20 Commits
Author SHA1 Message Date
str1k3r 3866e525f1 fix(Windows64): 720p crash, Update README & .gitignore 2026-08-03 21:55:05 -04:00
str1k3r 9254fbcdb3 fix: ps3 zip not ignoring .self, stop tracking .vcxproj.user 2026-08-03 18:28:00 -04:00
str1k3r e8d19516e6 fix: windows64 release build
Release is actually a "Debug without extra shit" so we dont use _FINAL_BUILD
2026-08-03 16:32:30 -04:00
str1k3r 8bae3cfbc1 fix: ps3 zip 2026-08-03 15:27:43 -04:00
str1k3r 7f4227d902 fix: my mistake on workflow 2026-08-03 15:14:31 -04:00
str1k3r d9327ff1f5 fix: dangling build on workflow 2026-08-03 15:11:57 -04:00
str1k3r d770e58992 fix: workflows throwing GHES error 2026-08-03 15:03:16 -04:00
str1k3r 0889edf3bd chore: make the SPU Tasks SLN use $(Configuration) & $(Platform) 2026-08-03 14:40:28 -04:00
str1k3r 6e13d5d4c0 fix: PS3 & Windows64 ContentPackage, Exclude PSVita libs & OldSDK from other plats 2026-08-03 14:27:03 -04:00
str1k3r cffdcb1971 fix: release workflow notes 2026-08-03 10:31:04 +00:00
str1k3r eb80f3e52b fix(PS3): SPU Tasks not being built 2026-08-02 20:47:50 -04:00
str1k3r bd6eca9d44 fix: orbis workflow 2026-08-02 18:02:45 -04:00
str1k3r 236e3a80f6 fix: plat workflows and add dropdown for config 2026-08-02 17:37:24 -04:00
str1k3r 689848ac45 fix(orbis): set workingdir 2026-08-02 17:16:18 -04:00
str1k3r b7e90137b9 fix: orbis postbuild on runner (i beg of you) 2026-08-02 16:45:38 -04:00
str1k3r 14ceff64d9 fix: each plat workflow 2026-08-02 16:08:28 -04:00
str1k3r 5600ce994b fix(Orbis): preprocessor definitions 2026-08-02 15:21:46 -04:00
str1k3r 766888e6d5 fix: workflow fetching every commit 2026-08-02 15:03:57 -04:00
str1k3r 5febd74496 feat: cleaned up workflow & fix xbox360 output paths 2026-08-02 14:50:13 -04:00
f17ce45d6d feat: Orbis & PSVita builds, Durango postbuild & More (#10)
This fixes Orbis & PSVita builds along with adds a Durango postbuild and moves PS3 to the new SonyLeaderboardManager introduced in TU19

This also fixes the Orbis strings and gets some of the other Windows64 build configurations mostly building.

---------

Co-authored-by: str1k3r <115313679+S1l3ntStr1ke87@users.noreply.github.com>
Co-authored-by: str1k3r <1+str1k3r@noreply.localhost>
Co-authored-by: 552eden <552eden@gmail.com>
Co-authored-by: ubergamer-pie <16+ubergamer-pie@noreply.localhost>
Co-authored-by: str1k3r <15+str1k3r@noreply.neolegacy.dev>
Co-authored-by: pieeebot <10+pieeebot@noreply.neolegacy.dev>
Reviewed-on: #10
2026-08-02 13:40:35 +00:00
52 changed files with 893 additions and 332 deletions
+20 -7
View File
@@ -7,37 +7,50 @@ on:
description: 'Configuration for the build (e.g. Debug, Release).' description: 'Configuration for the build (e.g. Debug, Release).'
required: true required: true
default: 'Release' default: 'Release'
type: choice
options:
- Debug
- Release
- ContentPackage
- ReleaseForArt
jobs: jobs:
build: build:
runs-on: windows-2022 runs-on: sdk-orbis
strategy: strategy:
matrix: matrix:
platform: [ORBIS] platform: [Orbis]
steps: steps:
- name: Checkout Repository - name: Checkout Repository
uses: https://github.com/actions/checkout@v4 uses: https://github.com/actions/checkout@v4
with:
fetch-depth: 1
clean: false
lfs: false
- name: Build Cafeberry - name: Build Cafeberry
run: | run: |
$platform = if ("${{ matrix.platform }}" -eq "Orbis") { "ORBIS" }
& "C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" MinecraftConsoles.sln ` & "C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" MinecraftConsoles.sln `
/p:Configuration=${{ inputs.configuration }} ` /p:Configuration=${{ inputs.configuration }} `
/p:Platform=${{ matrix.platform }} ` "/p:Platform=$platform" `
/m /m
- name: Zip Build (Consoles) - name: Zip Build
if: matrix.platform != 'Windows64' run: 7z a -r LCE${{ matrix.platform }}.zip ./${{ matrix.platform }}_${{ inputs.configuration }}/PS4_GAME/* "-x!*.ipdb" "-x!*.iobj"
run: 7z a -r LCE${{ matrix.platform }}.zip ./${{ matrix.platform }}_${{ inputs.configuration }}/* "-x!*.ipdb" "-x!*.iobj"
- name: Stage artifacts - name: Stage artifacts
run: | run: |
New-Item -ItemType Directory -Force -Path staging New-Item -ItemType Directory -Force -Path staging
Copy-Item LCE${{ matrix.platform }}.zip staging/ Copy-Item LCE${{ matrix.platform }}.zip staging/
Copy-Item "./ORBIS_${{ inputs.configuration }}/Minecraft.Client.pkg" staging/LCEOrbis.pkg
- name: Upload artifacts - name: Upload artifacts
uses: https://github.com/actions/upload-artifact@v3 uses: https://github.com/christopherHX/gitea-upload-artifact@v4
with: with:
name: build-${{ matrix.platform }} name: build-${{ matrix.platform }}
path: staging/* path: staging/*
compression-level: 0
+15 -5
View File
@@ -7,10 +7,16 @@ on:
description: 'Configuration for the build (e.g. Debug, Release).' description: 'Configuration for the build (e.g. Debug, Release).'
required: true required: true
default: 'Release' default: 'Release'
type: choice
options:
- Debug
- Release
- ContentPackage
- ReleaseForArt
jobs: jobs:
build: build:
runs-on: windows-2022 runs-on: sdk-ps3
strategy: strategy:
matrix: matrix:
@@ -19,6 +25,10 @@ jobs:
steps: steps:
- name: Checkout Repository - name: Checkout Repository
uses: https://github.com/actions/checkout@v4 uses: https://github.com/actions/checkout@v4
with:
fetch-depth: 1
clean: false
lfs: false
- name: Build Cafeberry - name: Build Cafeberry
run: | run: |
@@ -27,9 +37,8 @@ jobs:
/p:Platform=${{ matrix.platform }} ` /p:Platform=${{ matrix.platform }} `
/m /m
- name: Zip Build (Consoles) - name: Zip Build
if: matrix.platform != 'Windows64' run: 7z a -r LCE${{ matrix.platform }}.zip ./${{ matrix.platform }}_${{ inputs.configuration }}/* "-x!*.a" "-x!*.pch" "-x!*.elf" "-x!*.self" "-x!*.map"
run: 7z a -r LCE${{ matrix.platform }}.zip ./${{ matrix.platform }}_${{ inputs.configuration }}/* "-x!*.ipdb" "-x!*.iobj"
- name: Stage artifacts - name: Stage artifacts
run: | run: |
@@ -37,7 +46,8 @@ jobs:
Copy-Item LCE${{ matrix.platform }}.zip staging/ Copy-Item LCE${{ matrix.platform }}.zip staging/
- name: Upload artifacts - name: Upload artifacts
uses: https://github.com/actions/upload-artifact@v3 uses: https://github.com/christopherHX/gitea-upload-artifact@v4
with: with:
name: build-${{ matrix.platform }} name: build-${{ matrix.platform }}
path: staging/* path: staging/*
compression-level: 0
+16 -5
View File
@@ -7,10 +7,16 @@ on:
description: 'Configuration for the build (e.g. Debug, Release).' description: 'Configuration for the build (e.g. Debug, Release).'
