fix: signin ui showing with multiple controllers

This commit is contained in:
2026-09-05 09:14:31 -04:00
parent 8e471b7e9c
commit e71fe15126
2 changed files with 7 additions and 0 deletions
@@ -359,12 +359,17 @@ void UIScene_JoinMenu::StartSharedLaunchFlow()
}
else
{
//str1k3r - just skip this on Windows64
#ifdef _WINDOWS64
JoinGame(this);
#else
//ProfileManager.RequestSignInUI(false, false, false, true, false,&UIScene_JoinMenu::StartGame_SignInReturned, this,ProfileManager.GetPrimaryPad());
SignInInfo info;
info.Func = &UIScene_JoinMenu::StartGame_SignInReturned;
info.lpParam = (LPVOID)GetCallbackUniqueId();
info.requireOnline = true;
ui.NavigateToScene(ProfileManager.GetPrimaryPad(),eUIScene_QuadrantSignin,&info);
#endif
}
}