9 Commits
Author SHA1 Message Date
str1k3r 3866e525f1 fix(Windows64): 720p crash, Update README & .gitignore 2026-08-03 21:55:05 -04:00
str1k3r 9254fbcdb3 fix: ps3 zip not ignoring .self, stop tracking .vcxproj.user 2026-08-03 18:28:00 -04:00
str1k3r e8d19516e6 fix: windows64 release build
Release is actually a "Debug without extra shit" so we dont use _FINAL_BUILD
2026-08-03 16:32:30 -04:00
str1k3r 8bae3cfbc1 fix: ps3 zip 2026-08-03 15:27:43 -04:00
str1k3r 7f4227d902 fix: my mistake on workflow 2026-08-03 15:14:31 -04:00
str1k3r d9327ff1f5 fix: dangling build on workflow 2026-08-03 15:11:57 -04:00
str1k3r d770e58992 fix: workflows throwing GHES error 2026-08-03 15:03:16 -04:00
str1k3r 0889edf3bd chore: make the SPU Tasks SLN use $(Configuration) & $(Platform) 2026-08-03 14:40:28 -04:00
str1k3r 6e13d5d4c0 fix: PS3 & Windows64 ContentPackage, Exclude PSVita libs & OldSDK from other plats 2026-08-03 14:27:03 -04:00
32 changed files with 567 additions and 255 deletions
+5 -3
View File
@@ -16,7 +16,7 @@ on:
jobs:
build:
runs-on: windows-2022
runs-on: sdk-orbis
strategy:
matrix:
@@ -27,6 +27,7 @@ jobs:
uses: https://github.com/actions/checkout@v4
with:
fetch-depth: 1
clean: false
lfs: false
- name: Build Cafeberry
@@ -48,7 +49,8 @@ jobs:
Copy-Item "./ORBIS_${{ inputs.configuration }}/Minecraft.Client.pkg" staging/LCEOrbis.pkg
- name: Upload artifacts
uses: https://github.com/actions/upload-artifact@v3
uses: https://github.com/christopherHX/gitea-upload-artifact@v4
with:
name: build-${{ matrix.platform }}
path: staging/*
path: staging/*
compression-level: 0
+6 -4
View File
@@ -16,7 +16,7 @@ on:
jobs:
build:
runs-on: windows-2022
runs-on: sdk-ps3
strategy:
matrix:
@@ -27,6 +27,7 @@ jobs:
uses: https://github.com/actions/checkout@v4
with:
fetch-depth: 1
clean: false
lfs: false
- name: Build Cafeberry
@@ -37,7 +38,7 @@ jobs:
/m
- name: Zip Build
run: 7z a -r LCE${{ matrix.platform }}.zip ./${{ matrix.platform }}_${{ inputs.configuration }}/* "-x!*.ipdb" "-x!*.iobj"
run: 7z a -r LCE${{ matrix.platform }}.zip ./${{ matrix.platform }}_${{ inputs.configuration }}/* "-x!*.a" "-x!*.pch" "-x!*.elf" "-x!*.self" "-x!*.map"
- name: Stage artifacts
run: |
@@ -45,7 +46,8 @@ jobs:
Copy-Item LCE${{ matrix.platform }}.zip staging/
- name: Upload artifacts
uses: https://github.com/actions/upload-artifact@v3
uses: https://github.com/christopherHX/gitea-upload-artifact@v4
with:
name: build-${{ matrix.platform }}
path: staging/*
path: staging/*
compression-level: 0
+5 -3
View File
@@ -16,7 +16,7 @@ on:
jobs:
build:
runs-on: windows-2022
runs-on: sdk-psvita
strategy:
matrix:
@@ -27,6 +27,7 @@ jobs:
uses: https://github.com/actions/checkout@v4
with:
fetch-depth: 1
clean: false
lfs: false
- name: Build Cafeberry
@@ -46,7 +47,8 @@ jobs:
Copy-Item "./PSVita_${{ inputs.configuration }}/Minecraft.Client.vpk" staging/LCEPSVita.vpk
- name: Upload artifacts
uses: https://github.com/actions/upload-artifact@v3
uses: https://github.com/christopherHX/gitea-upload-artifact@v4
with:
name: build-${{ matrix.platform }}
path: staging/*
path: staging/*
compression-level: 0
+20 -7
View File
@@ -25,19 +25,31 @@ jobs:
build:
needs: validate
runs-on: windows-2022
strategy:
matrix:
configuration: [Release]
platform: [PS3, Windows64, Orbis] #[PS3, PSVita, Xbox360, ORBIS, Windows64]
platform: [Windows64, Xbox360, Orbis, PSVita, PS3]
include:
- platform: Windows64
sdk_label: windows-2022 # str1k3r - can run on any runner
- platform: Xbox360
sdk_label: sdk-xbox360
- platform: Orbis
sdk_label: sdk-orbis
- platform: PSVita
sdk_label: sdk-psvita
- platform: PS3
sdk_label: sdk-ps3
runs-on: [windows-2022, "${{ matrix.sdk_label }}"]
steps:
- name: Checkout Repository
uses: https://github.com/actions/checkout@v4
with:
fetch-depth: 1
lfs: false
clean: false
lfs: false
- name: Build Cafeberry
run: |
@@ -57,7 +69,7 @@ jobs:
} elseif ("${{ matrix.platform }}" -eq "PSVita") {