required: true required: true
default: 'Release' default: 'Release'
type: choice
options:
- Debug
- Release
- ContentPackage
- ReleaseForArt
jobs: jobs:
build: build:
runs-on: windows-2022 runs-on: sdk-psvita
strategy: strategy:
matrix: matrix:
@@ -19,6 +25,10 @@ jobs:
steps: steps:
- name: Checkout Repository - name: Checkout Repository
uses: https://github.com/actions/checkout@v4 uses: https://github.com/actions/checkout@v4
with:
fetch-depth: 1
clean: false
lfs: false
- name: Build Cafeberry - name: Build Cafeberry
run: | run: |
@@ -27,17 +37,18 @@ jobs:
/p:Platform=${{ matrix.platform }} ` /p:Platform=${{ matrix.platform }} `
/m /m
- name: Zip Build (Consoles) - name: Zip Build
if: matrix.platform != 'Windows64' run: 7z a -r LCE${{ matrix.platform }}.zip ./${{ matrix.platform }}_${{ inputs.configuration }}/PSVITA_GAME/*
run: 7z a -r LCE${{ matrix.platform }}.zip ./${{ matrix.platform }}_${{ inputs.configuration }}/* "-x!*.ipdb" "-x!*.iobj"
- name: Stage artifacts - name: Stage artifacts
run: | run: |
New-Item -ItemType Directory -Force -Path staging New-Item -ItemType Directory -Force -Path staging
Copy-Item LCE${{ matrix.platform }}.zip staging/ Copy-Item LCE${{ matrix.platform }}.zip staging/
Copy-Item "./PSVita_${{ inputs.configuration }}/Minecraft.Client.vpk" staging/LCEPSVita.vpk
- name: Upload artifacts - name: Upload artifacts
uses: https://github.com/actions/upload-artifact@v3 uses: https://github.com/christopherHX/gitea-upload-artifact@v4
with: with:
name: build-${{ matrix.platform }} name: build-${{ matrix.platform }}
path: staging/* path: staging/*
compression-level: 0
+55 -19
View File
@@ -24,54 +24,84 @@ jobs:
} }
build: build:
runs-on: windows-2022 needs: validate
strategy: strategy:
matrix: matrix:
configuration: [Release] configuration: [Release]
platform: [PS3, Windows64] #[PS3, PSVita, Xbox 360, ORBIS, Windows64] platform: [Windows64, Xbox360, Orbis, PSVita, PS3]
include:
- platform: Windows64
sdk_label: windows-2022 # str1k3r - can run on any runner
- platform: Xbox360
sdk_label: sdk-xbox360
- platform: Orbis
sdk_label: sdk-orbis
- platform: PSVita
sdk_label: sdk-psvita
- platform: PS3
sdk_label: sdk-ps3
runs-on: [windows-2022, "${{ matrix.sdk_label }}"]
steps: steps:
- name: Checkout Repository - name: Checkout Repository
uses: https://github.com/actions/checkout@v4 uses: https://github.com/actions/checkout@v4
with:
fetch-depth: 1
clean: false
lfs: false
- name: Build Cafeberry - name: Build Cafeberry
run: | run: |
$platform = if ("${{ matrix.platform }}" -eq "Xbox360") { "Xbox 360" } elseif ("${{ matrix.platform }}" -eq "Orbis") { "ORBIS" } else { "${{ matrix.platform }}" }
& "C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" MinecraftConsoles.sln ` & "C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" MinecraftConsoles.sln `
/p:Configuration=${{ matrix.configuration }} ` /p:Configuration=${{ matrix.configuration }} `
/p:Platform=${{ matrix.platform }} ` "/p:Platform=$platform" `
/m /m
- name: Zip Build (Consoles) - name: Zip Build
if: matrix.platform != 'Windows64' run: |
run: 7z a -r LCE${{ matrix.platform }}.zip ./${{ matrix.platform }}_${{ matrix.configuration }}/* "-x!*.ipdb" "-x!*.iobj" if ("${{ matrix.platform }}" -eq "Windows64") {
7z a -r "LCEWindows64.zip" "./x64/${{ matrix.configuration }}/*" "-x!*.pdb" "-x!*.pch" "-x!*.ilk"
- name: Zip Build (Windows64) } elseif ("${{ matrix.platform }}" -eq "Orbis") {
if: matrix.platform == 'Windows64' 7z a -r "LCEOrbis.zip" "./ORBIS_${{ matrix.configuration }}/PS4_GAME/*"
run: 7z a -r LCE${{ matrix.platform }}.zip ./x64/${{ matrix.configuration }}/* "-x!*.ipdb" "-x!*.iobj" } elseif ("${{ matrix.platform }}" -eq "PSVita") {
7z a -r "LCEPSVita.zip" "./PSVita_${{ matrix.configuration }}/PSVITA_GAME/*"
} elseif ("${{ matrix.platform }}" -eq "PS3") {
7z a -r "LCEPS3.zip" "./PS3_${{ matrix.configuration }}/*" "-x!*.a" "-x!*.pch" "-x!*.elf" "-x!*.self" "-x!*.map"
} elseif ("${{ matrix.platform }}" -eq "Xbox360") {
7z a -r "LCEXbox360.zip" "./X360_${{ matrix.configuration }}/*" "-x!*.pdb" "-x!*.pch" "-x!*.xdb"
} else {
7z a -r "LCE${{ matrix.platform }}.zip" "./${{ matrix.platform }}/${{ matrix.configuration }}/*" "-x!*.ipdb" "-x!*.iobj" "-x!*.pdb" "-x!*.pch" "-x!*.ilk"
}
- name: Stage artifacts - name: Stage artifacts
run: | run: |
New-Item -ItemType Directory -Force -Path staging New-Item -ItemType Directory -Force -Path staging
Copy-Item LCE${{ matrix.platform }}.zip staging/ Copy-Item "LCE${{ matrix.platform }}.zip" staging/
- name: Stage exe if ("${{ matrix.platform }}" -eq "Windows64") {
if: matrix.platform == 'Windows64' Copy-Item "./x64/${{ matrix.configuration }}/Minecraft.Client.exe" staging/
run: | } elseif ("${{ matrix.platform }}" -eq "PSVita") {
Copy-Item ./x64/${{ matrix.configuration }}/Minecraft.Client.exe staging/ Copy-Item "./PSVita_${{ matrix.configuration }}/Minecraft.Client.vpk" staging/LCEPSVita.vpk
} elseif ("${{ matrix.platform }}" -eq "Orbis") {
Copy-Item "./ORBIS_${{ matrix.configuration }}/Minecraft.Client.pkg" staging/LCEOrbis.pkg
}
- name: Upload artifacts - name: Upload artifacts
uses: https://github.com/actions/upload-artifact@v3 uses: https://github.com/christopherHX/gitea-upload-artifact@v4
with: with:
name: build-${{ matrix.platform }} name: build-${{ matrix.platform }}
path: staging/* path: staging/*
compression-level: 0
release: release:
needs: build needs: build
runs-on: windows-2022 runs-on: windows-2022
steps: steps:
- name: Download all build artifacts - name: Download all build artifacts
uses: https://github.com/actions/download-artifact@v3 uses: https://github.com/christopherHX/gitea-download-artifact@v4
with: with:
path: downloaded path: downloaded
@@ -88,9 +118,15 @@ jobs:
} catch { } catch {
$body = $fallback $body = $fallback
} }
} else {
$body = $fallback
} }
"description<<EOF`n$body`nEOF" | Out-File -Append -Encoding utf8 -NoNewline:$false $env:GITHUB_OUTPUT $delimiter = "EOF_$([System.Guid]::NewGuid().ToString('N'))"
$content = "description<<$delimiter`n$body`n$delimiter`n"
$utf8NoBom = New-Object System.Text.UTF8Encoding($false)
[System.IO.File]::AppendAllText($env:GITHUB_OUTPUT, $content, $utf8NoBom)
- name: Publish Release - name: Publish Release
uses: akkuman/gitea-release-action@v1 uses: akkuman/gitea-release-action@v1
+13 -2
View File
@@ -7,6 +7,12 @@ on:
description: 'Configuration for the build (e.g. Debug, Release).' description: 'Configuration for the build (e.g. Debug, Release).'
required: true required: true
default: 'Release' default: 'Release'
type: choice
options:
- Debug
- Release
- ContentPackage
- ReleaseForArt
jobs: jobs:
build: build:
@@ -19,6 +25,10 @@ jobs:
steps: steps:
- name: Checkout Repository - name: Checkout Repository
uses: https://github.com/actions/checkout@v4 uses: https://github.com/actions/checkout@v4
with:
fetch-depth: 1
clean: false
lfs: false
- name: Build Cafeberry - name: Build Cafeberry
run: | run: |
@@ -29,7 +39,7 @@ jobs:
- name: Zip Build (Consoles) - name: Zip Build (Consoles)
if: matrix.platform != 'Windows64' if: matrix.platform != 'Windows64'
run: 7z a -r LCE${{ matrix.platform }}.zip ./${{ matrix.platform }}_${{ inputs.configuration }}/* "-x!*.ipdb" "-x!*.iobj" run: 7z a -r LCE${{ matrix.platform }}.zip ./${{ matrix.platform }}_${{ inputs.configuration }}/* "-x!*.pdb" "-x!*.pch" "-x!*.ilk"
- name: Stage artifacts - name: Stage artifacts
run: | run: |
@@ -37,7 +47,8 @@ jobs:
Copy-Item LCE${{ matrix.platform }}.zip staging/ Copy-Item LCE${{ matrix.platform }}.zip staging/
- name: Upload artifacts - name: Upload artifacts
uses: https://github.com/actions/upload-artifact@v3 uses: https://github.com/christopherHX/gitea-upload-artifact@v4
with: with:
name: build-${{ matrix.platform }} name: build-${{ matrix.platform }}
path: staging/* path: staging/*
compression-level: 0
+20 -7
View File
@@ -7,29 +7,41 @@ on:
description: 'Configuration for the build (e.g. Debug, Release).' description: 'Configuration for the build (e.g. Debug, Release).'
