29 Commits
Author SHA1 Message Date
pieeebot 9e3077c3bc LCEMP commit: world/server linux support, a ton of fixes, initial ded server support 2026-08-14 15:06:42 +03:00
pieeebot 494235878e LCEMP commit: multiple savefile fixes 2026-08-14 14:39:13 +03:00
pieeebot feeff55924 LCEMP Commit: add dedicated server check to sessioninfo 2026-08-14 13:42:38 +03:00
pieeebot f404e4b4e4 LCEMP commit: prepare code for dedicated server support 2026-08-14 13:32:11 +03:00
pieeebot 67a8111974 LCEMP commit: support more max players 2026-08-14 11:46:19 +03:00
pieeebot 6853eab85f update lcemp networking 2026-08-14 07:02:50 +03:00
qloak 125819419f Xbox 360 fixes (again...) (#29)
Merging main repo undid a lot of my changes so this PR reimplements them. Fixes build and playthrough. Has been tested.Reviewed-on: pieeebot/cafeberry#29

Co-authored-by: qloak <realminecart@gmail.com>
2026-08-08 12:23:28 +00:00
qloak ebbd54288b Fix X360 Crossplay (#26)
^Reviewed-on: pieeebot/cafeberry#26

Co-authored-by: qloak <realminecart@gmail.com>
2026-08-07 17:14:12 +00:00
ubergamer-pieand552eden 92891de261 Fix: PS3 SPU build task (#25)
Fixed PS3 SPU build task

---------

Co-authored-by: 552eden <552eden@gmail.com>
Reviewed-on: pieeebot/cafeberry#25
Co-authored-by: ubergamer-pie <16+ubergamer-pie@noreply.localhost>
2026-08-06 04:04:50 +00:00
ubergamer-pieand552eden 6167e04f82 Disable _LARGE_WORLDS for PS4 (#24)
Temporarily disabled _LARGE_WORLDS to get all platforms communicating with eachother.

---------

Co-authored-by: 552eden <552eden@gmail.com>
Reviewed-on: pieeebot/cafeberry#24
Co-authored-by: ubergamer-pie <16+ubergamer-pie@noreply.localhost>
2026-08-05 20:02:49 +00:00
ubergamer-pieand552eden 0443166b6a fix: vita networking(#23)
VITA Networking is now working. but it can only connect to non LARGE_WORLDS.

---------

Co-authored-by: 552eden <552eden@gmail.com>
Reviewed-on: pieeebot/cafeberry#23
Co-authored-by: ubergamer-pie <16+ubergamer-pie@noreply.localhost>
2026-08-05 16:59:22 +00:00
NaN 4b0520c938 fix PS4 networking support (#20)
gonna mark this a WIP till i test more with large worlds and achievements issues i dont wanna break the PS3 and other builds by enabling it freely,

ideally i can get it to work without it

also i wanna remove the GetLocalIPv4Interfaces auto discovery feature i just did that cause i had so many local networks it got confusing, will remove on Final PR editReviewed-on: pieeebot/cafeberry#20

Co-authored-by: NaN <nan@str1k3r.xyz>
2026-08-04 22:49:46 +00:00
ubergamer-pieand552eden 2840b7620b fix psvita being in trial mode + play game button freezing the entire game (#22)
fixed lock crash and enabled full mode for vita

---------

Co-authored-by: 552eden <552eden@gmail.com>
Reviewed-on: pieeebot/cafeberry#22
Co-authored-by: ubergamer-pie <16+ubergamer-pie@noreply.localhost>
2026-08-04 22:19:29 +00:00
ubergamer-pieand552eden 5451249347 fixed vita startup crash by guarding commerce calls (#21)
Commerce calls are now guarded with `#elif defined(__PSVITA__) && !defined(DISABLE_PSN)`

---------

Co-authored-by: 552eden <552eden@gmail.com>
Reviewed-on: pieeebot/cafeberry#21
Co-authored-by: ubergamer-pie <16+ubergamer-pie@noreply.localhost>
2026-08-04 21:41:13 +00:00
str1k3r de8bf25fbe Merge branch 'main' into networking 2026-08-04 09:39:41 -04:00
pieeebot 64e95393c8 fix ps3 compile errors 2026-08-04 07:40:52 +03:00
pieeebot ea3621971f psvita networking (Experimental) 2026-08-04 07:04:38 +03:00
pieeebot ce3e83039d rename network scripts 2026-08-03 04:18:33 +03:00
pieeebot 42f09f93e5 Fix Windows64 720p crash 2026-08-03 04:11:11 +03:00
pieeebot 9f8dab8ebb Merge branch 'main' into networking 2026-08-03 02:03:23 +03:00
pieeebot 5ebaab0ac9 Fix Shadps4 crash 2026-08-02 23:05:25 +03:00
pieeebot 92209cf909 add ps4 support 2026-08-02 22:06:27 +03:00
pieeebot 94f1cefcf9 Merge branch 'main' into networking 2026-08-02 18:58:23 +03:00
pieeebot e254228cf5 update lcemp networking 2026-08-02 03:33:11 +03:00
pieeebot b87d044cf0 fix crash when opening loadorjoin a second time 2026-08-01 22:56:12 +03:00
pieeebot 01abe05b18 attempt at trying to get XB360 to work 2026-08-01 06:15:37 +03:00
pieeebot 2170209e26 Merge branch 'main' into networking 2026-08-01 02:04:05 +03:00
pieeebot 991369547a fix compile error 2026-07-31 22:35:05 +03:00
pieeebot dbd90a75c9 add lcemp networking + ps3 support
YES I KNOW ITS GARBAGE, THATS WHY ITS NOT ON MAIN

ILL FIX IT UP IN FUTURE COMMITS THEN MERGE TO MAIN
2026-07-31 22:08:30 +03:00
1800 changed files with 274061 additions and 265550 deletions

