db7d47b0ff9d6ec5636cb207233f88280fc32120
- Enable all Xbox 360 ContentPackage/submission builds in solution - Map Xbox 360 configs to actual Xbox 360 platform instead of Win32 - Add Build.0 lines for ContentPackage, CONTENTPACKAGE_SYMBOLS, ContentPackage_NO_TU, and ReleaseForArt Xbox 360 configs - Remove xbdm.lib from Release/ContentPackage_Vita (debug-only lib) - Add meme.xui from TU56 reference
Project Cafeberry
Cafeberry is a project aiming to update the December 17th 2014 codebase (mostly) via decompilation, with a focus on consoles.
Status
| Platform | Development Status | Known Issues |
|---|---|---|
| PS3 | Active | SPU variants for TU19 blocks are missing, needs to be further optimized. |
| Xbox 360 | On hold | Havent tested, should work? |
| PS4 | Active | Only Buildable on Windows 7 With 1.70 SDK. See Notes |
| Xbox One | On hold | Needs to be re-coded to run on Developer Mode UWP instead. |
| PS Vita | On hold | Fails during compilation due to missing network library dependencies. |
| Wii U & Switch | Work in progress | UI System (ImXui) is still in progress, need to decompile the rest. |
Notes:
- PS4: Can't be built on Windows 10+ because the 1.70 SDK only supports Windows 7, solutions:
- Attempt to add support for 4.50 SDK (difficult or unlikely to work)
- Getting the 1.70 SDK on Windows 10+ (annoying to do)