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# Project Cafeberry
Cafeberry is a project aiming to update the December 17th 2014 codebase (mostly) via decompilation, with a focus on consoles.
[![Discord](https://img.shields.io/badge/Discord-Join%20Server-5865F2?logo=discord&logoColor=white)](https://discord.gg/aPAF5WFaW)
# Status
| Platform | Development Status | Known Issues |
| :------------- | :-------------------- | :------------------------------------------------------------------------ |
| PS3 | Active | SPU variants for TU19 blocks are missing, needs to be further optimized. |
| Xbox 360 | On hold | Havent tested, should work? |
| PS4 | Active | Only Buildable on Windows 7 With 1.70 SDK. See Notes |
| Xbox One | On hold | Needs to be re-coded to run on Developer Mode UWP instead. |
| PS Vita | On hold | Fails during compilation due to missing network library dependencies. |
| Wii U & Switch | Work in progress | UI System (ImXui) is still in progress, need to decompile the rest. |
**Notes:**
- **PS4:** Can't be built on Windows 10+ because the 1.70 SDK only supports Windows 7, solutions:
1. Attempt to add support for 4.50 SDK (difficult or unlikely to work)
2. Getting the 1.70 SDK on Windows 10+ (annoying to do)