required: true required: true
default: 'Release' default: 'Release'
type: choice
options:
- Debug
- Release
- ContentPackage
- ReleaseForArt
jobs: jobs:
build: build:
runs-on: windows-2022 runs-on: sdk-xbox360
strategy: strategy:
matrix: matrix:
platform: [Xbox 360] platform: [Xbox360]
steps: steps:
- name: Checkout Repository - name: Checkout Repository
uses: https://github.com/actions/checkout@v4 uses: https://github.com/actions/checkout@v4
with:
fetch-depth: 1
clean: false
lfs: false
- name: Build Cafeberry - name: Build Cafeberry
run: | run: |
$platform = if ("${{ matrix.platform }}" -eq "Xbox360") { "Xbox 360" }
& "C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" MinecraftConsoles.sln ` & "C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" MinecraftConsoles.sln `
/p:Configuration=${{ inputs.configuration }} ` /p:Configuration=${{ inputs.configuration }} `
/p:Platform=${{ matrix.platform }} ` "/p:Platform=$platform" `
/m /m
- name: Zip Build (Consoles)
if: matrix.platform != 'Windows64' - name: Zip Build
run: 7z a -r LCE${{ matrix.platform }}.zip ./${{ matrix.platform }}_${{ inputs.configuration }}/* "-x!*.ipdb" "-x!*.iobj" run: 7z a -r LCE${{ matrix.platform }}.zip ./X360_${{ inputs.configuration }}/* "-x!*.pdb" "-x!*.pch" "-x!*.xdb"
- name: Stage artifacts - name: Stage artifacts
run: | run: |
@@ -37,7 +49,8 @@ jobs:
Copy-Item LCE${{ matrix.platform }}.zip staging/ Copy-Item LCE${{ matrix.platform }}.zip staging/
- name: Upload artifacts - name: Upload artifacts
uses: https://github.com/actions/upload-artifact@v3 uses: https://github.com/christopherHX/gitea-upload-artifact@v4
with: with:
name: build-${{ matrix.platform }} name: build-${{ matrix.platform }}
path: staging/* path: staging/*
compression-level: 0
+19 -27
View File
@@ -1,44 +1,35 @@
/*Debug .vs
/*Release
/*ContentPackage
/*ContentPackage_NO_TU
/*ContentPackage_SYMBOLS
/*ReleaseForArt
/x64 /x64
/ipch /ipch
.vs/ .vscode
/*Debug
/*Release*
/*ContentPackage*
# Minecraft.Client # Minecraft.Client
/Minecraft.Client/x64/ /Minecraft.Client/x64
/Minecraft.Client/x64_* /Minecraft.Client/x64_*
/Minecraft.Client/*Debug /Minecraft.Client/*Debug
/Minecraft.Client/*Release /Minecraft.Client/*Release*
/Minecraft.Client/*ContentPackage /Minecraft.Client/*ContentPackage*
/Minecraft.Client/*ContentPackage_NO_TU
/Minecraft.Client/*ContentPackage_SYMBOLS
/Minecraft.Client/*ReleaseForArt
/Minecraft.Client/Windows64/GameHDD /Minecraft.Client/Windows64/GameHDD
# Minecraft.world # Minecraft.world
/Minecraft.World/x64/ /Minecraft.World/x64
/Minecraft.World/x64_* /Minecraft.World/x64_*
/Minecraft.World/*Debug /Minecraft.World/*Debug
/Minecraft.World/*Release /Minecraft.World/*Release*
/Minecraft.World/*ContentPackage /Minecraft.World/*ContentPackage*
/Minecraft.World/*ContentPackage_NO_TU
/Minecraft.World/*ContentPackage_SYMBOLS
/Minecraft.World/*ReleaseForArt
# PS3 SPU # PS3 SPU Tasks
/Minecraft.Client/PS3/SPU_Tasks/objFiles/ /Minecraft.Client/PS3/SPU_Tasks/objFiles
/Minecraft.Client/PS3/SPU_Tasks/Texture_blit/PS3* /Minecraft.Client/PS3/SPU_Tasks/*/PS3*
/Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_FindNearestChunk/PS3* /Minecraft.Client/PS3/SPU_Tasks/*/Debug
/Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_cull/PS3* /Minecraft.Client/PS3/SPU_Tasks/*/Release
/Minecraft.Client/PS3/SPU_Tasks/CompressedTileStorage_compress/PS3* /Minecraft.Client/PS3/SPU_Tasks/*/ContentPackage
/Minecraft.Client/PS3/SPU_Tasks/CompressedTile/PS3*
/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/PS3*
# Misc # Misc
*.ppu.o
*.pkg *.pkg
/*.gp4p /*.gp4p
/*.vpk /*.vpk
@@ -47,3 +38,4 @@
*.sdf *.sdf
*.opensdf *.opensdf
*.v11.suo *.v11.suo
*.vcxproj.user
-8
View File
@@ -4,14 +4,6 @@ Microsoft Visual Studio Solution File, Format Version 12.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CommonMedia", "CommonMedia.vcxproj", "{21BBD32C-AF5E-4741-8B80-3B73FC0D0F27}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CommonMedia", "CommonMedia.vcxproj", "{21BBD32C-AF5E-4741-8B80-3B73FC0D0F27}"
EndProject EndProject
Global Global
GlobalSection(TeamFoundationVersionControl) = preSolution
SccNumberOfProjects = 2
SccEnterpriseProvider = {4CA58AB2-18FA-4F8D-95D4-32DDF27D184C}
SccTeamFoundationServer = http://tfs_server:8080/tfs/storiespark
SccProjectUniqueName0 = CommonMedia.vcxproj
SccLocalPath0 = .
SccLocalPath1 = .
EndGlobalSection
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32 Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32 Release|Win32 = Release|Win32
@@ -9,7 +9,7 @@ const wstring LeaderboardManager::filterNames[eNumFilterModes] =
L"Friends", L"MyScore", L"TopRank" L"Friends", L"MyScore", L"TopRank"
}; };
#ifdef __PS3__ // str1k3r - only PS3 needs this, also this wasnt in the leak? #if defined(__PS3__) && !defined(_CONTENT_PACKAGE) // str1k3r - only PS3 needs this, also this wasnt in the leak?
LeaderboardManager *LeaderboardManager::m_instance = NULL; LeaderboardManager *LeaderboardManager::m_instance = NULL;
#endif #endif
@@ -127,7 +127,14 @@ if (-not (Test-Path $genGp4)) {
Write-Host "Orbis Postbuild: '$pkgSrc' not found, skipping PKG creation." Write-Host "Orbis Postbuild: '$pkgSrc' not found, skipping PKG creation."
} else { } else {
Write-Host "Orbis Postbuild: Generating GP4..." Write-Host "Orbis Postbuild: Generating GP4..."