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-114
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@@ -1,114 +0,0 @@
name: Build & Release Windows64
on:
workflow_dispatch:
inputs:
version:
description: 'Version tag for release (e.g. v1.0.0).'
required: true
default: ''
notes:
description: 'URL to notes for release.'
required: false
default: ''
jobs:
validate:
runs-on: windows-2022
steps:
- name: Validate version format
run: |
if (-not ("${{ inputs.version }}" -match '^v\d+\.\d+\.\d+[a-zA-Z0-9.-]*$')) {
Write-Error "Version '${{ inputs.version }}' doesn't match expected format (e.g. v1.0.0)"
exit 1
}
build:
needs: validate
strategy:
matrix:
configuration: [ContentPackage]
platform: [Windows64]
include:
- platform: Windows64
sdk_label: windows-2022 # str1k3r - can run on any runner
runs-on: [windows-2022, "${{ matrix.sdk_label }}"]
steps:
- name: Checkout Repository
uses: https://github.com/actions/checkout@v4
with:
fetch-depth: 1
clean: false
lfs: false
submodules: true
- name: Build Cafeberry
run: |
& "C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" MinecraftConsoles.sln `
/p:Configuration=${{ matrix.configuration }} `
/p:Platform=${{ matrix.platform }} `
/m
- name: Zip Build
run: |
7z a -r "LCEWindows64.zip" "./x64/${{ matrix.configuration }}/*" "-x!*.pdb" "-x!*.pch" "-x!*.ilk" "-x!*.lib" "-x!*.exp"
- name: Stage artifacts
run: |
New-Item -ItemType Directory -Force -Path staging
Copy-Item "LCE${{ matrix.platform }}.zip" staging/
Copy-Item "./x64/${{ matrix.configuration }}/Minecraft.Client.exe" staging/
- name: Upload artifacts
uses: https://github.com/christopherHX/gitea-upload-artifact@v4
with:
name: build-${{ matrix.platform }}
path: staging/*
compression-level: 0
release:
needs: build
runs-on: windows-2022
steps:
- name: Download all build artifacts
uses: https://github.com/christopherHX/gitea-download-artifact@v4
with:
path: downloaded
- name: Fetch release notes
id: notes
run: |
$notesSource = "${{ inputs.notes }}"
$fallback = "## Cafeberry`n`n### Whoever made this release forgot to put notes, sorry!"
if ($notesSource -match '^https?://') {
try {
$body = (Invoke-WebRequest -Uri $notesSource -UseBasicParsing).Content
if ([string]::IsNullOrWhiteSpace($body)) { $body = $fallback }
} catch {
$body = $fallback
}
} else {
$body = $fallback
}
$delimiter = "EOF_$([System.Guid]::NewGuid().ToString('N'))"
$content = "description<<$delimiter`n$body`n$delimiter`n"
$utf8NoBom = New-Object System.Text.UTF8Encoding($false)
[System.IO.File]::AppendAllText($env:GITHUB_OUTPUT, $content, $utf8NoBom)
- name: Publish Release
uses: akkuman/gitea-release-action@v1
with:
name: ${{ inputs.version }}
server_url: ${{ gitea.server_url }}
repository: ${{ gitea.repository }}
token: ${{ gitea.token }}
tag_name: ${{ inputs.version }}
prerelease: false
verbose: true
files: downloaded/**/*
body: ${{ steps.notes.outputs.description }}
+3 -4
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@@ -18,7 +18,7 @@ jobs:
steps:
- name: Validate version format
run: |
if (-not ("${{ inputs.version }}" -match '^[vb]\d+\.\d+\.\d+[a-zA-Z0-9.-]*$')) {
if (-not ("${{ inputs.version }}" -match '^v\d+\.\d+\.\d+[a-zA-Z0-9.-]*$')) {
Write-Error "Version '${{ inputs.version }}' doesn't match expected format (e.g. v1.0.0)"
exit 1
}
@@ -27,7 +27,7 @@ jobs:
needs: validate
strategy:
matrix:
configuration: [ContentPackage]
configuration: [Release]
platform: [Windows64, Xbox360, Orbis, PSVita, PS3]
include:
- platform: Windows64
@@ -45,12 +45,11 @@ jobs:
steps:
- name: Checkout Repository
uses: actions/checkout@v6
uses: https://github.com/actions/checkout@v4
with:
fetch-depth: 1
clean: false
lfs: false
submodules: recursive
- name: Build Cafeberry
run: |
+1 -6
View File
@@ -28,10 +28,6 @@
/Minecraft.Client/PS3/SPU_Tasks/*/Release
/Minecraft.Client/PS3/SPU_Tasks/*/ContentPackage
# Xbox 360 XZP & XURs
Minecraft.Client/XboxMedia/XZP
Minecraft.Client/Common/Media/XURs
# Misc
*.ppu.o
*.pkg
@@ -42,5 +38,4 @@ Minecraft.Client/Common/Media/XURs
*.sdf
*.opensdf
*.v11.suo
*.vcxproj.user
*.aps
*.vcxproj.user
+3 -5
View File
@@ -1,5 +1,3 @@
[submodule "Minecraft.Client/Windows64/4JLibs"]
path = Minecraft.Client/Windows64/4JLibs
url = https://gitea.str1k3r.xyz/cafeberry/4JLibs.git
ignore = untracked
branch = main
[submodule "Minecraft.Server"]
path = Minecraft.Server
url = https://gitea.str1k3r.xyz/cafeberry/Cafeberry-Server.git
+1 -1
View File
@@ -248,7 +248,7 @@ void AbstractTexturePack::loadDefaultUI()
//CXuiSceneBase::GetInstance()->SetVisualPrefix(L"TexturePack");
CXuiSceneBase::GetInstance()->SkinChanged(CXuiSceneBase::GetInstance()->m_hObj);
#else
ui.ReloadSkins();
ui.ReloadSkin();
#endif
}
+13 -1
View File
@@ -93,13 +93,14 @@ BufferedImage::BufferedImage(const wstring& File, bool filenameHasExtension /*=f
if(bTitleUpdateTexture)
{
// Make the content package point to to the UPDATE: drive is needed
wDrive= wstr + L"\\Common\\res\\TitleUpdate\\";
}
else
{
wDrive= wstr + L"/Common/";
}
//#elif __PSVITA__
#elif __PSVITA__
/*char *pchUsrDir=getUsrDirPath();
@@ -114,9 +115,20 @@ BufferedImage::BufferedImage(const wstring& File, bool filenameHasExtension /*=f
{
wDrive= wstr + L"/Common/";
}*/
if(bTitleUpdateTexture)
{
// Make the content package point to to the UPDATE: drive is needed
wDrive= L"Common\\res\\TitleUpdate\\";
}
else
{
wDrive= L"Common/";
}
#else
if(bTitleUpdateTexture)
{
// Make the content package point to to the UPDATE: drive is needed
wDrive= L"Common\\res\\TitleUpdate\\";
}
else
+4 -2
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@@ -402,6 +402,7 @@ void Chunk::rebuild()
}
Tile *tile = Tile::tiles[tileId];
if (!tile) continue;
if (currentLayer == 0 && tile->isEntityTile())
{
shared_ptr<TileEntity> et = region->getTileEntity(x, y, z);
@@ -739,9 +740,9 @@ void Chunk::rebuild_SPU()
{
// 4J - get tile from those copied into our local array in earlier optimisation
unsigned char tileId = pOutData->getTile(x,y,z);
if (tileId > 0)
if (tileId > 0 && tileId != 0xff)
{
if (currentLayer == 0 && Tile::tiles[tileId]->isEntityTile())
if (currentLayer == 0 && Tile::tiles[tileId] && Tile::tiles[tileId]->isEntityTile())
{
shared_ptr<TileEntity> et = region.getTileEntity(x, y, z);
if (TileEntityRenderDispatcher::instance->hasRenderer(et))
@@ -754,6 +755,7 @@ void Chunk::rebuild_SPU()
{
Tile *tile = Tile::tiles[tileId];
if (!tile) continue;
int renderLayer = tile->getRenderLayer();
if (renderLayer != currentLayer)
+58 -9
View File
@@ -50,11 +50,16 @@
#else
#include "Common\UI\UI.h"
#endif
#ifdef __PS3__
#if defined __PS3__ && !defined DISABLE_PSN
#include "PS3/Network/SonyVoiceChat.h"
#endif
#include "DLCTexturePack.h"
#if defined _WINDOWS64 || defined DISABLE_PSN || defined _DISABLE_XBLIVE
#include "Xbox\Network\NetworkPlayerXbox.h"
#include "Common\Network\PlatformNetworkManager.h"
#endif
#ifdef _DURANGO
#include "..\Minecraft.World\DurangoStats.h"
#include "..\Minecraft.World\GenericStats.h"
@@ -771,6 +776,7 @@ void ClientConnection::handleAddPlayer(shared_ptr<AddPlayerPacket> packet)
player->yRotp = packet->yRot;
player->yHeadRot = packet->yHeadRot * 360 / 256.0f;
player->setXuid(packet->xuid);
player->setOnlineXuid(packet->OnlineXuid);
#ifdef _DURANGO
// On Durango request player display name from network manager
@@ -781,6 +787,32 @@ void ClientConnection::handleAddPlayer(shared_ptr<AddPlayerPacket> packet)
player->m_displayName = player->name;
#endif
#if defined _WINDOWS64 || defined DISABLE_PSN || defined _DISABLE_XBLIVE
{
PlayerUID netXuid = packet->OnlineXuid;
const PlayerUID WIN64_XUID_BASE = (PlayerUID)0xe000d45248242f2e;
if (netXuid >= WIN64_XUID_BASE && netXuid < WIN64_XUID_BASE + MINECRAFT_NET_MAX_PLAYERS)
{
BYTE smallId = (BYTE)(netXuid - WIN64_XUID_BASE);
INetworkPlayer *np = g_NetworkManager.GetPlayerBySmallId(smallId);
if (np != NULL)
{
NetworkPlayerXbox *npx = (NetworkPlayerXbox *)np;
IQNetPlayer *qp = npx->GetQNetPlayer();
if (qp != NULL)
{
wcsncpy(qp->m_gamertag, packet->name.c_str(), 31);
qp->m_gamertag[31] = L'\0';
if (g_NetworkManager.IsHost())
{
g_NetworkManager.UpdateAndSetGameSessionData();
}
}
}
}
}
#endif
// printf("\t\t\t\t%d: Add player\n",packet->id,packet->yRot);
int item = packet->carriedItem;
@@ -1004,6 +1036,7 @@ void ClientConnection::handleChunkVisibility(shared_ptr<ChunkVisibilityPacket> p
void ClientConnection::handleChunkTilesUpdate(shared_ptr<ChunkTilesUpdatePacket> packet)
{
// 4J - changed to encode level in packet
if (packet->levelIdx >= minecraft->levels.length) return;
MultiPlayerLevel *dimensionLevel = (MultiPlayerLevel *)minecraft->levels[packet->levelIdx];
if( dimensionLevel )
{
@@ -1073,6 +1106,7 @@ void ClientConnection::handleChunkTilesUpdate(shared_ptr<ChunkTilesUpdatePacket>
void ClientConnection::handleBlockRegionUpdate(shared_ptr<BlockRegionUpdatePacket> packet)
{
// 4J - changed to encode level in packet
if (packet->levelIdx >= minecraft->levels.length) return;
MultiPlayerLevel *dimensionLevel = (MultiPlayerLevel *)minecraft->levels[packet->levelIdx];
if( dimensionLevel )
{
@@ -1130,6 +1164,8 @@ void ClientConnection::handleTileUpdate(shared_ptr<TileUpdatePacket> packet)
destroyTilePacket = true;
}
// 4J - changed to encode level in packet
if (packet->levelIdx >= minecraft->levels.length) return;
MultiPlayerLevel *dimensionLevel = (MultiPlayerLevel *)minecraft->levels[packet->levelIdx];
if( dimensionLevel )
{
@@ -1365,7 +1401,7 @@ void ClientConnection::handleChat(shared_ptr<ChatPacket> packet)
break;
case ChatPacket::e_ChatCannotPlaceLava:
displayOnGui = false;
app.SetGlobalUIAction(eAppAction_DisplayLavaMessage);
app.SetGlobalXuiAction(eAppAction_DisplayLavaMessage);
break;
case ChatPacket::e_ChatDeathInFire:
message=app.GetString(IDS_DEATH_INFIRE);
@@ -1769,6 +1805,7 @@ void ClientConnection::handleEntityActionAtPosition(shared_ptr<EntityActionAtPos
void ClientConnection::handlePreLogin(shared_ptr<PreLoginPacket> packet)
{
app.DebugPrintf("ClientConnection::handlePreLogin ENTER (user %d)\n", m_userIndex);
// printf("Client: handlePreLogin\n");
#if 1
// 4J - Check that we can play with all the players already in the game who have Friends-Only UGC set
@@ -1784,16 +1821,14 @@ void ClientConnection::handlePreLogin(shared_ptr<PreLoginPacket> packet)
app.SetGameHostOption(eGameHostOption_All,packet->m_serverSettings);
// 4J-PB - if we go straight in from the menus via an invite, we won't have the DLC info
//str1k3r - TMS only exists on Xbox 360 therefore, we only need this on Xbox 360.
#ifdef _XBOX
if(app.GetTMSGlobalFileListRead()==false)
{
app.SetTMSAction(ProfileManager.GetPrimaryPad(),eTMSAction_TMSPP_RetrieveFiles_RunPlayGame);
}
#endif
}
#ifdef _XBOX
#if !defined(_DISABLE_XBLIVE)
if(!g_NetworkManager.IsHost() && !app.GetGameHostOption(eGameHostOption_FriendsOfFriends))
{
if(m_userIndex == ProfileManager.GetPrimaryPad() )
@@ -1937,6 +1972,16 @@ void ClientConnection::handlePreLogin(shared_ptr<PreLoginPacket> packet)
}
}
}
#else
// Offline/system-link games have no Xbox Live friend list, so grant all
// pre-login permissions (the Xbox Live-only checks above would otherwise
// fail and reject the client's own pre-login before Login is ever sent).
