added DLC and temp vita build script

This commit is contained in:
552eden
2026-08-02 00:13:24 +03:00
parent 3dc92504c4
commit aafbd31b61
59 changed files with 181 additions and 4 deletions
+1 -1
View File
@@ -7,6 +7,7 @@
/x64
/ipch
.vs/
/build
# Minecraft.Client
/Minecraft.Client/x64/
@@ -40,7 +41,6 @@
# Misc
*.pkg
*.bat
/*.gp4p
/*.vpk
/*.gp4
@@ -9,9 +9,6 @@ const wstring LeaderboardManager::filterNames[eNumFilterModes] =
L"Friends", L"MyScore", L"TopRank"
};
#if !defined(_DURANGO) && !defined(_WINDOWS64) && !defined(_XBOX) && !defined(__ORBIS__) && !defined(__PSVITA__) // str1k3r - some platforms complain about this, also this wasnt in the leak?
LeaderboardManager *LeaderboardManager::m_instance = NULL;
#endif
void LeaderboardManager::DeleteInstance()
{
+180
View File
@@ -0,0 +1,180 @@
@echo off
setlocal enabledelayedexpansion
:: build.bat - PS Vita Minecraft build script
:: Run from Windows Command Prompt
:: ── Resolve script directory ──────────────────────────────────────────────────
set "SCRIPT_DIR=%~dp0"
:: Remove trailing backslash
if "%SCRIPT_DIR:~-1%"=="\" set "SCRIPT_DIR=%SCRIPT_DIR:~0,-1%"
set PACKAGENAME=MINECRAFTVIT0000
:: ── Territory selection ───────────────────────────────────────────────────────
echo Select territory:
echo 1) US (SCEA)
echo 2) EU (SCEE)
echo 3) JP (SCEJ)
set /p TERRITORY_CHOICE="Enter choice [1/2/3]: "
if "%TERRITORY_CHOICE%"=="1" goto :set_us
if /i "%TERRITORY_CHOICE%"=="US" goto :set_us
if "%TERRITORY_CHOICE%"=="2" goto :set_eu
if /i "%TERRITORY_CHOICE%"=="EU" goto :set_eu
if "%TERRITORY_CHOICE%"=="3" goto :set_jp
if /i "%TERRITORY_CHOICE%"=="JP" goto :set_jp
echo ERROR: Invalid choice '%TERRITORY_CHOICE%'. Exiting.
exit /b 1
:set_us
set TERRITORY=SCEA
set CONTENTID=UP4433-PCSE00491
set "SELECTEDGP4=%SCRIPT_DIR%\us.gp4p"
goto :territory_done
:set_eu
set TERRITORY=SCEE
set CONTENTID=EP4433-PCSB00560
set "SELECTEDGP4=%SCRIPT_DIR%\eu.gp4p"
goto :territory_done
:set_jp
set TERRITORY=SCEJ
set CONTENTID=JP0127-PCSG00302
set "SELECTEDGP4=%SCRIPT_DIR%\jp.gp4p"
goto :territory_done
:territory_done
echo.
echo Territory : %TERRITORY%
echo Content ID: %CONTENTID%
echo.
:: ── Target directory ──────────────────────────────────────────────────────────
set "DEFAULT_TARGETDIR=%SCRIPT_DIR%\build"
set /p TARGETDIR_INPUT="Enter target directory [default: %DEFAULT_TARGETDIR%]: "
if "%TARGETDIR_INPUT%"=="" (
set "TARGETDIR=%DEFAULT_TARGETDIR%"
) else (
set "TARGETDIR=%TARGETDIR_INPUT%"
)
set "OUTDIR=%TARGETDIR%\%TERRITORY%"
echo Output dir: %OUTDIR%
echo.
:: ── Create output directories ─────────────────────────────────────────────────
if not exist "%OUTDIR%\app\sce_sys\livearea\contents" mkdir "%OUTDIR%\app\sce_sys\livearea\contents"
if not exist "%OUTDIR%\app\sce_sys\retail\livearea\contents" mkdir "%OUTDIR%\app\sce_sys\retail\livearea\contents"
if not exist "%OUTDIR%\app\sce_sys\trophy\NPWR06859_00" mkdir "%OUTDIR%\app\sce_sys\trophy\NPWR06859_00"
if not exist "%OUTDIR%\app\PSVita" mkdir "%OUTDIR%\app\PSVita"
if not exist "%OUTDIR%\app\Common\Media" mkdir "%OUTDIR%\app\Common\Media"
if not exist "%OUTDIR%\app\sce_module" mkdir "%OUTDIR%\app\sce_module"
:: ── Copy SCE modules ──────────────────────────────────────────────────────────
echo [1/6] Copying SCE modules...
xcopy /I /Y /S "%SCE_PSP2_SDK_DIR%\target\sce_module" "%OUTDIR%\app\sce_module\"
:: ── Copy app files ────────────────────────────────────────────────────────────
echo [2/6] Copying app files...
