forked from pieeebot/cafeberry
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900f69a865 |
@@ -16,7 +16,7 @@ on:
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: windows-2022
|
||||
runs-on: sdk-orbis
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
@@ -27,6 +27,7 @@ jobs:
|
||||
uses: https://github.com/actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 1
|
||||
clean: false
|
||||
lfs: false
|
||||
|
||||
- name: Build Cafeberry
|
||||
@@ -48,7 +49,8 @@ jobs:
|
||||
Copy-Item "./ORBIS_${{ inputs.configuration }}/Minecraft.Client.pkg" staging/LCEOrbis.pkg
|
||||
|
||||
- name: Upload artifacts
|
||||
uses: https://github.com/actions/upload-artifact@v3
|
||||
uses: https://github.com/christopherHX/gitea-upload-artifact@v4
|
||||
with:
|
||||
name: build-${{ matrix.platform }}
|
||||
path: staging/*
|
||||
path: staging/*
|
||||
compression-level: 0
|
||||
@@ -16,7 +16,7 @@ on:
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: windows-2022
|
||||
runs-on: sdk-ps3
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
@@ -27,6 +27,7 @@ jobs:
|
||||
uses: https://github.com/actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 1
|
||||
clean: false
|
||||
lfs: false
|
||||
|
||||
- name: Build Cafeberry
|
||||
@@ -37,7 +38,7 @@ jobs:
|
||||
/m
|
||||
|
||||
- name: Zip Build
|
||||
run: 7z a -r LCE${{ matrix.platform }}.zip ./${{ matrix.platform }}_${{ inputs.configuration }}/* "-x!*.ipdb" "-x!*.iobj"
|
||||
run: 7z a -r LCE${{ matrix.platform }}.zip ./${{ matrix.platform }}_${{ inputs.configuration }}/* "-x!*.a" "-x!*.pch" "-x!*.elf" "-x!*.self" "-x!*.map"
|
||||
|
||||
- name: Stage artifacts
|
||||
run: |
|
||||
@@ -45,7 +46,8 @@ jobs:
|
||||
Copy-Item LCE${{ matrix.platform }}.zip staging/
|
||||
|
||||
- name: Upload artifacts
|
||||
uses: https://github.com/actions/upload-artifact@v3
|
||||
uses: https://github.com/christopherHX/gitea-upload-artifact@v4
|
||||
with:
|
||||
name: build-${{ matrix.platform }}
|
||||
path: staging/*
|
||||
path: staging/*
|
||||
compression-level: 0
|
||||
@@ -16,7 +16,7 @@ on:
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: windows-2022
|
||||
runs-on: sdk-psvita
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
@@ -27,6 +27,7 @@ jobs:
|
||||
uses: https://github.com/actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 1
|
||||
clean: false
|
||||
lfs: false
|
||||
|
||||
- name: Build Cafeberry
|
||||
@@ -46,7 +47,8 @@ jobs:
|
||||
Copy-Item "./PSVita_${{ inputs.configuration }}/Minecraft.Client.vpk" staging/LCEPSVita.vpk
|
||||
|
||||
- name: Upload artifacts
|
||||
uses: https://github.com/actions/upload-artifact@v3
|
||||
uses: https://github.com/christopherHX/gitea-upload-artifact@v4
|
||||
with:
|
||||
name: build-${{ matrix.platform }}
|
||||
path: staging/*
|
||||
path: staging/*
|
||||
compression-level: 0
|
||||
@@ -25,19 +25,31 @@ jobs:
|
||||
|
||||
build:
|
||||
needs: validate
|
||||
runs-on: windows-2022
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
configuration: [Release]
|
||||
platform: [PS3, Windows64, Orbis] #[PS3, PSVita, Xbox360, ORBIS, Windows64]
|
||||
platform: [Windows64, Xbox360, Orbis, PSVita, PS3]
|
||||
include:
|
||||
- platform: Windows64
|
||||
sdk_label: windows-2022 # str1k3r - can run on any runner
|
||||
- platform: Xbox360
|
||||
sdk_label: sdk-xbox360
|
||||
- platform: Orbis
|
||||
sdk_label: sdk-orbis
|
||||
- platform: PSVita
|
||||
sdk_label: sdk-psvita
|
||||
- platform: PS3
|
||||
sdk_label: sdk-ps3
|
||||
|
||||
runs-on: [windows-2022, "${{ matrix.sdk_label }}"]
|
||||
|
||||
steps:
|
||||
- name: Checkout Repository
|
||||
uses: https://github.com/actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 1
|
||||
lfs: false
|
||||
clean: false
|
||||
lfs: false
|
||||
|
||||
- name: Build Cafeberry
|
||||
run: |
|
||||
@@ -57,7 +69,7 @@ jobs:
|
||||
} elseif ("${{ matrix.platform }}" -eq "PSVita") {
|
||||
7z a -r "LCEPSVita.zip" "./PSVita_${{ matrix.configuration }}/PSVITA_GAME/*"
|
||||
} elseif ("${{ matrix.platform }}" -eq "PS3") {
|
||||
7z a -r "LCEPS3.zip" "./PS3_${{ matrix.configuration }}/PS3_GAME/*"
|
||||
7z a -r "LCEPS3.zip" "./PS3_${{ matrix.configuration }}/*" "-x!*.a" "-x!*.pch" "-x!*.elf" "-x!*.self" "-x!*.map"
|
||||
} elseif ("${{ matrix.platform }}" -eq "Xbox360") {
|
||||
7z a -r "LCEXbox360.zip" "./X360_${{ matrix.configuration }}/*" "-x!*.pdb" "-x!*.pch" "-x!*.xdb"
|
||||
} else {
|
||||
@@ -78,17 +90,18 @@ jobs:
|
||||
}
|
||||
|
||||
- name: Upload artifacts
|
||||
uses: https://github.com/actions/upload-artifact@v3
|
||||
uses: https://github.com/christopherHX/gitea-upload-artifact@v4
|
||||
with:
|
||||
name: build-${{ matrix.platform }}
|
||||
path: staging/*
|
||||
compression-level: 0
|
||||
|
||||
release:
|
||||
needs: build
|
||||
runs-on: windows-2022
|
||||
steps:
|
||||
- name: Download all build artifacts
|
||||
uses: https://github.com/actions/download-artifact@v3
|
||||
uses: https://github.com/christopherHX/gitea-download-artifact@v4
|
||||
with:
|
||||
path: downloaded
|
||||
|
||||
@@ -110,9 +123,10 @@ jobs:
|
||||
}
|
||||
|
||||
$delimiter = "EOF_$([System.Guid]::NewGuid().ToString('N'))"
|
||||
"description<<$delimiter" | Out-File -FilePath $env:GITHUB_OUTPUT -Append -Encoding utf8NoBOM
|
||||
$body | Out-File -FilePath $env:GITHUB_OUTPUT -Append -Encoding utf8NoBOM
|
||||
"$delimiter" | Out-File -FilePath $env:GITHUB_OUTPUT -Append -Encoding utf8NoBOM
|
||||
$content = "description<<$delimiter`n$body`n$delimiter`n"
|
||||
|
||||
$utf8NoBom = New-Object System.Text.UTF8Encoding($false)
|
||||
[System.IO.File]::AppendAllText($env:GITHUB_OUTPUT, $content, $utf8NoBom)
|
||||
|
||||
- name: Publish Release
|
||||
uses: akkuman/gitea-release-action@v1
|
||||
|
||||
@@ -27,6 +27,7 @@ jobs:
|
||||
uses: https://github.com/actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 1
|
||||
clean: false
|
||||
lfs: false
|
||||
|
||||
- name: Build Cafeberry
|
||||
@@ -46,7 +47,8 @@ jobs:
|
||||
Copy-Item LCE${{ matrix.platform }}.zip staging/
|
||||
|
||||
- name: Upload artifacts
|
||||
uses: https://github.com/actions/upload-artifact@v3
|
||||
uses: https://github.com/christopherHX/gitea-upload-artifact@v4
|
||||
with:
|
||||
name: build-${{ matrix.platform }}
|
||||
path: staging/*
|
||||
path: staging/*
|
||||
compression-level: 0
|
||||
@@ -16,7 +16,7 @@ on:
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: windows-2022
|
||||
runs-on: sdk-xbox360
|
||||
|
||||
strategy:
|
||||
matrix:
|
||||
@@ -27,6 +27,7 @@ jobs:
|
||||
uses: https://github.com/actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 1
|
||||
clean: false
|
||||
lfs: false
|
||||
|
||||
- name: Build Cafeberry
|
||||
@@ -48,7 +49,8 @@ jobs:
|
||||
Copy-Item LCE${{ matrix.platform }}.zip staging/
|
||||
|
||||
- name: Upload artifacts
|
||||
uses: https://github.com/actions/upload-artifact@v3
|
||||
uses: https://github.com/christopherHX/gitea-upload-artifact@v4
|
||||
with:
|
||||
name: build-${{ matrix.platform }}
|
||||
path: staging/*
|
||||
path: staging/*
|
||||
compression-level: 0
|
||||
+20
-28
@@ -1,44 +1,35 @@
|
||||
/*Debug
|
||||
/*Release
|
||||
/*ContentPackage
|
||||
/*ContentPackage_NO_TU
|
||||
/*ContentPackage_SYMBOLS
|
||||
/*ReleaseForArt
|
||||
.vs
|
||||
/x64
|
||||
/ipch
|
||||
.vs/
|
||||
.vscode
|
||||
/*Debug
|
||||
/*Release*
|
||||
/*ContentPackage*
|
||||
|
||||
# Minecraft.Client
|
||||
/Minecraft.Client/x64/
|
||||
/Minecraft.Client/x64
|
||||
/Minecraft.Client/x64_*
|
||||
/Minecraft.Client/*Debug
|
||||
/Minecraft.Client/*Release
|
||||
/Minecraft.Client/*ContentPackage
|
||||
/Minecraft.Client/*ContentPackage_NO_TU
|
||||
/Minecraft.Client/*ContentPackage_SYMBOLS
|
||||
/Minecraft.Client/*ReleaseForArt
|
||||
/Minecraft.Client/*Release*
|
||||
/Minecraft.Client/*ContentPackage*
|
||||
/Minecraft.Client/Windows64/GameHDD
|
||||
|
||||
# Minecraft.world
|
||||
/Minecraft.World/x64/
|
||||
/Minecraft.World/x64
|
||||
/Minecraft.World/x64_*
|
||||
/Minecraft.World/*Debug
|
||||
/Minecraft.World/*Release
|
||||
/Minecraft.World/*ContentPackage
|
||||
/Minecraft.World/*ContentPackage_NO_TU
|
||||
/Minecraft.World/*ContentPackage_SYMBOLS
|
||||
/Minecraft.World/*ReleaseForArt