& $genGp4 $pkgSrc $proc = Start-Process -FilePath $genGp4 -ArgumentList $pkgSrc `
-WorkingDirectory (Split-Path $pkgSrc -Parent) `
-NoNewWindow -Wait -PassThru
if ($proc.ExitCode -ne 0) {
Write-Host "Orbis Postbuild ERROR: gengp4_app.exe failed with exit code $($proc.ExitCode)"
return
}
if (-not (Test-Path $gp4File)) { if (-not (Test-Path $gp4File)) {
Write-Host "Orbis Postbuild ERROR: $gp4File was not created" Write-Host "Orbis Postbuild ERROR: $gp4File was not created"
@@ -1,6 +1,7 @@
param( param(
[string]$OutDir, [string]$OutDir,
[string]$ProjectDir [string]$ProjectDir,
[string]$Configuration
) )
Write-Host "PS3 Postbuild: script started. Output Directory: $OutDir, Project Directory: $ProjectDir" Write-Host "PS3 Postbuild: script started. Output Directory: $OutDir, Project Directory: $ProjectDir"
@@ -59,7 +60,12 @@ foreach ($copy in $fileCopies) {
} }
} }
$builtFile = Join-Path $OutDir "Minecraft.Client.self" if ($Configuration -match "ContentPackage") {
$builtFile = Join-Path $OutDir "Minecraft.Client.elf"
} else {
$builtFile = Join-Path $OutDir "Minecraft.Client.self"
}
$newName = "EBOOT.BIN" $newName = "EBOOT.BIN"
$destDir = Join-Path $OutDir "PS3_GAME\USRDIR" $destDir = Join-Path $OutDir "PS3_GAME\USRDIR"
$destPath = Join-Path $destDir $newName $destPath = Join-Path $destDir $newName
+24 -45
View File
@@ -528,58 +528,37 @@ void UIController::loadSkins()
} }
#endif #endif
// Every platform has one of these, so nothing shared
if(m_fScreenHeight==1080.0f) // str1k3r - Fixes 720p/480p Crashes on Windows64, also allows this to be used on 1080p consoles instead of just Windows64
// This also cleans up some 4J code and turns 3 if statements into 1.
if (m_fScreenHeight >= 1080.0f)
{ {
m_iggyLibraries[eLibrary_Platform] = loadSkin(platformSkinPath, L"platformskinHD.swf"); m_iggyLibraries[eLibrary_Platform] = loadSkin(platformSkinPath, L"platformskinHD.swf");
m_iggyLibraries[eLibrary_GraphicsDefault] = loadSkin(L"skinHDGraphics.swf", L"skinHDGraphics.swf");
m_iggyLibraries[eLibrary_GraphicsHUD] = loadSkin(L"skinHDGraphicsHud.swf", L"skinHDGraphicsHud.swf");
m_iggyLibraries[eLibrary_GraphicsInGame] = loadSkin(L"skinHDGraphicsInGame.swf", L"skinHDGraphicsInGame.swf");
m_iggyLibraries[eLibrary_GraphicsTooltips] = loadSkin(L"skinHDGraphicsTooltips.swf", L"skinHDGraphicsTooltips.swf");
m_iggyLibraries[eLibrary_GraphicsLabels] = loadSkin(L"skinHDGraphicsLabels.swf", L"skinHDGraphicsLabels.swf");
m_iggyLibraries[eLibrary_Labels] = loadSkin(L"skinHDLabels.swf", L"skinHDLabels.swf");
m_iggyLibraries[eLibrary_InGame] = loadSkin(L"skinHDInGame.swf", L"skinHDInGame.swf");
m_iggyLibraries[eLibrary_HUD] = loadSkin(L"skinHDHud.swf", L"skinHDHud.swf");
m_iggyLibraries[eLibrary_Tooltips] = loadSkin(L"skinHDTooltips.swf", L"skinHDTooltips.swf");
m_iggyLibraries[eLibrary_Default] = loadSkin(L"skinHD.swf", L"skinHD.swf");
} }
else else
{ {
m_iggyLibraries[eLibrary_Platform] = loadSkin(platformSkinPath, L"platformskin.swf"); m_iggyLibraries[eLibrary_Platform] = loadSkin(platformSkinPath, L"platformskin.swf");
m_iggyLibraries[eLibrary_GraphicsDefault] = loadSkin(L"skinGraphics.swf", L"skinGraphics.swf");
m_iggyLibraries[eLibrary_GraphicsHUD] = loadSkin(L"skinGraphicsHud.swf", L"skinGraphicsHud.swf");
m_iggyLibraries[eLibrary_GraphicsInGame] = loadSkin(L"skinGraphicsInGame.swf", L"skinGraphicsInGame.swf");
m_iggyLibraries[eLibrary_GraphicsTooltips] = loadSkin(L"skinGraphicsTooltips.swf", L"skinGraphicsTooltips.swf");
m_iggyLibraries[eLibrary_GraphicsLabels] = loadSkin(L"skinGraphicsLabels.swf", L"skinGraphicsLabels.swf");
m_iggyLibraries[eLibrary_Labels] = loadSkin(L"skinLabels.swf", L"skinLabels.swf");
m_iggyLibraries[eLibrary_InGame] = loadSkin(L"skinInGame.swf", L"skinInGame.swf");
m_iggyLibraries[eLibrary_HUD] = loadSkin(L"skinHud.swf", L"skinHud.swf");
m_iggyLibraries[eLibrary_Tooltips] = loadSkin(L"skinTooltips.swf", L"skinTooltips.swf");
m_iggyLibraries[eLibrary_Default] = loadSkin(L"skin.swf", L"skin.swf");
} }
#if defined(__PS3__) || defined(__PSVITA__)
m_iggyLibraries[eLibrary_GraphicsDefault] = loadSkin(L"skinGraphics.swf", L"skinGraphics.swf");
m_iggyLibraries[eLibrary_GraphicsHUD] = loadSkin(L"skinGraphicsHud.swf", L"skinGraphicsHud.swf");
m_iggyLibraries[eLibrary_GraphicsInGame] = loadSkin(L"skinGraphicsInGame.swf", L"skinGraphicsInGame.swf");
m_iggyLibraries[eLibrary_GraphicsTooltips] = loadSkin(L"skinGraphicsTooltips.swf", L"skinGraphicsTooltips.swf");
m_iggyLibraries[eLibrary_GraphicsLabels] = loadSkin(L"skinGraphicsLabels.swf", L"skinGraphicsLabels.swf");
m_iggyLibraries[eLibrary_Labels] = loadSkin(L"skinLabels.swf", L"skinLabels.swf");
m_iggyLibraries[eLibrary_InGame] = loadSkin(L"skinInGame.swf", L"skinInGame.swf");
m_iggyLibraries[eLibrary_HUD] = loadSkin(L"skinHud.swf", L"skinHud.swf");
m_iggyLibraries[eLibrary_Tooltips] = loadSkin(L"skinTooltips.swf", L"skinTooltips.swf");
m_iggyLibraries[eLibrary_Default] = loadSkin(L"skin.swf", L"skin.swf");
#endif
#if ( defined(_WINDOWS64) || defined(_DURANGO) || defined(__ORBIS__) )
#if defined(_WINDOWS64)
// 4J Stu - Load the 720/480 skins so that we have something to fallback on during development
#ifndef _FINAL_BUILD
m_iggyLibraries[eLibraryFallback_GraphicsDefault] = loadSkin(L"skinGraphics.swf", L"skinGraphics.swf");
m_iggyLibraries[eLibraryFallback_GraphicsHUD] = loadSkin(L"skinGraphicsHud.swf", L"skinGraphicsHud.swf");
m_iggyLibraries[eLibraryFallback_GraphicsInGame] = loadSkin(L"skinGraphicsInGame.swf", L"skinGraphicsInGame.swf");
m_iggyLibraries[eLibraryFallback_GraphicsTooltips] = loadSkin(L"skinGraphicsTooltips.swf", L"skinGraphicsTooltips.swf");
m_iggyLibraries[eLibraryFallback_GraphicsLabels] = loadSkin(L"skinGraphicsLabels.swf", L"skinGraphicsLabels.swf");
m_iggyLibraries[eLibraryFallback_Labels] = loadSkin(L"skinLabels.swf", L"skinLabels.swf");
m_iggyLibraries[eLibraryFallback_InGame] = loadSkin(L"skinInGame.swf", L"skinInGame.swf");
m_iggyLibraries[eLibraryFallback_HUD] = loadSkin(L"skinHud.swf", L"skinHud.swf");
m_iggyLibraries[eLibraryFallback_Tooltips] = loadSkin(L"skinTooltips.swf", L"skinTooltips.swf");
m_iggyLibraries[eLibraryFallback_Default] = loadSkin(L"skin.swf", L"skin.swf");
#endif
#endif
m_iggyLibraries[eLibrary_GraphicsDefault] = loadSkin(L"skinHDGraphics.swf", L"skinHDGraphics.swf");
m_iggyLibraries[eLibrary_GraphicsHUD] = loadSkin(L"skinHDGraphicsHud.swf", L"skinHDGraphicsHud.swf");
m_iggyLibraries[eLibrary_GraphicsInGame] = loadSkin(L"skinHDGraphicsInGame.swf", L"skinHDGraphicsInGame.swf");
m_iggyLibraries[eLibrary_GraphicsTooltips] = loadSkin(L"skinHDGraphicsTooltips.swf", L"skinHDGraphicsTooltips.swf");
m_iggyLibraries[eLibrary_GraphicsLabels] = loadSkin(L"skinHDGraphicsLabels.swf", L"skinHDGraphicsLabels.swf");
m_iggyLibraries[eLibrary_Labels] = loadSkin(L"skinHDLabels.swf", L"skinHDLabels.swf");
m_iggyLibraries[eLibrary_InGame] = loadSkin(L"skinHDInGame.swf", L"skinHDInGame.swf");
m_iggyLibraries[eLibrary_HUD] = loadSkin(L"skinHDHud.swf", L"skinHDHud.swf");
m_iggyLibraries[eLibrary_Tooltips] = loadSkin(L"skinHDTooltips.swf", L"skinHDTooltips.swf");
m_iggyLibraries[eLibrary_Default] = loadSkin(L"skinHD.swf", L"skinHD.swf");
#endif // HD platforms
} }
IggyLibrary UIController::loadSkin(const wstring &skinPath, const wstring &skinName) IggyLibrary UIController::loadSkin(const wstring &skinPath, const wstring &skinName)
-17
View File
@@ -97,23 +97,6 @@ private:
eLibrary_Tooltips, eLibrary_Tooltips,
eLibrary_Default, eLibrary_Default,
#if ( defined(_WINDOWS64) )
// 4J Stu - Load the 720/480 skins so that we have something to fallback on during development
#ifndef _FINAL_BUILD
eLibraryFallback_Platform,
eLibraryFallback_GraphicsDefault,
eLibraryFallback_GraphicsHUD,
eLibraryFallback_GraphicsInGame,
eLibraryFallback_GraphicsTooltips,
eLibraryFallback_GraphicsLabels,
eLibraryFallback_Labels,
eLibraryFallback_InGame,
eLibraryFallback_HUD,
eLibraryFallback_Tooltips,
eLibraryFallback_Default,
#endif
#endif
eLibrary_Count, eLibrary_Count,
}; };
@@ -4,14 +4,6 @@ Microsoft Visual Studio Solution File, Format Version 11.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GameRules", "GameRules.vcxproj", "{0DD2FD59-36AC-476F-9201-D687A4CE9E98}" Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GameRules", "GameRules.vcxproj", "{0DD2FD59-36AC-476F-9201-D687A4CE9E98}"
EndProject EndProject
Global Global
GlobalSection(TeamFoundationVersionControl) = preSolution
SccNumberOfProjects = 2
SccEnterpriseProvider = {4CA58AB2-18FA-4F8D-95D4-32DDF27D184C}
SccTeamFoundationServer = http://tfs_server:8080/tfs/storiespark
SccProjectUniqueName0 = GameRules.vcxproj
SccLocalPath0 = .