:: Territory-specific param.sfo
copy /Y "%SCRIPT_DIR%\Minecraft.Client\PSVita\app\Region\%TERRITORY%\param.sfo" "%OUTDIR%\app\sce_sys\param.sfo"
:: Livearea XMLs
copy /Y "%SCRIPT_DIR%\Minecraft.Client\PSVita\app\Region\%TERRITORY%\template-trial.xml" "%OUTDIR%\app\sce_sys\livearea\contents\template.xml"
copy /Y "%SCRIPT_DIR%\Minecraft.Client\PSVita\app\Region\%TERRITORY%\template.xml" "%OUTDIR%\app\sce_sys\retail\livearea\contents\template.xml"
:: Manual
xcopy /I /Y /S "%SCRIPT_DIR%\Minecraft.Client\PSVita\app\Region\%TERRITORY%\manual" "%OUTDIR%\app\sce_sys\manual\"
:: Remove Region folder from output
if exist "%OUTDIR%\app\Region" rmdir /S /Q "%OUTDIR%\app\Region"
:: ── Copy game files ───────────────────────────────────────────────────────────
echo [3/6] Copying game files...
:: Clear any Common folder brought in by PSVita\app xcopy — only res and Media belong here
if exist "%OUTDIR%\app\Common" rmdir /S /Q "%OUTDIR%\app\Common"
mkdir "%OUTDIR%\app\Common\Media"
xcopy /I /Y /S "%SCRIPT_DIR%\Minecraft.Client\Common\Media\font" "%OUTDIR%\app\Common\Media\font\"
copy /Y "%SCRIPT_DIR%\Minecraft.Client\Common\Media\MediaPSVita.arc" "%OUTDIR%\app\Common\Media\MediaPSVita.arc"
xcopy /I /Y /S "%SCRIPT_DIR%\Minecraft.Client\Common\res" "%OUTDIR%\app\Common\res\"
xcopy /I /Y /S "%SCRIPT_DIR%\Minecraft.Client\music" "%OUTDIR%\app\music\"
xcopy /I /Y /S "%SCRIPT_DIR%\Minecraft.Client\PSVita\Sound" "%OUTDIR%\app\PSVita\Sound\"
copy /Y "%SCRIPT_DIR%\Minecraft.Client\PSVita\PSVitaProductCodes.bin" "%OUTDIR%\app\PSVita\PSVitaProductCodes.bin"
copy /Y "%SCRIPT_DIR%\Minecraft.Client\PSVita\session_image.png" "%OUTDIR%\app\PSVita\session_image.png"
xcopy /I /Y /S "%SCRIPT_DIR%\Minecraft.Client\PSVitaMedia\DLC" "%OUTDIR%\app\PSVita\DLC\"
copy /Y "%SCRIPT_DIR%\Minecraft.Client\sce_sys\trophy\NPWR06859_00\TROPHY.TRP" "%OUTDIR%\app\sce_sys\trophy\NPWR06859_00\TROPHY.TRP"
copy /Y "%SCRIPT_DIR%\Minecraft.Client\PSVita\app\sce_sys\icon0.png" "%OUTDIR%\app\sce_sys\icon0.png"
copy /Y "%SCRIPT_DIR%\Minecraft.Client\PSVita\app\sce_sys\pic0.png" "%OUTDIR%\app\sce_sys\pic0.png"
xcopy /I /Y /S "%SCRIPT_DIR%\Minecraft.Client\PSVita\app\sce_sys\retail\livearea\contents" "%OUTDIR%\app\sce_sys\livearea\contents\"
:: ── Remove unwanted files ─────────────────────────────────────────────────────
echo [4/6] Cleaning up unwanted files...