canPlay = TRUE;
canPlayLocal = TRUE;
isAtLeastOneFriend = TRUE;
isFriendsWithHost = TRUE;
cantPlayContentRestricted = FALSE;
#endif // _DISABLE_XBLIVE
#else
// TODO - handle this kind of things for non-360 platforms
canPlay = TRUE;
@@ -1944,7 +1989,7 @@ void ClientConnection::handlePreLogin(shared_ptr<PreLoginPacket> packet)
isAtLeastOneFriend = TRUE;
cantPlayContentRestricted= FALSE;
#if ( defined __PS3__ || defined __ORBIS__ || defined __PSVITA__)
#if !defined DISABLE_PSN && ( defined __PS3__ || defined __ORBIS__ || defined __PSVITA__)
if(!g_NetworkManager.IsHost() && !app.GetGameHostOption(eGameHostOption_FriendsOfFriends))
{
@@ -2226,7 +2271,8 @@ void ClientConnection::handlePreLogin(shared_ptr<PreLoginPacket> packet)
}
BOOL allAllowed, friendsAllowed;
ProfileManager.AllowedPlayerCreatedContent(m_userIndex,true,&allAllowed,&friendsAllowed);
send( shared_ptr<LoginPacket>( new LoginPacket(minecraft->user->name, SharedConstants::NETWORK_PROTOCOL_VERSION, offlineXUID, onlineXUID, (allAllowed!=TRUE && friendsAllowed==TRUE),
app.DebugPrintf("ClientConnection::handlePreLogin SENDING LoginPacket (user %d)\n", m_userIndex);
send( shared_ptr<LoginPacket>( new LoginPacket(minecraft->user->name, SharedConstants::NETWORK_PROTOCOL_VERSION, offlineXUID, onlineXUID, (allAllowed!=TRUE && friendsAllowed==TRUE),
packet->m_ugcPlayersVersion, app.GetPlayerSkinId(m_userIndex), app.GetPlayerCapeId(m_userIndex), ProfileManager.IsGuest( m_userIndex ))));
if(!g_NetworkManager.IsHost() )
@@ -2276,6 +2322,7 @@ void ClientConnection::handleAddMob(shared_ptr<AddMobPacket> packet)
float xRot = packet->xRot * 360 / 256.0f;
shared_ptr<LivingEntity> mob = dynamic_pointer_cast<LivingEntity>(EntityIO::newById(packet->type, level));
if (mob == NULL) return;
mob->xp = packet->x;
mob->yp = packet->y;
mob->zp = packet->z;
@@ -3519,10 +3566,12 @@ void ClientConnection::handleCustomPayload(shared_ptr<CustomPayloadPacket> custo
}
#else
UIScene *scene = ui.GetTopScene(m_userIndex, eUILayer_Scene);
UIScene_TradingMenu *screen = (UIScene_TradingMenu *)scene;
trader = screen->getMerchant();
UIScene_TradingMenu *screen = dynamic_cast<UIScene_TradingMenu *>(scene);
if (screen != NULL)
trader = screen->getMerchant();
#endif
if (trader == NULL) return;
MerchantRecipeList *recipeList = MerchantRecipeList::createFromStream(&input);
trader->overrideOffers(recipeList);
}
+16 -17
View File
@@ -31,7 +31,7 @@ enum eFont
eFont_None, // to fallback to nothing
};
enum eUIAction
enum eXuiAction
{
eAppAction_Idle=0,
eAppAction_SaveGame,
@@ -112,21 +112,21 @@ enum eTMSAction
// The server runs on its own thread, so we need to call its actions there rather than where all other Xui actions are performed
// In general these are debugging options
enum eUIServerAction
enum eXuiServerAction
{
eUIServerAction_Idle=0,
eUIServerAction_DropItem, // Debug
eUIServerAction_SaveGame,
eUIServerAction_AutoSaveGame,
eUIServerAction_SpawnMob, // Debug
eUIServerAction_PauseServer,
eUIServerAction_ToggleRain, // Debug
eUIServerAction_ToggleThunder, // Debug
eUIServerAction_ServerSettingChanged_Gamertags,
eUIServerAction_ServerSettingChanged_Difficulty,
eUIServerAction_ExportSchematic, //Debug
eUIServerAction_ServerSettingChanged_BedrockFog,
eUIServerAction_SetCameraLocation, //Debug
eXuiServerAction_Idle=0,
eXuiServerAction_DropItem, // Debug
eXuiServerAction_SaveGame,
eXuiServerAction_AutoSaveGame,
eXuiServerAction_SpawnMob, // Debug
eXuiServerAction_PauseServer,
eXuiServerAction_ToggleRain, // Debug
eXuiServerAction_ToggleThunder, // Debug
eXuiServerAction_ServerSettingChanged_Gamertags,
eXuiServerAction_ServerSettingChanged_Difficulty,
eXuiServerAction_ExportSchematic, //Debug
eXuiServerAction_ServerSettingChanged_BedrockFog,
eXuiServerAction_SetCameraLocation, //Debug
};
enum eGameSetting
@@ -875,8 +875,7 @@ enum EControllerActions
MINECRAFT_ACTION_SPAWN_CREEPER,
MINECRAFT_ACTION_CHANGE_SKIN,
MINECRAFT_ACTION_FLY_TOGGLE,
MINECRAFT_ACTION_RENDER_DEBUG,
MINECRAFT_ACTION_RENDER_DEBUG_SCREEN
MINECRAFT_ACTION_RENDER_DEBUG
};
enum eMCLang
+3 -3
View File
@@ -138,9 +138,9 @@ typedef std::vector <PBANNEDLISTDATA> VBANNEDLIST;
typedef struct
{
int iPad;
eUIAction action;
eXuiAction action;
}
UIActionParam;
XuiActionParam;
// tips
typedef struct
@@ -162,7 +162,7 @@ MOJANG_DATA;
typedef struct
{
eDLCContentType eDLCType;
#if defined( __PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
#if !defined(DISABLE_PSN) && (defined( __PS3__) || defined(__ORBIS__) || defined (__PSVITA__))
char chImageURL[256];//SCE_NP_COMMERCE2_URL_LEN
#else
+89 -30
View File
@@ -22,13 +22,44 @@
#ifdef __ORBIS__
#include <audioout.h>
//#define __DISABLE_MILES__ // MGH disabled for now as it crashes if we call sceNpMatching2Initialize
#endif
#endif
// take out Orbis until they are done
#if defined _XBOX
SoundEngine::SoundEngine() {}
void SoundEngine::init(Options *pOptions)
{
}
void SoundEngine::tick(shared_ptr<Mob> *players, float a)
{
}
void SoundEngine::destroy() {}
void SoundEngine::play(int iSound, float x, float y, float z, float volume, float pitch)
{
app.DebugPrintf("PlaySound - %d\n",iSound);
}
void SoundEngine::playStreaming(const wstring& name, float x, float y , float z, float volume, float pitch, bool bMusicDelay) {}
void SoundEngine::playUI(int iSound, float volume, float pitch) {}
void SoundEngine::updateMusicVolume(float fVal) {}
void SoundEngine::updateSoundEffectVolume(float fVal) {}
void SoundEngine::add(const wstring& name, File *file) {}
void SoundEngine::addMusic(const wstring& name, File *file) {}
void SoundEngine::addStreaming(const wstring& name, File *file) {}
char *SoundEngine::ConvertSoundPathToName(const wstring& name, bool bConvertSpaces) { return NULL; }
bool SoundEngine::isStreamingWavebankReady() { return true; }
void SoundEngine::playMusicTick() {};
#else
// str1k3r: previously ps4 needed the durango folder to load sound and so did windows this fixes that and makes them use there own folders.
#ifdef _WINDOWS64
char SoundEngine::m_szSoundPath[]={"Windows64Media\\Sound\\"};
char SoundEngine::m_szMusicPath[]={"music\\"};
char SoundEngine::m_szRedistName[]={"Windows64\\redist64"}; //str1k3r - moved this to the Windows64 dir so its out of plain view
char SoundEngine::m_szRedistName[]={"redist64"};
#elif defined _DURANGO
char SoundEngine::m_szSoundPath[]={"Sound\\"};
char SoundEngine::m_szMusicPath[]={"music\\"};
@@ -48,7 +79,7 @@ char SoundEngine::m_szMusicPath[]={"music/"};
char SoundEngine::m_szRedistName[]={"redist"};
#endif
/*#ifdef _CONTENT_PACKAGE // str1k3r - not needed use default paths instead.
/*#ifdef _CONTENT_PACKAGE // strk1k3r - not needed use default paths instead.
char SoundEngine::m_szSoundPath[]={"Sound/"};
#elif defined _ART_BUILD
char SoundEngine::m_szSoundPath[]={"Sound/"};
@@ -80,6 +111,7 @@ char *SoundEngine::m_szStreamFileA[eStream_Max]=
"hal4",
"nuance1",
"nuance2",
#ifndef _XBOX
// add the new music tracks
"creative1",
"creative2",
@@ -91,9 +123,11 @@ char *SoundEngine::m_szStreamFileA[eStream_Max]=
"menu2",
"menu3",
"menu4",
#endif
"piano1",
"piano2",
"piano3",
// Nether
"nether1",
"nether2",
@@ -274,7 +308,9 @@ void SoundEngine::init(Options *pOptions)
sprintf(szBankName,"%s/%s",getUsrDirPath(), m_szSoundPath );
}
#elif (defined __PSVITA__ || __ORBIS__)
#elif defined __PSVITA__
sprintf(szBankName,"%s/%s",getUsrDirPath(), m_szSoundPath );
#elif defined __ORBIS__
sprintf(szBankName,"%s/%s",getUsrDirPath(), m_szSoundPath );
#else
strcpy((char *)szBankName,m_szSoundPath);
@@ -755,9 +791,7 @@ void SoundEngine::play(int iSound, float x, float y, float z, float volume, floa
char *SoundName = (char *)ConvertSoundPathToName(name);
strcat((char *)szSoundName,SoundName);
#ifdef _DEBUG
app.DebugPrintf(6,"PlaySound - %d - %s - %s (%f %f %f, vol %f, pitch %f)\n",iSound, SoundName, szSoundName,x,y,z,volume,pitch);
#endif
// app.DebugPrintf(6,"PlaySound - %d - %s - %s (%f %f %f, vol %f, pitch %f)\n",iSound, SoundName, szSoundName,x,y,z,volume,pitch);
AUDIO_INFO AudioInfo;
AudioInfo.x=x;
@@ -812,11 +846,9 @@ void SoundEngine::playUI(int iSound, float volume, float pitch)
char *SoundName = (char *)ConvertSoundPathToName(name);
strcat((char *)szSoundName,SoundName);
// app.DebugPrintf("UI: Playing %s, volume %f, pitch %f\n",SoundName,volume,pitch);
#ifdef _DEBUG
app.DebugPrintf("UI: Playing %s, volume %f, pitch %f\n",SoundName,volume,pitch);
app.DebugPrintf("PlaySound - %d - %s\n",iSound, SoundName);
#endif
//app.DebugPrintf("PlaySound - %d - %s\n",iSound, SoundName);
AUDIO_INFO AudioInfo;
memset(&AudioInfo,0,sizeof(AUDIO_INFO));
@@ -1100,18 +1132,15 @@ int SoundEngine::OpenStreamThreadProc( void* lpParameter )
{
#ifdef __DISABLE_MILES__
return 0;
#else
#endif
SoundEngine *soundEngine = (SoundEngine *)lpParameter;
soundEngine->m_hStream = AIL_open_stream(soundEngine->m_hDriver,soundEngine->m_szStreamName,0);
#ifdef _DEBUG
if(soundEngine->m_hStream==0)
{
app.DebugPrintf("SoundEngine::OpenStreamThreadProc - Could not open - %s\n",soundEngine->m_szStreamName);
}
#endif
return 0;
#endif
}
/////////////////////////////////////////////
@@ -1121,7 +1150,8 @@ int SoundEngine::OpenStreamThreadProc( void* lpParameter )
/////////////////////////////////////////////
void SoundEngine::playMusicTick()
{
#ifndef __PSVITA__ // AP - vita will update the music during the mixer callback
// AP - vita will update the music during the mixer callback
#ifndef __PSVITA__
playMusicUpdate();
#endif
}
@@ -1130,17 +1160,13 @@ void SoundEngine::playMusicTick()
void SoundEngine::playMusicUpdate()
{
//return;
static float fMusicVol = 0.0f;
#ifndef _WINDOWS64 //str1k3r - if used on windows64 volume doesnt update
static bool firstCall = true;
static float fMusicVol = 0.0f;
if( firstCall )
{
fMusicVol = getMasterMusicVolume();
firstCall = false;
}
#else
fMusicVol = getMasterMusicVolume();
#endif
switch(m_StreamState)
{
@@ -1156,6 +1182,10 @@ void SoundEngine::playMusicUpdate()
if(m_musicID!=-1)
{
// start playing it
#if ( defined __PS3__ || defined __PSVITA__ || defined __ORBIS__ )
#ifdef __PS3__
// 4J-PB - Need to check if we are a patched BD build
if(app.GetBootedFromDiscPatch())
@@ -1167,12 +1197,13 @@ void SoundEngine::playMusicUpdate()
{
sprintf(m_szStreamName,"%s/%s",getUsrDirPath(), m_szMusicPath );
}
#elif (defined __PSVITA__ || __ORBIS__)
#else
sprintf(m_szStreamName,"%s/%s",getUsrDirPath(), m_szMusicPath );
#endif
#else
strcpy((char *)m_szStreamName,m_szMusicPath);
#endif
// are we using a mash-up pack?
//if(pMinecraft && !pMinecraft->skins->isUsingDefaultSkin() && pMinecraft->skins->getSelected()->hasAudio())
if(Minecraft::GetInstance()->skins->getSelected()->hasAudio())
@@ -1195,7 +1226,7 @@ void SoundEngine::playMusicUpdate()
m_MusicType=eMusicType_Game;
m_StreamingAudioInfo.bIs3D=false;
#if (defined _XBOX_ONE || _WINDOWS64)
#ifdef _XBOX_ONE
wstring &wstrSoundName=dlcAudioFile->GetSoundName(m_musicID);
wstring wstrFile=L"TPACK:\\Data\\" + wstrSoundName +L".binka";
std::wstring mountedPath = StorageManager.GetMountedPath(wstrFile);
@@ -1204,7 +1235,12 @@ void SoundEngine::playMusicUpdate()