SccLocalPath1 = .
EndGlobalSection
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Xbox 360 = Debug|Xbox 360 Debug|Xbox 360 = Debug|Xbox 360
Release|Xbox 360 = Release|Xbox 360 Release|Xbox 360 = Release|Xbox 360
+365 -30
View File
@@ -520,24 +520,32 @@
<OutputFile>$(OutDir)default$(TargetExt)</OutputFile> <OutputFile>$(OutDir)default$(TargetExt)</OutputFile>
<ImageXexOutput>$(OutDir)default.xex</ImageXexOutput> <ImageXexOutput>$(OutDir)default.xex</ImageXexOutput>
<IncludePath>$(ProjectDir)\Xbox\Sentient\Include;$(IncludePath)</IncludePath> <IncludePath>$(ProjectDir)\Xbox\Sentient\Include;$(IncludePath)</IncludePath>
<OutDir>$(SolutionDir)X360_$(Configuration)\</OutDir>
<IntDir>X360_$(Configuration)\</IntDir>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">
<LinkIncremental>false</LinkIncremental> <LinkIncremental>false</LinkIncremental>
<OutputFile>$(OutDir)default$(TargetExt)</OutputFile> <OutputFile>$(OutDir)default$(TargetExt)</OutputFile>
<ImageXexOutput>$(OutDir)default.xex</ImageXexOutput> <ImageXexOutput>$(OutDir)default.xex</ImageXexOutput>
<IncludePath>$(ProjectDir)\Xbox\Sentient\Include;$(IncludePath)</IncludePath> <IncludePath>$(ProjectDir)\Xbox\Sentient\Include;$(IncludePath)</IncludePath>
<OutDir>$(SolutionDir)X360_$(Configuration)\</OutDir>
<IntDir>X360_$(Configuration)\</IntDir>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|Xbox 360'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|Xbox 360'">
<LinkIncremental>false</LinkIncremental> <LinkIncremental>false</LinkIncremental>
<OutputFile>$(OutDir)default$(TargetExt)</OutputFile> <OutputFile>$(OutDir)default$(TargetExt)</OutputFile>
<ImageXexOutput>$(OutDir)default.xex</ImageXexOutput> <ImageXexOutput>$(OutDir)default.xex</ImageXexOutput>
<IncludePath>$(ProjectDir)\Xbox\Sentient\Include;$(IncludePath)</IncludePath> <IncludePath>$(ProjectDir)\Xbox\Sentient\Include;$(IncludePath)</IncludePath>
<OutDir>$(SolutionDir)X360_$(Configuration)\</OutDir>
<IntDir>X360_$(Configuration)\</IntDir>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|Xbox 360'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|Xbox 360'">
<LinkIncremental>false</LinkIncremental> <LinkIncremental>false</LinkIncremental>
<OutputFile>$(OutDir)default$(TargetExt)</OutputFile> <OutputFile>$(OutDir)default$(TargetExt)</OutputFile>
<ImageXexOutput>$(OutDir)default.xex</ImageXexOutput> <ImageXexOutput>$(OutDir)default.xex</ImageXexOutput>
<IncludePath>$(ProjectDir)\Xbox\Sentient\Include;$(IncludePath)</IncludePath> <IncludePath>$(ProjectDir)\Xbox\Sentient\Include;$(IncludePath)</IncludePath>
<OutDir>$(SolutionDir)X360_$(Configuration)\</OutDir>
<IntDir>X360_$(Configuration)\</IntDir>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">
<LinkIncremental>false</LinkIncremental> <LinkIncremental>false</LinkIncremental>
@@ -705,6 +713,9 @@
<PostBuildEvent> <PostBuildEvent>
<Message>Run Xbox postbuild script</Message> <Message>Run Xbox postbuild script</Message>
</PostBuildEvent> </PostBuildEvent>
<Deploy>
<ExcludedFromBuild>true</ExcludedFromBuild>
</Deploy>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">
<ClCompile> <ClCompile>
@@ -795,9 +806,15 @@
</Command> </Command>
</PreBuildEvent> </PreBuildEvent>
<PostBuildEvent> <PostBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command> <Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
<Message>Run PS3 postbuild script</Message> <Message>Run PS3 postbuild script</Message>
</PostBuildEvent> </PostBuildEvent>
<PreLinkEvent>
<Command>"C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" "$(ProjectDir)PS3\SPU_Tasks\SPU_Tasks.sln" /p:Configuration=Debug /v:minimal</Command>
</PreLinkEvent>
<PreLinkEvent>
<Message>Build PS3 SPU Tasks</Message>
</PreLinkEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PSVita'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PSVita'">
<ClCompile> <ClCompile>
@@ -882,11 +899,17 @@
</Command> </Command>
</PreBuildEvent> </PreBuildEvent>
<PostBuildEvent> <PostBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command> <Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
</PostBuildEvent> </PostBuildEvent>
<PostBuildEvent> <PostBuildEvent>
<Message>Run PS3 postbuild script</Message> <Message>Run PS3 postbuild script</Message>
</PostBuildEvent> </PostBuildEvent>
<PreLinkEvent>
<Command>"C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" "$(ProjectDir)PS3\SPU_Tasks\SPU_Tasks.sln" /p:Configuration=Release /v:minimal</Command>
</PreLinkEvent>
<PreLinkEvent>
<Message>Build PS3 SPU Tasks</Message>
</PreLinkEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile> <ClCompile>
@@ -909,7 +932,7 @@
<Link> <Link>
<GenerateDebugInformation>true</GenerateDebugInformation> <GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile> <ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_Debug\Minecraft.World.lib;%(AdditionalDependencies);XInput9_1_0.lib;..\Minecraft.Client\Windows64\Miles\Lib\mss64.lib;wsock32.lib</AdditionalDependencies> <AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_$(Configuration)\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ShowProgress>NotSet</ShowProgress> <ShowProgress>NotSet</ShowProgress>
<SuppressStartupBanner>false</SuppressStartupBanner> <SuppressStartupBanner>false</SuppressStartupBanner>
</Link> </Link>
@@ -1004,7 +1027,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<BufferSecurityCheck>false</BufferSecurityCheck> <BufferSecurityCheck>false</BufferSecurityCheck>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>_LARGE_WORLDS;_FINAL_BUILD;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CallAttributedProfiling>Disabled</CallAttributedProfiling> <CallAttributedProfiling>Disabled</CallAttributedProfiling>
<AdditionalIncludeDirectories>Windows64\Iggy\include;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>Windows64\Iggy\include;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeTypeInfo>true</RuntimeTypeInfo> <RuntimeTypeInfo>true</RuntimeTypeInfo>
@@ -1016,7 +1039,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<Link> <Link>
<GenerateDebugInformation>true</GenerateDebugInformation> <GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile> <ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_Release\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies> <AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_$(Configuration)\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;;XInput9_1_0.lib;..\Minecraft.Client\Windows64\Miles\Lib\mss64.lib;wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ShowProgress>NotSet</ShowProgress> <ShowProgress>NotSet</ShowProgress>
<SuppressStartupBanner>false</SuppressStartupBanner> <SuppressStartupBanner>false</SuppressStartupBanner>
</Link> </Link>
@@ -1329,11 +1352,17 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<DataStripping>StripFuncsAndData</DataStripping> <DataStripping>StripFuncsAndData</DataStripping>
</Link> </Link>
<PostBuildEvent> <PostBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command> <Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
</PostBuildEvent> </PostBuildEvent>
<PostBuildEvent> <PostBuildEvent>
<Message>Run PS3 postbuild script</Message> <Message>Run PS3 postbuild script</Message>
</PostBuildEvent> </PostBuildEvent>
<PreLinkEvent>
<Command>"C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" "$(ProjectDir)PS3\SPU_Tasks\SPU_Tasks.sln" /p:Configuration=ContentPackage /v:minimal</Command>
</PreLinkEvent>
<PreLinkEvent>
<Message>Build PS3 SPU Tasks</Message>
</PreLinkEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PSVita'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PSVita'">
<ClCompile> <ClCompile>
@@ -1420,11 +1449,17 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<DataStripping>StripFuncsAndData</DataStripping> <DataStripping>StripFuncsAndData</DataStripping>
</Link> </Link>
<PostBuildEvent> <PostBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command> <Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
</PostBuildEvent> </PostBuildEvent>
<PostBuildEvent> <PostBuildEvent>
<Message>Run PS3 postbuild script</Message> <Message>Run PS3 postbuild script</Message>
