NaNandpieeebot 4b0520c938 fix PS4 networking support (#20)
gonna mark this a WIP till i test more with large worlds and achievements issues i dont wanna break the PS3 and other builds by enabling it freely,

ideally i can get it to work without it

also i wanna remove the GetLocalIPv4Interfaces auto discovery feature i just did that cause i had so many local networks it got confusing, will remove on Final PR editReviewed-on: #20

Co-authored-by: NaN <nan@str1k3r.xyz>
2026-08-04 22:49:46 +00:00
2026-08-04 09:39:41 -04:00
2026-08-04 09:39:41 -04:00

Project Cafeberry

Cafeberry is a project aiming to update the December 17th 2014 codebase (mostly) via decompilation, with a focus on consoles.

Discord

Status

Platform Development Status Known Issues
PS3 Active SPU variants for TU19 blocks are missing, needs to be further optimized.
Xbox 360 Active Works, Crashes when using updated XUI Scenes. See Notes
PS4 Active Only Easily buildable on Windows 7. See Notes
Xbox One On hold Needs to be re-coded to run on Developer Mode UWP instead.
PSVita Active Buildable With 3.570 or 3.750 SDK.
Wii U & Switch Work in progress UI System (ImXui) is still in progress, need to decompile the rest.

Notes:

  • PS4: Can't be built on Windows 10+ because the 1.70 SDK only supports Windows 7, solutions:
    1. Attempt to add support for 4.50 SDK (difficult or unlikely to work)
    2. Force the 1.70 SDK on Windows 10+ (Takes 5-15m)
  • Xbox 360: Needs XUI Scenes from TU18+, solutions:
    1. Get XURS from built .xex's and turn them back into XUI file's
    2. Recreate XUI scenes based off of Iggy scenes from TU57+
S
Description
Staying as close to LCE as possible.
Readme
1.5 GiB
v1.0.1
Latest
2026-08-03 12:17:44 +00:00
Languages
Arc 65.4%
PLSQL 19%
C++ 14.6%
C 1%