wstring &wstrSoundName=dlcAudioFile->GetSoundName(m_musicID);
char szName[255];
wcstombs(szName,wstrSoundName.c_str(),255);
#if defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
string strFile="TPACK:/Data/" + string(szName) + ".binka";
#else
string strFile="TPACK:\\Data\\" + string(szName) + ".binka";
#endif
std::string mountedPath = StorageManager.GetMountedPath(strFile);
strcpy(m_szStreamName,mountedPath.c_str());
#endif
@@ -1244,11 +1280,32 @@ void SoundEngine::playMusicUpdate()
SetIsPlayingStreamingCDMusic(false);
m_MusicType=eMusicType_Game;
m_StreamingAudioInfo.bIs3D=false;
}
}
else if(m_musicID<m_iStream_CD_1)
#else
{
SetIsPlayingStreamingGameMusic(true);
SetIsPlayingStreamingCDMusic(false);
m_MusicType=eMusicType_Game;
m_StreamingAudioInfo.bIs3D=false;
// build the name
strcat((char *)m_szStreamName,"music/");
strcat((char *)m_szStreamName,m_szStreamFileA[m_musicID]);
strcat((char *)m_szStreamName,".binka");
}
else
{
SetIsPlayingStreamingGameMusic(false);
SetIsPlayingStreamingCDMusic(true);
m_MusicType=eMusicType_CD;
m_StreamingAudioInfo.bIs3D=true;
// build the name
strcat((char *)m_szStreamName,"cds/");
strcat((char *)m_szStreamName,m_szStreamFileA[m_musicID]);
strcat((char *)m_szStreamName,".binka");
}
#else
if(m_musicID<m_iStream_CD_1)
#endif
{
SetIsPlayingStreamingGameMusic(true);
SetIsPlayingStreamingCDMusic(false);
@@ -1268,6 +1325,8 @@ void SoundEngine::playMusicUpdate()
}
strcat((char *)m_szStreamName,m_szStreamFileA[m_musicID]);
strcat((char *)m_szStreamName,".binka");
#endif
}
// wstring name = m_szStreamFileA[m_musicID];
@@ -1455,9 +1514,7 @@ void SoundEngine::playMusicUpdate()
}
// volume change required?
#ifndef _WINDOWS64
if(fMusicVol!=getMasterMusicVolume()) //str1k3r - if used on windows64 music doesnt update its volume
#endif
if(fMusicVol!=getMasterMusicVolume())
{
fMusicVol=getMasterMusicVolume();
HSAMPLE hSample = AIL_stream_sample_handle( m_hStream);
@@ -1599,6 +1656,8 @@ char *SoundEngine::ConvertSoundPathToName(const wstring& name, bool bConvertSpac
return buf;
}
#endif
F32 AILCALLBACK custom_falloff_function (HSAMPLE S,
F32 distance,
@@ -1,80 +0,0 @@
param(
[string]$ProjectDir,
[string]$Platform,
[string]$Configuration
)
if ($ProjectDir -match "Minecraft.World") {
$BaseDir = "$ProjectDir..\Minecraft.Client\"
} elseif ($ProjectDir -match "Minecraft.Client") {
$BaseDir = $ProjectDir
} else {
Write-Host "4JLibs: Unknown project directory: '$ProjectDir'"
exit 1
}
switch ($Platform) {
"x64" { $LibsDir = Join-Path $BaseDir "Windows64\4JLibs\"; $ExpectedCount = 4; $PlatformName = "Windows64" }
"Durango" { $LibsDir = Join-Path $BaseDir "Durango\4JLibs\"; $ExpectedCount = 4; $PlatformName = "Durango" }
"Xbox 360" { $LibsDir = Join-Path $BaseDir "Xbox\4JLibs\"; $ExpectedCount = 5; $PlatformName = "Xbox" }
"PS3" { $LibsDir = Join-Path $BaseDir "PS3\4JLibs\"; $ExpectedCount = 4; $PlatformName = "PS3" }
"Orbis" { $LibsDir = Join-Path $BaseDir "Orbis\4JLibs\"; $ExpectedCount = 4; $PlatformName = "Orbis" }
"PSVita" { $LibsDir = Join-Path $BaseDir "PSVita\4JLibs\"; $ExpectedCount = 4; $PlatformName = "PSVita" }
default { Write-Host "4JLibs: Unknown platform: '$Platform'"; exit 1 }
}
if ($Configuration -match "ContentPackage" -or $Configuration -match "Release") {
$BuildConfig = "Release"
} elseif ($Configuration -match "Debug") {
$BuildConfig = "Debug"
} else {
Write-Host "4JLibs: Configuration did not match any known patterns, defaulting to Debug"
$BuildConfig = "Debug"
}
if (-not (Test-Path $LibsDir)) {
Write-Host "4JLibs: $PlatformName 4JLibs directory not found"
exit 1
} elseif (-not (Test-Path "$LibsDir\Headers\$PlatformName")) {
Write-Host "4JLibs: $PlatformName 4JLibs Headers directory not found"
exit 1
} elseif (-not (Test-Path "$LibsDir\Headers")) {
Write-Host "4JLibs: Headers directory not found"
exit 1
}
$incPath = Join-Path $LibsDir "inc"
$libsPath = Join-Path $LibsDir "libs"
$incCount = (Get-ChildItem -Path $incPath -Filter "*.h" -ErrorAction SilentlyContinue).Count
if ($BuildConfig -eq "Release") {
$libCount = (Get-ChildItem -Path $libsPath -Filter "*_r.lib" -ErrorAction SilentlyContinue).Count
} else {
$libCount = (Get-ChildItem -Path $libsPath -Filter "*_d.lib" -ErrorAction SilentlyContinue).Count
}
if ($incCount -lt $ExpectedCount) {
Write-Host "4JLibs: Copying header files for $PlatformName"
xcopy "$LibsDir\Headers\$PlatformName\*" "$incPath" /E /I /Y
} else {
Write-Host "4JLibs: inc files already present, skipping copy."
}
if ($libCount -lt $ExpectedCount) {
Write-Host "4JLibs: Building 4JLibs for $PlatformName in $BuildConfig"
& "C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" `
(Join-Path $LibsDir "4JLibs.sln") `
/p:Configuration=$BuildConfig `
/p:Platform=$PlatformName `
/v:minimal `
/m
if ($LASTEXITCODE -ne 0) {
Write-Host "4JLibs: Build failed with exit code: $LASTEXITCODE"
exit $LASTEXITCODE
}
} else {
Write-Host "4JLibs: libs already present, skipping build."
}
@@ -1,104 +0,0 @@
param(
[string]$OutDir,
[string]$ProjectDir,
[string]$Configuration
)
Write-Host "PS3 Postbuild: script started. Output Directory: $OutDir, Project Directory: $ProjectDir"
$directories = @(
"PS3_GAME\USRDIR\music",
"PS3_GAME\USRDIR\DLC",
"PS3_GAME\USRDIR\Common\Media",
"PS3_GAME\USRDIR\Common\res",
"PS3_GAME\USRDIR\PS3\Tutorial",
"PS3_GAME\USRDIR\PS3\Sound"
)
foreach ($dir in $directories) {
New-Item -ItemType Directory -Path (Join-Path $OutDir $dir) -Force | Out-Null
}
$folderCopies = @(
@{ Source = "music"; Dest = "PS3_GAME\USRDIR\music" },
@{ Source = "Common\Media\Font";Dest = "PS3_GAME\USRDIR\Common\Media\Font" },
@{ Source = "Common\res"; Dest = "PS3_GAME\USRDIR\Common\res" },
@{ Source = "PS3Media\DLC"; Dest = "PS3_GAME\USRDIR\DLC" },
@{ Source = "PS3\Sound"; Dest = "PS3_GAME\USRDIR\PS3\Sound" },
#@{ Source = "PSVita\Tutorial"; Dest = "PS3_GAME\USRDIR\PS3\Tutorial" }, # str1k3r - softlocks game
@{ Source = Join-Path $PSScriptRoot "Contents\PS3\PS3_GAME\LICDIR"; Dest = "PS3_GAME\LICDIR" },
@{ Source = Join-Path $PSScriptRoot "Contents\PS3\PS3_GAME\TROPDIR"; Dest = "PS3_GAME\TROPDIR" }
)
foreach ($copy in $folderCopies) {
$src = Join-Path $ProjectDir $copy.Source
$dst = Join-Path $OutDir $copy.Dest
if (Test-Path $src) {
xcopy /q /y /i /s /e /d "$src" "$dst" 2>$null
}
}
$fileCopies = @(
@{ Source = "PS3\PS3ProductCodes.bin"; Dest = "PS3_GAME\USRDIR\PS3\PS3ProductCodes.bin" },
@{ Source = "Common\Media\MediaPS3.arc"; Dest = "PS3_GAME\USRDIR\Common\Media\MediaPS3.arc" },
@{ Source = Join-Path $PSScriptRoot "Contents\PS3\PS3_DISC.SFB"; Dest = "PS3_DISC.SFB" },
@{ Source = Join-Path $PSScriptRoot "Contents\PS3\PS3_GAME\ICON0.PNG"; Dest = "PS3_GAME\ICON0.PNG" },
@{ Source = Join-Path $PSScriptRoot "Contents\PS3\PS3_GAME\PARAM.SFO"; Dest = "PS3_GAME\PARAM.SFO" },
@{ Source = Join-Path $PSScriptRoot "Contents\PS3\PS3_GAME\PIC1.PNG"; Dest = "PS3_GAME\PIC1.PNG" },
@{ Source = Join-Path $PSScriptRoot "Contents\PS3\PS3_GAME\PS3GAME.BG0"; Dest = "PS3_GAME\PS3GAME.BG0" },
@{ Source = Join-Path $PSScriptRoot "Contents\PS3\PS3_GAME\PS3GAME.BG1"; Dest = "PS3_GAME\PS3GAME.BG1" },
@{ Source = Join-Path $PSScriptRoot "Contents\PS3\PS3_GAME\PS3GAME.VR0"; Dest = "PS3_GAME\PS3GAME.VR0" },
@{ Source = Join-Path $PSScriptRoot "Contents\PS3\PS3_GAME\PS3LOGO.DAT"; Dest = "PS3_GAME\PS3GAME.DAT" },
@{ Source = Join-Path $PSScriptRoot "Contents\PS3\PS3_GAME\SND0.AT3"; Dest = "PS3_GAME\SND0.AT3" }
)
foreach ($copy in $fileCopies) {
$src = $copy.Source
$dst = Join-Path $OutDir $copy.Dest
if (Test-Path $src) {
Copy-Item -Path $src -Destination $dst -Force
}
}
if ($Configuration -match "ContentPackage") {
$builtFile = Join-Path $OutDir "Minecraft.Client.elf"
} else {
$builtFile = Join-Path $OutDir "Minecraft.Client.self"
}
$newName = "EBOOT.BIN"
$destDir = Join-Path $OutDir "PS3_GAME\USRDIR"
$destPath = Join-Path $destDir $newName
if (Test-Path $builtFile) {
New-Item -ItemType Directory -Path $destDir -Force | Out-Null
Copy-Item -Path $builtFile -Destination $destPath -Force
}
$deleteDirs = @(
"PS3_GAME\USRDIR\Common\Media\font\RU",
"PS3_GAME\USRDIR\Common\res\TitleUpdate\DLC",
"PS3_GAME\USRDIR\Common\res\TitleUpdate\Audio"
)
foreach ($dir in $deleteDirs) {
$path = Join-Path $OutDir $dir
if (Test-Path $path) {
Remove-Item $path -Recurse -Force -ErrorAction SilentlyContinue
}
}
$delDirs = @(
"PS3_GAME\USRDIR\Common\Media\font",
"PS3_GAME\USRDIR\Common\Media\font\*",
"PS3_GAME\USRDIR\Common\res\TitleUpdate\GameRules"
)
foreach ($dir in $delDirs) {
$path = Join-Path $OutDir $dir
if (Test-Path $path) {
Get-ChildItem -Path $path -Recurse -Include *.txt, *.abc, *.mcs, "Mojang Font_7.ttf", "Mojang Font_11.ttf", "MSYH.ttf" -File |
Remove-Item -Force -ErrorAction SilentlyContinue
}
}
@@ -1,81 +0,0 @@
param(
[string]$OutDir,
[string]$ProjectDir
)
Write-Host "Windows64 Postbuild: script started. Output Directory: $OutDir, Project Directory: $ProjectDir"
$directories = @(
"music",
"Common\Media",
"Windows64Media",
"Windows64\GameHDD",
"Windows64\redist64"
)
foreach ($dir in $directories) {
New-Item -ItemType Directory -Path (Join-Path $OutDir $dir) -Force | Out-Null
}
$folderCopies = @(
@{ Source = "music"; Dest = "music" },
@{ Source = "Common\Media"; Dest = "Common\Media" },
@{ Source = "Common\res"; Dest = "Common\res" },
@{ Source = "Windows64Media\DLC"; Dest = "Windows64Media\DLC" },
@{ Source = "Windows64\Sound"; Dest = "Windows64Media\Sound" },
#@{ Source = "PSVita\Tutorial"; Dest = "Windows64Media\Tutorial" }, # str1k3r - doesnt even work bru
@{ Source = "Windows64\Miles\lib\redist64"; Dest = "Windows64\redist64" }
)
foreach ($copy in $folderCopies) {
$src = Join-Path $ProjectDir $copy.Source
$dst = Join-Path $OutDir $copy.Dest
if (Test-Path $src) {
xcopy /q /y /i /s /e /d "$src" "$dst" 2>$null
}
}
$fileCopies = @(
@{ Source = Join-Path $ProjectDir "Windows64\4JLibs\4J_Input\Windows64\vendor\SDL\lib\x64\SDL3.dll"; Dest = "SDL3.dll" },
@{ Source = "Common\Media\MediaWindows64.arc"; Dest = "Common\Media\MediaWindows64.arc" },
@{ Source = Join-Path $PSScriptRoot "Contents\Windows64\iggy_w64.dll"; Dest = "iggy_w64.dll" },
@{ Source = Join-Path $PSScriptRoot "Contents\Windows64\mss64.dll"; Dest = "mss64.dll" }
)
foreach ($copy in $fileCopies) {
$src = $copy.Source
$dst = Join-Path $OutDir $copy.Dest
if (Test-Path $src) {
Copy-Item -Path $src -Destination $dst -Force
} else {
Write-Host "Windows64 Postbuild: source not found, skipping: $src"
}
}
$deleteDirs = @(
"Common\Media\font\RU", #str1k3r - russian font?
"Common\res\TitleUpdate\DLC",
"Common\res\TitleUpdate\Audio"
)
foreach ($dir in $deleteDirs) {
$path = Join-Path $OutDir $dir
if (Test-Path $path) {
Remove-Item $path -Recurse -Force -ErrorAction SilentlyContinue
}
}
$delDirs = @(
"Common\Media\font",
"Common\Media\font\*",
"Common\res\TitleUpdate\GameRules"
)
foreach ($dir in $delDirs) {
$path = Join-Path $OutDir $dir
if (Test-Path $path) {
Get-ChildItem -Path $path -Recurse -Include *.txt, *.abc, *.mcs, "Mojang Font_7.ttf", "Mojang Font_11.ttf", "DF-DotDotGothic16.ttf", "DFTT_R5.TTC", "candadite2.ttf" -File |
Remove-Item -Force -ErrorAction SilentlyContinue
}
}
+167 -101
View File
@@ -1,5 +1,7 @@