7z a -r "LCEPSVita.zip" "./PSVita_${{ matrix.configuration }}/PSVITA_GAME/*"
} elseif ("${{ matrix.platform }}" -eq "PS3") {
7z a -r "LCEPS3.zip" "./PS3_${{ matrix.configuration }}/PS3_GAME/*"
7z a -r "LCEPS3.zip" "./PS3_${{ matrix.configuration }}/*" "-x!*.a" "-x!*.pch" "-x!*.elf" "-x!*.self" "-x!*.map"
} elseif ("${{ matrix.platform }}" -eq "Xbox360") {
7z a -r "LCEXbox360.zip" "./X360_${{ matrix.configuration }}/*" "-x!*.pdb" "-x!*.pch" "-x!*.xdb"
} else {
@@ -78,17 +90,18 @@ jobs:
}
- name: Upload artifacts
uses: https://github.com/actions/upload-artifact@v3
uses: https://github.com/christopherHX/gitea-upload-artifact@v4
with:
name: build-${{ matrix.platform }}
path: staging/*
compression-level: 0
release:
needs: build
runs-on: windows-2022
steps:
- name: Download all build artifacts
uses: https://github.com/actions/download-artifact@v3
uses: https://github.com/christopherHX/gitea-download-artifact@v4
with:
path: downloaded
+4 -2
View File
@@ -27,6 +27,7 @@ jobs:
uses: https://github.com/actions/checkout@v4
with:
fetch-depth: 1
clean: false
lfs: false
- name: Build Cafeberry
@@ -46,7 +47,8 @@ jobs:
Copy-Item LCE${{ matrix.platform }}.zip staging/
- name: Upload artifacts
uses: https://github.com/actions/upload-artifact@v3
uses: https://github.com/christopherHX/gitea-upload-artifact@v4
with:
name: build-${{ matrix.platform }}
path: staging/*
path: staging/*
compression-level: 0
+5 -3
View File
@@ -16,7 +16,7 @@ on:
jobs:
build:
runs-on: windows-2022
runs-on: sdk-xbox360
strategy:
matrix:
@@ -27,6 +27,7 @@ jobs:
uses: https://github.com/actions/checkout@v4
with:
fetch-depth: 1
clean: false
lfs: false
- name: Build Cafeberry
@@ -48,7 +49,8 @@ jobs:
Copy-Item LCE${{ matrix.platform }}.zip staging/
- name: Upload artifacts
uses: https://github.com/actions/upload-artifact@v3
uses: https://github.com/christopherHX/gitea-upload-artifact@v4
with:
name: build-${{ matrix.platform }}
path: staging/*
path: staging/*
compression-level: 0
+14 -20
View File
@@ -1,33 +1,25 @@
/*Debug
/*Release
/*ContentPackage
/*ContentPackage_NO_TU
/*ContentPackage_SYMBOLS
/*ReleaseForArt
.vs
/x64
/ipch
.vs/
.vscode
/*Debug
/*Release*
/*ContentPackage*
# Minecraft.Client
/Minecraft.Client/x64/
/Minecraft.Client/x64
/Minecraft.Client/x64_*
/Minecraft.Client/*Debug
/Minecraft.Client/*Release
/Minecraft.Client/*ContentPackage
/Minecraft.Client/*ContentPackage_NO_TU
/Minecraft.Client/*ContentPackage_SYMBOLS
/Minecraft.Client/*ReleaseForArt
/Minecraft.Client/*Release*
/Minecraft.Client/*ContentPackage*
/Minecraft.Client/Windows64/GameHDD
# Minecraft.world
/Minecraft.World/x64/
/Minecraft.World/x64
/Minecraft.World/x64_*
/Minecraft.World/*Debug
/Minecraft.World/*Release
/Minecraft.World/*ContentPackage
/Minecraft.World/*ContentPackage_NO_TU
/Minecraft.World/*ContentPackage_SYMBOLS
/Minecraft.World/*ReleaseForArt
/Minecraft.World/*Release*
/Minecraft.World/*ContentPackage*
# PS3 SPU Tasks
/Minecraft.Client/PS3/SPU_Tasks/objFiles
@@ -37,6 +29,7 @@
/Minecraft.Client/PS3/SPU_Tasks/*/ContentPackage
# Misc
*.ppu.o
*.pkg
/*.gp4p
/*.vpk
@@ -44,4 +37,5 @@
*-app
*.sdf
*.opensdf
*.v11.suo
*.v11.suo
*.vcxproj.user
@@ -9,7 +9,7 @@ const wstring LeaderboardManager::filterNames[eNumFilterModes] =
L"Friends", L"MyScore", L"TopRank"
};
#ifdef __PS3__ // str1k3r - only PS3 needs this, also this wasnt in the leak?
#if defined(__PS3__) && !defined(_CONTENT_PACKAGE) // str1k3r - only PS3 needs this, also this wasnt in the leak?
LeaderboardManager *LeaderboardManager::m_instance = NULL;
#endif
@@ -1,6 +1,7 @@
param(
[string]$OutDir,
[string]$ProjectDir
[string]$ProjectDir,
[string]$Configuration
)
Write-Host "PS3 Postbuild: script started. Output Directory: $OutDir, Project Directory: $ProjectDir"
@@ -59,7 +60,12 @@ foreach ($copy in $fileCopies) {
}
}
$builtFile = Join-Path $OutDir "Minecraft.Client.self"
if ($Configuration -match "ContentPackage") {
