstance((Item*)Item::bow, 1), //
|
||||
L"ssscicig",
|
||||
L" #X", //
|
||||
L"# X", //
|
||||
@@ -850,7 +840,7 @@ Recipes::Recipes()
|
||||
L'#', Tile::glass,
|
||||
L'T');
|
||||
|
||||
|
||||
|
||||
|
||||
// torch made of charcoal - moved to be the default due to the tutorial using it
|
||||
addShapedRecipy(new ItemInstance(Tile::torch, 4), //
|
||||
@@ -961,12 +951,12 @@ Recipes::Recipes()
|
||||
|
||||
addShapelessRecipy(new ItemInstance(Item::fireball, 3), //
|
||||
L"iiig",
|
||||
Item::gunpowder, Item::blazePowder,Item::coal,
|
||||
Item::gunpowder, Item::blazePowder, Item::coal,
|
||||
L'T');
|
||||
|
||||
addShapelessRecipy(new ItemInstance(Item::fireball, 3), //
|
||||
L"iizg",
|
||||
Item::gunpowder, Item::blazePowder,new ItemInstance(Item::coal, 1, CoalItem::CHAR_COAL),
|
||||
Item::gunpowder, Item::blazePowder, new ItemInstance(Item::coal, 1, CoalItem::CHAR_COAL),
|
||||
L'T');
|
||||
|
||||
addShapedRecipy(new ItemInstance(Item::lead, 2), //
|
||||
@@ -1096,24 +1086,24 @@ Recipes::Recipes()
|
||||
|
||||
L'#', Tile::wood, L'X', Item::diamond,
|
||||
'D');
|
||||
|
||||
addShapedRecipy(new ItemInstance(Item::leather, 1),
|
||||
L"sscig",
|
||||
L"##",
|
||||
L"##",
|
||||
|
||||
L'#', Item::rabbit_hide,
|
||||
L'D');
|
||||
addShapedRecipy(new ItemInstance(Item::leather, 1),
|
||||
L"sscig",
|
||||
L"##",
|
||||
L"##",
|
||||
|
||||
L'#', Item::rabbit_hide,
|
||||
L'D');
|
||||
|
||||
addShapedRecipy(new ItemInstance(Item::armor_stand, 1),
|
||||
L"ssscictg",
|
||||
L"SSS",
|
||||
L" S ",
|
||||
L"SXS",
|
||||
L'S', Item::stick,
|
||||
L'X', Tile::stoneSlabHalf,
|
||||
L"ssscictg",
|
||||
L"SSS",
|
||||
L" S ",
|
||||
L"SXS",
|
||||
L'S', Item::stick,
|
||||
L'X', Tile::stoneSlabHalf,
|
||||
L'D');
|
||||
|
||||
|
||||
|
||||
|
||||
addShapedRecipy(new ItemInstance(Item::paper, 3), //
|
||||
@@ -1206,21 +1196,21 @@ Recipes::Recipes()
|
||||
L'D');
|
||||
|
||||
// 4J - TODO - put these new 1.7.3 items in required place within recipes
|
||||
addShapedRecipy(new ItemInstance(static_cast<Tile *>(Tile::pistonBase), 1), //
|
||||
addShapedRecipy(new ItemInstance(static_cast<Tile*>(Tile::pistonBase), 1), //
|
||||
L"sssctcicictg",
|
||||
L"TTT", //
|
||||
L"#X#", //
|
||||
L"#R#", //
|
||||
L"TTT", //
|
||||
L"#X#", //
|
||||
L"#R#", //
|
||||
|
||||
L'#', Tile::cobblestone, L'X', Item::ironIngot, L'R', Item::redStone, L'T', Tile::wood,
|
||||
L'#', Tile::cobblestone, L'X', Item::ironIngot, L'R', Item::redStone, L'T', Tile::wood,
|
||||
L'M');
|
||||
|
||||
addShapedRecipy(new ItemInstance(static_cast<Tile *>(Tile::pistonStickyBase), 1), //
|
||||
addShapedRecipy(new ItemInstance(static_cast<Tile*>(Tile::pistonStickyBase), 1), //
|
||||
L"sscictg",
|
||||
L"S", //
|
||||
L"P", //
|
||||
L"S", //
|
||||
L"P", //
|
||||
|
||||
L'S', Item::slimeBall, L'P', Tile::pistonBase,
|
||||
L'S', Item::slimeBall, L'P', Tile::pistonBase,
|
||||
L'M');
|
||||
|
||||
|
||||
@@ -1233,7 +1223,7 @@ Recipes::Recipes()
|
||||
L'P', Item::paper, L'G', Item::gunpowder,
|
||||
L'D');
|
||||
|
||||
addShapedRecipy(new ItemInstance(Item::fireworksCharge,1), //
|
||||
addShapedRecipy(new ItemInstance(Item::fireworksCharge, 1), //
|
||||
L"sscicig",
|
||||
L" D ", //
|
||||
L" G ", //
|
||||
@@ -1241,7 +1231,7 @@ Recipes::Recipes()
|
||||
L'D', Item::dye_powder, L'G', Item::gunpowder,
|
||||
L'D');
|
||||
|
||||
addShapedRecipy(new ItemInstance(Item::fireworksCharge,1), //
|
||||
addShapedRecipy(new ItemInstance(Item::fireworksCharge, 1), //
|
||||
L"sscicig",
|
||||
L" D ", //
|
||||
L" C ", //
|
||||
@@ -1249,37 +1239,38 @@ Recipes::Recipes()
|
||||
L'D', Item::dye_powder, L'C', Item::fireworksCharge,
|
||||
L'D');
|
||||
|
||||
|
||||
// Sort so the largest recipes get checked first!
