feat: more accurate logo, festive logo & festive DLC

This commit is contained in:
2026-09-10 22:26:32 -04:00
parent 5725fd715f
commit 59fd8f0cdc
23 changed files with 16 additions and 18 deletions
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+6 -6
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@@ -335,20 +335,20 @@ void UIScene::loadMovie()
#endif
app.FatalLoadError();
#else
app.DebugPrintf("WARNING: Could not find iggy movie %ls, falling back on 480\n", moviePath.c_str());
app.DebugPrintf("WARNING: Could not find iggy movie %ls, falling back on Vita\n", moviePath.c_str());
moviePath = getMoviePath();
moviePath.append(L"480.swf");
m_loadedResolution = eSceneResolution_480;
moviePath.append(L"Vita.swf");
m_loadedResolution = eSceneResolution_544;
//str1k3r - while 480 & Vita share basically all the same skins its just a extra fallback :D
if(!app.hasArchiveFile(moviePath))
{
app.DebugPrintf("WARNING: Could not find iggy movie %ls, falling back on Vita\n", moviePath.c_str());
app.DebugPrintf("WARNING: Could not find iggy movie %ls, falling back on 480\n", moviePath.c_str());
moviePath = getMoviePath();
moviePath.append(L"Vita.swf");
m_loadedResolution = eSceneResolution_544;
moviePath.append(L"480.swf");
m_loadedResolution = eSceneResolution_480;
if(!app.hasArchiveFile(moviePath))
{
+6 -6
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@@ -535,18 +535,18 @@ void DLCTexturePack::loadUI()
//CXuiSceneBase::GetInstance()->SkinChanged(CXuiSceneBase::GetInstance()->m_hObj);
}
}
else
{
loadDefaultUI();
bUILoaded = true;
}
#else
if(m_archiveFile && m_archiveFile->hasFile(L"skin.swf"))
if(m_archiveFile)
{
ui.ReloadSkins();
bUILoaded = true;
}
#endif
else
{
loadDefaultUI();
bUILoaded = true;
}
AbstractTexturePack::loadUI();
#ifndef _XBOX
+2 -2
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@@ -87,7 +87,7 @@ InputStream *DefaultTexturePack::getResourceImplementation(const wstring &name)/
wstring wstr (pchUsrDir, pchUsrDir+strlen(pchUsrDir));
wDrive = wstr + L"\\Common\\res\\TitleUpdate\\res";
#elif __PSVITA__
//#elif __PSVITA__
/*
char *pchUsrDir=getUsrDirPath();
@@ -95,7 +95,7 @@ InputStream *DefaultTexturePack::getResourceImplementation(const wstring &name)/
wDrive = wstr + L"Common\\res\\TitleUpdate\\res";
*/
wDrive = L"Common\\res\\TitleUpdate\\res";
//wDrive = L"Common\\res\\TitleUpdate\\res";
#else
wDrive = L"Common\\res\\TitleUpdate\\res";
+2 -4
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@@ -57,23 +57,21 @@ wstring TexturePack::getPath(bool bTitleUpdateTexture /*= false*/,const char *pc
}
}
#elif __PSVITA__
/*#elif __PSVITA__
char *pchUsrDir="";//getUsrDirPath();
wstring wstr (pchUsrDir, pchUsrDir+strlen(pchUsrDir));
if(bTitleUpdateTexture)
{
// Make the content package point to to the UPDATE: drive is needed
wDrive= wstr + L"Common\\res\\TitleUpdate\\";
}
else
{
wDrive= wstr + L"Common\\";
}
}*/
#else
if(bTitleUpdateTexture)
{
// Make the content package point to to the UPDATE: drive is needed
wDrive=L"Common\\res\\TitleUpdate\\";
}
else
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