|
||||
/Minecraft.World/*Release*
|
||||
/Minecraft.World/*ContentPackage*
|
||||
|
||||
# PS3 SPU
|
||||
/Minecraft.Client/PS3/SPU_Tasks/objFiles/
|
||||
/Minecraft.Client/PS3/SPU_Tasks/Texture_blit/PS3*
|
||||
/Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_FindNearestChunk/PS3*
|
||||
/Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_cull/PS3*
|
||||
/Minecraft.Client/PS3/SPU_Tasks/CompressedTileStorage_compress/PS3*
|
||||
/Minecraft.Client/PS3/SPU_Tasks/CompressedTile/PS3*
|
||||
/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/PS3*
|
||||
# PS3 SPU Tasks
|
||||
/Minecraft.Client/PS3/SPU_Tasks/objFiles
|
||||
/Minecraft.Client/PS3/SPU_Tasks/*/PS3*
|
||||
/Minecraft.Client/PS3/SPU_Tasks/*/Debug
|
||||
/Minecraft.Client/PS3/SPU_Tasks/*/Release
|
||||
/Minecraft.Client/PS3/SPU_Tasks/*/ContentPackage
|
||||
|
||||
# Misc
|
||||
*.ppu.o
|
||||
*.pkg
|
||||
/*.gp4p
|
||||
/*.vpk
|
||||
@@ -46,4 +37,5 @@
|
||||
*-app
|
||||
*.sdf
|
||||
*.opensdf
|
||||
*.v11.suo
|
||||
*.v11.suo
|
||||
*.vcxproj.user
|
||||
@@ -4,14 +4,6 @@ Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CommonMedia", "CommonMedia.vcxproj", "{21BBD32C-AF5E-4741-8B80-3B73FC0D0F27}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(TeamFoundationVersionControl) = preSolution
|
||||
SccNumberOfProjects = 2
|
||||
SccEnterpriseProvider = {4CA58AB2-18FA-4F8D-95D4-32DDF27D184C}
|
||||
SccTeamFoundationServer = http://tfs_server:8080/tfs/storiespark
|
||||
SccProjectUniqueName0 = CommonMedia.vcxproj
|
||||
SccLocalPath0 = .
|
||||
SccLocalPath1 = .
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
|
||||
@@ -406,6 +406,12 @@ bool DLCManager::processDLCDataFile(DWORD &dwFilesProcessed, PBYTE pbData, DWORD
|
||||
unsigned int uiVersion=*(unsigned int *)pbData;
|
||||
uiCurrentByte+=sizeof(int);
|
||||
|
||||
if(uiVersion > CURRENT_DLC_VERSION_NUM)
|
||||
{
|
||||
if(pbData!=NULL) delete [] pbData;
|
||||
app.DebugPrintf("DLC version of %d is newer than this build can read (%d)\n", uiVersion, CURRENT_DLC_VERSION_NUM);
|
||||
return false;
|
||||
}
|
||||
if(uiVersion < CURRENT_DLC_VERSION_NUM)
|
||||
{
|
||||
if(pbData!=NULL) delete [] pbData;
|
||||
@@ -613,6 +619,11 @@ DWORD DLCManager::retrievePackID(PBYTE pbData, DWORD dwLength, DLCPack *pack)
|
||||
unsigned int uiVersion=*(unsigned int *)pbData;
|
||||
uiCurrentByte+=sizeof(int);
|
||||
|
||||
if(uiVersion > CURRENT_DLC_VERSION_NUM)
|
||||
{
|
||||
app.DebugPrintf("DLC version of %d is newer than this build can read (%d)\n", uiVersion, CURRENT_DLC_VERSION_NUM);
|
||||
return 0;
|
||||
}
|
||||
if(uiVersion < CURRENT_DLC_VERSION_NUM)
|
||||
{
|
||||
app.DebugPrintf("DLC version of %d is too old to be read\n", uiVersion);
|
||||
|
||||
@@ -9,7 +9,7 @@ const wstring LeaderboardManager::filterNames[eNumFilterModes] =
|
||||
L"Friends", L"MyScore", L"TopRank"
|
||||
};
|
||||
|
||||
#ifdef __PS3__ // str1k3r - only PS3 needs this, also this wasnt in the leak?
|
||||
#if defined(__PS3__) && !defined(_CONTENT_PACKAGE) // str1k3r - only PS3 needs this, also this wasnt in the leak?
|
||||
LeaderboardManager *LeaderboardManager::m_instance = NULL;
|
||||
#endif
|
||||
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
base64.cpp and base64.h
|
||||
|
||||
Copyright (C) 2004-2008 René Nyffenegger
|
||||
Copyright (C) 2004-2008 Ren� Nyffenegger
|
||||
|
||||
This source code is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the author be held liable for any damages
|
||||
@@ -21,7 +21,7 @@
|
||||
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
René Nyffenegger rene.nyffenegger@adp-gmbh.ch
|
||||
Ren� Nyffenegger rene.nyffenegger@adp-gmbh.ch
|
||||
|
||||
*/
|
||||
|
||||
@@ -41,7 +41,7 @@ static inline bool is_base64(unsigned char c) {
|
||||
}
|
||||
|
||||
// 4J ADDED,
|
||||
std::string base64_encode(std::string str)
|
||||
std::string base64_encode(const std::string& str)
|
||||
{
|
||||
return base64_encode( reinterpret_cast<const unsigned char*>(str.c_str()), str.length() );
|
||||
}
|
||||
|
||||
@@ -2,6 +2,6 @@
|
||||
|
||||
#include <string>
|
||||
|
||||
std::string base64_encode(std::string str);
|
||||
std::string base64_encode(const std::string& str);
|
||||
std::string base64_encode(unsigned char const* , unsigned int len);
|
||||
std::string base64_decode(std::string const& s);
|
||||
@@ -314,13 +314,13 @@ bool CGameNetworkManager::StartNetworkGame(Minecraft *minecraft, LPVOID lpParame
|
||||
Minecraft *pMinecraft = Minecraft::GetInstance();
|
||||
// Make sure that we have transitioned through any joining/creating stages and are actually playing the game, so that we know the players should be valid
|
||||
bool changedMessage = false;
|
||||
while(!IsReadyToPlayOrIdle())
|
||||
{
|
||||
changedMessage = true;
|
||||
pMinecraft->progressRenderer->progressStage( g_NetworkManager.CorrectErrorIDS(IDS_PROGRESS_SAVING_TO_DISC) ); // "Finalizing..." vaguest message I could find
|
||||
pMinecraft->progressRenderer->progressStagePercentage( g_NetworkManager.GetJoiningReadyPercentage() );
|
||||
Sleep(10);
|
||||
}
|
||||
while(!IsReadyToPlayOrIdle())
|
||||
{
|
||||
changedMessage = true;
|
||||
pMinecraft->progressRenderer->progressStage( g_NetworkManager.CorrectErrorIDS(IDS_PROGRESS_SAVING_TO_DISC) ); // "Finalizing..." vaguest message I could find
|
||||
pMinecraft->progressRenderer->progressStagePercentage( g_NetworkManager.GetJoiningReadyPercentage() );
|
||||
Sleep(0);
|
||||
}
|
||||
if( changedMessage )
|
||||
{
|
||||
pMinecraft->progressRenderer->progressStagePercentage( 100 );
|
||||
@@ -898,7 +898,7 @@ int CGameNetworkManager::RunNetworkGameThreadProc( void* lpParameter )
|
||||
TexturePack *tPack = Minecraft::GetInstance()->skins->getSelected();
|
||||
while ( tPack->isLoadingData() || (Minecraft::GetInstance()->skins->needsUIUpdate() || ui.IsReloadingSkin()) )
|
||||
{
|
||||
Sleep(1);
|
||||
Sleep(0);
|
||||
}
|
||||
ui.CleanUpSkinReload();
|
||||
if(app.GetDisconnectReason() == DisconnectPacket::eDisconnect_None)
|
||||
@@ -935,7 +935,7 @@ int CGameNetworkManager::ServerThreadProc( void* lpParameter )
|
||||
{
|
||||
while((Minecraft::GetInstance()->skins->needsUIUpdate() || ui.IsReloadingSkin()))
|
||||
{
|
||||
Sleep(1);
|
||||
Sleep(0);
|
||||
}
|
||||
param->levelGen->loadBaseSaveData();
|
||||
}
|
||||
@@ -977,7 +977,7 @@ int CGameNetworkManager::ExitAndJoinFromInviteThreadProc( void* lpParam )
|
||||
|
||||
while( g_NetworkManager.IsInSession() )
|
||||
{
|
||||
Sleep(1);
|
||||
Sleep(0);
|
||||
}
|
||||
|
||||
// Xbox should always be online when receiving invites - on PS3 we need to check & ask the user to sign in
|
||||
@@ -1237,7 +1237,7 @@ int CGameNetworkManager::ChangeSessionTypeThreadProc( void* lpParam )
|
||||
// wait for the current session to end
|
||||
while( g_NetworkManager.IsInSession() )
|
||||
{
|
||||
Sleep(1);
|
||||
Sleep(0);
|
||||
}
|
||||
|
||||
// Reset this flag as the we don't need to know that we only lost the room only from this point onwards, the behaviour is exactly the same
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
param(
|
||||
[string]$OutDir,
|
||||
[string]$ProjectDir
|
||||
[string]$ProjectDir,
|
||||
[string]$Configuration
|
||||
)
|
||||
|
||||
Write-Host "PS3 Postbuild: script started. Output Directory: $OutDir, Project Directory: $ProjectDir"
|
||||
@@ -59,7 +60,12 @@ foreach ($copy in $fileCopies) {
|
||||
}
|
||||
}
|
||||
|
||||
$builtFile = Join-Path $OutDir "Minecraft.Client.self"
|
||||
if ($Configuration -match "ContentPackage") {
|
||||
$builtFile = Join-Path $OutDir "Minecraft.Client.elf"
|
||||
} else {
|
||||
$builtFile = Join-Path $OutDir "Minecraft.Client.self"
|
||||
}
|
||||
|
||||
$newName = "EBOOT.BIN"
|
||||
$destDir = Join-Path $OutDir "PS3_GAME\USRDIR"
|
||||
$destPath = Join-Path $destDir $newName
|
||||
|
||||
@@ -528,58 +528,37 @@ void UIController::loadSkins()
|
||||
}
|
||||
|
||||
#endif
|
||||
// Every platform has one of these, so nothing shared
|
||||
if(m_fScreenHeight==1080.0f)
|
||||
|
||||
// str1k3r - Fixes 720p/480p Crashes on Windows64, also allows this to be used on 1080p consoles instead of just Windows64
|
||||
// This also cleans up some 4J code and turns 3 if statements into 1.