|
||||
/* 4J-PB - TODO
|
||||
Collections.sort(recipies, new Comparator<Recipy>()
|
||||
{
|
||||
public: int compare(Recipy r0, Recipy r1)
|
||||
{
|
||||
|
||||
// shapeless recipes are put in the back of the list
|
||||
if (r0 instanceof ShapelessRecipy && r1 instanceof ShapedRecipy)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
if (r1 instanceof ShapelessRecipy && r0 instanceof ShapedRecipy)
|
||||
{
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (r1.size() < r0.size()) return -1;
|
||||
if (r1.size() > r0.size()) return 1;
|
||||
return 0;
|
||||
}
|
||||
});
|
||||
*/
|
||||
|
||||
// 4J-PB removed System.out.println(recipies->size() + L" recipes");
|
||||
|
||||
// 4J-PB - build the array of ingredients required per recipe
|
||||
buildRecipeIngredientsArray();
|
||||
}
|
||||
|
||||
void Recipes::_wipeRecipes()
|
||||
{
|
||||
int iCount = recipies->size();
|
||||
|
||||
for (int i = 0; i < iCount; i++) {
|
||||
Recipy::INGREDIENTS_REQUIRED& req = m_pRecipeIngredientsRequired[i];
|
||||
|
||||
delete[] req.iIngIDA;
|
||||
delete[] req.iIngValA;
|
||||
delete[] req.iIngAuxValA;
|
||||
delete[] req.uiGridA;
|
||||
}
|
||||
|
||||
for (int i = 0; i < iCount; i++) {
|
||||
delete (*recipies)[i];
|
||||
}
|
||||
|
||||
recipies->clear();
|
||||
|
||||
delete[] m_pRecipeIngredientsRequired;
|
||||
m_pRecipeIngredientsRequired = nullptr;
|
||||
}
|
||||
|
||||
Recipes::Recipes()
|
||||
{
|
||||
_init();
|
||||
_compileRecipes();
|
||||
}
|
||||
|
||||
// 4J-PB - this function has been substantially changed due to the differences with a va_list of classes in C++ and Java
|
||||
ShapedRecipy *Recipes::addShapedRecipy(ItemInstance *result, ...)
|
||||
{
|
||||
@@ -1563,7 +1554,7 @@ void Recipes::buildRecipeIngredientsArray(void)
|
||||
|
||||
int iRecipeC=static_cast<int>(recipies->size());
|
||||
|
||||
m_pRecipeIngredientsRequired= new Recipy::INGREDIENTS_REQUIRED [iRecipeC];
|
||||
m_pRecipeIngredientsRequired = new Recipy::INGREDIENTS_REQUIRED [iRecipeC];
|
||||
|
||||
int iCount=0;
|
||||
for (auto& recipe : *recipies)
|
||||
@@ -1577,4 +1568,46 @@ void Recipes::buildRecipeIngredientsArray(void)
|
||||
Recipy::INGREDIENTS_REQUIRED *Recipes::getRecipeIngredientsArray(void)
|
||||
{
|
||||
return m_pRecipeIngredientsRequired;
|
||||
}
|
||||
}
|
||||
|
||||
void Recipes::loadFromLocal()
|
||||
{
|
||||
this->_wipeRecipes();
|
||||
this->_compileRecipes();
|
||||
}
|
||||
|
||||
void Recipes::loadFromPacket(byteArray packetData)
|
||||
{
|
||||
ByteArrayInputStream bais(packetData);
|
||||
DataInputStream input(&bais);
|
||||
|
||||
this->_wipeRecipes();
|
||||
{
|
||||
int iCount = input.readInt();
|
||||
for (int i = 0; i < iCount; i++) {
|
||||
int recipeType = input.readByte();
|
||||
|
||||
if (recipeType == 1) {
|
||||
recipies->push_back(ShapelessRecipy::readFromStream(&input));
|
||||
} else if (recipeType == 2) {
|
||||
recipies->push_back(ShapedRecipy::readFromStream(&input));
|
||||
}
|
||||
}
|
||||
}
|
||||
this->buildRecipeIngredientsArray();
|
||||
}
|
||||
|
||||
std::shared_ptr<CustomPayloadPacket> Recipes::createUpdatePacket()
|
||||
{
|
||||
ByteArrayOutputStream baos;
|
||||
DataOutputStream dos(&baos);
|
||||
|
||||
int iCount = recipies->size();
|
||||
dos.writeInt(iCount);
|
||||
|
||||
for (int i = 0; i < iCount; i++) {
|
||||
(*recipies)[i]->writeToStream(&dos);
|
||||
}
|
||||
|
||||
return std::make_shared<CustomPayloadPacket>(CustomPayloadPacket::UPDATE_RECIPE_REGISTRY, baos.toByteArray());
|
||||
}
|
||||
|
||||
@@ -16,6 +16,7 @@ import net.minecraft.world.level.tile.Tile;
|
||||
*/
|
||||
|
||||
#include "Recipy.h"
|
||||
#include "../Minecraft.World/CustomPayloadPacket.h"
|
||||
|
||||
#pragma once
|
||||
using namespace std;
|
||||
@@ -84,6 +85,8 @@ public:
|
||||
|
||||
private:
|
||||
void _init(); // 4J add
|
||||
void _compileRecipes();
|
||||
void _wipeRecipes();
|
||||
Recipes();
|
||||
|
||||
public:
|
||||