$builtFile = Join-Path $OutDir "Minecraft.Client.elf"
} else {
$builtFile = Join-Path $OutDir "Minecraft.Client.self"
}
$newName = "EBOOT.BIN"
$destDir = Join-Path $OutDir "PS3_GAME\USRDIR"
$destPath = Join-Path $destDir $newName
+24 -45
View File
@@ -528,58 +528,37 @@ void UIController::loadSkins()
}
#endif
// Every platform has one of these, so nothing shared
if(m_fScreenHeight==1080.0f)
// str1k3r - Fixes 720p/480p Crashes on Windows64, also allows this to be used on 1080p consoles instead of just Windows64
// This also cleans up some 4J code and turns 3 if statements into 1.
if (m_fScreenHeight >= 1080.0f)
{
m_iggyLibraries[eLibrary_Platform] = loadSkin(platformSkinPath, L"platformskinHD.swf");
m_iggyLibraries[eLibrary_GraphicsDefault] = loadSkin(L"skinHDGraphics.swf", L"skinHDGraphics.swf");
m_iggyLibraries[eLibrary_GraphicsHUD] = loadSkin(L"skinHDGraphicsHud.swf", L"skinHDGraphicsHud.swf");
m_iggyLibraries[eLibrary_GraphicsInGame] = loadSkin(L"skinHDGraphicsInGame.swf", L"skinHDGraphicsInGame.swf");
m_iggyLibraries[eLibrary_GraphicsTooltips] = loadSkin(L"skinHDGraphicsTooltips.swf", L"skinHDGraphicsTooltips.swf");
m_iggyLibraries[eLibrary_GraphicsLabels] = loadSkin(L"skinHDGraphicsLabels.swf", L"skinHDGraphicsLabels.swf");
m_iggyLibraries[eLibrary_Labels] = loadSkin(L"skinHDLabels.swf", L"skinHDLabels.swf");
m_iggyLibraries[eLibrary_InGame] = loadSkin(L"skinHDInGame.swf", L"skinHDInGame.swf");
m_iggyLibraries[eLibrary_HUD] = loadSkin(L"skinHDHud.swf", L"skinHDHud.swf");
m_iggyLibraries[eLibrary_Tooltips] = loadSkin(L"skinHDTooltips.swf", L"skinHDTooltips.swf");
m_iggyLibraries[eLibrary_Default] = loadSkin(L"skinHD.swf", L"skinHD.swf");
}
else
{
m_iggyLibraries[eLibrary_Platform] = loadSkin(platformSkinPath, L"platformskin.swf");
m_iggyLibraries[eLibrary_GraphicsDefault] = loadSkin(L"skinGraphics.swf", L"skinGraphics.swf");
m_iggyLibraries[eLibrary_GraphicsHUD] = loadSkin(L"skinGraphicsHud.swf", L"skinGraphicsHud.swf");
m_iggyLibraries[eLibrary_GraphicsInGame] = loadSkin(L"skinGraphicsInGame.swf", L"skinGraphicsInGame.swf");
m_iggyLibraries[eLibrary_GraphicsTooltips] = loadSkin(L"skinGraphicsTooltips.swf", L"skinGraphicsTooltips.swf");
m_iggyLibraries[eLibrary_GraphicsLabels] = loadSkin(L"skinGraphicsLabels.swf", L"skinGraphicsLabels.swf");
m_iggyLibraries[eLibrary_Labels] = loadSkin(L"skinLabels.swf", L"skinLabels.swf");
m_iggyLibraries[eLibrary_InGame] = loadSkin(L"skinInGame.swf", L"skinInGame.swf");
m_iggyLibraries[eLibrary_HUD] = loadSkin(L"skinHud.swf", L"skinHud.swf");
m_iggyLibraries[eLibrary_Tooltips] = loadSkin(L"skinTooltips.swf", L"skinTooltips.swf");
m_iggyLibraries[eLibrary_Default] = loadSkin(L"skin.swf", L"skin.swf");
}
#if defined(__PS3__) || defined(__PSVITA__)
m_iggyLibraries[eLibrary_GraphicsDefault] = loadSkin(L"skinGraphics.swf", L"skinGraphics.swf");
m_iggyLibraries[eLibrary_GraphicsHUD] = loadSkin(L"skinGraphicsHud.swf", L"skinGraphicsHud.swf");
m_iggyLibraries[eLibrary_GraphicsInGame] = loadSkin(L"skinGraphicsInGame.swf", L"skinGraphicsInGame.swf");
m_iggyLibraries[eLibrary_GraphicsTooltips] = loadSkin(L"skinGraphicsTooltips.swf", L"skinGraphicsTooltips.swf");
m_iggyLibraries[eLibrary_GraphicsLabels] = loadSkin(L"skinGraphicsLabels.swf", L"skinGraphicsLabels.swf");
m_iggyLibraries[eLibrary_Labels] = loadSkin(L"skinLabels.swf", L"skinLabels.swf");
m_iggyLibraries[eLibrary_InGame] = loadSkin(L"skinInGame.swf", L"skinInGame.swf");
m_iggyLibraries[eLibrary_HUD] = loadSkin(L"skinHud.swf", L"skinHud.swf");
m_iggyLibraries[eLibrary_Tooltips] = loadSkin(L"skinTooltips.swf", L"skinTooltips.swf");
m_iggyLibraries[eLibrary_Default] = loadSkin(L"skin.swf", L"skin.swf");
#endif
#if ( defined(_WINDOWS64) || defined(_DURANGO) || defined(__ORBIS__) )
#if defined(_WINDOWS64)
// 4J Stu - Load the 720/480 skins so that we have something to fallback on during development
#ifndef _FINAL_BUILD
