Files
2026-07-03 18:34:01 +01:00

14 lines
363 B
C++

#pragma once
#include "MobRenderer.h"
class CowRenderer : public MobRenderer
{
private:
static ResourceLocation COW_LOCATION;
public:
CowRenderer(Model *model, float shadow);
virtual void render(shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a);
virtual ResourceLocation *getTextureLocation(shared_ptr<Entity> mob);
};