@@ -97,6 +100,11 @@ public:
|
||||
shared_ptr<ItemInstance> getItemForRecipe(Recipy *r);
|
||||
Recipy::INGREDIENTS_REQUIRED *getRecipeIngredientsArray();
|
||||
|
||||
void loadFromLocal();
|
||||
void loadFromPacket(byteArray packetData);
|
||||
|
||||
std::shared_ptr<CustomPayloadPacket> createUpdatePacket();
|
||||
|
||||
private:
|
||||
void buildRecipeIngredientsArray();
|
||||
Recipy::INGREDIENTS_REQUIRED *m_pRecipeIngredientsRequired;
|
||||
|
||||
+16
-14
@@ -10,13 +10,13 @@
|
||||
#define RECIPE_TYPE_2x2 0
|
||||
#define RECIPE_TYPE_3x3 1
|
||||
|
||||
class Recipy
|
||||
class Recipy
|
||||
{
|
||||
public:
|
||||
enum _eGroupType
|
||||
{
|
||||
eGroupType_First=0,
|
||||
eGroupType_Structure=0,
|
||||
eGroupType_First = 0,
|
||||
eGroupType_Structure = 0,
|
||||
eGroupType_Tool,
|
||||
eGroupType_Food,
|
||||
eGroupType_Armour,
|
||||
@@ -28,28 +28,30 @@ public:
|
||||
eGroupType; // to class the item produced by the recipe
|
||||
|
||||
// 4J-PB - we'll classing an ingredient ID with a different aux value as a different IngID AuxVal pair
|
||||
typedef struct
|
||||
typedef struct
|
||||
{
|
||||
int iIngC;
|
||||
int iType; // Can be a 2x2 or a 3x3. Inventory crafting can only make a 2x2.
|
||||
int *iIngIDA;
|
||||
int *iIngValA;
|
||||
int *iIngAuxValA;
|
||||
Recipy *pRecipy;
|
||||
int* iIngIDA;
|
||||
int* iIngValA;
|
||||
int* iIngAuxValA;
|
||||
Recipy* pRecipy;
|
||||
bool bCanMake[XUSER_MAX_COUNT];
|
||||
unsigned int *uiGridA; // hold the layout of the recipe (id | auxval<<24)
|
||||
unsigned int* uiGridA; // hold the layout of the recipe (id | auxval<<24)
|
||||
unsigned short usBitmaskMissingGridIngredients[XUSER_MAX_COUNT]; // each bit set means we don't have that grid ingredient
|
||||
}
|
||||
INGREDIENTS_REQUIRED;
|
||||
~Recipy() {}
|
||||
virtual bool matches(shared_ptr<CraftingContainer> craftSlots, Level *level) = 0;
|
||||
virtual ~Recipy() = default;
|
||||
virtual bool matches(shared_ptr<CraftingContainer> craftSlots, Level* level) = 0;
|
||||
virtual shared_ptr<ItemInstance> assemble(shared_ptr<CraftingContainer> craftSlots) = 0;
|
||||
virtual int size() = 0;
|
||||
virtual const ItemInstance *getResultItem() = 0;
|
||||
virtual const int getGroup() = 0;
|
||||
virtual const ItemInstance* getResultItem() = 0;
|
||||
virtual const int getGroup() = 0;
|
||||
|
||||
// 4J-PB
|
||||
virtual bool reqs(int iRecipe) = 0;
|
||||
virtual void reqs(INGREDIENTS_REQUIRED *pIngReq) = 0;
|
||||
virtual void reqs(INGREDIENTS_REQUIRED* pIngReq) = 0;
|
||||
|
||||
virtual void writeToStream(DataOutputStream* dos) = 0;
|
||||
};
|
||||
|
||||
|
||||
@@ -58,7 +58,7 @@ void RespawnPacket::read(DataInputStream *dis) //throws IOException
|
||||
mapSeed = dis->readLong();
|
||||
difficulty = dis->readByte();
|
||||
m_newSeaLevel = dis->readBoolean();
|
||||
m_newEntityId = dis->readShort();
|
||||
m_newEntityId = dis->readInt();
|
||||
#ifdef _LARGE_WORLDS
|
||||
m_xzSize = dis->readShort();
|
||||
m_hellScale = dis->read();
|
||||
@@ -83,7 +83,7 @@ void RespawnPacket::write(DataOutputStream *dos) //throws IOException
|
||||
dos->writeLong(mapSeed);
|
||||
dos->writeByte(difficulty);
|
||||
dos->writeBoolean(m_newSeaLevel);
|
||||
dos->writeShort(m_newEntityId);
|
||||
dos->writeInt(m_newEntityId);
|
||||
#ifdef _LARGE_WORLDS
|
||||
dos->writeShort(m_xzSize);
|
||||
dos->write(m_hellScale);
|
||||
@@ -97,5 +97,5 @@ int RespawnPacket::getEstimatedSize()
|
||||
{
|
||||
length = static_cast<int>(m_pLevelType->getGeneratorName().length());
|
||||
}
|
||||
return 13+length;
|
||||
return 13+length+2;
|
||||
}
|
||||
|
||||
@@ -49,9 +49,9 @@ SetEntityMotionPacket::SetEntityMotionPacket(int id, double xd, double yd, doubl
|
||||
|
||||
void SetEntityMotionPacket::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
short idAndFlag = dis->readShort();
|
||||
id = idAndFlag & 0x07ff;
|
||||
if( idAndFlag & 0x0800 )
|
||||
useBytes = dis->readBoolean();
|
||||
