fix debug settings and re added ps3 leaderboard fix
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@@ -9,6 +9,9 @@ const wstring LeaderboardManager::filterNames[eNumFilterModes] =
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L"Friends", L"MyScore", L"TopRank"
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};
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#ifdef __PS3__ // str1k3r - only PS3 needs this, also this wasnt in the leak?
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LeaderboardManager *LeaderboardManager::m_instance = NULL;
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#endif
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void LeaderboardManager::DeleteInstance()
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{
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@@ -1348,7 +1348,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
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<BufferSecurityCheck>false</BufferSecurityCheck>
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<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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<PreprocessorDefinitions>_EXTENDED_ACHIEVEMENTS;_CONTENT_PACKAGE;_FINAL_BUILD;__PSVITA__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions>_EXTENDED_ACHIEVEMENTS;_DEBUG_MENUS_ENABLED;_CONTENT_PACKAGE;_FINAL_BUILD;__PSVITA__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<MultiProcessorCompilation>true</MultiProcessorCompilation>
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<RuntimeTypeInfo>true</RuntimeTypeInfo>
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<CallAttributedProfiling>Disabled</CallAttributedProfiling>
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