chore: add Wii U and Switch to README.md
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Cafeberry is a project aiming to update the December 17th 2014 codebase (mostly) via decompilation, with a focus on consoles.
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# Status
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| Platform | Development Status | Known Issues |
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| :------- | :-------------------- | :------------------------------------------------------------------------ |
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| PS3 | Active | SPU variants for TU19 blocks are missing, needs to be further optimized. |
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| Xbox 360 | On hold | Havent tested, should work? |
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| PS4 | Active | Only Buildable on Windows 7 With 1.70 SDK. See Notes |
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| Xbox One | On hold | Needs to be re-coded to run on Developer Mode UWP instead. |
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| PS Vita | On hold | Fails during compilation due to missing network library dependencies. |
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| Platform | Development Status | Known Issues |
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| :------------- | :-------------------- | :------------------------------------------------------------------------ |
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| PS3 | Active | SPU variants for TU19 blocks are missing, needs to be further optimized. |
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| Xbox 360 | On hold | Havent tested, should work? |
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| PS4 | Active | Only Buildable on Windows 7 With 1.70 SDK. See Notes |
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| Xbox One | On hold | Needs to be re-coded to run on Developer Mode UWP instead. |
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| PS Vita | On hold | Fails during compilation due to missing network library dependencies. |
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| Wii U & Switch | Work in progress | UI System (ImXui) is still in progress, need to decompile the rest. |
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**Notes:**
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- **PS4:** Can't be built on Windows 10+ because the 1.70 SDK only supports Windows 7, solutions:
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