id = dis->readInt();
|
||||
if(useBytes)
|
||||
{
|
||||
xa = static_cast<int>(dis->readByte());
|
||||
ya = static_cast<int>(dis->readByte());
|
||||
@@ -62,29 +62,28 @@ void SetEntityMotionPacket::read(DataInputStream *dis) //throws IOException
|
||||
xa *= 16;
|
||||
ya *= 16;
|
||||
za *= 16;
|
||||
useBytes = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
xa = dis->readShort();
|
||||
ya = dis->readShort();
|
||||
za = dis->readShort();
|
||||
useBytes = false;
|
||||
}
|
||||
}
|
||||
|
||||
void SetEntityMotionPacket::write(DataOutputStream *dos) //throws IOException
|
||||
{
|
||||
dos->writeBoolean(useBytes);
|
||||
if( useBytes )
|
||||
{
|
||||
dos->writeShort(id | 0x800);
|
||||
dos->writeInt(id);
|
||||
dos->writeByte(xa/16);
|
||||
dos->writeByte(ya/16);
|
||||
dos->writeByte(za/16);
|
||||
}
|
||||
else
|
||||
{
|
||||
dos->writeShort(id);
|
||||
dos->writeInt(id);
|
||||
dos->writeShort(xa);
|
||||
dos->writeShort(ya);
|
||||
dos->writeShort(za);
|
||||
@@ -98,7 +97,7 @@ void SetEntityMotionPacket::handle(PacketListener *listener)
|
||||
|
||||
int SetEntityMotionPacket::getEstimatedSize()
|
||||
{
|
||||
return useBytes ? 5 : 8;
|
||||
return useBytes ? 8 : 11;
|
||||
}
|
||||
|
||||
bool SetEntityMotionPacket::canBeInvalidated()
|
||||
|
||||
@@ -23,6 +23,24 @@ ShapedRecipy::ShapedRecipy(int width, int height, ItemInstance **recipeItems, It
|
||||
_keepTag = false;
|
||||
}
|
||||
|
||||
ShapedRecipy::~ShapedRecipy() {
|
||||
// todo: why does this cause a error when clearing out these specifically?
|
||||
// might be leaking memory here but im not sure cause it crashes when you clear them, so we dont clear them
|
||||
/*for (int x = 0; x < 3; x++) {
|
||||
for (int y = 0; y < 3; y++) {
|
||||
if (x < width && y < height) {
|
||||
delete recipeItems[x + y * width];
|
||||
}
|
||||
}
|
||||
}*/
|
||||
|
||||
delete[] recipeItems;
|
||||
delete result;
|
||||
|
||||
recipeItems = nullptr;
|
||||
result = nullptr;
|
||||
}
|
||||
|
||||
const int ShapedRecipy::getGroup()
|
||||
{
|
||||
return group;
|
||||
@@ -227,4 +245,65 @@ ShapedRecipy *ShapedRecipy::keepTag()
|
||||
{
|
||||
_keepTag = true;
|
||||
return this;
|
||||
}
|
||||
|
||||
void ShapedRecipy::writeToStream(DataOutputStream* dos) {
|
||||
dos->writeByte(2);
|
||||
dos->writeByte(this->group);
|
||||
|
||||
//write result item, it should always be valid
|
||||
{
|
||||
dos->writeShort(this->result->id);
|
||||
dos->writeByte(this->result->count);
|
||||
dos->writeShort(this->result->getAuxValue());
|
||||
|
||||
Packet::writeNbt(this->result->tag, dos);
|
||||
}
|
||||
|
||||
dos->writeByte((this->width << 2) | this->height);
|
||||
|
||||
for (int i = 0; i < (this->width * this->height); i++) {
|
||||
ItemInstance* ingredients_item = this->recipeItems[i];
|
||||
dos->writeBoolean(ingredients_item == nullptr);
|
||||
if (ingredients_item == nullptr) continue;
|
||||
|
||||
dos->writeShort(ingredients_item->id);
|
||||
dos->writeShort(ingredients_item->getAuxValue());
|
||||
Packet::writeNbt(ingredients_item->tag, dos);
|
||||
}
|
||||
}
|
||||
|
||||
ShapedRecipy* ShapedRecipy::readFromStream(DataInputStream* dis) {
|
||||
int groupType = dis->readByte();
|
||||
|
||||
int resultItemID = dis->readShort();
|
||||
int resultItemCount = dis->readByte();
|
||||
int resultItemAux = dis->readShort();
|
||||
|
||||
ItemInstance* resultItem = new ItemInstance(resultItemID, resultItemCount, 0);
|
||||
resultItem->setRawAuxValue(resultItemAux);
|
||||
resultItem->tag = Packet::readNbt(dis);
|
||||
|
||||
unsigned char packedSize = dis->readByte();
|
||||
|
||||
int width = (packedSize >> 2) & 0x3;
|
||||
int height = packedSize & 0x3;
|
||||
ItemInstance** ids = new ItemInstance*[width * height];
|
||||
|
||||
for (int i = 0; i < width * height; i++) {
|
||||
ItemInstance* ingredients_item = nullptr;
|
||||
bool isNull = dis->readBoolean();
|
||||
if (!isNull) {
|
||||
int itemId = dis->readShort();
