Files
cafeberry/Minecraft.Client/Common/XUI/XUI_Scene_Fireworks.cpp
T

130 lines
3.6 KiB
C++

#include "stdafx.h"
#include "..\..\..\Minecraft.World\Container.h"
#include "..\..\..\Minecraft.World\FireworksMenu.h"
#include "..\..\MultiplayerLocalPlayer.h"
#include "..\..\LocalPlayer.h"
#include "..\..\Minecraft.h"
#include "XUI_Ctrl_SlotList.h"
#include "XUI_Scene_Fireworks.h"
#include "XUI_Ctrl_SlotItemListItem.h"
#include "XUI_Ctrl_SlotItem.h"
#include "..\..\Common\Tutorial\Tutorial.h"
#include "..\..\Common\Tutorial\TutorialMode.h"
#include "..\..\Common\Tutorial\TutorialEnum.h"
HRESULT CXuiSceneFireworks::OnInit( XUIMessageInit* pInitData, BOOL& bHandled )
{
D3DXVECTOR3 vec;
MapChildControls();
Minecraft *pMinecraft = Minecraft::GetInstance();
FireworksScreenInput* initData = (FireworksScreenInput*)pInitData->pvInitData;
FireworksMenu* menu = new FireworksMenu( initData->player->inventory, initData->player->level, initData->x, initData->y, initData->z );
m_iPad=initData->iPad;
m_bSplitscreen=initData->bSplitscreen;
#ifdef _XBOX
if( pMinecraft->localgameModes[initData->iPad] != NULL )
{
TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[initData->iPad];
m_previousTutorialState = gameMode->getTutorial()->getCurrentState();
gameMode->getTutorial()->changeTutorialState(e_Tutorial_State_Container_Menu, this);
}
#endif
if(m_bSplitscreen)
{
app.AdjustSplitscreenScene(m_hObj,&m_OriginalPosition,m_iPad);
}
InitDataAssociations(initData->iPad, menu);
CXuiSceneAbstractContainer::Initialize( initData->iPad, menu, true, FireworksMenu::INV_SLOT_START, (ESceneSection)0, eSectionFireworksMax );
m_bIgnoreKeyPresses = false;
delete initData;
return S_OK;
}
HRESULT CXuiSceneFireworks::OnDestroy()
{
Minecraft *pMinecraft = Minecraft::GetInstance();
#ifdef _XBOX
if( pMinecraft->localgameModes[m_iPad] != NULL )
{
TutorialMode *gameMode = (TutorialMode *)pMinecraft->localgameModes[m_iPad];
if(gameMode != NULL) gameMode->getTutorial()->changeTutorialState(m_previousTutorialState);
}
#endif
if(Minecraft::GetInstance()->localplayers[m_iPad] != NULL) Minecraft::GetInstance()->localplayers[m_iPad]->closeContainer();
return S_OK;
}
CXuiControl* CXuiSceneFireworks::GetSectionControl( ESceneSection eSection )
{
switch( eSection )
{
case eSectionFireworksResult:
return (CXuiControl *)m_resultControl;
break;
case eSectionFireworksIngredients:
return (CXuiControl *)m_ingredientsControl;
break;
case eSectionFireworksInventory:
return (CXuiControl *)m_inventoryControl;
break;
case eSectionFireworksUsing:
return (CXuiControl *)m_useRowControl;
break;
default:
assert( false );
break;
}
return NULL;
}
CXuiCtrlSlotList* CXuiSceneFireworks::GetSectionSlotList( ESceneSection eSection )
{
switch( eSection )
{
case eSectionFireworksResult:
return m_resultControl;
break;
case eSectionFireworksIngredients:
return m_ingredientsControl;
break;
case eSectionFireworksInventory:
return m_inventoryControl;
break;
case eSectionFireworksUsing:
return m_useRowControl;
break;
default:
assert( false );
break;
}
return NULL;
}
void CXuiSceneFireworks::InitDataAssociations(int iPad, AbstractContainerMenu *menu, int startIndex)
{
m_resultControl->SetData( iPad, menu, 1, 1, FireworksMenu::RESULT_SLOT );
m_ingredientsControl->SetData( iPad, menu, 3, 3, FireworksMenu::CRAFT_SLOT_START );
int invRows = (FireworksMenu::INV_SLOT_END - FireworksMenu::INV_SLOT_START) / 9;
m_inventoryControl->SetData( iPad, menu, invRows, 9, FireworksMenu::INV_SLOT_START );
m_useRowControl->SetData( iPad, menu, 1, 9, FireworksMenu::USE_ROW_SLOT_START );
CXuiSceneAbstractContainer::InitDataAssociations(iPad, menu, FireworksMenu::INV_SLOT_START);
}