|
||||
if (m_fScreenHeight >= 1080.0f)
|
||||
{
|
||||
m_iggyLibraries[eLibrary_Platform] = loadSkin(platformSkinPath, L"platformskinHD.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsDefault] = loadSkin(L"skinHDGraphics.swf", L"skinHDGraphics.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsHUD] = loadSkin(L"skinHDGraphicsHud.swf", L"skinHDGraphicsHud.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsInGame] = loadSkin(L"skinHDGraphicsInGame.swf", L"skinHDGraphicsInGame.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsTooltips] = loadSkin(L"skinHDGraphicsTooltips.swf", L"skinHDGraphicsTooltips.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsLabels] = loadSkin(L"skinHDGraphicsLabels.swf", L"skinHDGraphicsLabels.swf");
|
||||
m_iggyLibraries[eLibrary_Labels] = loadSkin(L"skinHDLabels.swf", L"skinHDLabels.swf");
|
||||
m_iggyLibraries[eLibrary_InGame] = loadSkin(L"skinHDInGame.swf", L"skinHDInGame.swf");
|
||||
m_iggyLibraries[eLibrary_HUD] = loadSkin(L"skinHDHud.swf", L"skinHDHud.swf");
|
||||
m_iggyLibraries[eLibrary_Tooltips] = loadSkin(L"skinHDTooltips.swf", L"skinHDTooltips.swf");
|
||||
m_iggyLibraries[eLibrary_Default] = loadSkin(L"skinHD.swf", L"skinHD.swf");
|
||||
}
|
||||
else
|
||||
{
|
||||
m_iggyLibraries[eLibrary_Platform] = loadSkin(platformSkinPath, L"platformskin.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsDefault] = loadSkin(L"skinGraphics.swf", L"skinGraphics.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsHUD] = loadSkin(L"skinGraphicsHud.swf", L"skinGraphicsHud.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsInGame] = loadSkin(L"skinGraphicsInGame.swf", L"skinGraphicsInGame.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsTooltips] = loadSkin(L"skinGraphicsTooltips.swf", L"skinGraphicsTooltips.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsLabels] = loadSkin(L"skinGraphicsLabels.swf", L"skinGraphicsLabels.swf");
|
||||
m_iggyLibraries[eLibrary_Labels] = loadSkin(L"skinLabels.swf", L"skinLabels.swf");
|
||||
m_iggyLibraries[eLibrary_InGame] = loadSkin(L"skinInGame.swf", L"skinInGame.swf");
|
||||
m_iggyLibraries[eLibrary_HUD] = loadSkin(L"skinHud.swf", L"skinHud.swf");
|
||||
m_iggyLibraries[eLibrary_Tooltips] = loadSkin(L"skinTooltips.swf", L"skinTooltips.swf");
|
||||
m_iggyLibraries[eLibrary_Default] = loadSkin(L"skin.swf", L"skin.swf");
|
||||
}
|
||||
|
||||
#if defined(__PS3__) || defined(__PSVITA__)
|
||||
m_iggyLibraries[eLibrary_GraphicsDefault] = loadSkin(L"skinGraphics.swf", L"skinGraphics.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsHUD] = loadSkin(L"skinGraphicsHud.swf", L"skinGraphicsHud.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsInGame] = loadSkin(L"skinGraphicsInGame.swf", L"skinGraphicsInGame.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsTooltips] = loadSkin(L"skinGraphicsTooltips.swf", L"skinGraphicsTooltips.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsLabels] = loadSkin(L"skinGraphicsLabels.swf", L"skinGraphicsLabels.swf");
|
||||
m_iggyLibraries[eLibrary_Labels] = loadSkin(L"skinLabels.swf", L"skinLabels.swf");
|
||||
m_iggyLibraries[eLibrary_InGame] = loadSkin(L"skinInGame.swf", L"skinInGame.swf");
|
||||
m_iggyLibraries[eLibrary_HUD] = loadSkin(L"skinHud.swf", L"skinHud.swf");
|
||||
m_iggyLibraries[eLibrary_Tooltips] = loadSkin(L"skinTooltips.swf", L"skinTooltips.swf");
|
||||
m_iggyLibraries[eLibrary_Default] = loadSkin(L"skin.swf", L"skin.swf");
|
||||
#endif
|
||||
|
||||
#if ( defined(_WINDOWS64) || defined(_DURANGO) || defined(__ORBIS__) )
|
||||
|
||||
#if defined(_WINDOWS64)
|
||||
// 4J Stu - Load the 720/480 skins so that we have something to fallback on during development
|
||||
#ifndef _FINAL_BUILD
|
||||
m_iggyLibraries[eLibraryFallback_GraphicsDefault] = loadSkin(L"skinGraphics.swf", L"skinGraphics.swf");
|
||||
m_iggyLibraries[eLibraryFallback_GraphicsHUD] = loadSkin(L"skinGraphicsHud.swf", L"skinGraphicsHud.swf");
|
||||
m_iggyLibraries[eLibraryFallback_GraphicsInGame] = loadSkin(L"skinGraphicsInGame.swf", L"skinGraphicsInGame.swf");
|
||||
m_iggyLibraries[eLibraryFallback_GraphicsTooltips] = loadSkin(L"skinGraphicsTooltips.swf", L"skinGraphicsTooltips.swf");
|
||||
m_iggyLibraries[eLibraryFallback_GraphicsLabels] = loadSkin(L"skinGraphicsLabels.swf", L"skinGraphicsLabels.swf");
|
||||
m_iggyLibraries[eLibraryFallback_Labels] = loadSkin(L"skinLabels.swf", L"skinLabels.swf");
|
||||
m_iggyLibraries[eLibraryFallback_InGame] = loadSkin(L"skinInGame.swf", L"skinInGame.swf");
|
||||
m_iggyLibraries[eLibraryFallback_HUD] = loadSkin(L"skinHud.swf", L"skinHud.swf");
|
||||
m_iggyLibraries[eLibraryFallback_Tooltips] = loadSkin(L"skinTooltips.swf", L"skinTooltips.swf");
|
||||
m_iggyLibraries[eLibraryFallback_Default] = loadSkin(L"skin.swf", L"skin.swf");
|
||||
#endif
|
||||
#endif
|
||||
|
||||
m_iggyLibraries[eLibrary_GraphicsDefault] = loadSkin(L"skinHDGraphics.swf", L"skinHDGraphics.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsHUD] = loadSkin(L"skinHDGraphicsHud.swf", L"skinHDGraphicsHud.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsInGame] = loadSkin(L"skinHDGraphicsInGame.swf", L"skinHDGraphicsInGame.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsTooltips] = loadSkin(L"skinHDGraphicsTooltips.swf", L"skinHDGraphicsTooltips.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsLabels] = loadSkin(L"skinHDGraphicsLabels.swf", L"skinHDGraphicsLabels.swf");
|
||||
m_iggyLibraries[eLibrary_Labels] = loadSkin(L"skinHDLabels.swf", L"skinHDLabels.swf");
|
||||
m_iggyLibraries[eLibrary_InGame] = loadSkin(L"skinHDInGame.swf", L"skinHDInGame.swf");
|
||||
m_iggyLibraries[eLibrary_HUD] = loadSkin(L"skinHDHud.swf", L"skinHDHud.swf");
|
||||
m_iggyLibraries[eLibrary_Tooltips] = loadSkin(L"skinHDTooltips.swf", L"skinHDTooltips.swf");
|
||||
m_iggyLibraries[eLibrary_Default] = loadSkin(L"skinHD.swf", L"skinHD.swf");
|
||||
#endif // HD platforms
|
||||
}
|
||||
|
||||
IggyLibrary UIController::loadSkin(const wstring &skinPath, const wstring &skinName)
|
||||
|
||||
@@ -96,24 +96,7 @@ private:
|
||||
eLibrary_HUD,
|
||||
eLibrary_Tooltips,
|
||||
eLibrary_Default,
|
||||
|
||||
#if ( defined(_WINDOWS64) )
|
||||
// 4J Stu - Load the 720/480 skins so that we have something to fallback on during development
|
||||
#ifndef _FINAL_BUILD
|
||||
eLibraryFallback_Platform,
|
||||
eLibraryFallback_GraphicsDefault,
|
||||
eLibraryFallback_GraphicsHUD,
|
||||
eLibraryFallback_GraphicsInGame,
|
||||
eLibraryFallback_GraphicsTooltips,
|
||||
eLibraryFallback_GraphicsLabels,
|
||||
eLibraryFallback_Labels,
|
||||
eLibraryFallback_InGame,
|
||||
eLibraryFallback_HUD,
|
||||
eLibraryFallback_Tooltips,
|
||||
eLibraryFallback_Default,
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
eLibrary_Count,
|
||||
};
|
||||
|
||||
|
||||
@@ -454,12 +454,7 @@ void CXuiSceneAbstractContainer::SetPointerText(vector<HtmlString> *description,
|
||||
return;
|
||||
}
|
||||
|
||||
wstring combinedText;
|
||||
for(size_t i = 0; i < description->size(); ++i)
|
||||
{
|
||||
combinedText += (*description)[i].text;
|
||||
if(i + 1 < description->size()) combinedText += L"\n";
|
||||
}
|
||||
wstring combinedText = HtmlString::Compose(description);
|
||||
|
||||
vector<wstring> unformattedStrings;
|
||||
for(size_t i = 0; i < description->size(); ++i)
|
||||
|
||||
-8
@@ -4,14 +4,6 @@ Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GameRules", "GameRules.vcxproj", "{0DD2FD59-36AC-476F-9201-D687A4CE9E98}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(TeamFoundationVersionControl) = preSolution
|
||||
SccNumberOfProjects = 2
|
||||
SccEnterpriseProvider = {4CA58AB2-18FA-4F8D-95D4-32DDF27D184C}
|
||||
SccTeamFoundationServer = http://tfs_server:8080/tfs/storiespark
|
||||
SccProjectUniqueName0 = GameRules.vcxproj
|
||||
SccLocalPath0 = .