|
||||
int itemAux = dis->readShort();
|
||||
|
||||
ingredients_item = new ItemInstance(itemId, 1, 0);
|
||||
ingredients_item->setRawAuxValue(itemAux);
|
||||
ingredients_item->tag = Packet::readNbt(dis);
|
||||
}
|
||||
|
||||
ids[i] = ingredients_item;
|
||||
}
|
||||
|
||||
return new ShapedRecipy(width, height, ids, resultItem, groupType);
|
||||
}
|
||||
@@ -1,21 +1,22 @@
|
||||
#pragma once
|
||||
|
||||
class ShapedRecipy : public Recipy
|
||||
class ShapedRecipy : public Recipy
|
||||
{
|
||||
private:
|
||||
int width, height, group;
|
||||
ItemInstance **recipeItems;
|
||||
ItemInstance *result;
|
||||
ItemInstance** recipeItems;
|
||||
ItemInstance* result;
|
||||
bool _keepTag;
|
||||
public:
|
||||
const int resultId;
|
||||
|
||||
public:
|
||||
ShapedRecipy(int width, int height, ItemInstance **recipeItems, ItemInstance *result, int iGroup=Recipy::eGroupType_Decoration);
|
||||
ShapedRecipy(int width, int height, ItemInstance** recipeItems, ItemInstance* result, int iGroup = Recipy::eGroupType_Decoration);
|
||||
virtual ~ShapedRecipy() override;
|
||||
|
||||
virtual const ItemInstance *getResultItem();
|
||||
virtual const ItemInstance* getResultItem();
|
||||
virtual const int getGroup();
|
||||
virtual bool matches(shared_ptr<CraftingContainer> craftSlots, Level *level);
|
||||
virtual bool matches(shared_ptr<CraftingContainer> craftSlots, Level* level);
|
||||
|
||||
private:
|
||||
bool matches(shared_ptr<CraftingContainer> craftSlots, int xOffs, int yOffs, bool xFlip);
|
||||
@@ -23,10 +24,14 @@ private:
|
||||
public:
|
||||
virtual shared_ptr<ItemInstance> assemble(shared_ptr<CraftingContainer> craftSlots);
|
||||
virtual int size();
|
||||
ShapedRecipy *keepTag();
|
||||
ShapedRecipy* keepTag();
|
||||
|
||||
// 4J-PB - to return the items required to make a recipe
|
||||
virtual bool reqs(int iRecipe);
|
||||
virtual void reqs(INGREDIENTS_REQUIRED *pIngReq);
|
||||
virtual void reqs(INGREDIENTS_REQUIRED* pIngReq);
|
||||
|
||||
virtual void writeToStream(DataOutputStream* dos);
|
||||
static ShapedRecipy* readFromStream(DataInputStream* dis);
|
||||
|
||||
};
|
||||
|
||||
|
||||
@@ -19,6 +19,19 @@ ShapelessRecipy::ShapelessRecipy(ItemInstance *result, vector<ItemInstance *> *i
|
||||
{
|
||||
}
|
||||
|
||||
ShapelessRecipy::~ShapelessRecipy() {
|
||||
for (int i = 0; i < ingredients->size(); i++) {
|
||||
delete (*ingredients)[i];
|
||||
}
|
||||
|
||||
delete ingredients;
|
||||
delete result;
|
||||
|
||||
ingredients = nullptr;
|
||||
result = nullptr;
|
||||
}
|
||||
|
||||
|
||||
const int ShapelessRecipy::getGroup()
|
||||
{
|
||||
return group;
|
||||
@@ -173,4 +186,61 @@ void ShapelessRecipy::reqs(INGREDIENTS_REQUIRED *pIngReq)
|
||||
delete [] TempIngReq.iIngValA;
|
||||
delete [] TempIngReq.iIngAuxValA;
|
||||
delete [] TempIngReq.uiGridA;
|
||||
}
|
||||
}
|
||||
|
||||
void ShapelessRecipy::writeToStream(DataOutputStream* dos) {
|
||||
dos->writeByte(1);
|
||||
dos->writeByte(this->group);
|
||||
|
||||
//write result item, it should always be valid
|
||||
{
|
||||
dos->writeShort(this->result->id);
|
||||
dos->writeByte(this->result->count);
|
||||
dos->writeShort(this->result->getAuxValue());
|
||||
|
||||
Packet::writeNbt(this->result->tag, dos);
|
||||
}
|
||||
|
||||
byte iCount = ingredients->size();
|
||||
dos->writeByte(iCount);
|
||||
|
||||
for (int i = 0; i < iCount; i++) {
|
||||
ItemInstance* item = (*ingredients)[i];
|
||||
dos->writeBoolean(item == nullptr);
|
||||
if (item == nullptr) continue;
|
||||
|
||||
dos->writeShort(item->id);
|
||||
dos->writeShort(item->getAuxValue());
|
||||
Packet::writeNbt(item->tag, dos);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
ShapelessRecipy* ShapelessRecipy::readFromStream(DataInputStream* dis) {
|
||||
unsigned char groupType = dis->readByte();
|
||||
|
||||
int resultItemID = dis->readShort();
|
||||
int resultItemCount = dis->readByte();
|
||||
