fix(TU20): more TU20 bug fixes
TU20: Fixed issue where name tags do not appear to work correctly on the wither, iron golems, and wither skeletons. Fix for issue where creepers hover off the floor. --------- Co-authored-by: pieeebot <10+pieeebot@noreply.neolegacy.dev> Reviewed-on: https://git.neolegacy.dev/pieeebot/mc_pieLCE/pulls/5 Co-authored-by: qloak <realminecart@gmail.com> Co-committed-by: qloak <realminecart@gmail.com>
This commit was merged in pull request #5.
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pieeebot
co-authored by
pieeebot
parent
d236b70546
commit
e1508731d0
@@ -6,7 +6,7 @@
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// 4J - added
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void CreeperModel::_init(float g)
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{
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int yo = 4;
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int yo = 6;
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head = new ModelPart(this, 0, 0);
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head->addBox(-4, - 8, -4, 8, 8, 8, g); // Head
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@@ -1,19 +1,19 @@
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#include "stdafx.h"
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#include "AttackDamageMobEffect.h"
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AttackDamageMobEffect::AttackDamageMobEffect(int id, bool isHarmful, eMinecraftColour color) : MobEffect(id, isHarmful, color)
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{
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}
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double AttackDamageMobEffect::getAttributeModifierValue(int amplifier, AttributeModifier *original)
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{
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if (id == MobEffect::weakness->id)
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{
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return -0.5f * (amplifier + 1);
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}
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else
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{
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return 1.3 * (amplifier + 1);
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}
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#include "stdafx.h"
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#include "AttackDamageMobEffect.h"
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AttackDamageMobEffect::AttackDamageMobEffect(int id, bool isHarmful, eMinecraftColour color) : MobEffect(id, isHarmful, color)
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{
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}
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double AttackDamageMobEffect::getAttributeModifierValue(int amplifier, AttributeModifier *original)
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{
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if (id == MobEffect::weakness->id)
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{
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return -0.5f * (amplifier + 1);
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}
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else
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{
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return 1.3 * (amplifier + 1);
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}
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}
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