added DLC and temp vita build script
This commit is contained in:
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@@ -7,6 +7,7 @@
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/x64
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/ipch
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.vs/
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/build
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# Minecraft.Client
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/Minecraft.Client/x64/
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@@ -40,7 +41,6 @@
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# Misc
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*.pkg
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*.bat
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/*.gp4p
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/*.vpk
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/*.gp4
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@@ -9,9 +9,6 @@ const wstring LeaderboardManager::filterNames[eNumFilterModes] =
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L"Friends", L"MyScore", L"TopRank"
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};
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#if !defined(_DURANGO) && !defined(_WINDOWS64) && !defined(_XBOX) && !defined(__ORBIS__) && !defined(__PSVITA__) // str1k3r - some platforms complain about this, also this wasnt in the leak?
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LeaderboardManager *LeaderboardManager::m_instance = NULL;
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#endif
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void LeaderboardManager::DeleteInstance()
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{
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@@ -0,0 +1,180 @@
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@echo off
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setlocal enabledelayedexpansion
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:: build.bat - PS Vita Minecraft build script
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:: Run from Windows Command Prompt
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:: ── Resolve script directory ──────────────────────────────────────────────────
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set "SCRIPT_DIR=%~dp0"
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:: Remove trailing backslash
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if "%SCRIPT_DIR:~-1%"=="\" set "SCRIPT_DIR=%SCRIPT_DIR:~0,-1%"
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set PACKAGENAME=MINECRAFTVIT0000
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:: ── Territory selection ───────────────────────────────────────────────────────
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echo Select territory:
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echo 1) US (SCEA)
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echo 2) EU (SCEE)
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echo 3) JP (SCEJ)
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set /p TERRITORY_CHOICE="Enter choice [1/2/3]: "
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if "%TERRITORY_CHOICE%"=="1" goto :set_us
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if /i "%TERRITORY_CHOICE%"=="US" goto :set_us
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if "%TERRITORY_CHOICE%"=="2" goto :set_eu
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if /i "%TERRITORY_CHOICE%"=="EU" goto :set_eu
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if "%TERRITORY_CHOICE%"=="3" goto :set_jp
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if /i "%TERRITORY_CHOICE%"=="JP" goto :set_jp
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echo ERROR: Invalid choice '%TERRITORY_CHOICE%'. Exiting.
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exit /b 1
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:set_us
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set TERRITORY=SCEA
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set CONTENTID=UP4433-PCSE00491
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set "SELECTEDGP4=%SCRIPT_DIR%\us.gp4p"
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goto :territory_done
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:set_eu
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set TERRITORY=SCEE
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set CONTENTID=EP4433-PCSB00560
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set "SELECTEDGP4=%SCRIPT_DIR%\eu.gp4p"
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goto :territory_done
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:set_jp
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set TERRITORY=SCEJ
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set CONTENTID=JP0127-PCSG00302
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set "SELECTEDGP4=%SCRIPT_DIR%\jp.gp4p"
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goto :territory_done
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:territory_done
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echo.
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echo Territory : %TERRITORY%
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echo Content ID: %CONTENTID%
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echo.
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:: ── Target directory ──────────────────────────────────────────────────────────
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set "DEFAULT_TARGETDIR=%SCRIPT_DIR%\build"
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set /p TARGETDIR_INPUT="Enter target directory [default: %DEFAULT_TARGETDIR%]: "
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if "%TARGETDIR_INPUT%"=="" (
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set "TARGETDIR=%DEFAULT_TARGETDIR%"
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) else (
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set "TARGETDIR=%TARGETDIR_INPUT%"
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)
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set "OUTDIR=%TARGETDIR%\%TERRITORY%"
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echo Output dir: %OUTDIR%
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echo.
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:: ── Create output directories ─────────────────────────────────────────────────
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if not exist "%OUTDIR%\app\sce_sys\livearea\contents" mkdir "%OUTDIR%\app\sce_sys\livearea\contents"
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if not exist "%OUTDIR%\app\sce_sys\retail\livearea\contents" mkdir "%OUTDIR%\app\sce_sys\retail\livearea\contents"
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if not exist "%OUTDIR%\app\sce_sys\trophy\NPWR06859_00" mkdir "%OUTDIR%\app\sce_sys\trophy\NPWR06859_00"
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if not exist "%OUTDIR%\app\PSVita" mkdir "%OUTDIR%\app\PSVita"
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if not exist "%OUTDIR%\app\Common\Media" mkdir "%OUTDIR%\app\Common\Media"
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if not exist "%OUTDIR%\app\sce_module" mkdir "%OUTDIR%\app\sce_module"
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:: ── Copy SCE modules ──────────────────────────────────────────────────────────
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echo [1/6] Copying SCE modules...