int resultItemAux = dis->readShort();
|
||||
|
||||
ItemInstance* resultItem = new ItemInstance(resultItemID, resultItemCount, 0);
|
||||
resultItem->setRawAuxValue(resultItemAux);
|
||||
resultItem->tag = Packet::readNbt(dis);
|
||||
|
||||
vector<ItemInstance*>* ingredients = new vector<ItemInstance*>();
|
||||
int iCount = dis->readByte();
|
||||
for (int i = 0; i < iCount; i++) {
|
||||
if (dis->readBoolean() == true) continue; //item is null or something weird
|
||||
|
||||
int itemID = dis->readShort();
|
||||
int itemAux = dis->readShort();
|
||||
|
||||
ItemInstance* ingredients_item = new ItemInstance(itemID, 1, 0);
|
||||
ingredients_item->setRawAuxValue(itemAux);
|
||||
ingredients_item->tag = Packet::readNbt(dis);
|
||||
|
||||
ingredients->push_back(ingredients_item);
|
||||
}
|
||||
|
||||
return new ShapelessRecipy(resultItem, ingredients, (Recipy::_eGroupType)groupType);
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@ private:
|
||||
|
||||
public:
|
||||
ShapelessRecipy(ItemInstance *result, vector<ItemInstance *> *ingredients, _eGroupType egroup=Recipy::eGroupType_Decoration);
|
||||
virtual ~ShapelessRecipy() override;
|
||||
|
||||
virtual const ItemInstance *getResultItem();
|
||||
virtual const int getGroup();
|
||||
@@ -20,4 +21,6 @@ public:
|
||||
virtual bool reqs(int iRecipe);
|
||||
virtual void reqs(INGREDIENTS_REQUIRED *pIngReq);
|
||||
|
||||
virtual void writeToStream(DataOutputStream* dos);
|
||||
static ShapelessRecipy* readFromStream(DataInputStream* dos);
|
||||
};
|
||||
|
||||
@@ -7,7 +7,7 @@ class SharedConstants
|
||||
public:
|
||||
static void staticCtor();
|
||||
static const wstring VERSION_STRING;
|
||||
static const int NETWORK_PROTOCOL_VERSION = 78;
|
||||
static const int NETWORK_PROTOCOL_VERSION = 79;
|
||||
static const bool INGAME_DEBUG_OUTPUT = false;
|
||||
|
||||
// NOT texture resolution. How many sub-blocks each block face is made up of.
|
||||
@@ -31,4 +31,4 @@ class SharedConstants
|
||||
static const int TICKS_PER_SECOND = 20;
|
||||
|
||||
static const int FULLBRIGHT_LIGHTVALUE = 15 << 20 | 15 << 4;
|
||||
};
|
||||
};
|
||||
|
||||
@@ -76,8 +76,52 @@ void StructureRecipies::addRecipes(Recipes *r)
|
||||
|
||||
L'#', new ItemInstance(Tile::quartzBlock, 1, QuartzBlockTile::TYPE_DEFAULT),
|
||||
L'S');
|
||||
|
||||
|
||||
|
||||
r->addShapedRecipy(new ItemInstance(Tile::stone_Id, 2, StoneTile::DIORITE), //
|
||||
L"ssctcig",
|
||||
L"#Q", //
|
||||
L"Q#", //
|
||||
|
||||
L'#', Tile::cobblestone, L'Q', Item::netherQuartz,
|
||||
L'S');
|
||||
|
||||
r->addShapedRecipy(new ItemInstance(Tile::stone_Id, 1, StoneTile::GRANITE), //
|
||||
L"sczcig",
|
||||
L"#Q", //
|
||||
|
||||
L'#', new ItemInstance(Tile::stone_Id, 1, StoneTile::DIORITE), L'Q', Item::netherQuartz,
|
||||
L'S');
|
||||
|
||||
r->addShapedRecipy(new ItemInstance(Tile::stone_Id, 2, StoneTile::ANDESITE), //
|
||||
L"sczctg",
|
||||
L"#-", //
|
||||
|
||||
L'#', new ItemInstance(Tile::stone_Id, 1, StoneTile::DIORITE), L'-', Tile::cobblestone,
|
||||
L'S');
|
||||
|
||||
r->addShapedRecipy(new ItemInstance(Tile::stone_Id, 4, StoneTile::POLISHED_DIORITE), //
|
||||
L"ssczg",
|
||||
L"##", //
|
||||
L"##", //
|
||||
|
||||
L'#', new ItemInstance(Tile::stone_Id, 1, StoneTile::DIORITE),
|
||||
L'S');
|
||||
|
||||
r->addShapedRecipy(new ItemInstance(Tile::stone_Id, 4, StoneTile::POLISHED_GRANITE), //
|
||||
L"ssczg",
|
||||
L"##", //
|
||||
L"##", //
|
||||
|
||||
L'#', new ItemInstance(Tile::stone_Id, 1, StoneTile::GRANITE),
|
||||
L'S');
|
||||
|
||||
r->addShapedRecipy(new ItemInstance(Tile::stone_Id, 4, StoneTile::POLISHED_ANDESITE), //
|
||||
L"ssczg",
|
||||
L"##", //
|
||||
L"##", //
|
||||
|
||||
L'#', new ItemInstance(Tile::stone_Id, 1, StoneTile::ANDESITE),
|
||||
L'S');
|
||||
|
||||
// 4J Stu - Changed the order, as the blocks that go with sandstone cause a 3-icon scroll
|
||||
// that touches the text "Structures" in the title in 720 fullscreen.