m_iggyLibraries[eLibraryFallback_GraphicsDefault] = loadSkin(L"skinGraphics.swf", L"skinGraphics.swf");
m_iggyLibraries[eLibraryFallback_GraphicsHUD] = loadSkin(L"skinGraphicsHud.swf", L"skinGraphicsHud.swf");
m_iggyLibraries[eLibraryFallback_GraphicsInGame] = loadSkin(L"skinGraphicsInGame.swf", L"skinGraphicsInGame.swf");
m_iggyLibraries[eLibraryFallback_GraphicsTooltips] = loadSkin(L"skinGraphicsTooltips.swf", L"skinGraphicsTooltips.swf");
m_iggyLibraries[eLibraryFallback_GraphicsLabels] = loadSkin(L"skinGraphicsLabels.swf", L"skinGraphicsLabels.swf");
m_iggyLibraries[eLibraryFallback_Labels] = loadSkin(L"skinLabels.swf", L"skinLabels.swf");
m_iggyLibraries[eLibraryFallback_InGame] = loadSkin(L"skinInGame.swf", L"skinInGame.swf");
m_iggyLibraries[eLibraryFallback_HUD] = loadSkin(L"skinHud.swf", L"skinHud.swf");
m_iggyLibraries[eLibraryFallback_Tooltips] = loadSkin(L"skinTooltips.swf", L"skinTooltips.swf");
m_iggyLibraries[eLibraryFallback_Default] = loadSkin(L"skin.swf", L"skin.swf");
#endif
#endif
m_iggyLibraries[eLibrary_GraphicsDefault] = loadSkin(L"skinHDGraphics.swf", L"skinHDGraphics.swf");
m_iggyLibraries[eLibrary_GraphicsHUD] = loadSkin(L"skinHDGraphicsHud.swf", L"skinHDGraphicsHud.swf");
m_iggyLibraries[eLibrary_GraphicsInGame] = loadSkin(L"skinHDGraphicsInGame.swf", L"skinHDGraphicsInGame.swf");
m_iggyLibraries[eLibrary_GraphicsTooltips] = loadSkin(L"skinHDGraphicsTooltips.swf", L"skinHDGraphicsTooltips.swf");
m_iggyLibraries[eLibrary_GraphicsLabels] = loadSkin(L"skinHDGraphicsLabels.swf", L"skinHDGraphicsLabels.swf");
m_iggyLibraries[eLibrary_Labels] = loadSkin(L"skinHDLabels.swf", L"skinHDLabels.swf");
m_iggyLibraries[eLibrary_InGame] = loadSkin(L"skinHDInGame.swf", L"skinHDInGame.swf");
m_iggyLibraries[eLibrary_HUD] = loadSkin(L"skinHDHud.swf", L"skinHDHud.swf");
m_iggyLibraries[eLibrary_Tooltips] = loadSkin(L"skinHDTooltips.swf", L"skinHDTooltips.swf");
m_iggyLibraries[eLibrary_Default] = loadSkin(L"skinHD.swf", L"skinHD.swf");
#endif // HD platforms
}
IggyLibrary UIController::loadSkin(const wstring &skinPath, const wstring &skinName)
+1 -18
View File
@@ -96,24 +96,7 @@ private:
eLibrary_HUD,
eLibrary_Tooltips,
eLibrary_Default,
#if ( defined(_WINDOWS64) )
// 4J Stu - Load the 720/480 skins so that we have something to fallback on during development
#ifndef _FINAL_BUILD
eLibraryFallback_Platform,
eLibraryFallback_GraphicsDefault,
eLibraryFallback_GraphicsHUD,
eLibraryFallback_GraphicsInGame,
eLibraryFallback_GraphicsTooltips,
eLibraryFallback_GraphicsLabels,
eLibraryFallback_Labels,
eLibraryFallback_InGame,
eLibraryFallback_HUD,
eLibraryFallback_Tooltips,
eLibraryFallback_Default,
#endif
#endif
eLibrary_Count,
};
+318 -30
View File
@@ -806,11 +806,11 @@
</Command>
</PreBuildEvent>
<PostBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
<Message>Run PS3 postbuild script</Message>
</PostBuildEvent>
<PreLinkEvent>
<Command>"C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" "$(ProjectDir)PS3\SPU_Tasks\SPU_Tasks.sln" /p:Configuration=Debug /v:quiet</Command>
<Command>"C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" "$(ProjectDir)PS3\SPU_Tasks\SPU_Tasks.sln" /p:Configuration=Debug /v:minimal</Command>
</PreLinkEvent>
<PreLinkEvent>
<Message>Build PS3 SPU Tasks</Message>
@@ -899,7 +899,7 @@
</Command>
</PreBuildEvent>
<PostBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>Run PS3 postbuild script</Message>
@@ -932,7 +932,7 @@
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_Debug\Minecraft.World.lib;%(AdditionalDependencies);XInput9_1_0.lib;..\Minecraft.Client\Windows64\Miles\Lib\mss64.lib;wsock32.lib</AdditionalDependencies>
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_$(Configuration)\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ShowProgress>NotSet</ShowProgress>
<SuppressStartupBanner>false</SuppressStartupBanner>
</Link>