|
||||
SccLocalPath1 = .
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Xbox 360 = Debug|Xbox 360
|
||||
Release|Xbox 360 = Release|Xbox 360
|
||||
|
||||
@@ -145,10 +145,11 @@ void EnderDragonRenderer::render(shared_ptr<Entity> _mob, double x, double y, do
|
||||
int steps = 8;
|
||||
for (int i = 0; i <= steps; i++)
|
||||
{
|
||||
double d=i % steps * PI * 2 / steps;
|
||||
float s = sin(i % steps * PI * 2 / steps) * 0.75f;
|
||||
float c = cos(i % steps * PI * 2 / steps) * 0.75f;
|
||||
float u = i % steps * 1.0f / steps;
|
||||
int idx = i % steps;
|
||||
double d = idx * PI * 2 / steps;
|
||||
float s = sin(d) * 0.75f;
|
||||
float c = cos(d) * 0.75f;
|
||||
float u = idx * 1.0f / steps;
|
||||
//t->color(0x000000);
|
||||
t->vertexUV(s * 0.2f, c * 0.2f, 0, u, v1);
|
||||
//t->color(0xffffff);
|
||||
|
||||
@@ -94,6 +94,17 @@ void EntityRenderDispatcher::staticCtor()
|
||||
instance = new EntityRenderDispatcher();
|
||||
}
|
||||
|
||||
EntityRenderDispatcher::~EntityRenderDispatcher()
|
||||
{
|
||||
AUTO_VAR(itEnd, renderers.end());
|
||||
for( classToRendererMap::iterator it = renderers.begin(); it != itEnd; it++ )
|
||||
{
|
||||
delete it->second;
|
||||
it->second = NULL;
|
||||
}
|
||||
renderers.clear();
|
||||
}
|
||||
|
||||
EntityRenderDispatcher::EntityRenderDispatcher()
|
||||
{
|
||||
glEnable(GL_LIGHTING);
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#pragma once
|
||||
#include "EntityRenderer.h"
|
||||
#include "..\Minecraft.World\Entity.h"
|
||||
#include "..\Minecraft.World\JavaIntHash.h"
|
||||
class Entity;
|
||||
class font;
|
||||
using namespace std;
|
||||
|
||||
@@ -37,6 +37,7 @@ public:
|
||||
|
||||
private:
|
||||
EntityRenderDispatcher();
|
||||
~EntityRenderDispatcher();
|
||||
|
||||
public:
|
||||
EntityRenderer *getRenderer(eINSTANCEOF e);
|
||||
|
||||
@@ -105,8 +105,6 @@ GameRenderer::GameRenderer(Minecraft *mc)
|
||||
zoom = 1;
|
||||
zoom_x = 0;
|
||||
zoom_y = 0;
|
||||
rainXa = NULL;
|
||||
rainZa = NULL;
|
||||
lastActiveTime = Minecraft::currentTimeMillis();
|
||||
lastNsTime = 0;
|
||||
random = new Random();
|
||||
@@ -181,8 +179,9 @@ GameRenderer::GameRenderer(Minecraft *mc)
|
||||
// 4J Stu Added to go with 1.8.2 change
|
||||
GameRenderer::~GameRenderer()
|
||||
{
|
||||
if(rainXa != NULL) delete [] rainXa;
|
||||
if(rainZa != NULL) delete [] rainZa;
|
||||
delete random;
|
||||
delete cameraPos;
|
||||
delete lb;
|
||||
}
|
||||
|
||||
void GameRenderer::tick(bool first) // 4J - add bFirst
|
||||
@@ -838,19 +837,21 @@ void GameRenderer::updateLightTexture(float a)
|
||||
Level *level = player->level; // 4J - was mc->level when it was just to update the one light texture
|
||||
|
||||
float skyDarken1 = level->getSkyDarken((float) 1);
|
||||
float darken = skyDarken1 * 0.95f + 0.05f;
|
||||
float rsGsMul = skyDarken1 * 0.65f + 0.35f;
|
||||
float blockMul = blr * 0.1f + 1.5f;
|
||||
for (int i = 0; i < 256; i++)
|
||||
{
|
||||
float darken = skyDarken1 * 0.95f + 0.05f;
|
||||
float sky = level->dimension->brightnessRamp[i / 16] * darken;
|
||||
float block = level->dimension->brightnessRamp[i % 16] * (blr * 0.1f + 1.5f);
|
||||
float block = level->dimension->brightnessRamp[i % 16] * blockMul;
|
||||
|
||||
if (level->skyFlashTime > 0)
|
||||
{
|
||||
sky = level->dimension->brightnessRamp[i / 16];
|
||||
}
|
||||
|
||||
float rs = sky * (skyDarken1 * 0.65f + 0.35f);
|
||||
float gs = sky * (skyDarken1 * 0.65f + 0.35f);
|
||||
float rs = sky * rsGsMul;
|
||||
float gs = sky * rsGsMul;
|
||||
float bs = sky;
|
||||
|
||||
float rb = block;
|
||||
@@ -1526,27 +1527,30 @@ void GameRenderer::tickRain()
|
||||
int x = x0 + random->nextInt(r) - random->nextInt(r);
|
||||
int z = z0 + random->nextInt(r) - random->nextInt(r);
|
||||
int y = level->getTopRainBlock(x, z);
|
||||
int t = level->getTile(x, y - 1, z);
|
||||
Biome *biome = level->getBiome(x,z);
|
||||
if (y <= y0 + r && y >= y0 - r && biome->hasRain() && biome->getTemperature() >= 0.2f)
|
||||
if (y <= y0 + r && y >= y0 - r)
|
||||
{
|
||||
float xa = random->nextFloat();
|
||||
float za = random->nextFloat();
|
||||
if (t > 0)
|
||||
int t = level->getTile(x, y - 1, z);
|
||||
Biome *biome = level->getBiome(x,z);
|
||||
if (biome->hasRain() && biome->getTemperature() >= 0.2f)
|
||||
{
|
||||
if (Tile::tiles[t]->material == Material::lava)
|
||||
float xa = random->nextFloat();
|
||||
float za = random->nextFloat();
|
||||
if (t > 0)
|
||||
{
|
||||
mc->particleEngine->add( shared_ptr<SmokeParticle>( new SmokeParticle(level, x + xa, y + 0.1f - Tile::tiles[t]->getShapeY0(), z + za, 0, 0, 0) ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
if (random->nextInt(++rainPosSamples) == 0)
|
||||
if (Tile::tiles[t]->material == Material::lava)
|
||||
{
|
||||
rainPosX = x + xa;
|
||||
rainPosY = y + 0.1f - Tile::tiles[t]->getShapeY0();
|
||||
rainPosZ = z + za;
|
||||
mc->particleEngine->add( shared_ptr<SmokeParticle>( new SmokeParticle(level, x + xa, y + 0.1f - Tile::tiles[t]->getShapeY0(), z + za, 0, 0, 0) ) );
|
||||
}
|
||||
else
|
||||
{
|
||||
if (random->nextInt(++rainPosSamples) == 0)
|
||||
{
|
||||
rainPosX = x + xa;
|
||||
rainPosY = y + 0.1f - Tile::tiles[t]->getShapeY0();
|
||||
rainPosZ = z + za;
|
||||
}
|
||||
mc->particleEngine->add( shared_ptr<WaterDropParticle>( new WaterDropParticle(level, x + xa, y + 0.1f - Tile::tiles[t]->getShapeY0(), z + za) ) );
|
||||
}
|
||||
mc->particleEngine->add( shared_ptr<WaterDropParticle>( new WaterDropParticle(level, x + xa, y + 0.1f - Tile::tiles[t]->getShapeY0(), z + za) ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1581,10 +1585,12 @@ void GameRenderer::renderSnowAndRain(float a)
|
||||
|
||||
turnOnLightLayer(a);
|
||||
|
||||
if (rainXa == NULL)
|
||||
static float rainXa[32 * 32];
|
||||
static float rainZa[32 * 32];
|
||||
static bool rainArraysInitialized = false;
|
||||
if (!rainArraysInitialized)
|
||||
{
|
||||
rainXa = new float[32 * 32];
|
||||
rainZa = new float[32 * 32];
|
||||
rainArraysInitialized = true;
|
||||
|
||||
for (int z = 0; z < 32; z++)
|
||||
{
|
||||
|
||||
@@ -128,8 +128,6 @@ private:
|
||||
void tickRain();
|
||||
private:
|
||||
// 4J - brought forward from 1.8.2
|
||||
float *rainXa;
|
||||
float *rainZa;
|
||||
protected:
|
||||
void renderSnowAndRain(float a);
|
||||
volatile int xMod;
|
||||
|
||||
@@ -10,7 +10,7 @@ ResourceLocation HorseRenderer::HORSE_DONKEY_LOCATION = ResourceLocation(TN_MOB_
|
||||
ResourceLocation HorseRenderer::HORSE_ZOMBIE_LOCATION = ResourceLocation(TN_MOB_HORSE_ZOMBIE);
|
||||
ResourceLocation HorseRenderer::HORSE_SKELETON_LOCATION = ResourceLocation(TN_MOB_HORSE_SKELETON);
|
||||
|
||||
std::map<wstring, ResourceLocation *> HorseRenderer::LAYERED_LOCATION_CACHE;
|
||||
std::map<wstring, ResourceLocation> HorseRenderer::LAYERED_LOCATION_CACHE;
|
||||
|
||||
HorseRenderer::HorseRenderer(Model *model, float f) : MobRenderer(model, f)
|
||||
{
|
||||
@@ -114,14 +114,14 @@ ResourceLocation *HorseRenderer::getOrCreateLayeredTextureLocation(shared_ptr<En
|
||||
ResourceLocation *location;
|
||||
if (it != LAYERED_LOCATION_CACHE.end())
|
||||
{
|
||||
location = it->second;
|
||||
location = &(it->second);
|
||||
}
|
||||
else
|
||||
{
|
||||
LAYERED_LOCATION_CACHE[textureName] = new ResourceLocation(horse->getLayeredTextureLayers());
|
||||
LAYERED_LOCATION_CACHE[textureName] = ResourceLocation(horse->getLayeredTextureLayers());
|
||||
|
||||
it = LAYERED_LOCATION_CACHE.find(textureName);
|
||||
location = it->second;
|
||||
location = &(it->second);
|
||||
}
|
||||
|
||||
return location;
|
||||
|
||||
@@ -8,7 +8,7 @@ class PathfinderMob;
|
||||
class HorseRenderer : public MobRenderer
|
||||
{
|
||||
private:
|
||||
static std::map<wstring, ResourceLocation *> LAYERED_LOCATION_CACHE;
|
||||
static std::map<wstring, ResourceLocation> LAYERED_LOCATION_CACHE;
|
||||
|
||||
static ResourceLocation HORSE_LOCATION;
|
||||
static ResourceLocation HORSE_MULE_LOCATION;
|
||||
|
||||
@@ -806,9 +806,15 @@
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
|
||||
<Message>Run PS3 postbuild script</Message>
|
||||
</PostBuildEvent>
|
||||
<PreLinkEvent>
|
||||
<Command>"C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" "$(ProjectDir)PS3\SPU_Tasks\SPU_Tasks.sln" /p:Configuration=Debug /v:minimal</Command>
|
||||
</PreLinkEvent>
|
||||
<PreLinkEvent>
|
||||
<Message>Build PS3 SPU Tasks</Message>
|
||||
</PreLinkEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PSVita'">
|
||||
<ClCompile>
|
||||
@@ -893,11 +899,17 @@
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Message>Run PS3 postbuild script</Message>
|
||||
</PostBuildEvent>
|
||||
<PreLinkEvent>
|
||||