|
||||
|
||||
@@ -32,6 +32,12 @@ void SwellGoal::stop()
|
||||
|
||||
void SwellGoal::tick()
|
||||
{
|
||||
if(creeper->isIgnited())
|
||||
{
|
||||
creeper->setSwellDir(1);
|
||||
return;
|
||||
}
|
||||
|
||||
if (target.lock() == nullptr)
|
||||
{
|
||||
creeper->setSwellDir(-1);
|
||||
|
||||
@@ -189,11 +189,12 @@ void TallGrass2::neighborChanged(Level* level, int x, int y, int z, int type)
|
||||
|
||||
if (!isUpper)
|
||||
{
|
||||
if (!canSurvive(level, x, y, z))
|
||||
int upperTileId = level->getTile(x, y + 1, z);
|
||||
if (!canSurvive(level, x, y, z) || (upperTileId != id))
|
||||
{
|
||||
spawnResources(level, x, y, z, data, 0);
|
||||
level->setTileAndData(x, y, z, 0, 0, Tile::UPDATE_CLIENTS);
|
||||
if (level->getTile(x, y + 1, z) == id)
|
||||
if (upperTileId == id)
|
||||
level->removeTile(x, y + 1, z);
|
||||
}
|
||||
}
|
||||
@@ -211,11 +212,12 @@ void TallGrass2::tick(Level* level, int x, int y, int z, Random* random)
|
||||
|
||||
if (!isUpper)
|
||||
{
|
||||
if (!canSurvive(level, x, y, z))
|
||||
int upperTileId = level->getTile(x, y + 1, z);
|
||||
if (!canSurvive(level, x, y, z) || (upperTileId != id))
|
||||
{
|
||||
spawnResources(level, x, y, z, data, 0);
|
||||
level->setTileAndData(x, y, z, 0, 0, Tile::UPDATE_CLIENTS);
|
||||
if (level->getTile(x, y + 1, z) == id)
|
||||
if (upperTileId == id)
|
||||
level->removeTile(x, y + 1, z);
|
||||
}
|
||||
}
|
||||
@@ -224,7 +226,6 @@ void TallGrass2::tick(Level* level, int x, int y, int z, Random* random)
|
||||
|
||||
int TallGrass2::getResource(int data, Random* random, int playerBonusLevel)
|
||||
{
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
@@ -240,7 +241,6 @@ bool TallGrass2::isSilkTouchable()
|
||||
|
||||
shared_ptr<ItemInstance> TallGrass2::getSilkTouchItemInstance(int data)
|
||||
{
|
||||
|
||||
if ((data & UPPER_BIT) != 0) return nullptr;
|
||||
int variant = data & ~UPPER_BIT;
|
||||
return std::make_shared<ItemInstance>(this, 1, variant);
|
||||
|
||||
@@ -39,7 +39,7 @@ TeleportEntityPacket::TeleportEntityPacket(int id, int x, int y, int z, byte yRo
|
||||
|
||||
void TeleportEntityPacket::read(DataInputStream *dis) //throws IOException
|
||||
{
|
||||
id = dis->readShort();
|
||||
id = dis->readInt();
|
||||
#ifdef _LARGE_WORLDS
|
||||
x = dis->readInt();
|
||||
y = dis->readInt();
|
||||
@@ -55,7 +55,7 @@ void TeleportEntityPacket::read(DataInputStream *dis) //throws IOException
|
||||
|
||||
void TeleportEntityPacket::write(DataOutputStream *dos) //throws IOException
|
||||
{
|
||||
dos->writeShort(id);
|
||||
dos->writeInt(id);
|
||||
#ifdef _LARGE_WORLDS
|
||||
dos->writeInt(x);
|
||||
dos->writeInt(y);
|
||||
@@ -76,7 +76,7 @@ void TeleportEntityPacket::handle(PacketListener *listener)
|
||||
|
||||
int TeleportEntityPacket::getEstimatedSize()
|
||||
{
|
||||
return 2 + 2 + 2 + 2 + 1 + 1;
|
||||
return 4 + 2 + 2 + 2 + 1 + 1;
|
||||
}
|
||||
|
||||
bool TeleportEntityPacket::canBeInvalidated()
|
||||
|
||||
@@ -324,7 +324,7 @@ void Tile::staticCtor()
|
||||
Tile::tiles = new Tile *[TILE_NUM_COUNT];
|
||||
memset( tiles, 0, sizeof( Tile *)*TILE_NUM_COUNT );
|
||||
|
||||
Tile::stone = (new StoneTile(1)) ->setDestroyTime(1.5f)->setExplodeable(10)->setSoundType(Tile::SOUND_STONE)->setIconName(L"stone")->setDescriptionId(IDS_TILE_STONE)->setUseDescriptionId(IDS_DESC_STONE);
|
||||
Tile::stone = (new StoneTile(1))->setBaseItemTypeAndMaterial(Item::eBaseItemType_structblock, Item::eMaterial_stone)->setDestroyTime(1.5f)->setExplodeable(10)->setSoundType(Tile::SOUND_STONE)->setIconName(L"stone")->setDescriptionId(IDS_TILE_STONE)->setUseDescriptionId(IDS_DESC_STONE);
|
||||