if exist "%OUTDIR%\app\Common\res\TitleUpdate\GameRules\BuildOnly" rmdir /S /Q "%OUTDIR%\app\Common\res\TitleUpdate\GameRules\BuildOnly"
if exist "%OUTDIR%\app\Common\res\achievement" rmdir /S /Q "%OUTDIR%\app\Common\res\achievement"
if exist "%OUTDIR%\app\Common\res\1_2_2\achievement" rmdir /S /Q "%OUTDIR%\app\Common\res\1_2_2\achievement"
del /F /Q "%OUTDIR%\app\Common\Media\font\KOR\BOKMSD.ttf" 2>nul
del /F /Q "%OUTDIR%\app\Common\Media\font\RU\SpaceMace.ttf" 2>nul
del /F /Q "%OUTDIR%\app\Common\Media\font\JPN\DFGMaruGothic-Md.ttf" 2>nul
del /F /Q "%OUTDIR%\app\Common\Media\font\CHT\DFHeiMedium-B5.ttf" 2>nul
:: Japanese logo overrides (SCEJ only)
if "%TERRITORY%"=="SCEJ" (
echo Applying Japanese logo overrides...
copy /Y "%SCRIPT_DIR%\Minecraft.Client\PSVita\app\Japanese\icon.png" "%OUTDIR%\app\sce_sys\icon0.png"
copy /Y "%SCRIPT_DIR%\Minecraft.Client\PSVita\app\Japanese\pic0.png" "%OUTDIR%\app\sce_sys\pic0.png"
copy /Y "%SCRIPT_DIR%\Minecraft.Client\PSVita\app\Japanese\startup.png" "%OUTDIR%\app\sce_sys\livearea\contents\startup.png"
copy /Y "%SCRIPT_DIR%\Minecraft.Client\PSVita\app\Japanese\startup.png" "%OUTDIR%\app\sce_sys\retail\livearea\contents\startup.png"
copy /Y "%SCRIPT_DIR%\Minecraft.Client\PSVita\app\Japanese\Minecraft_BOXART_VITA_240.png" "%OUTDIR%\app\sce_sys\livearea\contents\Minecraft_BOXART_VITA_240.png"
)
:: Remove Japanese folder from output (files already applied above for SCEJ)
if exist "%OUTDIR%\app\Japanese" rmdir /S /Q "%OUTDIR%\app\Japanese"
:: ── Create EBOOT.bin ──────────────────────────────────────────────────────────
echo [5/6] Creating EBOOT.bin...
set "PSP2BIN=%SCE_PSP2_SDK_DIR%\host_tools\build\bin\psp2bin"
set "SELF_IN=%SCRIPT_DIR%\PSVita_ContentPackage\Minecraft.Client.self"
"%PSP2BIN%" -i "%SELF_IN%" --strip-all -o "%OUTDIR%\app\eboot.bin"
copy /Y "%SELF_IN%" "%OUTDIR%\%TERRITORY%.self"
:: Delete old package if present
set PACKAGENAME=MINECRAFTVIT0000
if exist "%SCRIPT_DIR%\..\%CONTENTID%_00-%PACKAGENAME%.pkg" (
echo Removing old package...
del /F /Q "%SCRIPT_DIR%\..\%CONTENTID%_00-%PACKAGENAME%.pkg"
)
:: ── Build package ─────────────────────────────────────────────────────────────
:: ── DEV/TESTKIT package ───────────────────────────────────────────────────────
echo [6/6] Building package...
:: Uncomment to generate a pkg build for dev/testkit
:: psp2pubcmd.exe pkg_create "%SELECTEDGP4%" "%CONTENTID%_00-%PACKAGENAME%.pkg" > "%SCRIPT_DIR%\PackageBuildOutput.txt"
:: ── VPK ─────────────────────────────────────────────────────────────────────
if exist "%SCRIPT_DIR%\output.vpk" del /F /Q "%SCRIPT_DIR%\output.vpk"
pushd "%OUTDIR%\app"
"C:\Program Files\7-Zip\7z.exe" a -tzip -mx0 "%SCRIPT_DIR%\%TERRITORY%-%PACKAGENAME%.vpk" *
popd
:: ── Done ──────────────────────────────────────────────────────────────────────
echo.
echo Done!
echo Territory : %TERRITORY% (%CONTENTID%)
echo Staged at : %OUTDIR%
echo Package : %BUILD_OUT%
echo Build log : %SCRIPT_DIR%\PackageBuildOutput.txt
pause
endlocal