Files
cafeberry/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/RailTile_SPU.h
T
pieeebot 2dfad97503 wip_feat(PS3): Implement SPU variants for a portion of TU19's blocks
crashes at a stack overflow, cant be assed to fix it atm
2026-07-14 19:52:30 +03:00

21 lines
322 B
C++

#pragma once
#include "BaseRailTile_SPU.h"
class RailTile_SPU : public BaseRailTile_SPU
{
public:
RailTile_SPU(int id) : BaseRailTile_SPU(id) {}
Icon_SPU *getTexture(int face, int data)
{
if (data >= 6)
{
return &ms_pTileData->railTile_iconTurn;
}
else
{
return icon();
}
};
};