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xcopy /I /Y /S "%SCE_PSP2_SDK_DIR%\target\sce_module" "%OUTDIR%\app\sce_module\"
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:: ── Copy app files ────────────────────────────────────────────────────────────
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echo [2/6] Copying app files...
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:: Territory-specific param.sfo
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copy /Y "%SCRIPT_DIR%\Minecraft.Client\PSVita\app\Region\%TERRITORY%\param.sfo" "%OUTDIR%\app\sce_sys\param.sfo"
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:: Livearea XMLs
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copy /Y "%SCRIPT_DIR%\Minecraft.Client\PSVita\app\Region\%TERRITORY%\template-trial.xml" "%OUTDIR%\app\sce_sys\livearea\contents\template.xml"
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copy /Y "%SCRIPT_DIR%\Minecraft.Client\PSVita\app\Region\%TERRITORY%\template.xml" "%OUTDIR%\app\sce_sys\retail\livearea\contents\template.xml"
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:: Manual
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xcopy /I /Y /S "%SCRIPT_DIR%\Minecraft.Client\PSVita\app\Region\%TERRITORY%\manual" "%OUTDIR%\app\sce_sys\manual\"
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:: Remove Region folder from output
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if exist "%OUTDIR%\app\Region" rmdir /S /Q "%OUTDIR%\app\Region"
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:: ── Copy game files ───────────────────────────────────────────────────────────
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echo [3/6] Copying game files...
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:: Clear any Common folder brought in by PSVita\app xcopy — only res and Media belong here
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if exist "%OUTDIR%\app\Common" rmdir /S /Q "%OUTDIR%\app\Common"
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mkdir "%OUTDIR%\app\Common\Media"
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xcopy /I /Y /S "%SCRIPT_DIR%\Minecraft.Client\Common\Media\font" "%OUTDIR%\app\Common\Media\font\"
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copy /Y "%SCRIPT_DIR%\Minecraft.Client\Common\Media\MediaPSVita.arc" "%OUTDIR%\app\Common\Media\MediaPSVita.arc"
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xcopy /I /Y /S "%SCRIPT_DIR%\Minecraft.Client\Common\res" "%OUTDIR%\app\Common\res\"
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xcopy /I /Y /S "%SCRIPT_DIR%\Minecraft.Client\music" "%OUTDIR%\app\music\"
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xcopy /I /Y /S "%SCRIPT_DIR%\Minecraft.Client\PSVita\Sound" "%OUTDIR%\app\PSVita\Sound\"
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copy /Y "%SCRIPT_DIR%\Minecraft.Client\PSVita\PSVitaProductCodes.bin" "%OUTDIR%\app\PSVita\PSVitaProductCodes.bin"
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copy /Y "%SCRIPT_DIR%\Minecraft.Client\PSVita\session_image.png" "%OUTDIR%\app\PSVita\session_image.png"
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xcopy /I /Y /S "%SCRIPT_DIR%\Minecraft.Client\PSVitaMedia\DLC" "%OUTDIR%\app\PSVita\DLC\"
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copy /Y "%SCRIPT_DIR%\Minecraft.Client\sce_sys\trophy\NPWR06859_00\TROPHY.TRP" "%OUTDIR%\app\sce_sys\trophy\NPWR06859_00\TROPHY.TRP"
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copy /Y "%SCRIPT_DIR%\Minecraft.Client\PSVita\app\sce_sys\icon0.png" "%OUTDIR%\app\sce_sys\icon0.png"
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copy /Y "%SCRIPT_DIR%\Minecraft.Client\PSVita\app\sce_sys\pic0.png" "%OUTDIR%\app\sce_sys\pic0.png"
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xcopy /I /Y /S "%SCRIPT_DIR%\Minecraft.Client\PSVita\app\sce_sys\retail\livearea\contents" "%OUTDIR%\app\sce_sys\livearea\contents\"
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:: ── Remove unwanted files ─────────────────────────────────────────────────────
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echo [4/6] Cleaning up unwanted files...