</PostBuildEvent> </PostBuildEvent>
<PreLinkEvent>
<Command>"C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" "$(ProjectDir)PS3\SPU_Tasks\SPU_Tasks.sln" /p:Configuration=ContentPackage /v:minimal</Command>
</PreLinkEvent>
<PreLinkEvent>
<Message>Build PS3 SPU Tasks</Message>
</PreLinkEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PSVita'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PSVita'">
<ClCompile> <ClCompile>
@@ -1519,11 +1554,17 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<DataStripping>StripFuncsAndData</DataStripping> <DataStripping>StripFuncsAndData</DataStripping>
</Link> </Link>
<PostBuildEvent> <PostBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command> <Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
</PostBuildEvent> </PostBuildEvent>
<PostBuildEvent> <PostBuildEvent>
<Message>Run PS3 postbuild script</Message> <Message>Run PS3 postbuild script</Message>
</PostBuildEvent> </PostBuildEvent>
<PreLinkEvent>
<Command>"C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" "$(ProjectDir)PS3\SPU_Tasks\SPU_Tasks.sln" /p:Configuration=Release /v:minimal</Command>
</PreLinkEvent>
<PreLinkEvent>
<Message>Build PS3 SPU Tasks</Message>
</PreLinkEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PSVita'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PSVita'">
<ClCompile> <ClCompile>
@@ -1595,6 +1636,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<BasicRuntimeChecks>Default</BasicRuntimeChecks> <BasicRuntimeChecks>Default</BasicRuntimeChecks>
<DisableSpecificWarnings>1700;613;1011</DisableSpecificWarnings> <DisableSpecificWarnings>1700;613;1011</DisableSpecificWarnings>
<AdditionalOptions>-Xpch_override=1 %(AdditionalOptions)</AdditionalOptions> <AdditionalOptions>-Xpch_override=1 %(AdditionalOptions)</AdditionalOptions>
<AdditionalIncludeDirectories>PS3\Iggy\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile> </ClCompile>
<Link> <Link>
<GenerateDebugInformation>true</GenerateDebugInformation> <GenerateDebugInformation>true</GenerateDebugInformation>
@@ -1609,11 +1651,17 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<DataStripping>StripFuncsAndData</DataStripping> <DataStripping>StripFuncsAndData</DataStripping>
</Link> </Link>
<PostBuildEvent> <PostBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command> <Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
</PostBuildEvent> </PostBuildEvent>
<PostBuildEvent> <PostBuildEvent>
<Message>Run PS3 postbuild script</Message> <Message>Run PS3 postbuild script</Message>
</PostBuildEvent> </PostBuildEvent>
<PreLinkEvent>
<Command>"C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" "$(ProjectDir)PS3\SPU_Tasks\SPU_Tasks.sln" /p:Configuration=ContentPackage /v:minimal</Command>
</PreLinkEvent>
<PreLinkEvent>
<Message>Build PS3 SPU Tasks</Message>
</PreLinkEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PSVita'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PSVita'">
<ClCompile> <ClCompile>
@@ -1670,7 +1718,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<BufferSecurityCheck>false</BufferSecurityCheck> <BufferSecurityCheck>false</BufferSecurityCheck>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>_FINAL_BUILD;NDEBUG;_CONTENT_PACKAGE;_WINDOWS64;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_LARGE_WORLDS;_FINAL_BUILD;_CONTENT_PACKAGE;_WINDOWS64;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MultiProcessorCompilation>true</MultiProcessorCompilation> <MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>true</RuntimeTypeInfo> <RuntimeTypeInfo>true</RuntimeTypeInfo>
<CallAttributedProfiling>Disabled</CallAttributedProfiling> <CallAttributedProfiling>Disabled</CallAttributedProfiling>
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@@ -1756,7 +1804,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
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@@ -1792,7 +1840,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
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@@ -2044,7 +2092,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|Xbox 360'">true</ExcludedFromBuild> <ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|Xbox 360'">true</ExcludedFromBuild>
@@ -3772,7 +3772,7 @@
<ClInclude Include="Common\Leaderboards\LeaderboardInterface.h"> <ClInclude Include="Common\Leaderboards\LeaderboardInterface.h">
<Filter>Common\Source Files\Leaderboards</Filter> <Filter>Common\Source Files\Leaderboards</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="PSVita\OldSdk.h"> <ClInclude Include="PSVita\PSVitaExtras\OldSdk.h">
<Filter>PSVita</Filter> <Filter>PSVita</Filter>
</ClInclude> </ClInclude>
</ItemGroup> </ItemGroup>
@@ -5916,7 +5916,7 @@
<ClCompile Include="Common\Leaderboards\LeaderboardInterface.cpp"> <ClCompile Include="Common\Leaderboards\LeaderboardInterface.cpp">
<Filter>Common\Source Files\Leaderboards</Filter> <Filter>Common\Source Files\Leaderboards</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="PSVita\OldSdk.cpp"> <ClCompile Include="PSVita\PSVitaExtras\OldSdk.cpp">
<Filter>PSVita</Filter> <Filter>PSVita</Filter>
</ClCompile> </ClCompile>
</ItemGroup> </ItemGroup>
@@ -6176,6 +6176,7 @@
<Library Include="PSVita\4JLibs\libs\libSceNpToolkitUtils_rtti_dbg.a"> <Library Include="PSVita\4JLibs\libs\libSceNpToolkitUtils_rtti_dbg.a">
<Filter>PSVita\4JLibs\libs</Filter> <Filter>PSVita\4JLibs\libs</Filter>
</Library> </Library>
<Library Include="Windows64\4JLibs\libs\4J_Profile.lib" />
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Xsd Include="Xbox\Sentient\SentientStats.xsd"> <Xsd Include="Xbox\Sentient\SentientStats.xsd">
@@ -1,3 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
</Project>
Binary file not shown.
@@ -171,15 +171,15 @@
<PropertyGroup Label="UserMacros" /> <PropertyGroup Label="UserMacros" />
<PropertyGroup> <PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</IntDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean> <ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" /> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" />
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest> <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</IntDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean> <ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean> <ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" /> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" />
@@ -211,8 +211,11 @@
</Link> </Link>
<SpuElfConversion> <SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat> <EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\Debug\$(TargetName).ppu$(ObjectExt)</OutputFile> <OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion> </SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
</PreBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
<ClCompile> <ClCompile>
@@ -234,8 +237,11 @@
</Link> </Link>
<SpuElfConversion> <SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat> <EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\Release\$(TargetName).ppu$(ObjectExt)</OutputFile> <OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion> </SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
</PreBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">
<ClCompile> <ClCompile>
@@ -257,9 +263,12 @@
</Link> </Link>
<SpuElfConversion> <SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat> <EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\ContentPackage\$(TargetName).ppu$(ObjectExt)</OutputFile> <OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
<StripMode>Hard</StripMode> <StripMode>Hard</StripMode>
</SpuElfConversion> </SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
</PreBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
@@ -0,0 +1,15 @@
# str1k3r - This prebuild makes sure that the ObjFiles directory exists so the PS3 SPU tasks can properly build
param(
[string]$ProjectDir,
[string]$Configuration
)
$ParentDir = Split-Path -Path $ProjectDir -Parent
$directories = @(
"ObjFiles\$Configuration"
)
foreach ($dir in $directories) {
New-Item -ItemType Directory -Path (Join-Path $ParentDir $dir) -Force | Out-Null
}
Binary file not shown.