<Command>"C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" "$(ProjectDir)PS3\SPU_Tasks\SPU_Tasks.sln" /p:Configuration=Release /v:minimal</Command>
|
||||
</PreLinkEvent>
|
||||
<PreLinkEvent>
|
||||
<Message>Build PS3 SPU Tasks</Message>
|
||||
</PreLinkEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
@@ -920,7 +932,7 @@
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
|
||||
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_Debug\Minecraft.World.lib;%(AdditionalDependencies);XInput9_1_0.lib;..\Minecraft.Client\Windows64\Miles\Lib\mss64.lib;wsock32.lib</AdditionalDependencies>
|
||||
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_$(Configuration)\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<ShowProgress>NotSet</ShowProgress>
|
||||
<SuppressStartupBanner>false</SuppressStartupBanner>
|
||||
</Link>
|
||||
@@ -1015,7 +1027,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>_LARGE_WORLDS;_FINAL_BUILD;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CallAttributedProfiling>Disabled</CallAttributedProfiling>
|
||||
<AdditionalIncludeDirectories>Windows64\Iggy\include;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
@@ -1027,7 +1039,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
|
||||
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_Release\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_$(Configuration)\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;;XInput9_1_0.lib;..\Minecraft.Client\Windows64\Miles\Lib\mss64.lib;wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<ShowProgress>NotSet</ShowProgress>
|
||||
<SuppressStartupBanner>false</SuppressStartupBanner>
|
||||
</Link>
|
||||
@@ -1340,11 +1352,17 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
|
||||
<DataStripping>StripFuncsAndData</DataStripping>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Message>Run PS3 postbuild script</Message>
|
||||
</PostBuildEvent>
|
||||
<PreLinkEvent>
|
||||
<Command>"C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" "$(ProjectDir)PS3\SPU_Tasks\SPU_Tasks.sln" /p:Configuration=ContentPackage /v:minimal</Command>
|
||||
</PreLinkEvent>
|
||||
<PreLinkEvent>
|
||||
<Message>Build PS3 SPU Tasks</Message>
|
||||
</PreLinkEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PSVita'">
|
||||
<ClCompile>
|
||||
@@ -1431,11 +1449,17 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
|
||||
<DataStripping>StripFuncsAndData</DataStripping>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Message>Run PS3 postbuild script</Message>
|
||||
</PostBuildEvent>
|
||||
<PreLinkEvent>
|
||||
<Command>"C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" "$(ProjectDir)PS3\SPU_Tasks\SPU_Tasks.sln" /p:Configuration=ContentPackage /v:minimal</Command>
|
||||
</PreLinkEvent>
|
||||
<PreLinkEvent>
|
||||
<Message>Build PS3 SPU Tasks</Message>
|
||||
</PreLinkEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PSVita'">
|
||||
<ClCompile>
|
||||
@@ -1530,11 +1554,17 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
|
||||
<DataStripping>StripFuncsAndData</DataStripping>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Message>Run PS3 postbuild script</Message>
|
||||
</PostBuildEvent>
|
||||
<PreLinkEvent>
|
||||
<Command>"C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" "$(ProjectDir)PS3\SPU_Tasks\SPU_Tasks.sln" /p:Configuration=Release /v:minimal</Command>
|
||||
</PreLinkEvent>
|
||||
<PreLinkEvent>
|
||||
<Message>Build PS3 SPU Tasks</Message>
|
||||
</PreLinkEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PSVita'">
|
||||
<ClCompile>
|
||||
@@ -1606,6 +1636,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<DisableSpecificWarnings>1700;613;1011</DisableSpecificWarnings>
|
||||
<AdditionalOptions>-Xpch_override=1 %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>PS3\Iggy\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
@@ -1620,11 +1651,17 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
|
||||
<DataStripping>StripFuncsAndData</DataStripping>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Message>Run PS3 postbuild script</Message>
|
||||
</PostBuildEvent>
|
||||
<PreLinkEvent>
|
||||
<Command>"C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" "$(ProjectDir)PS3\SPU_Tasks\SPU_Tasks.sln" /p:Configuration=ContentPackage /v:minimal</Command>
|
||||
</PreLinkEvent>
|
||||
<PreLinkEvent>
|
||||
<Message>Build PS3 SPU Tasks</Message>
|
||||
</PreLinkEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PSVita'">
|
||||
<ClCompile>
|
||||
@@ -1681,7 +1718,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>_FINAL_BUILD;NDEBUG;_CONTENT_PACKAGE;_WINDOWS64;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_LARGE_WORLDS;_FINAL_BUILD;_CONTENT_PACKAGE;_WINDOWS64;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<CallAttributedProfiling>Disabled</CallAttributedProfiling>
|
||||
@@ -1694,12 +1731,12 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
|
||||
<OptimizeReferences>false</OptimizeReferences>
|
||||
<ProgramDatabaseFile>$(OutDir)default.pdb</ProgramDatabaseFile>
|
||||
<SetChecksum>true</SetChecksum>
|
||||
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_Release\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_$(Configuration)\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreSpecificDefaultLibraries>
|
||||
</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateMapFile>false</GenerateMapFile>
|
||||
<MapExports>false</MapExports>
|
||||
<LinkTimeCodeGeneration />
|
||||
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/Windows64-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
|
||||
@@ -1733,7 +1770,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
|
||||
<OptimizeReferences>false</OptimizeReferences>
|
||||
<ProgramDatabaseFile>$(OutDir)default.pdb</ProgramDatabaseFile>
|
||||
<SetChecksum>true</SetChecksum>
|
||||
<AdditionalDependencies>xavatar2.lib;xapilib.lib;d3d9.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xbox\Sentient\libs\SenCore.lib;xnet.lib;xaudio2.lib;xact3.lib;x3daudio.lib;xmcore.lib;vcomp.lib;xuirun.lib;xuirender.lib;xuihtml.lib;xonline.lib;xhv2.lib;qnetxaudio2.lib;xbox\4JLibs\libs\4J_Input.lib;xbox\4JLibs\libs\4J_Storage.lib;xbox\4JLibs\libs\4J_Profile.lib;xbox\4JLibs\libs\4J_Render.lib;..\Minecraft.World\ContentPackage\Minecraft.World.lib;xsocialpost.lib;xrnm.lib;xparty.lib;xbox\Sentient\libs\SenNews.lib;xbox\Sentient\libs\SenUGC.lib;xbox\Sentient\libs\SenBoxArt.lib;NuiApi.lib;ST.lib;NuiFitnessApi.lib;NuiHandles.lib;NuiSpeech.lib;NuiAudio.lib;xhttp.lib;xauth.lib;xgetserviceendpoint.lib;xav.lib;xjson.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_$(Configuration)\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreSpecificDefaultLibraries>xapilib.lib</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateMapFile>false</GenerateMapFile>
|
||||
<MapExports>false</MapExports>
|
||||
@@ -1767,7 +1804,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
|
||||
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_ReleaseForArt\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_$(Configuration)\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<ShowProgress>NotSet</ShowProgress>
|
||||
<SuppressStartupBanner>false</SuppressStartupBanner>
|
||||
</Link>
|
||||
@@ -1803,7 +1840,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
|
||||
<OptimizeReferences>false</OptimizeReferences>
|
||||
<ProgramDatabaseFile>$(OutDir)default.pdb</ProgramDatabaseFile>
|
||||
<SetChecksum>true</SetChecksum>
|
||||
<AdditionalDependencies>xavatar2.lib;xapilib.lib;d3d9.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xbox\Sentient\libs\SenCore.lib;xnet.lib;xaudio2.lib;xact3.lib;x3daudio.lib;xmcore.lib;vcomp.lib;xuirun.lib;xuirender.lib;xuihtml.lib;xonline.lib;xhv2.lib;qnetxaudio2.lib;xbox\4JLibs\libs\4J_Input.lib;xbox\4JLibs\libs\4J_Storage.lib;xbox\4JLibs\libs\4J_Profile.lib;xbox\4JLibs\libs\4J_Render.lib;..\Minecraft.World\ContentPackage\Minecraft.World.lib;xsocialpost.lib;xrnm.lib;xparty.lib;xbox\Sentient\libs\SenNews.lib;xbox\Sentient\libs\SenUGC.lib;xbox\Sentient\libs\SenBoxArt.lib;NuiApi.lib;ST.lib;NuiFitnessApi.lib;NuiHandles.lib;NuiSpeech.lib;NuiAudio.lib;xhttp.lib;xauth.lib;xgetserviceendpoint.lib;xav.lib;xjson.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_$(Configuration)\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreSpecificDefaultLibraries>xapilib.lib</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateMapFile>false</GenerateMapFile>
|
||||
<MapExports>false</MapExports>
|
||||
@@ -14112,8 +14149,46 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">true</ExcludedFromBuild>
|
||||
</ClInclude>
|
||||
<ClInclude Include="PSVita\Miles\include\mss.h" />