@@ -1027,7 +1027,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<BufferSecurityCheck>false</BufferSecurityCheck>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>_LARGE_WORLDS;_FINAL_BUILD;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CallAttributedProfiling>Disabled</CallAttributedProfiling>
<AdditionalIncludeDirectories>Windows64\Iggy\include;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
@@ -1039,7 +1039,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_Release\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_$(Configuration)\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;;XInput9_1_0.lib;..\Minecraft.Client\Windows64\Miles\Lib\mss64.lib;wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ShowProgress>NotSet</ShowProgress>
<SuppressStartupBanner>false</SuppressStartupBanner>
</Link>
@@ -1352,7 +1352,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<DataStripping>StripFuncsAndData</DataStripping>
</Link>
<PostBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>Run PS3 postbuild script</Message>
@@ -1449,7 +1449,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<DataStripping>StripFuncsAndData</DataStripping>
</Link>
<PostBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>Run PS3 postbuild script</Message>
@@ -1554,7 +1554,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<DataStripping>StripFuncsAndData</DataStripping>
</Link>
<PostBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>Run PS3 postbuild script</Message>
@@ -1636,6 +1636,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<DisableSpecificWarnings>1700;613;1011</DisableSpecificWarnings>
<AdditionalOptions>-Xpch_override=1 %(AdditionalOptions)</AdditionalOptions>
<AdditionalIncludeDirectories>PS3\Iggy\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@@ -1650,7 +1651,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<DataStripping>StripFuncsAndData</DataStripping>
</Link>
<PostBuildEvent>
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@@ -1730,12 +1731,12 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
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<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
@@ -152,7 +152,7 @@
</Link>
<SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\ContentPackage\$(TargetName).ppu$(ObjectExt)</OutputFile>
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
<StripMode>Hard</StripMode>
</SpuElfConversion>
<PreBuildEvent>
@@ -57,15 +57,15 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</IntDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" />
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_Release\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_Release\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</IntDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" />
@@ -96,7 +96,7 @@
</Link>
<SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\Debug\$(TargetName).ppu$(ObjectExt)</OutputFile>
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
@@ -122,7 +122,7 @@
</Link>
<SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\Release\$(TargetName).ppu$(ObjectExt)</OutputFile>
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
@@ -148,7 +148,7 @@
</Link>
<SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\ContentPackage\$(TargetName).ppu$(ObjectExt)</OutputFile>
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
@@ -1,6 +1,10 @@
<?xml version="1.0" encoding="us-ascii"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="ContentPackage|PS3">
<Configuration>ContentPackage</Configuration>
<Platform>PS3</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|PS3">
<Configuration>Debug</Configuration>
<Platform>PS3</Platform>
@@ -25,6 +29,10 @@
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>SPU</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>SPU</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>SPU</PlatformToolset>