#include "stdafx.h"
#include <time.h>
#include "..\..\Minecraft.World\net.minecraft.world.entity.item.h"
#include "..\..\Minecraft.World\net.minecraft.world.entity.player.h"
#include "..\..\Minecraft.World\net.minecraft.world.level.tile.entity.h"
@@ -89,8 +91,8 @@ CMinecraftApp::CMinecraftApp()
for(int i=0;i<XUSER_MAX_COUNT;i++)
{
m_eTMSAction[i]=eTMSAction_Idle;
m_eUIAction[i]=eAppAction_Idle;
m_eUIActionParam[i] = NULL;
m_eXuiAction[i]=eAppAction_Idle;
m_eXuiActionParam[i] = NULL;
//m_dwAdditionalModelParts[i] = 0;
if(FAILED(XUserGetSigninInfo(i,XUSER_GET_SIGNIN_INFO_OFFLINE_XUID_ONLY ,&m_currentSigninInfo[i])))
@@ -106,8 +108,8 @@ CMinecraftApp::CMinecraftApp()
m_uiOpacityCountDown[i]=0;
}
m_eGlobalUIAction=eAppAction_Idle;
m_eGlobalUIServerAction=eUIServerAction_Idle;
m_eGlobalXuiAction=eAppAction_Idle;
m_eGlobalXuiServerAction=eXuiServerAction_Idle;
m_bResourcesLoaded=false;
m_bGameStarted=false;
@@ -199,13 +201,13 @@ CMinecraftApp::CMinecraftApp()
// m_uiTransferSlotC=5;
#endif
#if (defined _CONTENT_PACAKGE || _XBOX)
#if (defined _CONTENT_PACAKGE) || (defined _XBOX)
m_bUseDPadForDebug = false;
#else
m_bUseDPadForDebug = true;
#endif
#if !(defined _WINDOWS64 || _XBOX)
#if ( defined __PS3__ || defined __ORBIS__ || defined _DURANGO || defined __PSVITA__)
for(int i=0;i<XUSER_MAX_COUNT;i++)
{
m_eOptionsStatusA[i]=C4JStorage::eOptions_Callback_Idle;
@@ -236,6 +238,26 @@ void CMinecraftApp::DebugPrintf(const char *szFormat, ...)
vsnprintf(buf, sizeof(buf), szFormat, ap);
va_end(ap);
OutputDebugStringA(buf);
#ifdef _DEDICATED_SERVER
bool hasContent = false;
for (const char *p = buf; *p; p++) {
if (*p != ' ' && *p != '\t' && *p != '\n' && *p != '\r' && *p != '=') {
hasContent = true;
break;
}
}
if (hasContent)
{
size_t len = strlen(buf);
while (len > 0 && (buf[len-1] == '\n' || buf[len-1] == '\r'))
buf[--len] = '\0';
time_t now = time(NULL);
struct tm t;
localtime_s(&t, &now);
printf("[%02d:%02d:%02d] [Server thread/INFO]: %s\n", t.tm_hour, t.tm_min, t.tm_sec, buf);
}
#endif
#endif
}
@@ -298,28 +320,31 @@ LPCWSTR CMinecraftApp::GetString(int iID)
{
//return L"Değişiklikler ve Yenilikler";
//return L"ÕÕÕÕÖÖÖÖ";
#ifdef _DEDICATED_SERVER
if (!app.m_stringTable) return L"";
#endif
return app.m_stringTable->getString(iID);
}
void CMinecraftApp::SetAction(int iPad, eUIAction action, LPVOID param)
void CMinecraftApp::SetAction(int iPad, eXuiAction action, LPVOID param)
{
if( ( m_eUIAction[iPad] == eAppAction_ReloadTexturePack ) && ( action == eAppAction_EthernetDisconnected ) )
if( ( m_eXuiAction[iPad] == eAppAction_ReloadTexturePack ) && ( action == eAppAction_EthernetDisconnected ) )
{
app.DebugPrintf("Invalid change of App action for pad %d from %d to %d, ignoring\n", iPad, m_eUIAction[iPad], action);
app.DebugPrintf("Invalid change of App action for pad %d from %d to %d, ignoring\n", iPad, m_eXuiAction[iPad], action);
}
else if( ( m_eUIAction[iPad] == eAppAction_ReloadTexturePack ) && ( action == eAppAction_ExitWorld ) )
else if( ( m_eXuiAction[iPad] == eAppAction_ReloadTexturePack ) && ( action == eAppAction_ExitWorld ) )
{
app.DebugPrintf("Invalid change of App action for pad %d from %d to %d, ignoring\n", iPad, m_eUIAction[iPad], action);
app.DebugPrintf("Invalid change of App action for pad %d from %d to %d, ignoring\n", iPad, m_eXuiAction[iPad], action);
}
else if(m_eUIAction[iPad] == eAppAction_ExitWorldCapturedThumbnail && action != eAppAction_Idle)
else if(m_eXuiAction[iPad] == eAppAction_ExitWorldCapturedThumbnail && action != eAppAction_Idle)
{
app.DebugPrintf("Invalid change of App action for pad %d from %d to %d, ignoring\n", iPad, m_eUIAction[iPad], action);
app.DebugPrintf("Invalid change of App action for pad %d from %d to %d, ignoring\n", iPad, m_eXuiAction[iPad], action);
}
else
{
app.DebugPrintf("Changing App action for pad %d from %d to %d\n", iPad, m_eUIAction[iPad], action);
m_eUIAction[iPad]=action;
m_eUIActionParam[iPad] = param;
app.DebugPrintf("Changing App action for pad %d from %d to %d\n", iPad, m_eXuiAction[iPad], action);
m_eXuiAction[iPad]=action;
m_eXuiActionParam[iPad] = param;
}
}
@@ -344,6 +369,30 @@ void CMinecraftApp::SetAppPaused(bool val)
m_bIsAppPaused = val;
}
void CMinecraftApp::HandleButtonPresses()
{
for(int i=0;i<4;i++)
{
HandleButtonPresses(i);
}
}
void CMinecraftApp::HandleButtonPresses(int iPad)
{
// // test an update of the profile data
// void *pData=ProfileManager.GetGameDefinedProfileData(iPad);
//
// unsigned char *pchData= (unsigned char *)pData;
// int iCount=0;
// for(int i=0;i<GAME_DEFINED_PROFILE_DATA_BYTES;i++)
// {
// pchData[i]=0xBC;
// //if(iCount==255) iCount = 0;
// }
// ProfileManager.WriteToProfile(iPad,true);
}
bool CMinecraftApp::LoadInventoryMenu(int iPad,shared_ptr<LocalPlayer> player,bool bNavigateBack)
{
bool success = true;
@@ -729,7 +778,7 @@ void CMinecraftApp::InitGameSettings()
{
for(int i=0;i<XUSER_MAX_COUNT;i++)
{
#if !(defined _WINDOWS64 || _XBOX)
#if (defined __PS3__ || defined __ORBIS__ || defined _DURANGO || defined __PSVITA__)
GameSettingsA[i]=(GAME_SETTINGS *)StorageManager.GetGameDefinedProfileData(i);
#else
GameSettingsA[i]=(GAME_SETTINGS *)ProfileManager.GetGameDefinedProfileData(i);
@@ -740,20 +789,21 @@ void CMinecraftApp::InitGameSettings()
//SetDefaultGameSettings(i); - done on a callback from the profile manager
// 4J-PB - adding in for Windows & PS3 to set the defaults for the joypad
#ifdef _WINDOWS64
#if defined _WINDOWS64// || defined __PSVITA__
C_4JProfile::PROFILESETTINGS *pProfileSettings=ProfileManager.GetDashboardProfileSettings(i);
// clear this for now - it will come from reading the system values
memset(pProfileSettings,0,sizeof(C_4JProfile::PROFILESETTINGS));
SetDefaultOptions(pProfileSettings,i);
ProfileManager.LoadSettings(GameSettingsA[i], sizeof(GAME_SETTINGS));
ApplyGameSettingsChanged(i);
#elif !defined(_XBOX)
#elif defined __PS3__ || defined __ORBIS__ || defined _DURANGO || defined __PSVITA__
C4JStorage::PROFILESETTINGS *pProfileSettings=StorageManager.GetDashboardProfileSettings(i);
// 4J-PB - don't cause an options write to happen here
SetDefaultOptions(pProfileSettings,i,false);
#endif
}
}
#if !(defined _WINDOWS64 || _XBOX)
#if (defined __PS3__ || defined __ORBIS__ || defined _DURANGO || defined __PSVITA__)
int CMinecraftApp::SetDefaultOptions(C4JStorage::PROFILESETTINGS *pSettings,const int iPad,bool bWriteProfile)
#else
int CMinecraftApp::SetDefaultOptions(C_4JProfile::PROFILESETTINGS *pSettings,const int iPad)
@@ -846,7 +896,7 @@ int CMinecraftApp::SetDefaultOptions(C_4JProfile::PROFILESETTINGS *pSettings,con
//#endif
#if !(defined _WINDOWS64 || _XBOX)
#if (defined __PS3__ || defined __ORBIS__ || defined _DURANGO || defined __PSVITA__)
GameSettingsA[iPad]->bSettingsChanged=bWriteProfile;
#endif
@@ -874,7 +924,8 @@ int CMinecraftApp::DefaultOptionsCallback(LPVOID pParam,C_4JProfile::PROFILESETT
return 0;
}
#if !(defined _WINDOWS64 || _XBOX)
#if ( defined __PS3__ || defined __ORBIS__ || defined _DURANGO || defined __PSVITA__)
wstring CMinecraftApp::toStringOptionsStatus(const C4JStorage::eOptionsCallback &eStatus)
{
#ifndef _CONTENT_PACKAGE
@@ -1201,6 +1252,9 @@ int CMinecraftApp::OldProfileVersionCallback(LPVOID pParam,unsigned char *pucDat
{
// This might be from a version during testing of new profile updates
app.DebugPrintf("Don't know what to do with this profile version!\n");
#ifndef _CONTENT_PACKAGE
// __debugbreak();
#endif
GAME_SETTINGS *pGameSettings=(GAME_SETTINGS *)pucData;
pGameSettings->ucMenuSensitivity=100; //eGameSetting_Sensitivity_InMenu
@@ -1323,7 +1377,7 @@ void CMinecraftApp::ActionGameSettings(int iPad,eGameSetting eVal)
// Game Host only (and for now we can't change the diff while in game, so this shouldn't happen)
if(bInGame && g_NetworkManager.IsHost() && (iPad==ProfileManager.GetPrimaryPad()))
{
app.SetUIServerAction(iPad,eUIServerAction_ServerSettingChanged_Difficulty);
app.SetXuiServerAction(iPad,eXuiServerAction_ServerSettingChanged_Difficulty);
}
}
else
@@ -1389,7 +1443,7 @@ void CMinecraftApp::ActionGameSettings(int iPad,eGameSetting eVal)
{
// Update the Game Host setting if you are the host and you are in-game
app.SetGameHostOption(eGameHostOption_Gamertags,((GameSettingsA[iPad]->usBitmaskValues&0x0008)!=0)?1:0);
app.SetUIServerAction(iPad,eUIServerAction_ServerSettingChanged_Gamertags);
app.SetXuiServerAction(iPad,eXuiServerAction_ServerSettingChanged_Gamertags);
PlayerList *players = MinecraftServer::getInstance()->getPlayerList();
for(AUTO_VAR(it3, players->players.begin()); it3 != players->players.end(); ++it3)
@@ -1465,7 +1519,7 @@ void CMinecraftApp::ActionGameSettings(int iPad,eGameSetting eVal)
{
// Update the Game Host setting if you are the host and you are in-game
app.SetGameHostOption(eGameHostOption_BedrockFog,GetGameSettings(iPad,eGameSetting_BedrockFog)?1:0);
app.SetUIServerAction(iPad,eUIServerAction_ServerSettingChanged_BedrockFog);
app.SetXuiServerAction(iPad,eXuiServerAction_ServerSettingChanged_BedrockFog);
}
}
break;
@@ -2326,8 +2380,6 @@ void CMinecraftApp::CheckGameSettingsChanged(bool bOverride5MinuteTimer, int iPa
{
#if ( defined __PS3__ || defined __ORBIS__ || defined _DURANGO || defined __PSVITA__ )
StorageManager.WriteToProfile(i,true, bOverride5MinuteTimer);
#elif _WINDOWS64
ProfileManager.SaveSettings(GameSettingsA[i], sizeof(GAME_SETTINGS));
#else
ProfileManager.WriteToProfile(i,true, bOverride5MinuteTimer);
#endif
@@ -2341,8 +2393,6 @@ void CMinecraftApp::CheckGameSettingsChanged(bool bOverride5MinuteTimer, int iPa
{
#if ( defined __PS3__ || defined __ORBIS__ || defined _DURANGO || defined __PSVITA__)
StorageManager.WriteToProfile(iPad,true, bOverride5MinuteTimer);
#elif _WINDOWS64
ProfileManager.SaveSettings(GameSettingsA[iPad], sizeof(GAME_SETTINGS));
#else
ProfileManager.WriteToProfile(iPad,true, bOverride5MinuteTimer);
#endif
@@ -2361,7 +2411,7 @@ void CMinecraftApp::ClearGameSettingsChangedFlag(int iPad)
// Remove the debug settings in the content package build
//
////////////////////////////
#ifndef _DEBUG_MENUS_ENABLED
#ifdef _DEBUG_MENUS_ENABLED
unsigned int CMinecraftApp::GetGameSettingsDebugMask(int iPad,bool bOverridePlayer) //bOverridePlayer is to force the send for the server to get the read options
{
return 0;
@@ -2374,7 +2424,9 @@ void CMinecraftApp::SetGameSettingsDebugMask(int iPad, unsigned int uiVal)
void CMinecraftApp::ActionDebugMask(int iPad,bool bSetAllClear)
{
}
#else
unsigned int CMinecraftApp::GetGameSettingsDebugMask(int iPad,bool bOverridePlayer) //bOverridePlayer is to force the send for the server to get the read options
{
if(iPad==-1)
@@ -2559,21 +2611,21 @@ int CMinecraftApp::DisplaySavingMessage(void *pParam, C4JStorage::ESavingMessage
void CMinecraftApp::SetActionConfirmed(LPVOID param)
{
UIActionParam *actionInfo = (UIActionParam *)param;
XuiActionParam *actionInfo = (XuiActionParam *)param;
app.SetAction(actionInfo->iPad, actionInfo->action);
}
void CMinecraftApp::HandleUIActions(void)
void CMinecraftApp::HandleXuiActions(void)
{
eUIAction eAction;
eXuiAction eAction;
eTMSAction eTMS;
LPVOID param;
Minecraft *pMinecraft=Minecraft::GetInstance();
shared_ptr<MultiplayerLocalPlayer> player;
// are there any global actions to deal with?
eAction = app.GetGlobalUIAction();
eAction = app.GetGlobalXuiAction();
if(eAction!=eAppAction_Idle)
{
switch(eAction)
@@ -2584,7 +2636,7 @@ void CMinecraftApp::HandleUIActions(void)
UINT uiIDA[1];
uiIDA[0]=IDS_CONFIRM_OK;
C4JStorage::EMessageResult result = ui.RequestErrorMessage( IDS_CANT_PLACE_NEAR_SPAWN_TITLE, IDS_CANT_PLACE_NEAR_SPAWN_TEXT, uiIDA,1,XUSER_INDEX_ANY);
if(result != C4JStorage::EMessage_Busy) SetGlobalUIAction(eAppAction_Idle);
if(result != C4JStorage::EMessage_Busy) SetGlobalXuiAction(eAppAction_Idle);
}
break;
@@ -2596,8 +2648,8 @@ void CMinecraftApp::HandleUIActions(void)
// are there any app actions to deal with?
for(int i=0;i<XUSER_MAX_COUNT;i++)
{
eAction = app.GetUIAction(i);
param = m_eUIActionParam[i];
eAction = app.GetXuiAction(i);
param = m_eXuiActionParam[i];
if(eAction!=eAppAction_Idle)
{
@@ -2632,7 +2684,7 @@ void CMinecraftApp::HandleUIActions(void)