|
||||
<ClInclude Include="PSVita\Miles\include\rrCore.h" />
|
||||
<ClInclude Include="PSVita\Miles\include\mss.h">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
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|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
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||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">true</ExcludedFromBuild>
|
||||
</Library>
|
||||
<Library Include="PSVita\Miles\lib\fltpsp2.a">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
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||||
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||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|x64'">true</ExcludedFromBuild>
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||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|ORBIS'">true</ExcludedFromBuild>
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||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|ORBIS'">true</ExcludedFromBuild>
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||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">true</ExcludedFromBuild>
|
||||
</Library>
|
||||
<Library Include="PSVita\Miles\lib\msspsp2.a">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">true</ExcludedFromBuild>
|
||||
</Library>
|
||||
<Library Include="PSVita\Miles\lib\msspsp2midi.a">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">true</ExcludedFromBuild>
|
||||
</Library>
|
||||
<Library Include="Windows64\4JLibs\libs\4J_Input.lib">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Durango'">true</ExcludedFromBuild>
|
||||
@@ -33976,7 +34299,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">false</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|x64'">false</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|x64'">true</ExcludedFromBuild>
|
||||
@@ -34029,6 +34352,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|ORBIS'">true</ExcludedFromBuild>
|
||||
</Library>
|
||||
<Library Include="Windows64\4JLibs\libs\4J_Profile.lib" />
|
||||
<Library Include="Windows64\4JLibs\libs\4J_Render_PC.lib">
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Durango'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Durango'">true</ExcludedFromBuild>
|
||||
@@ -34045,7 +34369,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">false</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|x64'">false</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|x64'">true</ExcludedFromBuild>
|
||||
@@ -34089,7 +34413,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">false</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|x64'">false</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|x64'">false</ExcludedFromBuild>
|
||||
@@ -34132,7 +34456,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|ORBIS'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PSVita'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">false</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Xbox 360'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|x64'">true</ExcludedFromBuild>
|
||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|Xbox 360'">true</ExcludedFromBuild>
|
||||
|
||||
@@ -3772,7 +3772,7 @@
|
||||
<ClInclude Include="Common\Leaderboards\LeaderboardInterface.h">
|
||||
<Filter>Common\Source Files\Leaderboards</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="PSVita\OldSdk.h">
|
||||
<ClInclude Include="PSVita\PSVitaExtras\OldSdk.h">
|
||||
<Filter>PSVita</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
@@ -5916,7 +5916,7 @@
|
||||
<ClCompile Include="Common\Leaderboards\LeaderboardInterface.cpp">
|
||||
<Filter>Common\Source Files\Leaderboards</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="PSVita\OldSdk.cpp">
|
||||
<ClCompile Include="PSVita\PSVitaExtras\OldSdk.cpp">
|
||||
<Filter>PSVita</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
@@ -6176,6 +6176,7 @@
|
||||
<Library Include="PSVita\4JLibs\libs\libSceNpToolkitUtils_rtti_dbg.a">
|
||||
<Filter>PSVita\4JLibs\libs</Filter>
|
||||
</Library>
|
||||
<Library Include="Windows64\4JLibs\libs\4J_Profile.lib" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Xsd Include="Xbox\Sentient\SentientStats.xsd">
|
||||
|
||||
@@ -1,3 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
</Project>
|
||||
@@ -165,7 +165,7 @@ bool MinecraftServer::initServer(__int64 seed, NetworkGameInitData *initData, DW
|
||||
//localIp = settings->getString(L"server-ip", L"");
|
||||
//onlineMode = settings->getBoolean(L"online-mode", true);
|
||||
//motd = settings->getString(L"motd", L"A Minecraft Server");
|
||||
//motd.replace('§', '$');
|
||||
//motd.replace('�', '$');
|
||||
|
||||
setAnimals(settings->getBoolean(L"spawn-animals", true));
|
||||
setNpcsEnabled(settings->getBoolean(L"spawn-npcs", true));
|
||||
@@ -210,7 +210,7 @@ bool MinecraftServer::initServer(__int64 seed, NetworkGameInitData *initData, DW
|
||||
|
||||
// 4J-JEV: Need to wait for levelGenerationOptions to load.
|
||||
while ( app.getLevelGenerationOptions() != NULL && !app.getLevelGenerationOptions()->hasLoadedData() )
|
||||
Sleep(1);
|
||||
Sleep(0);
|
||||
|
||||
if ( app.getLevelGenerationOptions() != NULL && !app.getLevelGenerationOptions()->ready() )
|
||||
{
|
||||
@@ -319,7 +319,7 @@ int MinecraftServer::runPostUpdate(void* lpParam)
|
||||
{
|
||||
LeaveCriticalSection(&server->m_postProcessCS);
|
||||
}
|
||||
Sleep(1);
|
||||
Sleep(0);
|
||||
} while (!server->m_postUpdateTerminate && ShutdownManager::ShouldRun(ShutdownManager::ePostProcessThread));
|
||||
//#ifndef __PS3__
|
||||
// One final pass through updates to make sure we're done
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
base64.cpp and base64.h
|
||||
|
||||
Copyright (C) 2004-2008 René Nyffenegger
|
||||
Copyright (C) 2004-2008 Ren� Nyffenegger
|
||||
|
||||
This source code is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the author be held liable for any damages
|
||||
@@ -21,7 +21,7 @@
|
||||
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
René Nyffenegger rene.nyffenegger@adp-gmbh.ch
|
||||
Ren� Nyffenegger rene.nyffenegger@adp-gmbh.ch
|
||||
|
||||
*/
|
||||
|
||||
@@ -41,7 +41,7 @@ static inline bool is_base64(unsigned char c) {
|
||||
}
|
||||
|
||||
// 4J ADDED,
|
||||
std::string base64_encode(std::string str)
|
||||
std::string base64_encode(const std::string& str)
|
||||
{
|
||||
return base64_encode( reinterpret_cast<const unsigned char*>(str.c_str()), str.length() );
|
||||
}
|
||||
|
||||
@@ -2,6 +2,6 @@
|
||||
|
||||
#include <string>
|
||||
|
||||
std::string base64_encode(std::string str);
|
||||
std::string base64_encode(const std::string& str);
|
||||
std::string base64_encode(unsigned char const* , unsigned int len);
|
||||
std::string base64_decode(std::string const& s);
|
||||
@@ -1,7 +1,7 @@
|
||||
/*
|
||||
base64.cpp and base64.h
|
||||
|
||||
Copyright (C) 2004-2008 René Nyffenegger
|
||||
Copyright (C) 2004-2008 Ren� Nyffenegger
|
||||
|
||||
This source code is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the author be held liable for any damages
|
||||
@@ -21,7 +21,7 @@
|
||||
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
|
||||
René Nyffenegger rene.nyffenegger@adp-gmbh.ch
|
||||
Ren� Nyffenegger rene.nyffenegger@adp-gmbh.ch
|
||||
|
||||
*/
|
||||
|
||||
@@ -41,7 +41,7 @@ static inline bool is_base64(unsigned char c) {
|
||||
}
|
||||
|
||||
// 4J ADDED,
|
||||
std::string base64_encode(std::string str)
|
||||
std::string base64_encode(const std::string& str)
|
||||
{
|
||||
return base64_encode( reinterpret_cast<const unsigned char*>(str.c_str()), str.length() );
|
||||
}
|
||||
|
||||
@@ -2,6 +2,6 @@
|
||||
|
||||
#include <string>
|
||||
|
||||
std::string base64_encode(std::string str);
|
||||
std::string base64_encode(const std::string& str);
|
||||
std::string base64_encode(unsigned char const* , unsigned int len);
|
||||
std::string base64_decode(std::string const& s);
|
||||
@@ -141,14 +141,12 @@ void ShutdownManager::SysUtilCallback(uint64_t status, uint64_t param, void *use
|
||||
StartShutdown();
|
||||
break;
|
||||
case CELL_SYSUTIL_SYSTEM_MENU_OPEN:
|
||||
// Tell the game UI to stop processing
|
||||
case CELL_SYSUTIL_DRAWING_BEGIN:
|
||||
StorageManager.SetSystemUIDisplaying(true);
|
||||
break;
|
||||
case CELL_SYSUTIL_DRAWING_END:
|
||||
StorageManager.SetSystemUIDisplaying(false);
|
||||
break;
|
||||
case CELL_SYSUTIL_DRAWING_BEGIN:
|
||||
case CELL_SYSUTIL_SYSTEM_MENU_CLOSE:
|
||||
StorageManager.SetSystemUIDisplaying(false);
|
||||
break;
|
||||
case CELL_SYSUTIL_BGMPLAYBACK_PLAY:
|
||||
if( minecraft )
|
||||
|
||||
Binary file not shown.