@@ -35,25 +43,34 @@
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</IntDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" />
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</IntDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" />
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'" />
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">false</GenerateManifest>
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">false</GenerateManifest>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(ProjectName)</TargetName>
<SpursUsage>SpursInit</SpursUsage>
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(ProjectName)</TargetName>
<TargetName Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(ProjectName)</TargetName>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">
<ClCompile>
@@ -74,6 +91,7 @@
</Link>
<SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
@@ -99,7 +117,33 @@
</Link>
<SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\$(TargetName).ppu$(ObjectExt)</OutputFile>
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">
<ClCompile>
<AdditionalOptions>-ffunction-sections -fdata-sections -fstack-check %(AdditionalOptions)</AdditionalOptions>
<AdditionalIncludeDirectories>$(SN_PS3_PATH)\spu\include\sn;$(SCE_PS3_ROOT)\target\spu\include;$(SCE_PS3_ROOT)\target\common\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<GenerateDebugInformation>true</GenerateDebugInformation>
<OptimizationLevel>Level3</OptimizationLevel>
<PreprocessorDefinitions>SN_TARGET_PS3_SPU;NDEBUG;__GCC__;SPU;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ProjectReference>
<LinkLibraryDependencies>true</LinkLibraryDependencies>
</ProjectReference>
<Link>
<AdditionalOptions>-Wl,--gc-sections -g %(AdditionalOptions)</AdditionalOptions>
<AdditionalDependencies>-ldma;-lspurs_jq;%(AdditionalDependencies)</AdditionalDependencies>
<RandomizedBaseAddress>false</RandomizedBaseAddress>
<DataExecutionPrevention>
</DataExecutionPrevention>
</Link>
<SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
@@ -56,15 +56,15 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</IntDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" />
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</IntDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" />
@@ -95,7 +95,7 @@
</Link>
<SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\Debug\$(TargetName).ppu$(ObjectExt)</OutputFile>
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
@@ -122,7 +122,7 @@
</Link>
<SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\Release\$(TargetName).ppu$(ObjectExt)</OutputFile>
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
@@ -149,7 +149,7 @@
</Link>
<SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\ContentPackage\$(TargetName).ppu$(ObjectExt)</OutputFile>
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
<StripMode>Hard</StripMode>
</SpuElfConversion>
<PreBuildEvent>
@@ -56,15 +56,15 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</IntDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" />
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</IntDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" />
@@ -95,7 +95,7 @@
</Link>
<SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\Debug\$(TargetName).ppu$(ObjectExt)</OutputFile>
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
@@ -122,7 +122,7 @@
</Link>
<SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\Release\$(TargetName).ppu$(ObjectExt)</OutputFile>
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
@@ -149,7 +149,7 @@
</Link>
<SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\ContentPackage\$(TargetName).ppu$(ObjectExt)</OutputFile>
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
<StripMode>Hard</StripMode>
</SpuElfConversion>
<PreBuildEvent>