bool bKeepHiding = false;
for(int j=0; j < XUSER_MAX_COUNT;++j)
{
if(app.GetUIAction(j) == eAppAction_SocialPostScreenshot)
if(app.GetXuiAction(j) == eAppAction_SocialPostScreenshot)
{
bKeepHiding = true;
break;
@@ -2754,7 +2806,7 @@ void CMinecraftApp::HandleUIActions(void)
SetAction(i,eAppAction_Idle);
#if defined(_XBOX_ONE) || defined(__ORBIS__)
app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_AutoSaveGame);
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_AutoSaveGame);
if(app.GetGameHostOption(eGameHostOption_DisableSaving)) StorageManager.SetSaveDisabled(true);
#else
@@ -3236,7 +3288,7 @@ void CMinecraftApp::HandleUIActions(void)
pMinecraft->localplayers[i]->respawn();
// If the respawn requires a dimension change then the action will have changed
//if(app.GetUIAction(i) == eAppAction_Respawn)
//if(app.GetXuiAction(i) == eAppAction_Respawn)
//{
// SetAction(i,eAppAction_Idle);
// CloseXuiScenes(i);
@@ -3645,7 +3697,7 @@ void CMinecraftApp::HandleUIActions(void)
pDLCTexPack->m_pSoundBank->Destroy();
}
#endif
#if (defined _DURANGO || _WINDOWS64)
#ifdef _DURANGO
DWORD result = StorageManager.UnmountInstalledDLC(L"TPACK");
#else
DWORD result = StorageManager.UnmountInstalledDLC("TPACK");
@@ -3817,9 +3869,9 @@ void CMinecraftApp::HandleUIActions(void)
case eAppAction_SetDefaultOptions:
SetAction(i,eAppAction_Idle);
#if ( defined __PS3__ || defined __ORBIS__ || defined _DURANGO || defined __PSVITA__)
SetDefaultOptions((C4JStorage::PROFILESETTINGS *)param,i);
SetDefaultOptions((C4JStorage::PROFILESETTINGS *)param,i);
#else
SetDefaultOptions((C_4JProfile::PROFILESETTINGS *)param,i);
SetDefaultOptions((C_4JProfile::PROFILESETTINGS *)param,i);
#endif
// if the profile data has been changed, then force a profile write
@@ -4010,8 +4062,8 @@ void CMinecraftApp::HandleUIActions(void)
ui.SetTooltips(i, -1);
ui.ReloadSkins();
ui.StartReloadSkinsThread();
ui.ReloadSkin();
ui.StartReloadSkinThread();
ui.setCleanupOnReload();
#endif
@@ -4390,7 +4442,9 @@ int CMinecraftApp::EthernetDisconnectReturned(void *pParam,int iPad,const C4JSto
else
{
// 4J-PB - turn off the PSN store icon just in case this happened when we were in one of the DLC menus
#if defined __PSVITA__ || defined __ORBIS__
#ifdef __ORBIS__
sceNpCommerceHidePsStoreIcon();
#elif defined(__PSVITA__) && !defined(DISABLE_PSN)
app.GetCommerce()->HidePsStoreIcon();
#endif
app.SetAction(iPad,eAppAction_EthernetDisconnectedReturned_Menus);
@@ -4860,11 +4914,13 @@ void CMinecraftApp::SignInChangeCallback(LPVOID pParam,bool bPrimaryPlayerChange
// 4J Stu - On PS4 we can also cause to exit players if they are signed out here, but we shouldn't do that if
// we are going to switch to an offline game as it will likely crash due to incompatible parallel processes
bool switchToOffline = false;
#ifndef _DISABLE_XBLIVE
// If it's an online game, and the primary profile is no longer signed into LIVE then we act as if disconnected
if( !ProfileManager.IsSignedInLive( ProfileManager.GetLockedProfile() ) && !g_NetworkManager.IsLocalGame() )
{
switchToOffline = true;
}
#endif
//printf("Old: %x, New: %x, Changed: %x\n", m_ulLastSignInData, ulSignInData, changedPlayers);
for(unsigned int i = 0; i < XUSER_MAX_COUNT; ++i)
@@ -4929,6 +4985,7 @@ void CMinecraftApp::SignInChangeCallback(LPVOID pParam,bool bPrimaryPlayerChange
g_NetworkManager.HandleSignInChange();
}
#ifndef _DISABLE_XBLIVE
// Some menus require the player to be signed in to live, so if this callback happens and the primary player is
// no longer signed in then nav back
else if ( pApp->GetLiveLinkRequired() && !ProfileManager.IsSignedInLive( ProfileManager.GetLockedProfile() ) )
@@ -4940,6 +4997,7 @@ void CMinecraftApp::SignInChangeCallback(LPVOID pParam,bool bPrimaryPlayerChange
pApp->SetAction(iPrimaryPlayer,eAppAction_EthernetDisconnected);
}
}
#endif
#if ( defined __PS3__ || defined __ORBIS__ || defined _DURANGO || defined __PSVITA__ )
// 4J-JEV: Need to kick of loading of profile data for sub-sign in players.
@@ -5065,6 +5123,9 @@ void CMinecraftApp::NotificationsCallback(LPVOID pParam,DWORD dwNotification, un
#if defined __PS3__ || defined __PSVITA__ || defined __ORBIS__
int CMinecraftApp::MustSignInFullVersionPurchaseReturned(void *pParam,int iPad,C4JStorage::EMessageResult result)
{
#ifdef DISABLE_PSN
return 0;
#else
if(result==C4JStorage::EMessage_ResultAccept)
{
#ifdef __PS3__
@@ -5077,11 +5138,15 @@ int CMinecraftApp::MustSignInFullVersionPurchaseReturned(void *pParam,int iPad,C
}
return 0;
#endif
}
#if defined __PS3__ || defined __PSVITA__ || defined __ORBIS__
int CMinecraftApp::MustSignInFullVersionPurchaseReturnedExitTrial(void *pParam,int iPad,C4JStorage::EMessageResult result)
{
#ifdef DISABLE_PSN
return 0;
#else
if(result==C4JStorage::EMessage_ResultAccept)
{
#ifdef __PS3__
@@ -5097,6 +5162,7 @@ int CMinecraftApp::MustSignInFullVersionPurchaseReturnedExitTrial(void *pParam,i
app.SetAction(iPad,eAppAction_ExitWorldTrial);
return 0;
#endif
}
#endif
@@ -5428,9 +5494,9 @@ void CMinecraftApp::HandleDLC(DLCPack *pack)
{
DWORD dwFilesProcessed = 0;
#ifndef _XBOX
#if defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
#if defined(__PS3__) || defined(__ORBIS__) || defined(_WINDOWS64) || defined (__PSVITA__)
std::vector<std::string> dlcFilenames;
#elif (defined _DURANGO || _WINDOWS64)
#elif defined _DURANGO
std::vector<std::wstring> dlcFilenames;
#endif
StorageManager.GetMountedDLCFileList("DLCDrive", dlcFilenames);
@@ -6290,31 +6356,27 @@ void CMinecraftApp::InitialiseTips()
UINT CMinecraftApp::GetNextTip()
{
static bool bShowSkinDLCTip=true;
//str1k3r - if uiStringID is IDS_TIPS_GAMETIP_0 then dont do this, fixes a bug with IDS_TIPS_GAMETIP_0 not showing on Windows64 if not high def
if(m_GameTipA[0].uiStringID != IDS_TIPS_GAMETIP_0)
// don't display the DLC tip in the trial game
if(ProfileManager.IsFullVersion() && app.GetNewDLCAvailable() && app.DisplayNewDLCTip())
{
// don't display the DLC tip in the trial game
if(ProfileManager.IsFullVersion() && app.GetNewDLCAvailable() && app.DisplayNewDLCTip())
return IDS_TIPS_GAMETIP_NEWDLC;
}
else
{
if(bShowSkinDLCTip && ProfileManager.IsFullVersion())
{
return IDS_TIPS_GAMETIP_NEWDLC;
}
else
{
if(bShowSkinDLCTip && ProfileManager.IsFullVersion())
bShowSkinDLCTip=false;
if( app.DLCInstallProcessCompleted() )
{
bShowSkinDLCTip=false;
if( app.DLCInstallProcessCompleted() )
{
if(app.m_dlcManager.getPackCount(DLCManager::e_DLCType_Skin)==0)
{
return IDS_TIPS_GAMETIP_SKINPACKS;
}
}
else
if(app.m_dlcManager.getPackCount(DLCManager::e_DLCType_Skin)==0)
{
return IDS_TIPS_GAMETIP_SKINPACKS;
}
}
else
{
return IDS_TIPS_GAMETIP_SKINPACKS;
}
}
}
@@ -6430,7 +6492,7 @@ wstring CMinecraftApp::FormatHTMLString(int iPad, const wstring &desc, int shado
text = replaceAll(text, L"{*CONTROLLER_ACTION_DPAD_DOWN*}", GetActionReplacement(iPad,MINECRAFT_ACTION_DPAD_DOWN ) );
text = replaceAll(text, L"{*CONTROLLER_ACTION_DPAD_RIGHT*}", GetActionReplacement(iPad,MINECRAFT_ACTION_DPAD_RIGHT ) );
text = replaceAll(text, L"{*CONTROLLER_ACTION_DPAD_LEFT*}", GetActionReplacement(iPad,MINECRAFT_ACTION_DPAD_LEFT ) );
#if !(defined __ORBIS__ || __PS3__ || _XBOX)
#if defined _XBOX_ONE || defined __PSVITA__
text = replaceAll(text, L"{*CONTROLLER_VK_START*}", GetVKReplacement(VK_PAD_START ) );
text = replaceAll(text, L"{*CONTROLLER_VK_BACK*}", GetVKReplacement(VK_PAD_BACK ) );
#endif
@@ -6553,12 +6615,8 @@ wstring CMinecraftApp::GetActionReplacement(int iPad, unsigned char ucAction)
#ifdef __PS3__
int size = 30;
#elif defined _WIN64
int size = 30;
if(ui.getScreenWidth() >= 1920)
{
size = 45;
}
int size = 45;
if(ui.getScreenWidth() < 1920) size = 30;
#else
int size = 45;
#endif
@@ -6670,7 +6728,7 @@ wstring CMinecraftApp::GetVKReplacement(unsigned int uiVKey)
case VK_PAD_RTHUMB_DOWNLEFT :
replacement = L"ButtonRightStick";
break;
#if defined _XBOX_ONE || defined __PSVITA__ || defined _WINDOWS64
#if defined _XBOX_ONE || defined __PSVITA__
case VK_PAD_START:
replacement = L"ButtonStart";
break;
@@ -6686,12 +6744,8 @@ wstring CMinecraftApp::GetVKReplacement(unsigned int uiVKey)
#ifdef __PS3__
int size = 30;
#elif defined _WIN64
int size = 30;
if(ui.getScreenWidth() >= 1920)
{
size = 45;
}
int size = 45;
if(ui.getScreenWidth() < 1920) size = 30;
#else
int size = 45;
#endif
@@ -6721,12 +6775,8 @@ wstring CMinecraftApp::GetIconReplacement(unsigned int uiIcon)
#ifdef __PS3__
int size = 22;
#elif defined _WIN64
int size = 22;
if(ui.getScreenWidth() >= 1920)
{
size = 33;
}
int size = 33;
if(ui.getScreenWidth() < 1920) size = 22;
#else
int size = 33;
#endif
@@ -6748,7 +6798,7 @@ wstring CMinecraftApp::GetIconReplacement(unsigned int uiIcon)
#endif
}
#if defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
#if !defined(DISABLE_PSN) && (defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__))
unordered_map<PlayerUID, MOJANG_DATA *, PlayerUID::Hash> CMinecraftApp::MojangData;
unordered_map<int, char * > CMinecraftApp::DLCTextures_PackID;
unordered_map<string, DLC_INFO * > CMinecraftApp::DLCInfo;
@@ -6759,6 +6809,12 @@ unordered_map<int, wstring > CMinecraftApp::DLCTextures_PackID; // for mash-up
//unordered_map<ULONGLONG,DLC_INFO * > CMinecraftApp::DLCInfo_Trial; // full offerid, dlc_info
unordered_map<wstring,DLC_INFO * > CMinecraftApp::DLCInfo_Full; // full offerid, dlc_info
unordered_map<wstring, wstring > CMinecraftApp::DLCInfo_SkinName; // skin name, full offer id
#elif defined(DISABLE_PSN)
unordered_map<PlayerUID, MOJANG_DATA *, PlayerUID::Hash> CMinecraftApp::MojangData;
unordered_map<int, ULONGLONG > CMinecraftApp::DLCTextures_PackID;
unordered_map<ULONGLONG, DLC_INFO * > CMinecraftApp::DLCInfo_Trial;
unordered_map<ULONGLONG, DLC_INFO * > CMinecraftApp::DLCInfo_Full;
unordered_map<wstring, ULONGLONG > CMinecraftApp::DLCInfo_SkinName;
#else
unordered_map<PlayerUID, MOJANG_DATA *> CMinecraftApp::MojangData;
unordered_map<int, ULONGLONG > CMinecraftApp::DLCTextures_PackID;
@@ -6841,7 +6897,7 @@ HRESULT CMinecraftApp::RegisterConfigValues(WCHAR *pType, int iValue)
return hr;
}
#if (defined _XBOX || defined _WINDOWS64)
#if (defined _XBOX || defined _WINDOWS64 || defined DISABLE_PSN)
HRESULT CMinecraftApp::RegisterDLCData(WCHAR *pType, WCHAR *pBannerName, int iGender, __uint64 ullOfferID_Full, __uint64 ullOfferID_Trial, WCHAR *pFirstSkin, unsigned int uiSortIndex, int iConfig, WCHAR *pDataFile)
{
HRESULT hr=S_OK;
@@ -6858,12 +6914,20 @@ HRESULT CMinecraftApp::RegisterDLCData(WCHAR *pType, WCHAR *pBannerName, int iGe
// ignore the names if we don't recognize them
if(pBannerName!=L"")
{
#ifdef __PSVITA__
wcsncpy_s( pDLCData->wchBanner, MAX_BANNERNAME_SIZE, pBannerName, MAX_BANNERNAME_SIZE);
#else
wcsncpy_s( pDLCData->wchBanner, pBannerName, MAX_BANNERNAME_SIZE);
#endif
}
if(pDataFile[0]!=0)
{
#ifdef __PSVITA__
wcsncpy_s( pDLCData->wchDataFile, MAX_BANNERNAME_SIZE, pDataFile, MAX_BANNERNAME_SIZE);
#else
wcsncpy_s( pDLCData->wchDataFile, pDataFile, MAX_BANNERNAME_SIZE);
#endif
}
#endif
@@ -7033,7 +7097,7 @@ HRESULT CMinecraftApp::RegisterDLCData(char *pchDLCName, unsigned int uiSortInde
#if defined( __PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
#if !defined(DISABLE_PSN) && (defined( __PS3__) || defined(__ORBIS__) || defined(__PSVITA__))
bool CMinecraftApp::GetDLCFullOfferIDForSkinID(const wstring &FirstSkin,ULONGLONG *pullVal)
{
AUTO_VAR(it, DLCInfo_SkinName.find(FirstSkin));
@@ -7301,7 +7365,7 @@ DLC_INFO *CMinecraftApp::GetDLCInfoForProductName(WCHAR *pwchProductName)
return NULL;
}
#elif defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
#elif !defined(DISABLE_PSN) && (defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__))
#else
DLC_INFO *CMinecraftApp::GetDLCInfoForFullOfferID(ULONGLONG ullOfferID_Full)
@@ -7336,7 +7400,7 @@ void CMinecraftApp::EnterSaveNotificationSection()
if( g_NetworkManager.IsLocalGame() && g_NetworkManager.GetPlayerCount() == 1 )
{
app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_PauseServer,(void *)TRUE);
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_PauseServer,(void *)TRUE);
}
}
}
@@ -7354,7 +7418,7 @@ void CMinecraftApp::LeaveSaveNotificationSection()