@@ -65,15 +65,15 @@
<PropertyGroup Label="UserMacros" /> <PropertyGroup Label="UserMacros" />
<PropertyGroup> <PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</IntDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean> <ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" /> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" />
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest> <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</IntDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean> <ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean> <ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" /> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" />
@@ -104,8 +104,11 @@
</Link> </Link>
<SpuElfConversion> <SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat> <EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\Debug\$(TargetName).ppu$(ObjectExt)</OutputFile> <OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion> </SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
</PreBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
<ClCompile> <ClCompile>
@@ -127,8 +130,11 @@
</Link> </Link>
<SpuElfConversion> <SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat> <EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\Release\$(TargetName).ppu$(ObjectExt)</OutputFile> <OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion> </SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
</PreBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">
<ClCompile> <ClCompile>
@@ -150,9 +156,12 @@
</Link> </Link>
<SpuElfConversion> <SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat> <EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\ContentPackage\$(TargetName).ppu$(ObjectExt)</OutputFile> <OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
<StripMode>Hard</StripMode> <StripMode>Hard</StripMode>
</SpuElfConversion> </SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
</PreBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
@@ -61,15 +61,15 @@
<PropertyGroup Label="UserMacros" /> <PropertyGroup Label="UserMacros" />
<PropertyGroup> <PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</IntDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean> <ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" /> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" />
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest> <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</IntDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean> <ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean> <ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" /> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" />
@@ -100,8 +100,11 @@
</Link> </Link>
<SpuElfConversion> <SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat> <EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\Debug\$(TargetName).ppu$(ObjectExt)</OutputFile> <OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion> </SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
</PreBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
<ClCompile> <ClCompile>
@@ -123,8 +126,11 @@
</Link> </Link>
<SpuElfConversion> <SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat> <EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\Release\$(TargetName).ppu$(ObjectExt)</OutputFile> <OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion> </SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
</PreBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">
<ClCompile> <ClCompile>
@@ -146,9 +152,12 @@
</Link> </Link>
<SpuElfConversion> <SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat> <EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\ContentPackage\$(TargetName).ppu$(ObjectExt)</OutputFile> <OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
<StripMode>Hard</StripMode> <StripMode>Hard</StripMode>
</SpuElfConversion> </SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
</PreBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
@@ -57,15 +57,15 @@
<PropertyGroup Label="UserMacros" /> <PropertyGroup Label="UserMacros" />
<PropertyGroup> <PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion> <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</IntDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean> <ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" /> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" />
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest> <GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_Release\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_Release\</IntDir> <IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</IntDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean> <ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean> <ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" /> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" />
@@ -96,8 +96,11 @@
</Link> </Link>
<SpuElfConversion> <SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat> <EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\Debug\$(TargetName).ppu$(ObjectExt)</OutputFile> <OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion> </SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
</PreBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
<ClCompile> <ClCompile>
@@ -119,8 +122,11 @@
</Link> </Link>
<SpuElfConversion> <SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat> <EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\Release\$(TargetName).ppu$(ObjectExt)</OutputFile> <OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion> </SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
</PreBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">
<ClCompile> <ClCompile>
@@ -142,8 +148,11 @@
</Link> </Link>
<SpuElfConversion> <SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat> <EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\ContentPackage\$(TargetName).ppu$(ObjectExt)</OutputFile> <OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion> </SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
</PreBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
@@ -1,6 +1,10 @@
<?xml version="1.0" encoding="us-ascii"?> <?xml version="1.0" encoding="us-ascii"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations"> <ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="ContentPackage|PS3">
<Configuration>ContentPackage</Configuration>
<Platform>PS3</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|PS3"> <ProjectConfiguration Include="Debug|PS3">
<Configuration>Debug</Configuration> <Configuration>Debug</Configuration>
<Platform>PS3</Platform> <Platform>PS3</Platform>
@@ -25,6 +29,10 @@
<ConfigurationType>Application</ConfigurationType> <ConfigurationType>Application</ConfigurationType>
<PlatformToolset>SPU</PlatformToolset> <PlatformToolset>SPU</PlatformToolset>
</PropertyGroup> </PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>SPU</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="Configuration"> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType> <ConfigurationType>Application</ConfigurationType>
<PlatformToolset>SPU</PlatformToolset> <PlatformToolset>SPU</PlatformToolset>
@@ -35,25 +43,34 @@
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup> </ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="PropertySheets"> <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup> </ImportGroup>
<PropertyGroup Label="UserMacros" /> <PropertyGroup Label="UserMacros" />
<PropertyGroup> <PropertyGroup>
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@@ -74,7 +91,11 @@
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@@ -96,8 +117,37 @@
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@@ -56,15 +56,15 @@
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<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" /> <LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" />
@@ -95,8 +95,11 @@
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<SpuElfConversion> <SpuElfConversion>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
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@@ -119,8 +122,11 @@
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<SpuElfConversion> <SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat> <EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\Release\$(TargetName).ppu$(ObjectExt)</OutputFile> <OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
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<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'"> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">
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@@ -143,9 +149,12 @@
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<SpuElfConversion> <SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat> <EmbedFormat>JobBin2</EmbedFormat>
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<StripMode>Hard</StripMode> <StripMode>Hard</StripMode>
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@@ -56,15 +56,15 @@
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<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</OutDir> <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</OutDir>
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@@ -95,8 +95,11 @@
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@@ -119,8 +122,11 @@
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@@ -143,9 +149,12 @@
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@@ -95,8 +95,11 @@
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@@ -119,8 +122,11 @@
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@@ -143,9 +149,12 @@
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Binary file not shown.
@@ -61,15 +61,15 @@
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@@ -101,8 +101,11 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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+53 -24
View File
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EndProject EndProject
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EndProject EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CompressedTileStorage_getData", "CompressedTileStorage_getData\CompressedTileStorage_getData.spu.vcxproj", "{ED672663-B86E-436B-9530-A6589DE02366}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GameRenderer_updateLightTexture", "GameRenderer_updateLightTexture\GameRenderer_updateLightTexture.spu.vcxproj", "{1F6ECBFE-3089-457D-8A11-5CFDC0392439}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LevelRenderer_zSort", "LevelRenderer_zSort\LevelRenderer_zSort.spu.vcxproj", "{BE7A14B2-1761-4FDF-82C0-B50F8BC9633A}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PerlinNoise", "PerlinNoise\PerlinNoise.spu.vcxproj", "{4CDF5745-FCF3-474D-941B-ABBEA788E8DA}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Renderer_TextureUpdate", "Renderer_TextureUpdate\Renderer_TextureUpdate.spu.vcxproj", "{AEC81E5C-04B5-4F77-91A0-D94065F885B7}"
EndProject
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SccTeamFoundationServer = http://tfs_server:8080/tfs/storiespark
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Binary file not shown.
@@ -56,15 +56,15 @@
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@@ -95,8 +95,11 @@
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@@ -119,8 +122,11 @@
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<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
</PreBuildEvent>
</ItemDefinitionGroup> </ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets"> <ImportGroup Label="ExtensionTargets">
Binary file not shown.