@@ -56,15 +56,15 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</IntDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" />
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</IntDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" />
@@ -95,7 +95,7 @@
</Link>
<SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\Debug\$(TargetName).ppu$(ObjectExt)</OutputFile>
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
@@ -122,7 +122,7 @@
</Link>
<SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\Release\$(TargetName).ppu$(ObjectExt)</OutputFile>
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
@@ -149,7 +149,7 @@
</Link>
<SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\ContentPackage\$(TargetName).ppu$(ObjectExt)</OutputFile>
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
<StripMode>Hard</StripMode>
</SpuElfConversion>
<PreBuildEvent>
@@ -61,15 +61,15 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</OutDir>
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<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" />
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest>
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<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</IntDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" />
@@ -101,7 +101,7 @@
</Link>
<SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\Debug\$(TargetName).ppu$(ObjectExt)</OutputFile>
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
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<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
@@ -128,7 +128,7 @@
</Link>
<SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\Release\$(TargetName).ppu$(ObjectExt)</OutputFile>
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
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<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
@@ -155,7 +155,7 @@
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<SpuElfConversion>
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<OutputFile>..\ObjFiles\ContentPackage\$(TargetName).ppu$(ObjectExt)</OutputFile>
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<StripMode>Hard</StripMode>
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@@ -56,15 +56,15 @@
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@@ -95,7 +95,7 @@
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<OutputFile>..\ObjFiles\Debug\$(TargetName).ppu$(ObjectExt)</OutputFile>
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<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
@@ -122,7 +122,7 @@
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<EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\Release\$(TargetName).ppu$(ObjectExt)</OutputFile>
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
@@ -149,7 +149,7 @@
</Link>
<SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\ContentPackage\$(TargetName).ppu$(ObjectExt)</OutputFile>
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
<StripMode>Hard</StripMode>
</SpuElfConversion>
<PreBuildEvent>
+2 -2
View File
@@ -72,8 +72,8 @@ Global
{ED672663-B86E-436B-9530-A6589DE02366}.Debug|PS3.Build.0 = Debug|PS3
{ED672663-B86E-436B-9530-A6589DE02366}.Release|PS3.ActiveCfg = Release|PS3
{ED672663-B86E-436B-9530-A6589DE02366}.Release|PS3.Build.0 = Release|PS3
{1F6ECBFE-3089-457D-8A11-5CFDC0392439}.ContentPackage|PS3.ActiveCfg = Release|PS3
{1F6ECBFE-3089-457D-8A11-5CFDC0392439}.ContentPackage|PS3.Build.0 = Release|PS3
{1F6ECBFE-3089-457D-8A11-5CFDC0392439}.ContentPackage|PS3.ActiveCfg = ContentPackage|PS3
{1F6ECBFE-3089-457D-8A11-5CFDC0392439}.ContentPackage|PS3.Build.0 = ContentPackage|PS3
{1F6ECBFE-3089-457D-8A11-5CFDC0392439}.Debug|PS3.ActiveCfg = Debug|PS3
{1F6ECBFE-3089-457D-8A11-5CFDC0392439}.Debug|PS3.Build.0 = Debug|PS3
{1F6ECBFE-3089-457D-8A11-5CFDC0392439}.Release|PS3.ActiveCfg = Release|PS3