if( g_NetworkManager.IsLocalGame() && g_NetworkManager.GetPlayerCount() == 1 )
{
app.SetUIServerAction(ProfileManager.GetPrimaryPad(),eUIServerAction_PauseServer,(void *)FALSE);
app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_PauseServer,(void *)FALSE);
}
}
}
@@ -7383,14 +7447,14 @@ int CMinecraftApp::RemoteSaveThreadProc( void* lpParameter )
pMinecraft->progressRenderer->progressStage( -1 );
pMinecraft->progressRenderer->progressStagePercentage(0);
while( !app.GetGameStarted() && app.GetUIAction( ProfileManager.GetPrimaryPad() ) == eAppAction_WaitRemoteServerSaveComplete )
while( !app.GetGameStarted() && app.GetXuiAction( ProfileManager.GetPrimaryPad() ) == eAppAction_WaitRemoteServerSaveComplete )
{
// Tick all the games connections
pMinecraft->tickAllConnections();
Sleep( 100 );
}
if( app.GetUIAction( ProfileManager.GetPrimaryPad() ) != eAppAction_WaitRemoteServerSaveComplete )
if( app.GetXuiAction( ProfileManager.GetPrimaryPad() ) != eAppAction_WaitRemoteServerSaveComplete )
{
// Something cancelled us?
return ERROR_CANCELLED;
@@ -9412,7 +9476,7 @@ byteArray CMinecraftApp::getArchiveFile(const wstring &filename)
// DLC
#if defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
#if !defined(DISABLE_PSN) && (defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__))
int CMinecraftApp::GetDLCInfoCount()
{
return (int)DLCInfo.size();
@@ -9704,6 +9768,7 @@ void CMinecraftApp::getLocale(vector<wstring> &vecWstrLocales)
locales.push_back(eMCLang_zhCN);
break;
#if defined __PS3__ || defined __ORBIS__ || defined __PSVITA__ || defined _DURANGO
case XC_LANGUAGE_DANISH:
locales.push_back(eMCLang_daDA);
locales.push_back(eMCLang_daDK);
@@ -9729,6 +9794,7 @@ void CMinecraftApp::getLocale(vector<wstring> &vecWstrLocales)
locales.push_back(eMCLang_enGR);
locales.push_back(eMCLang_enGB);
break;
#endif
}
#endif
@@ -10017,13 +10083,13 @@ enum ETitleUpdateTexturePacks
};
#ifdef _WINDOWS64
wstring titleUpdateTexturePackRoot = L"Windows64Media\\DLC\\";
wstring titleUpdateTexturePackRoot = L"Windows64\\DLC\\";
#elif defined(__ORBIS__)
wstring titleUpdateTexturePackRoot = L"app0/Orbis/DLC/";
wstring titleUpdateTexturePackRoot = L"/app0/orbis/CU/DLC/";
#elif defined(__PSVITA__)
wstring titleUpdateTexturePackRoot = L"PSVita/DLC/";
wstring titleUpdateTexturePackRoot = L"PSVita/CU/DLC/";
#elif defined(__PS3__)
wstring titleUpdateTexturePackRoot = L"PS3/DLC/";
wstring titleUpdateTexturePackRoot = L"PS3/CU/DLC/";
#else
wstring titleUpdateTexturePackRoot = L"CU\\DLC\\";
#endif
+37 -19
View File
@@ -114,6 +114,7 @@ public:
static const int USER_SR = 6;
static const int USER_UI = 7; // 4J Stu - This also makes it appear on the UI console
void HandleButtonPresses();
bool IntroRunning() { return m_bIntroRunning;}
void SetIntroRunning(bool bSet) {m_bIntroRunning=bSet;}
#ifdef _CONTENT_PACKAGE
@@ -159,17 +160,17 @@ public:
eGameMode GetGameMode() { return m_eGameMode;}
void SetGameMode(eGameMode eMode) { m_eGameMode=eMode;}
eUIAction GetGlobalUIAction() {return m_eGlobalUIAction;}
void SetGlobalUIAction(eUIAction action) {m_eGlobalUIAction=action;}
eUIAction GetUIAction(int iPad) {return m_eUIAction[iPad];}
void SetAction(int iPad, eUIAction action, LPVOID param = NULL);
eXuiAction GetGlobalXuiAction() {return m_eGlobalXuiAction;}
void SetGlobalXuiAction(eXuiAction action) {m_eGlobalXuiAction=action;}
eXuiAction GetXuiAction(int iPad) {return m_eXuiAction[iPad];}
void SetAction(int iPad, eXuiAction action, LPVOID param = NULL);
void SetTMSAction(int iPad, eTMSAction action) {m_eTMSAction[iPad]=action; }
eTMSAction GetTMSAction(int iPad) {return m_eTMSAction[iPad];}
eUIServerAction GetUIServerAction(int iPad) {return m_eUIServerAction[iPad];}
LPVOID GetUIServerActionParam(int iPad) {return m_eUIServerActionParam[iPad];}
void SetUIServerAction(int iPad, eUIServerAction action, LPVOID param = NULL) {m_eUIServerAction[iPad]=action; m_eUIServerActionParam[iPad] = param;}
eUIServerAction GetGlobalUIServerAction() {return m_eGlobalUIServerAction;}
void SetGlobalUIServerAction(eUIServerAction action) {m_eGlobalUIServerAction=action;}
eXuiServerAction GetXuiServerAction(int iPad) {return m_eXuiServerAction[iPad];}
LPVOID GetXuiServerActionParam(int iPad) {return m_eXuiServerActionParam[iPad];}
void SetXuiServerAction(int iPad, eXuiServerAction action, LPVOID param = NULL) {m_eXuiServerAction[iPad]=action; m_eXuiServerActionParam[iPad] = param;}
eXuiServerAction GetGlobalXuiServerAction() {return m_eGlobalXuiServerAction;}
void SetGlobalXuiServerAction(eXuiServerAction action) {m_eGlobalXuiServerAction=action;}
DisconnectPacket::eDisconnectReason GetDisconnectReason() { return m_disconnectReason; }
void SetDisconnectReason(DisconnectPacket::eDisconnectReason bVal) { m_disconnectReason = bVal; }
@@ -183,7 +184,7 @@ public:
// 4J Stu - Added so that we can call this when a confirmation box is selected
static void SetActionConfirmed(LPVOID param);
void HandleUIActions(void);
void HandleXuiActions(void);
// 4J Stu - Functions used for Minecon and other promo work
bool GetLoadSavesFromFolderEnabled() { return m_bLoadSavesFromFolderEnabled; }
@@ -445,6 +446,8 @@ private:
VBANNEDLIST *m_vBannedListA[XUSER_MAX_COUNT];
void HandleButtonPresses(int iPad);
bool m_bResourcesLoaded;
// Global string table for this application.
@@ -511,13 +514,13 @@ private:
// To avoid problems with threads being kicked off from xuis that alter things that may be in progress within the run_middle,
// we'll action these at the end of the game loop
eUIAction m_eUIAction[XUSER_MAX_COUNT];
eXuiAction m_eXuiAction[XUSER_MAX_COUNT];
eTMSAction m_eTMSAction[XUSER_MAX_COUNT];
LPVOID m_eUIActionParam[XUSER_MAX_COUNT];
eUIAction m_eGlobalUIAction;
eUIServerAction m_eUIServerAction[XUSER_MAX_COUNT];
LPVOID m_eUIServerActionParam[XUSER_MAX_COUNT];
eUIServerAction m_eGlobalUIServerAction;
LPVOID m_eXuiActionParam[XUSER_MAX_COUNT];
eXuiAction m_eGlobalXuiAction;
eXuiServerAction m_eXuiServerAction[XUSER_MAX_COUNT];
LPVOID m_eXuiServerActionParam[XUSER_MAX_COUNT];
eXuiServerAction m_eGlobalXuiServerAction;
bool m_bLiveLinkRequired;
@@ -591,7 +594,7 @@ public:
MOJANG_DATA *GetMojangDataForXuid(PlayerUID xuid);
static HRESULT RegisterConfigValues(WCHAR *pType, int iValue);
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
#if !defined(DISABLE_PSN) && (defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__))
HRESULT RegisterDLCData(char *pchDLCName, unsigned int uiSortIndex, char *pchImageURL);
bool GetDLCFullOfferIDForSkinID(const wstring &FirstSkin,ULONGLONG *pullVal);
DLC_INFO *GetDLCInfoForTrialOfferID(ULONGLONG ullOfferID_Trial);
@@ -628,7 +631,7 @@ private:
std::vector <SCreditTextItemDef *> vDLCCredits;
#if defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
#if !defined(DISABLE_PSN) && (defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__))
static unordered_map<PlayerUID,MOJANG_DATA *, PlayerUID::Hash > MojangData;
static unordered_map<int, char * > DLCTextures_PackID; // for mash-up packs & texture packs
static unordered_map<string,DLC_INFO * > DLCInfo;
@@ -639,6 +642,12 @@ private:
//static unordered_map<wstring,DLC_INFO * > DLCInfo_Trial; // full offerid, dlc_info
static unordered_map<wstring,DLC_INFO * > DLCInfo_Full; // full offerid, dlc_info
static unordered_map<wstring, wstring > DLCInfo_SkinName; // skin name, full offer id
#elif defined(DISABLE_PSN)
static unordered_map<PlayerUID,MOJANG_DATA *, PlayerUID::Hash > MojangData;
static unordered_map<int, ULONGLONG > DLCTextures_PackID; // for mash-up packs & texture packs
static unordered_map<ULONGLONG,DLC_INFO * > DLCInfo_Trial; // full offerid, dlc_info
static unordered_map<ULONGLONG,DLC_INFO * > DLCInfo_Full; // full offerid, dlc_info
static unordered_map<wstring, ULONGLONG > DLCInfo_SkinName; // skin name, full offer id
#else
static unordered_map<PlayerUID,MOJANG_DATA * > MojangData;
static unordered_map<int, ULONGLONG > DLCTextures_PackID; // for mash-up packs & texture packs
@@ -769,7 +778,7 @@ public:
void ClearTMSPPFilesRetrieved();
unsigned int AddTMSPPFileTypeRequest(eDLCContentType eType, bool bPromote=false);
int GetDLCInfoTexturesOffersCount();
#if defined( __PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
#if !defined(DISABLE_PSN) && (defined( __PS3__) || defined(__ORBIS__) || defined(__PSVITA__))
DLC_INFO *GetDLCInfo(int iIndex);
DLC_INFO *GetDLCInfo(char *);
DLC_INFO *GetDLCInfoFromTPackID(int iTPID);
@@ -848,6 +857,15 @@ public:
static DWORD getSkinIdFromPath(const wstring &skin);
static wstring getSkinPathFromId(DWORD skinId);
virtual int LoadLocalTMSFile(WCHAR *wchTMSFile)=0;
virtual int LoadLocalTMSFile(WCHAR *wchTMSFile, eFileExtensionType eExt)=0;
virtual void FreeLocalTMSFiles(eTMSFileType eType)=0;
virtual int GetLocalTMSFileIndex(WCHAR *wchTMSFile,bool bFilenameIncludesExtension,eFileExtensionType eEXT)=0;
virtual bool GetTMSGlobalFileListRead() { return true;}
virtual bool GetTMSDLCInfoRead() { return true;}
virtual bool GetTMSXUIDsFileRead() { return true;}
bool GetBanListRead(int iPad) { return m_bRead_BannedListA[iPad];}
void SetBanListRead(int iPad,bool bVal) { m_bRead_BannedListA[iPad]=bVal;}
void ClearBanList(int iPad) { BannedListA[iPad].pBannedList=NULL;BannedListA[iPad].dwBytes=0;}
+10 -21
View File
@@ -344,14 +344,14 @@ bool DLCManager::readDLCDataFile(DWORD &dwFilesProcessed, const string &path, DL
}
else if (fromArchive) return false;
#if (defined _DURANGO || _WINDOWS64)
#ifdef _WINDOWS64
string finalPath = StorageManager.GetMountedPath(path.c_str());
if(finalPath.size() == 0) finalPath = path;
HANDLE file = CreateFile(finalPath.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
#elif defined(_DURANGO)
wstring finalPath = StorageManager.GetMountedPath(wPath.c_str());
if(finalPath.size() == 0) finalPath = wPath;
#ifdef _DURANGO
HANDLE file = CreateFile(finalPath.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
#else
HANDLE file = CreateFileW(finalPath.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
#endif
#else
HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
#endif
@@ -406,12 +406,6 @@ bool DLCManager::processDLCDataFile(DWORD &dwFilesProcessed, PBYTE pbData, DWORD
unsigned int uiVersion=*(unsigned int *)pbData;
uiCurrentByte+=sizeof(int);
if(uiVersion > CURRENT_DLC_VERSION_NUM)
{
if(pbData!=NULL) delete [] pbData;
app.DebugPrintf("DLC version of %d is newer than this build can read (%d)\n", uiVersion, CURRENT_DLC_VERSION_NUM);
return false;
}
if(uiVersion < CURRENT_DLC_VERSION_NUM)
{
if(pbData!=NULL) delete [] pbData;
@@ -557,14 +551,14 @@ DWORD DLCManager::retrievePackIDFromDLCDataFile(const string &path, DLCPack *pac
DWORD packId = 0;
wstring wPath = convStringToWstring(path);
#if (defined _DURANGO || _WINDOWS64)
#ifdef _WINDOWS64
string finalPath = StorageManager.GetMountedPath(path.c_str());
if(finalPath.size() == 0) finalPath = path;
HANDLE file = CreateFile(finalPath.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
#elif defined(_DURANGO)
wstring finalPath = StorageManager.GetMountedPath(wPath.c_str());
if(finalPath.size() == 0) finalPath = wPath;
#ifdef _DURANGO
HANDLE file = CreateFile(finalPath.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
#else
HANDLE file = CreateFileW(finalPath.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
#endif
#else
HANDLE file = CreateFile(path.c_str(), GENERIC_READ, 0, NULL, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, NULL);
#endif
@@ -619,11 +613,6 @@ DWORD DLCManager::retrievePackID(PBYTE pbData, DWORD dwLength, DLCPack *pack)
unsigned int uiVersion=*(unsigned int *)pbData;
uiCurrentByte+=sizeof(int);
if(uiVersion > CURRENT_DLC_VERSION_NUM)
{
app.DebugPrintf("DLC version of %d is newer than this build can read (%d)\n", uiVersion, CURRENT_DLC_VERSION_NUM);
return 0;
}
if(uiVersion < CURRENT_DLC_VERSION_NUM)
{
app.DebugPrintf("DLC version of %d is too old to be read\n", uiVersion);
@@ -464,7 +464,7 @@ void LevelGenerationOptions::loadBaseSaveData()
if(mountIndex > -1)
{
#if (defined _DURANGO || _WINDOWS64)
#ifdef _DURANGO