@@ -10,7 +10,7 @@
#include "..\..\Common\Network\Sony\SQRNetworkManager.h" #include "..\..\Common\Network\Sony\SQRNetworkManager.h"
#include "../OldSdk.h" #include "../PSVitaExtras/OldSdk.h"
class SQRNetworkPlayer; class SQRNetworkPlayer;
class ISQRNetworkManagerListener; class ISQRNetworkManagerListener;
@@ -1,6 +1,5 @@
#include "stdafx.h" #include "stdafx.h"
#include "OldSdk.h" #include "OldSdk.h"
#ifdef __PSVITA__
int sceNpBasicGetFriendOnlineStatus(const SceNpId *friendId, SceNpBasicOnlineStatus *status) { int sceNpBasicGetFriendOnlineStatus(const SceNpId *friendId, SceNpBasicOnlineStatus *status) {
if (status) *status = SCE_NP_BASIC_ONLINE_STATUS_UNKNOWN; if (status) *status = SCE_NP_BASIC_ONLINE_STATUS_UNKNOWN;
@@ -50,4 +49,3 @@ int sceNpBasicGetRequestedFriendRequestEntries(unsigned int startIndex, SceNpId
SceInt32 sceAppUtilAppEventParseNpBasicJoinablePresence(const SceAppUtilAppEventParam *eventParam, SceAppUtilNpBasicJoinablePresenceParam *param) { SceInt32 sceAppUtilAppEventParseNpBasicJoinablePresence(const SceAppUtilAppEventParam *eventParam, SceAppUtilNpBasicJoinablePresenceParam *param) {
return -1; return -1;
} }
#endif
@@ -1,5 +1,4 @@
#pragma once #pragma once
#ifdef __PSVITA__
#ifndef _OLD_SDK_H #ifndef _OLD_SDK_H
#define _OLD_SDK_H 1 #define _OLD_SDK_H 1
@@ -52,4 +51,3 @@ SceInt32 sceAppUtilAppEventParseNpBasicJoinablePresence(const SceAppUtilAppEvent
#define SCE_APPUTIL_APPEVENT_TYPE_NP_BASIC_JOINABLE_PRESENCE (3) #define SCE_APPUTIL_APPEVENT_TYPE_NP_BASIC_JOINABLE_PRESENCE (3)
#endif #endif
#endif
+3 -2
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@@ -857,7 +857,7 @@
<BufferSecurityCheck>false</BufferSecurityCheck> <BufferSecurityCheck>false</BufferSecurityCheck>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>_LARGE_WORLDS;_FINAL_BUILD;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_LARGE_WORLDS;_DEBUG_MENUS_ENABLED;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CallAttributedProfiling>Disabled</CallAttributedProfiling> <CallAttributedProfiling>Disabled</CallAttributedProfiling>
<RuntimeTypeInfo>true</RuntimeTypeInfo> <RuntimeTypeInfo>true</RuntimeTypeInfo>
<ShowIncludes>false</ShowIncludes> <ShowIncludes>false</ShowIncludes>
@@ -1237,9 +1237,10 @@
<BufferSecurityCheck>false</BufferSecurityCheck> <BufferSecurityCheck>false</BufferSecurityCheck>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile> <PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary> <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>_FINAL_BUILD;NDEBUG;_WINDOWS64;_LIB;_CONTENT_PACKAGE;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>_LARGE_WORLDS;_FINAL_BUILD;_CONTENT_PACKAGE;_WINDOWS64;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeTypeInfo>true</RuntimeTypeInfo> <RuntimeTypeInfo>true</RuntimeTypeInfo>
<BasicRuntimeChecks>Default</BasicRuntimeChecks> <BasicRuntimeChecks>Default</BasicRuntimeChecks>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile> </ClCompile>
<Link> <Link>
<GenerateDebugInformation>true</GenerateDebugInformation> <GenerateDebugInformation>true</GenerateDebugInformation>
@@ -1,3 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
</Project>
+2
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@@ -101,6 +101,7 @@ Global
{F046C3CE-9749-4823-B32B-D9CC10B1A2C8}.Release|Windows64.ActiveCfg = Release|x64 {F046C3CE-9749-4823-B32B-D9CC10B1A2C8}.Release|Windows64.ActiveCfg = Release|x64
{F046C3CE-9749-4823-B32B-D9CC10B1A2C8}.Release|Windows64.Build.0 = Release|x64 {F046C3CE-9749-4823-B32B-D9CC10B1A2C8}.Release|Windows64.Build.0 = Release|x64
{F046C3CE-9749-4823-B32B-D9CC10B1A2C8}.Release|Xbox 360.ActiveCfg = Release|Xbox 360 {F046C3CE-9749-4823-B32B-D9CC10B1A2C8}.Release|Xbox 360.ActiveCfg = Release|Xbox 360
{F046C3CE-9749-4823-B32B-D9CC10B1A2C8}.Release|Xbox 360.Build.0 = Release|Xbox 360
{F046C3CE-9749-4823-B32B-D9CC10B1A2C8}.ReleaseForArt|Durango.ActiveCfg = ReleaseForArt|x64 {F046C3CE-9749-4823-B32B-D9CC10B1A2C8}.ReleaseForArt|Durango.ActiveCfg = ReleaseForArt|x64
{F046C3CE-9749-4823-B32B-D9CC10B1A2C8}.ReleaseForArt|ORBIS.ActiveCfg = ReleaseForArt|ORBIS {F046C3CE-9749-4823-B32B-D9CC10B1A2C8}.ReleaseForArt|ORBIS.ActiveCfg = ReleaseForArt|ORBIS
{F046C3CE-9749-4823-B32B-D9CC10B1A2C8}.ReleaseForArt|ORBIS.Build.0 = ReleaseForArt|ORBIS {F046C3CE-9749-4823-B32B-D9CC10B1A2C8}.ReleaseForArt|ORBIS.Build.0 = ReleaseForArt|ORBIS
@@ -166,6 +167,7 @@ Global
{1B9A8C38-DD48-448C-AA24-E1A35E0089A3}.Release|Windows64.Build.0 = Release|x64 {1B9A8C38-DD48-448C-AA24-E1A35E0089A3}.Release|Windows64.Build.0 = Release|x64
{1B9A8C38-DD48-448C-AA24-E1A35E0089A3}.Release|Windows64.Deploy.0 = Release|x64 {1B9A8C38-DD48-448C-AA24-E1A35E0089A3}.Release|Windows64.Deploy.0 = Release|x64
{1B9A8C38-DD48-448C-AA24-E1A35E0089A3}.Release|Xbox 360.ActiveCfg = Release|Xbox 360 {1B9A8C38-DD48-448C-AA24-E1A35E0089A3}.Release|Xbox 360.ActiveCfg = Release|Xbox 360
{1B9A8C38-DD48-448C-AA24-E1A35E0089A3}.Release|Xbox 360.Build.0 = Release|Xbox 360
{1B9A8C38-DD48-448C-AA24-E1A35E0089A3}.ReleaseForArt|Durango.ActiveCfg = ReleaseForArt|x64 {1B9A8C38-DD48-448C-AA24-E1A35E0089A3}.ReleaseForArt|Durango.ActiveCfg = ReleaseForArt|x64
{1B9A8C38-DD48-448C-AA24-E1A35E0089A3}.ReleaseForArt|ORBIS.ActiveCfg = ReleaseForArt|ORBIS {1B9A8C38-DD48-448C-AA24-E1A35E0089A3}.ReleaseForArt|ORBIS.ActiveCfg = ReleaseForArt|ORBIS
{1B9A8C38-DD48-448C-AA24-E1A35E0089A3}.ReleaseForArt|ORBIS.Build.0 = ReleaseForArt|ORBIS {1B9A8C38-DD48-448C-AA24-E1A35E0089A3}.ReleaseForArt|ORBIS.Build.0 = ReleaseForArt|ORBIS
+7 -4
View File
@@ -7,13 +7,16 @@ Cafeberry is a project aiming to update the December 17th 2014 codebase (mostly)
| Platform | Development Status | Known Issues | | Platform | Development Status | Known Issues |
| :------------- | :-------------------- | :------------------------------------------------------------------------ | | :------------- | :-------------------- | :------------------------------------------------------------------------ |
| PS3 | Active | SPU variants for TU19 blocks are missing, needs to be further optimized. | | PS3 | Active | SPU variants for TU19 blocks are missing, needs to be further optimized. |
| Xbox 360 | On hold | Havent tested, should work? | | Xbox 360 | Active | Works, Crashes when using updated XUI Scenes. See Notes |
| PS4 | Active | Only buildable on Windows 7 With 1.70 SDK. See Notes | | PS4 | Active | Only Easily buildable on Windows 7. See Notes |
| Xbox One | On hold | Needs to be re-coded to run on Developer Mode UWP instead. | | Xbox One | On hold | Needs to be re-coded to run on Developer Mode UWP instead. |
| PS Vita | Active | Only buildable on Windows 7 With 3.75 SDK. | | PSVita | Active | Buildable With 3.570 or 3.750 SDK. |
| Wii U & Switch | Work in progress | UI System (ImXui) is still in progress, need to decompile the rest. | | Wii U & Switch | Work in progress | UI System (ImXui) is still in progress, need to decompile the rest. |
**Notes:** **Notes:**
- **PS4:** Can't be built on Windows 10+ because the 1.70 SDK only supports Windows 7, solutions: - **PS4:** Can't be built on Windows 10+ because the 1.70 SDK only supports Windows 7, solutions:
1. Attempt to add support for 4.50 SDK (difficult or unlikely to work) 1. Attempt to add support for 4.50 SDK (difficult or unlikely to work)
2. Getting the 1.70 SDK on Windows 10+ (annoying to do) 2. Force the 1.70 SDK on Windows 10+ (Takes 5-15m)
- **Xbox 360:** Needs XUI Scenes from TU18+, solutions:
1. Get XURS from built .xex's and turn them back into XUI file's
2. Recreate XUI scenes based off of Iggy scenes from TU57+