Update to NeoLegacy Latest

This commit is contained in:
2026-05-28 01:23:47 -04:00
parent f4390d5f0b
commit 10f9576b72
201 changed files with 12535 additions and 25235 deletions
+4
View File
@@ -148,6 +148,7 @@ GameRenderer::GameRenderer(Minecraft *mc)
itemInHandRenderer = nullptr;
// 4J-PB - set up the local players iteminhand renderers here - needs to be done with lighting enabled so that the render geometry gets compiled correctly
#ifndef MINECRAFT_SERVER_BUILD
glEnable(GL_LIGHTING);
mc->localitemInHandRenderers[0] = new ItemInHandRenderer(mc);//itemInHandRenderer;
mc->localitemInHandRenderers[1] = new ItemInHandRenderer(mc);
@@ -170,7 +171,9 @@ GameRenderer::GameRenderer(Minecraft *mc)
for(int i=0;i<NUM_LIGHT_TEXTURES;i++)
lightPixels[i] = intArray(16*16);
#endif
#endif
#ifndef MINECRAFT_SERVER_BUILD
#ifdef MULTITHREAD_ENABLE
m_updateEvents = new C4JThread::EventArray(eUpdateEventCount, C4JThread::EventArray::e_modeAutoClear);
m_updateEvents->Set(eUpdateEventIsFinished);
@@ -183,6 +186,7 @@ GameRenderer::GameRenderer(Minecraft *mc)
m_updateThread->SetProcessor(CPU_CORE_CHUNK_UPDATE);
m_updateThread->Run();
#endif
#endif
}
// 4J Stu Added to go with 1.8.2 change