if(StorageManager.MountInstalledDLC(ProfileManager.GetPrimaryPad(),mountIndex,&LevelGenerationOptions::packMounted,this,L"WPACK")!=ERROR_IO_PENDING)
#else
if(StorageManager.MountInstalledDLC(ProfileManager.GetPrimaryPad(),mountIndex,&LevelGenerationOptions::packMounted,this,"WPACK")!=ERROR_IO_PENDING)
@@ -604,7 +604,7 @@ int LevelGenerationOptions::packMounted(LPVOID pParam,int iPad,DWORD dwErr,DWORD
}
}
#if (defined _DURANGO || _WINDOWS64)
#ifdef _DURANGO
DWORD result = StorageManager.UnmountInstalledDLC(L"WPACK");
#else
DWORD result = StorageManager.UnmountInstalledDLC("WPACK");
@@ -1,7 +1,7 @@
/*
base64.cpp and base64.h
Copyright (C) 2004-2008 René Nyffenegger
Copyright (C) 2004-2008 René Nyffenegger
This source code is provided 'as-is', without any express or implied
warranty. In no event will the author be held liable for any damages
@@ -21,7 +21,7 @@
3. This notice may not be removed or altered from any source distribution.
René Nyffenegger rene.nyffenegger@adp-gmbh.ch
René Nyffenegger rene.nyffenegger@adp-gmbh.ch
*/
@@ -41,7 +41,7 @@ static inline bool is_base64(unsigned char c) {
}
// 4J ADDED,
std::string base64_encode(std::string str)
std::string base64_encode(const std::string& str)
{
return base64_encode( reinterpret_cast<const unsigned char*>(str.c_str()), str.length() );
}
@@ -2,6 +2,6 @@
#include <string>
std::string base64_encode(std::string str);
std::string base64_encode(const std::string& str);
std::string base64_encode(unsigned char const* , unsigned int len);
std::string base64_decode(std::string const& s);
@@ -1,171 +1,171 @@
<root>
<data name="IDS_NULL">
<value>Not Used</value>
</data>
<data name="IDS_OK">
<value>OK</value>
</data>
<data name="IDS_BACK">
<value>Back</value>
</data>
<data name="IDS_CANCEL">
<value>Cancel</value>
</data>
<data name="IDS_YES">
<value>Yes</value>
</data>
<data name="IDS_NO">
<value>No</value>
</data>
<data name="IDS_CORRUPTSAVE_TITLE">
<value>Corrupt Save</value>
</data>
<data name="IDS_CORRUPTSAVE_TEXT">
<value>Your save data appears to be corrupt. Create a new save and overwrite the corrupt one?</value>
</data>
<data name="IDS_NOFREESPACE_TITLE">
<value>No Free Space</value>
</data>
<data name="IDS_NOFREESPACE_TEXT">
<value>Your selected storage device doesn't have enough free space to create a game save.</value>
</data>
<data name="IDS_SELECTAGAIN">
<value>Select again</value>
</data>
<data name="IDS_PLAYWITHOUTSAVING">
<value>Play without saving</value>
</data>
<data name="IDS_CREATEANEWSAVE">
<value>Create a new save</value>
</data>
<data name="IDS_OVERWRITESAVE_TITLE">
<value>Overwrite save?</value>
</data>
<data name="IDS_OVERWRITESAVE_TEXT">
<value>Your selected storage device already contains this save. Is it OK to overwrite it?</value>
</data>
<data name="IDS_OVERWRITESAVE_NO">
<value>No - don't overwrite</value>
</data>
<data name="IDS_OVERWRITESAVE_YES">
<value>Overwrite and save</value>
</data>
<data name="IDS_FAILED_TO_SAVE_TITLE">
<value>Save failed</value>
</data>
<data name="IDS_STORAGEDEVICEPROBLEM_TITLE">
<value>Storage Device Problem</value>
</data>
<data name="IDS_FAILED_TO_SAVE_TEXT">
<value>Your storage device is unavailable or has an error</value>
</data>
<data name="IDS_FAILED_TO_LOADSAVE_TEXT">
<value>Your storage device is unavailable or has an error. Please select a new storage device.</value>
</data>
<data name="IDS_SELECTANEWDEVICE">
<value>Select a new storage device</value>
</data>
<data name="IDS_NODEVICE_TITLE">
<value>No storage device selected</value>
</data>
<data name="IDS_NODEVICE_TEXT">
<value>If you do not select a storage device, game saves will be disabled</value>
</data>
<data name="IDS_NODEVICE_ACCEPT">
<value>Select a storage device</value>
</data>
<data name="IDS_NODEVICE_DECLINE">
<value>Continue without saving</value>
</data>
<data name="IDS_DEVICEGONE_TEXT">
<value>Your storage device has been removed. Please select a new one.</value>
</data>
<data name="IDS_DEVICEGONE_TITLE">
<value>Loading failed</value>
</data>
<data name="IDS_KEYBOARDUI_SAVEGAME_TITLE">
<value>Name the save</value>
</data>
<data name="IDS_KEYBOARDUI_SAVEGAME_TEXT">
<value>Enter a name for your savegame</value>
</data>
<data name="IDS_WARNING_ARCADE_TITLE">
<value>Return to Xbox Dashboard</value>
</data>
<data name="IDS_WARNING_ARCADE_TEXT">
<value>Are you sure you want to exit the game?</value>
</data>
<data name="IDS_PRO_RETURNEDTOMENU_TITLE">
<value>Signed out</value>
</data>
<data name="IDS_PRO_RETURNEDTOTITLESCREEN_TEXT">
<value>You have been returned to the title screen because your gamer profile was signed out</value>
</data>
<data name="IDS_PRO_RETURNEDTOMENU_TEXT">
<value>The match has ended because a gamer profile was signed out</value>
</data>
<data name="IDS_PRO_RETURNEDTOMENU_ACCEPT">
<value>Continue playing</value>
</data>
<data name="IDS_PRO_NOTONLINE_TITLE">
<value>Gamer profile not online</value>
</data>
<data name="IDS_PRO_NOTONLINE_TEXT">
<value>This game has some features which require an Xbox Live enabled gamer profile, but you are currently offline.</value>
</data>
<data name="IDS_PRO_XBOXLIVE_NOTIFICATION">
<value>This feature requires a gamer profile which is signed into Xbox Live.</value>
</data>
<data name="IDS_PRO_NOTONLINE_ACCEPT">
<value>Connect to Xbox Live</value>
</data>
<data name="IDS_PRO_NOTONLINE_DECLINE">
<value>Continue playing offline</value>
</data>
<data name="IDS_PRO_ACHIEVEMENTPROBLEM_TITLE">
<value>Achievement Award Problem</value>
</data>
<data name="IDS_PRO_ACHIEVEMENTPROBLEM_TEXT">
<value> There was a problem accessing your gamer profile. Your achievement could not be awarded at this time.</value>
</data>
<data name="IDS_PRO_NOPROFILE_TITLE">
<value>Gamer profile problem</value>
</data>
<data name="IDS_PRO_NOPROFILEOPTIONS_TEXT">
<value>Saving of settings to gamer profile has failed.</value>
</data>
<data name="IDS_PRO_GUESTPROFILE_TITLE">
<value>Guest Gamer Profile</value>
</data>
<data name="IDS_PRO_GUESTPROFILE_TEXT">
<value>Guest gamer profile cannot access this feature. Please use a different gamer profile.</value>
</data>
<data name="IDS_STO_SAVING_SHORT">
<value>Saving…</value>
</data>
<data name="IDS_STO_SAVING_LONG">
<value>Saving content. Please don't turn off your console.</value>
</data>
<data name="IDS_PRO_UNLOCKGAME_TITLE">
<value>Unlock Full Game</value>
</data>
<data name="IDS_PRO_UNLOCKGAME_TEXT">
<value>This is the Minecraft trial game. If you had the full game, you would just have earned an achievement!
Unlock the full game to experience the joy of Minecraft and to play with your friends across the globe through Xbox Live.
Would you like to unlock the full game?</value>
</data>
<data name="IDS_PRO_PROFILEPROBLEM_TEXT">
<value>You are being returned to the main menu because of a problem reading your profile.</value>
</data>
</root>
<root>
<data name="IDS_NULL">
<value>Not Used</value>
</data>
<data name="IDS_OK">
<value>OK</value>
</data>
<data name="IDS_BACK">
<value>Back</value>
</data>
<data name="IDS_CANCEL">
<value>Cancel</value>
</data>
<data name="IDS_YES">
<value>Yes</value>
</data>
<data name="IDS_NO">
<value>No</value>
</data>
<data name="IDS_CORRUPTSAVE_TITLE">
<value>Corrupt Save</value>
</data>
<data name="IDS_CORRUPTSAVE_TEXT">
<value>Your save data appears to be corrupt. Create a new save and overwrite the corrupt one?</value>
</data>
<data name="IDS_NOFREESPACE_TITLE">
<value>No Free Space</value>
</data>
<data name="IDS_NOFREESPACE_TEXT">
<value>Your selected storage device doesn't have enough free space to create a game save.</value>
</data>
<data name="IDS_SELECTAGAIN">
<value>Select again</value>
</data>
<data name="IDS_PLAYWITHOUTSAVING">
<value>Play without saving</value>
</data>
<data name="IDS_CREATEANEWSAVE">
<value>Create a new save</value>
</data>
<data name="IDS_OVERWRITESAVE_TITLE">
<value>Overwrite save?</value>
</data>
<data name="IDS_OVERWRITESAVE_TEXT">
<value>Your selected storage device already contains this save. Is it OK to overwrite it?</value>
</data>
<data name="IDS_OVERWRITESAVE_NO">
<value>No - don't overwrite</value>
</data>
<data name="IDS_OVERWRITESAVE_YES">
<value>Overwrite and save</value>
</data>
<data name="IDS_FAILED_TO_SAVE_TITLE">
<value>Save failed</value>
</data>
<data name="IDS_STORAGEDEVICEPROBLEM_TITLE">
<value>Storage Device Problem</value>
</data>
<data name="IDS_FAILED_TO_SAVE_TEXT">
<value>Your storage device is unavailable or has an error</value>
</data>
<data name="IDS_FAILED_TO_LOADSAVE_TEXT">
<value>Your storage device is unavailable or has an error. Please select a new storage device.</value>
</data>
<data name="IDS_SELECTANEWDEVICE">
<value>Select a new storage device</value>
</data>
<data name="IDS_NODEVICE_TITLE">
<value>No storage device selected</value>
</data>
<data name="IDS_NODEVICE_TEXT">
<value>If you do not select a storage device, game saves will be disabled</value>
</data>
<data name="IDS_NODEVICE_ACCEPT">
<value>Select a storage device</value>
</data>
<data name="IDS_NODEVICE_DECLINE">
<value>Continue without saving</value>
</data>
<data name="IDS_DEVICEGONE_TEXT">
<value>Your storage device has been removed. Please select a new one.</value>
</data>
<data name="IDS_DEVICEGONE_TITLE">
<value>Loading failed</value>
</data>
<data name="IDS_KEYBOARDUI_SAVEGAME_TITLE">
<value>Name the save</value>
</data>
<data name="IDS_KEYBOARDUI_SAVEGAME_TEXT">
<value>Enter a name for your savegame</value>
</data>
<data name="IDS_WARNING_ARCADE_TITLE">
<value>Return to Xbox Dashboard</value>
</data>
<data name="IDS_WARNING_ARCADE_TEXT">
<value>Are you sure you want to exit the game?</value>
</data>
<data name="IDS_PRO_RETURNEDTOMENU_TITLE">
<value>Signed out</value>
</data>
<data name="IDS_PRO_RETURNEDTOTITLESCREEN_TEXT">
<value>You have been returned to the title screen because your gamer profile was signed out</value>
</data>
<data name="IDS_PRO_RETURNEDTOMENU_TEXT">
<value>The match has ended because a gamer profile was signed out</value>
</data>
<data name="IDS_PRO_RETURNEDTOMENU_ACCEPT">
<value>Continue playing</value>
</data>
<data name="IDS_PRO_NOTONLINE_TITLE">
<value>Gamer profile not online</value>
</data>
<data name="IDS_PRO_NOTONLINE_TEXT">
<value>This game has some features which require an Xbox Live enabled gamer profile, but you are currently offline.</value>
</data>
<data name="IDS_PRO_XBOXLIVE_NOTIFICATION">
<value>This feature requires a gamer profile which is signed into Xbox Live.</value>
</data>
<data name="IDS_PRO_NOTONLINE_ACCEPT">
<value>Connect to Xbox Live</value>
</data>
<data name="IDS_PRO_NOTONLINE_DECLINE">
<value>Continue playing offline</value>
</data>
<data name="IDS_PRO_ACHIEVEMENTPROBLEM_TITLE">
<value>Achievement Award Problem</value>
</data>
<data name="IDS_PRO_ACHIEVEMENTPROBLEM_TEXT">
<value> There was a problem accessing your gamer profile. Your achievement could not be awarded at this time.</value>
</data>
<data name="IDS_PRO_NOPROFILE_TITLE">
<value>Gamer profile problem</value>
</data>
<data name="IDS_PRO_NOPROFILEOPTIONS_TEXT">
<value>Saving of settings to gamer profile has failed.</value>
</data>
<data name="IDS_PRO_GUESTPROFILE_TITLE">
<value>Guest Gamer Profile</value>
</data>
<data name="IDS_PRO_GUESTPROFILE_TEXT">
<value>Guest gamer profile cannot access this feature. Please use a different gamer profile.</value>
</data>
<data name="IDS_STO_SAVING_SHORT">
<value>Saving…</value>
</data>
<data name="IDS_STO_SAVING_LONG">
<value>Saving content. Please don't turn off your console.</value>
</data>
<data name="IDS_PRO_UNLOCKGAME_TITLE">
<value>Unlock Full Game</value>
</data>
<data name="IDS_PRO_UNLOCKGAME_TEXT">
<value>This is the Minecraft trial game. If you had the full game, you would just have earned an achievement!
Unlock the full game to experience the joy of Minecraft and to play with your friends across the globe through Xbox Live.
Would you like to unlock the full game?</value>
</data>
<data name="IDS_PRO_PROFILEPROBLEM_TEXT">
<value>You are being returned to the main menu because of a problem reading your profile.</value>
</data>
</root>
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