Files
cafeberry/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/LeverTile_SPU.h
T
2026-07-03 18:34:01 +01:00

13 lines
525 B
C++

#pragma once
#include "Tile_SPU.h"
class LeverTile_SPU : public Tile_SPU
{
public:
LeverTile_SPU(int id) : Tile_SPU(id) {}
virtual bool blocksLight() { return false; }
virtual bool isSolidRender(bool isServerLevel = false) { return false; }
virtual int getRenderShape() { return Tile_SPU::SHAPE_LEVER; }
// virtual void updateShape(LevelSource *level, int x, int y, int z, int forceData = -1, shared_ptr<TileEntity> forceEntity = shared_ptr<TileEntity>()); // 4J added forceData, forceEntity param
};