@@ -56,15 +56,15 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</IntDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" />
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</IntDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" />
@@ -95,7 +95,7 @@
</Link>
<SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\Debug\$(TargetName).ppu$(ObjectExt)</OutputFile>
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
@@ -122,7 +122,7 @@
</Link>
<SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\Release\$(TargetName).ppu$(ObjectExt)</OutputFile>
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
@@ -149,7 +149,7 @@
</Link>
<SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\ContentPackage\$(TargetName).ppu$(ObjectExt)</OutputFile>
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
<StripMode>Hard</StripMode>
</SpuElfConversion>
<PreBuildEvent>
@@ -10,7 +10,7 @@
#include "..\..\Common\Network\Sony\SQRNetworkManager.h"
#include "../OldSdk.h"
#include "../PSVitaExtras/OldSdk.h"
class SQRNetworkPlayer;
class ISQRNetworkManagerListener;
@@ -1,6 +1,5 @@
#include "stdafx.h"
#include "OldSdk.h"
#ifdef __PSVITA__
int sceNpBasicGetFriendOnlineStatus(const SceNpId *friendId, SceNpBasicOnlineStatus *status) {
if (status) *status = SCE_NP_BASIC_ONLINE_STATUS_UNKNOWN;
@@ -49,5 +48,4 @@ int sceNpBasicGetRequestedFriendRequestEntries(unsigned int startIndex, SceNpId
SceInt32 sceAppUtilAppEventParseNpBasicJoinablePresence(const SceAppUtilAppEventParam *eventParam, SceAppUtilNpBasicJoinablePresenceParam *param) {
return -1;
}
#endif
}
@@ -1,5 +1,4 @@
#pragma once
#ifdef __PSVITA__
#ifndef _OLD_SDK_H
#define _OLD_SDK_H 1
@@ -51,5 +50,4 @@ SceInt32 sceAppUtilAppEventParseNpBasicJoinablePresence(const SceAppUtilAppEvent
#define SCE_APPUTIL_APPEVENT_TYPE_NP_BASIC_JOINABLE_PRESENCE (3)
#endif
#endif
+3 -2
View File
@@ -857,7 +857,7 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>_LARGE_WORLDS;_FINAL_BUILD;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CallAttributedProfiling>Disabled</CallAttributedProfiling>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<ShowIncludes>false</ShowIncludes>
@@ -1237,9 +1237,10 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>_FINAL_BUILD;NDEBUG;_WINDOWS64;_LIB;_CONTENT_PACKAGE;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_LARGE_WORLDS;_FINAL_BUILD;_CONTENT_PACKAGE;_WINDOWS64;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@@ -1,3 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
</Project>
+7 -4
View File
@@ -7,13 +7,16 @@ Cafeberry is a project aiming to update the December 17th 2014 codebase (mostly)
| Platform | Development Status | Known Issues |
| :------------- | :-------------------- | :------------------------------------------------------------------------ |
| PS3 | Active | SPU variants for TU19 blocks are missing, needs to be further optimized. |
| Xbox 360 | On hold | Havent tested, should work? |
| PS4 | Active | Only buildable on Windows 7 With 1.70 SDK. See Notes |
| Xbox 360 | Active | Works, Crashes when using updated XUI Scenes. See Notes |
| PS4 | Active | Only Easily buildable on Windows 7. See Notes |
| Xbox One | On hold | Needs to be re-coded to run on Developer Mode UWP instead. |
| PS Vita | Active | Only buildable on Windows 7 With 3.75 SDK. |
| PSVita | Active | Buildable With 3.570 or 3.750 SDK. |
| Wii U & Switch | Work in progress | UI System (ImXui) is still in progress, need to decompile the rest. |
**Notes:**
- **PS4:** Can't be built on Windows 10+ because the 1.70 SDK only supports Windows 7, solutions:
1. Attempt to add support for 4.50 SDK (difficult or unlikely to work)
2. Getting the 1.70 SDK on Windows 10+ (annoying to do)
2. Force the 1.70 SDK on Windows 10+ (Takes 5-15m)
- **Xbox 360:** Needs XUI Scenes from TU18+, solutions:
1. Get XURS from built .xex's and turn them back into XUI file's
2. Recreate XUI scenes based off of Iggy scenes from TU57+