fix: miles not shutting down, copying extra stuff to output folder, typo, durango output paths & stray pixel on logos

This commit is contained in:
2026-08-29 13:04:39 -04:00
parent 81e4a789b6
commit 902a6ca641
15 changed files with 66 additions and 114 deletions
@@ -63,7 +63,6 @@ extern "C"
char g_Username[32];
BOOL g_isFullscreen = FALSE;
BOOL g_bWidescreen = TRUE;
BOOL g_bResolutionSetByCMD = FALSE;
int g_iScreenWidth = 1920;
@@ -487,8 +486,6 @@ HRESULT InitDevice()
g_iScreenHeight = GetSystemMetrics(SM_CYSCREEN);
}
}
g_bWidescreen = (g_iScreenHeight > 0 && ((double)g_iScreenWidth / g_iScreenHeight) >= 1.59) ? TRUE : FALSE;
//str1k3r - stop hardcoding size and just use the screens actual size
UINT width = g_iScreenWidth;
@@ -496,7 +493,7 @@ HRESULT InitDevice()
UINT createDeviceFlags = 0;
#ifdef _DEBUG
app.DebugPrintf("Screen Width: %d, Screen Height: %d, Widescreen: %s\n", width, height, g_bWidescreen ? "TRUE" : "FALSE");
app.DebugPrintf("Screen Width: %d, Screen Height: %d\n", width, height);
createDeviceFlags |= D3D11_CREATE_DEVICE_DEBUG;
#endif
@@ -941,6 +938,9 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
ui.shutdown();
IggyShutdown();
//str1k3r - shutdown mss :3
AIL_shutdown();
//str1k3r - cleanup DirectX stuff
CleanupDevice();