@@ -171,15 +171,15 @@
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" />
|
||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" />
|
||||
@@ -211,8 +211,11 @@
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\Debug\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
</SpuElfConversion>
|
||||
<PreBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
|
||||
<ClCompile>
|
||||
@@ -234,8 +237,11 @@
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\Release\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
</SpuElfConversion>
|
||||
<PreBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">
|
||||
<ClCompile>
|
||||
@@ -257,9 +263,12 @@
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\ContentPackage\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<StripMode>Hard</StripMode>
|
||||
</SpuElfConversion>
|
||||
<PreBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
# str1k3r - This prebuild makes sure that the ObjFiles directory exists so the PS3 SPU tasks can properly build
|
||||
param(
|
||||
[string]$ProjectDir,
|
||||
[string]$Configuration
|
||||
)
|
||||
|
||||
$ParentDir = Split-Path -Path $ProjectDir -Parent
|
||||
|
||||
$directories = @(
|
||||
"ObjFiles\$Configuration"
|
||||
)
|
||||
|
||||
foreach ($dir in $directories) {
|
||||
New-Item -ItemType Directory -Path (Join-Path $ParentDir $dir) -Force | Out-Null
|
||||
}
|
||||
Binary file not shown.
@@ -65,15 +65,15 @@
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" />
|
||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" />
|
||||
@@ -104,8 +104,11 @@
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\Debug\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
</SpuElfConversion>
|
||||
<PreBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
|
||||
<ClCompile>
|
||||
@@ -127,8 +130,11 @@
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\Release\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
</SpuElfConversion>
|
||||
<PreBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">
|
||||
<ClCompile>
|
||||
@@ -150,9 +156,12 @@
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\ContentPackage\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<StripMode>Hard</StripMode>
|
||||
</SpuElfConversion>
|
||||
<PreBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
|
||||
+18
-9
@@ -61,15 +61,15 @@
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" />
|
||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" />
|
||||
@@ -100,8 +100,11 @@
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\Debug\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
</SpuElfConversion>
|
||||
<PreBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
|
||||
<ClCompile>
|
||||
@@ -123,8 +126,11 @@
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\Release\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
</SpuElfConversion>
|
||||
<PreBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">
|
||||
<ClCompile>
|
||||
@@ -146,9 +152,12 @@
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\ContentPackage\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<StripMode>Hard</StripMode>
|
||||
</SpuElfConversion>
|
||||
<PreBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
|
||||
Binary file not shown.
+18
-9
@@ -57,15 +57,15 @@
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" />
|
||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_Release\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_Release\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" />
|
||||
@@ -96,8 +96,11 @@
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\Debug\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
</SpuElfConversion>
|
||||
<PreBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
|
||||
<ClCompile>
|
||||
@@ -119,8 +122,11 @@
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\Release\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
</SpuElfConversion>
|
||||
<PreBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">
|
||||
<ClCompile>
|
||||
@@ -142,8 +148,11 @@
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\ContentPackage\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
</SpuElfConversion>
|
||||
<PreBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
|
||||
Binary file not shown.
+55
-5
@@ -1,6 +1,10 @@
|
||||
<?xml version="1.0" encoding="us-ascii"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="ContentPackage|PS3">
|
||||
<Configuration>ContentPackage</Configuration>
|
||||
<Platform>PS3</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|PS3">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>PS3</Platform>
|
||||
@@ -25,6 +29,10 @@
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset>SPU</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset>SPU</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset>SPU</PlatformToolset>
|
||||
@@ -35,25 +43,34 @@
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" />
|
||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" />
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'" />
|
||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">false</GenerateManifest>
|
||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">false</GenerateManifest>
|
||||
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(ProjectName)</TargetName>
|
||||
<SpursUsage>SpursInit</SpursUsage>
|
||||
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(ProjectName)</TargetName>
|
||||
<TargetName Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(ProjectName)</TargetName>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">
|
||||
<ClCompile>
|
||||
@@ -74,7 +91,11 @@
|
||||
</Link>
|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
@@ -96,8 +117,37 @@
|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
Binary file not shown.
Binary file not shown.
+18
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@@ -56,15 +56,15 @@
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
@@ -95,8 +95,11 @@
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
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||||
@@ -143,9 +149,12 @@
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||||
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||||
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||||
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||||
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||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
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||||
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||||
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||||
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||||
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||||
@@ -56,15 +56,15 @@
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||||
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||||
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||||
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||||
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||||
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Binary file not shown.
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@@ -61,15 +61,15 @@
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Binary file not shown.
Binary file not shown.
+18
-9
@@ -56,15 +56,15 @@
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CompressedTileStorage_getData", "CompressedTileStorage_getData\CompressedTileStorage_getData.spu.vcxproj", "{ED672663-B86E-436B-9530-A6589DE02366}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GameRenderer_updateLightTexture", "GameRenderer_updateLightTexture\GameRenderer_updateLightTexture.spu.vcxproj", "{1F6ECBFE-3089-457D-8A11-5CFDC0392439}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LevelRenderer_zSort", "LevelRenderer_zSort\LevelRenderer_zSort.spu.vcxproj", "{BE7A14B2-1761-4FDF-82C0-B50F8BC9633A}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PerlinNoise", "PerlinNoise\PerlinNoise.spu.vcxproj", "{4CDF5745-FCF3-474D-941B-ABBEA788E8DA}"
|
||||
EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Renderer_TextureUpdate", "Renderer_TextureUpdate\Renderer_TextureUpdate.spu.vcxproj", "{AEC81E5C-04B5-4F77-91A0-D94065F885B7}"
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{A71AAA51-6541-4348-9814-E5FE2D36183B}.Release|PS3.Build.0 = Release|PS3
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{4CDF5745-FCF3-474D-941B-ABBEA788E8DA}.Debug|PS3.ActiveCfg = Debug|PS3
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{4CDF5745-FCF3-474D-941B-ABBEA788E8DA}.Debug|PS3.Build.0 = Debug|PS3
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{4CDF5745-FCF3-474D-941B-ABBEA788E8DA}.Release|PS3.ActiveCfg = Release|PS3
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{4CDF5745-FCF3-474D-941B-ABBEA788E8DA}.Release|PS3.Build.0 = Release|PS3
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{AEC81E5C-04B5-4F77-91A0-D94065F885B7}.ContentPackage|PS3.ActiveCfg = ContentPackage|PS3
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{AEC81E5C-04B5-4F77-91A0-D94065F885B7}.ContentPackage|PS3.Build.0 = ContentPackage|PS3
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{AEC81E5C-04B5-4F77-91A0-D94065F885B7}.Debug|PS3.ActiveCfg = Debug|PS3
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{AEC81E5C-04B5-4F77-91A0-D94065F885B7}.Debug|PS3.Build.0 = Debug|PS3
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{AEC81E5C-04B5-4F77-91A0-D94065F885B7}.Release|PS3.ActiveCfg = Release|PS3
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HideSolutionNode = FALSE
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@@ -56,15 +56,15 @@
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<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest>
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<StripMode>Hard</StripMode>
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Binary file not shown.
