feat: more accurate logo, festive logo & festive DLC
@@ -335,20 +335,20 @@ void UIScene::loadMovie()
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#endif
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app.FatalLoadError();
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#else
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app.DebugPrintf("WARNING: Could not find iggy movie %ls, falling back on 480\n", moviePath.c_str());
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app.DebugPrintf("WARNING: Could not find iggy movie %ls, falling back on Vita\n", moviePath.c_str());
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moviePath = getMoviePath();
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moviePath.append(L"480.swf");
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m_loadedResolution = eSceneResolution_480;
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moviePath.append(L"Vita.swf");
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m_loadedResolution = eSceneResolution_544;
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//str1k3r - while 480 & Vita share basically all the same skins its just a extra fallback :D
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if(!app.hasArchiveFile(moviePath))
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{
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app.DebugPrintf("WARNING: Could not find iggy movie %ls, falling back on Vita\n", moviePath.c_str());
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app.DebugPrintf("WARNING: Could not find iggy movie %ls, falling back on 480\n", moviePath.c_str());
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moviePath = getMoviePath();
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moviePath.append(L"Vita.swf");
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m_loadedResolution = eSceneResolution_544;
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moviePath.append(L"480.swf");
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m_loadedResolution = eSceneResolution_480;
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if(!app.hasArchiveFile(moviePath))
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{
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@@ -535,18 +535,18 @@ void DLCTexturePack::loadUI()
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//CXuiSceneBase::GetInstance()->SkinChanged(CXuiSceneBase::GetInstance()->m_hObj);
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}
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}
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else
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{
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loadDefaultUI();
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bUILoaded = true;
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}
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#else
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if(m_archiveFile && m_archiveFile->hasFile(L"skin.swf"))
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if(m_archiveFile)
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{
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ui.ReloadSkins();
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bUILoaded = true;
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}
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#endif
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else
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{
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loadDefaultUI();
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bUILoaded = true;
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}
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AbstractTexturePack::loadUI();
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#ifndef _XBOX
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@@ -87,7 +87,7 @@ InputStream *DefaultTexturePack::getResourceImplementation(const wstring &name)/
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wstring wstr (pchUsrDir, pchUsrDir+strlen(pchUsrDir));
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wDrive = wstr + L"\\Common\\res\\TitleUpdate\\res";
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#elif __PSVITA__
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//#elif __PSVITA__
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/*
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char *pchUsrDir=getUsrDirPath();
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@@ -95,7 +95,7 @@ InputStream *DefaultTexturePack::getResourceImplementation(const wstring &name)/
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wDrive = wstr + L"Common\\res\\TitleUpdate\\res";
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*/
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wDrive = L"Common\\res\\TitleUpdate\\res";
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//wDrive = L"Common\\res\\TitleUpdate\\res";
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#else
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wDrive = L"Common\\res\\TitleUpdate\\res";
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@@ -57,23 +57,21 @@ wstring TexturePack::getPath(bool bTitleUpdateTexture /*= false*/,const char *pc
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}
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}
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#elif __PSVITA__
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/*#elif __PSVITA__
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char *pchUsrDir="";//getUsrDirPath();
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wstring wstr (pchUsrDir, pchUsrDir+strlen(pchUsrDir));
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if(bTitleUpdateTexture)
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{
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// Make the content package point to to the UPDATE: drive is needed
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wDrive= wstr + L"Common\\res\\TitleUpdate\\";
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}
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else
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{
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wDrive= wstr + L"Common\\";
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}
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}*/
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#else
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if(bTitleUpdateTexture)
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{
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// Make the content package point to to the UPDATE: drive is needed
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wDrive=L"Common\\res\\TitleUpdate\\";
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}
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else
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After Width: | Height: | Size: 80 KiB |
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After Width: | Height: | Size: 26 KiB |
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After Width: | Height: | Size: 26 KiB |
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After Width: | Height: | Size: 58 KiB |
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After Width: | Height: | Size: 107 KiB |
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After Width: | Height: | Size: 30 KiB |
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After Width: | Height: | Size: 30 KiB |
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After Width: | Height: | Size: 71 KiB |