Tile::grass = static_cast<GrassTile *>((new GrassTile(2))->setDestroyTime(0.6f)->setSoundType(Tile::SOUND_GRASS)->setIconName(L"grass")->setDescriptionId(IDS_TILE_GRASS)->setUseDescriptionId(IDS_DESC_GRASS));
|
||||
Tile::dirt = (new DirtTile(3)) ->setDestroyTime(0.5f)->setSoundType(Tile::SOUND_GRAVEL)->setIconName(L"dirt")->setDescriptionId(IDS_TILE_DIRT)->setUseDescriptionId(IDS_DESC_DIRT);
|
||||
Tile::cobblestone = (new Tile(4, Material::stone)) ->setBaseItemTypeAndMaterial(Item::eBaseItemType_structblock, Item::eMaterial_stone)->setDestroyTime(2.0f)->setExplodeable(10)->setSoundType(Tile::SOUND_STONE)->setIconName(L"cobblestone")->setDescriptionId(IDS_TILE_STONE_BRICK)->setUseDescriptionId(IDS_DESC_STONE_BRICK);
|
||||
|
||||
@@ -49,10 +49,16 @@ Vec3 *Vec3::newPermanent(double x, double y, double z)
|
||||
|
||||
void Vec3::clearPool()
|
||||
{
|
||||
ThreadStorage *tls = static_cast<ThreadStorage *>(TlsGetValue(tlsIdx));
|
||||
if (tls != nullptr)
|
||||
{
|
||||
tls->poolPointer = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void Vec3::resetPool()
|
||||
{
|
||||
clearPool();
|
||||
}
|
||||
|
||||
Vec3 *Vec3::newTemp(double x, double y, double z)
|
||||
|
||||
@@ -709,7 +709,8 @@ BoundingBox *VillagePieces::StraightRoad::findPieceBox(StartPiece *startPiece, l
|
||||
|
||||
bool VillagePieces::StraightRoad::postProcess(Level *level, Random *random, BoundingBox *chunkBB)
|
||||
{
|
||||
int tile = biomeBlock(Tile::gravel_Id, 0);
|
||||
int roadTile = biomeBlock(Tile::gravel_Id, 0);
|
||||
int baseTile = biomeBlock(Tile::cobblestone_Id, 0);
|
||||
for (int x = boundingBox->x0; x <= boundingBox->x1; x++)
|
||||
{
|
||||
for (int z = boundingBox->z0; z <= boundingBox->z1; z++)
|
||||
@@ -717,7 +718,8 @@ bool VillagePieces::StraightRoad::postProcess(Level *level, Random *random, Boun
|
||||
if (chunkBB->isInside(x, 64, z))
|
||||
{
|
||||
int y = level->getTopSolidBlock(x, z) - 1;
|
||||
level->setTileAndData(x, y, z,tile, 0, Tile::UPDATE_CLIENTS);
|
||||
level->setTileAndData(x, y, z, roadTile, 0, Tile::UPDATE_CLIENTS);
|
||||
level->setTileAndData(x, y - 1, z, baseTile, 0, Tile::UPDATE_CLIENTS);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -156,7 +156,7 @@ bool Villager::mobInteract(shared_ptr<Player> player)
|
||||
shared_ptr<ItemInstance> item = player->inventory->getSelected();
|
||||
bool holdingSpawnEgg = item != nullptr && item->id == Item::spawnEgg_Id;
|
||||
|
||||
if (!holdingSpawnEgg && isAlive() && !isTrading() && !isBaby())
|
||||
if (!player->isSneaking() && !holdingSpawnEgg && isAlive() && !isTrading() && !isBaby())
|
||||
{
|
||||
if (!level->isClientSide)
|
||||
{
|
||||
@@ -776,3 +776,19 @@ wstring Villager::getDisplayName()
|
||||
};
|
||||
return app.GetString(name);
|
||||
}
|
||||
|
||||
void Villager::thunderHit(const LightningBolt *lightningBolt)
|
||||
{
|
||||
if (level->isClientSide) return;
|
||||
shared_ptr<Witch> witch = std::make_shared<Witch>(level);
|
||||
witch->moveTo(x, y, z, yRot, xRot);
|
||||
|
||||
if (this->hasCustomName())
|
||||
witch->setCustomName(this->getCustomName());
|
||||
|
||||
if (this->isPersistenceRequired())
|
||||
witch->setPersistenceRequired();
|
||||
|
||||
level->addEntity(witch);
|
||||
remove();
|
||||
}
|
||||
|
||||
@@ -147,4 +147,5 @@ public:
|
||||
virtual shared_ptr<AgableMob> getBreedOffspring(shared_ptr<AgableMob> target);
|
||||
virtual bool canBeLeashed();
|
||||
virtual wstring getDisplayName();
|
||||
virtual void thunderHit(const LightningBolt *lightningBolt);
|
||||
};
|
||||
@@ -20,3 +20,4 @@
|
||||
#include "TheEndPortalTileEntity.h"
|
||||
#include "SkullTileEntity.h"
|
||||
#include "EnderChestTileEntity.h"
|
||||
#include "ItemFrame.h"
|
||||
|
||||
Reference in New Issue
Block a user