@@ -10,7 +10,7 @@
|
||||
|
||||
#include "..\..\Common\Network\Sony\SQRNetworkManager.h"
|
||||
|
||||
#include "../OldSdk.h"
|
||||
#include "../PSVitaExtras/OldSdk.h"
|
||||
|
||||
class SQRNetworkPlayer;
|
||||
class ISQRNetworkManagerListener;
|
||||
|
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@@ -0,0 +1,51 @@
|
||||
#include "stdafx.h"
|
||||
#include "OldSdk.h"
|
||||
|
||||
int sceNpBasicGetFriendOnlineStatus(const SceNpId *friendId, SceNpBasicOnlineStatus *status) {
|
||||
if (status) *status = SCE_NP_BASIC_ONLINE_STATUS_UNKNOWN;
|
||||
return -1;
|
||||
}
|
||||
|
||||
int sceNpBasicGetFriendContextState(const SceNpId *friendId, SceNpBasicFriendContextState *state) {
|
||||
if (state) *state = SCE_NP_BASIC_FRIEND_CONTEXT_STATE_UNKNOWN;
|
||||
return -1;
|
||||
}
|
||||
|
||||
int sceNpBasicGetGamePresenceOfFriend(const SceNpId *friendId, SceNpBasicGamePresence *presence) {
|
||||
if (presence) memset(presence, 0, sizeof(SceNpBasicGamePresence));
|
||||
return -1;
|
||||
}
|
||||
|
||||
int sceNpBasicGetFriendListEntryCount(SceSize *count) {
|
||||
if (count) *count = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int sceNpBasicGetFriendListEntries(unsigned int startIndex, SceNpId *entries, SceSize numEntries, SceSize *retrieved) {
|
||||
if (retrieved) *retrieved = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int sceNpBasicGetFriendRequestEntryCount(SceSize *count) {
|
||||
if (count) *count = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int sceNpBasicGetFriendRequestEntries(unsigned int startIndex, SceNpId *entries, SceSize numEntries, SceSize *retrieved) {
|
||||
if (retrieved) *retrieved = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int sceNpBasicGetRequestedFriendRequestEntryCount(SceSize *count) {
|
||||
if (count) *count = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
int sceNpBasicGetRequestedFriendRequestEntries(unsigned int startIndex, SceNpId *entries, SceSize numEntries, SceSize *retrieved) {
|
||||
if (retrieved) *retrieved = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
SceInt32 sceAppUtilAppEventParseNpBasicJoinablePresence(const SceAppUtilAppEventParam *eventParam, SceAppUtilNpBasicJoinablePresenceParam *param) {
|
||||
return -1;
|
||||
}
|
||||
@@ -0,0 +1,53 @@
|
||||
#pragma once
|
||||
#ifndef _OLD_SDK_H
|
||||
#define _OLD_SDK_H 1
|
||||
|
||||
#include <np.h>
|
||||
#include <np/np_basic.h>
|
||||
#include <apputil.h>
|
||||
#include <np_toolkit.h>
|
||||
#include <np_toolkit\friends_interface.h>
|
||||
|
||||
typedef enum {
|
||||
SCE_NP_BASIC_ONLINE_STATUS_UNKNOWN = 0,
|
||||
SCE_NP_BASIC_ONLINE_STATUS_OFFLINE = 1,
|
||||
SCE_NP_BASIC_ONLINE_STATUS_AFK = 2,
|
||||
SCE_NP_BASIC_ONLINE_STATUS_ONLINE = 3
|
||||
} SceNpBasicOnlineStatus;
|
||||
|
||||
typedef void(*SceNpBasicFriendOnlineStatusEventHandler)(
|
||||
const SceNpId *friendId,
|
||||
SceNpBasicOnlineStatus status,
|
||||
void *userdata
|
||||
);
|
||||
|
||||
typedef enum {
|
||||
SCE_NP_BASIC_FRIEND_CONTEXT_STATE_UNKNOWN = 0,
|
||||
SCE_NP_BASIC_FRIEND_CONTEXT_STATE_OUT_OF_CONTEXT = 1,
|
||||
SCE_NP_BASIC_FRIEND_CONTEXT_STATE_IN_CONTEXT = 2
|
||||
} SceNpBasicFriendContextState;
|
||||
|
||||
typedef void(*SceNpBasicFriendContextEventHandler)(
|
||||
const SceNpId *friendId,
|
||||
SceNpBasicFriendContextState state,
|
||||
void *userdata
|
||||
);
|
||||
typedef struct SceAppUtilNpBasicJoinablePresenceParam {
|
||||
SceNpCommunicationId commId;
|
||||
SceNpId npId;
|
||||
} SceAppUtilNpBasicJoinablePresenceParam;
|
||||
|
||||
int sceNpBasicGetFriendOnlineStatus(const SceNpId *friendId, SceNpBasicOnlineStatus *status);
|
||||
int sceNpBasicGetFriendContextState(const SceNpId *friendId, SceNpBasicFriendContextState *state);
|
||||
int sceNpBasicGetGamePresenceOfFriend(const SceNpId *friendId, SceNpBasicGamePresence *presence);
|
||||
int sceNpBasicGetFriendListEntryCount(SceSize *count);
|
||||
int sceNpBasicGetFriendListEntries(unsigned int startIndex, SceNpId *entries, SceSize numEntries, SceSize *retrieved);
|
||||
int sceNpBasicGetFriendRequestEntryCount(SceSize *count);
|
||||
int sceNpBasicGetFriendRequestEntries(unsigned int startIndex, SceNpId *entries, SceSize numEntries, SceSize *retrieved);
|
||||
int sceNpBasicGetRequestedFriendRequestEntryCount(SceSize *count);
|
||||
int sceNpBasicGetRequestedFriendRequestEntries(unsigned int startIndex, SceNpId *entries, SceSize numEntries, SceSize *retrieved);
|
||||
SceInt32 sceAppUtilAppEventParseNpBasicJoinablePresence(const SceAppUtilAppEventParam *eventParam, SceAppUtilNpBasicJoinablePresenceParam *param);
|
||||
|
||||
#define SCE_APPUTIL_APPEVENT_TYPE_NP_BASIC_JOINABLE_PRESENCE (3)
|
||||
|
||||
#endif
|
||||
@@ -141,14 +141,12 @@ void ShutdownManager::SysUtilCallback(uint64_t status, uint64_t param, void *use
|
||||
StartShutdown();
|
||||
break;
|
||||
case CELL_SYSUTIL_SYSTEM_MENU_OPEN:
|
||||
// Tell the game UI to stop processing
|
||||
case CELL_SYSUTIL_DRAWING_BEGIN:
|
||||
StorageManager.SetSystemUIDisplaying(true);
|
||||
break;
|
||||
case CELL_SYSUTIL_DRAWING_END:
|
||||
StorageManager.SetSystemUIDisplaying(false);
|
||||
break;
|
||||
case CELL_SYSUTIL_DRAWING_BEGIN:
|
||||
case CELL_SYSUTIL_SYSTEM_MENU_CLOSE:
|
||||
StorageManager.SetSystemUIDisplaying(false);
|
||||
break;
|
||||
case CELL_SYSUTIL_BGMPLAYBACK_PLAY:
|
||||
if( minecraft )
|
||||
|
||||
@@ -341,7 +341,7 @@ bool Connection::readTick()
|
||||
// printf("Con:0x%x readTick close EOS\n",this);
|
||||
|
||||
// 4J Stu - Remove this line
|
||||
// Fix for #10410 - UI: If the player is removed from a splitscreened host’s game, the next game that player joins will produce a message stating that the host has left.
|
||||
// Fix for #10410 - UI: If the player is removed from a splitscreened host�s game, the next game that player joins will produce a message stating that the host has left.
|
||||
//close(DisconnectPacket::eDisconnect_EndOfStream);
|
||||
}
|
||||
|
||||
@@ -666,7 +666,7 @@ int Connection::runClose(void* lpParam)
|
||||
|
||||
//try {
|
||||
|
||||
Sleep(2000);
|
||||
Sleep(500);
|
||||
if (con->running)
|
||||
{
|
||||
// 4J TODO writeThread.interrupt();
|
||||
@@ -690,7 +690,7 @@ int Connection::runSendAndQuit(void* lpParam)
|
||||
|
||||
//try {
|
||||
|
||||
Sleep(2000);
|
||||
Sleep(500);
|
||||
if (con->running)
|
||||
{
|
||||
// 4J TODO writeThread.interrupt();
|
||||
|
||||
@@ -857,7 +857,7 @@
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>_LARGE_WORLDS;_FINAL_BUILD;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CallAttributedProfiling>Disabled</CallAttributedProfiling>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<ShowIncludes>false</ShowIncludes>
|
||||
@@ -1237,9 +1237,10 @@
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>_FINAL_BUILD;NDEBUG;_WINDOWS64;_LIB;_CONTENT_PACKAGE;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_LARGE_WORLDS;_FINAL_BUILD;_CONTENT_PACKAGE;_WINDOWS64;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
|
||||
@@ -1,3 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
</Project>
|
||||
@@ -7,13 +7,16 @@ Cafeberry is a project aiming to update the December 17th 2014 codebase (mostly)
|
||||
| Platform | Development Status | Known Issues |
|
||||
| :------------- | :-------------------- | :------------------------------------------------------------------------ |
|
||||
| PS3 | Active | SPU variants for TU19 blocks are missing, needs to be further optimized. |
|
||||
| Xbox 360 | On hold | Havent tested, should work? |
|
||||
| PS4 | Active | Only buildable on Windows 7 With 1.70 SDK. See Notes |
|
||||
| Xbox 360 | Active | Works, Crashes when using updated XUI Scenes. See Notes |
|
||||
| PS4 | Active | Only Easily buildable on Windows 7. See Notes |
|
||||
| Xbox One | On hold | Needs to be re-coded to run on Developer Mode UWP instead. |
|
||||
| PS Vita | Active | Only buildable on Windows 7 With 3.75 SDK. |
|
||||
| PSVita | Active | Buildable With 3.570 or 3.750 SDK. |
|
||||
| Wii U & Switch | Work in progress | UI System (ImXui) is still in progress, need to decompile the rest. |
|
||||
|
||||
**Notes:**
|
||||
- **PS4:** Can't be built on Windows 10+ because the 1.70 SDK only supports Windows 7, solutions:
|
||||
1. Attempt to add support for 4.50 SDK (difficult or unlikely to work)
|
||||
2. Getting the 1.70 SDK on Windows 10+ (annoying to do)
|
||||
2. Force the 1.70 SDK on Windows 10+ (Takes 5-15m)
|
||||
- **Xbox 360:** Needs XUI Scenes from TU18+, solutions:
|
||||
1. Get XURS from built .xex's and turn them back into XUI file's
|
||||
2. Recreate XUI scenes based off of Iggy scenes from TU57+
|
||||
Reference in New Issue
Block a user