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if exist "%OUTDIR%\app\Common\res\TitleUpdate\GameRules\BuildOnly" rmdir /S /Q "%OUTDIR%\app\Common\res\TitleUpdate\GameRules\BuildOnly"
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if exist "%OUTDIR%\app\Common\res\achievement" rmdir /S /Q "%OUTDIR%\app\Common\res\achievement"
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if exist "%OUTDIR%\app\Common\res\1_2_2\achievement" rmdir /S /Q "%OUTDIR%\app\Common\res\1_2_2\achievement"
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del /F /Q "%OUTDIR%\app\Common\Media\font\KOR\BOKMSD.ttf" 2>nul
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del /F /Q "%OUTDIR%\app\Common\Media\font\RU\SpaceMace.ttf" 2>nul
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del /F /Q "%OUTDIR%\app\Common\Media\font\JPN\DFGMaruGothic-Md.ttf" 2>nul
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del /F /Q "%OUTDIR%\app\Common\Media\font\CHT\DFHeiMedium-B5.ttf" 2>nul
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:: Japanese logo overrides (SCEJ only)
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if "%TERRITORY%"=="SCEJ" (
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echo Applying Japanese logo overrides...
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copy /Y "%SCRIPT_DIR%\Minecraft.Client\PSVita\app\Japanese\icon.png" "%OUTDIR%\app\sce_sys\icon0.png"
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copy /Y "%SCRIPT_DIR%\Minecraft.Client\PSVita\app\Japanese\pic0.png" "%OUTDIR%\app\sce_sys\pic0.png"
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copy /Y "%SCRIPT_DIR%\Minecraft.Client\PSVita\app\Japanese\startup.png" "%OUTDIR%\app\sce_sys\livearea\contents\startup.png"
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copy /Y "%SCRIPT_DIR%\Minecraft.Client\PSVita\app\Japanese\startup.png" "%OUTDIR%\app\sce_sys\retail\livearea\contents\startup.png"
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copy /Y "%SCRIPT_DIR%\Minecraft.Client\PSVita\app\Japanese\Minecraft_BOXART_VITA_240.png" "%OUTDIR%\app\sce_sys\livearea\contents\Minecraft_BOXART_VITA_240.png"
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)
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:: Remove Japanese folder from output (files already applied above for SCEJ)
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if exist "%OUTDIR%\app\Japanese" rmdir /S /Q "%OUTDIR%\app\Japanese"
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:: ── Create EBOOT.bin ──────────────────────────────────────────────────────────
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echo [5/6] Creating EBOOT.bin...
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set "PSP2BIN=%SCE_PSP2_SDK_DIR%\host_tools\build\bin\psp2bin"
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set "SELF_IN=%SCRIPT_DIR%\PSVita_ContentPackage\Minecraft.Client.self"
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"%PSP2BIN%" -i "%SELF_IN%" --strip-all -o "%OUTDIR%\app\eboot.bin"
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copy /Y "%SELF_IN%" "%OUTDIR%\%TERRITORY%.self"
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:: Delete old package if present
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set PACKAGENAME=MINECRAFTVIT0000
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if exist "%SCRIPT_DIR%\..\%CONTENTID%_00-%PACKAGENAME%.pkg" (
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echo Removing old package...
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del /F /Q "%SCRIPT_DIR%\..\%CONTENTID%_00-%PACKAGENAME%.pkg"
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)
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:: ── Build package ─────────────────────────────────────────────────────────────
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:: ── DEV/TESTKIT package ───────────────────────────────────────────────────────
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echo [6/6] Building package...
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:: Uncomment to generate a pkg build for dev/testkit
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:: psp2pubcmd.exe pkg_create "%SELECTEDGP4%" "%CONTENTID%_00-%PACKAGENAME%.pkg" > "%SCRIPT_DIR%\PackageBuildOutput.txt"
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:: ── VPK ─────────────────────────────────────────────────────────────────────
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if exist "%SCRIPT_DIR%\output.vpk" del /F /Q "%SCRIPT_DIR%\output.vpk"
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pushd "%OUTDIR%\app"
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"C:\Program Files\7-Zip\7z.exe" a -tzip -mx0 "%SCRIPT_DIR%\%TERRITORY%-%PACKAGENAME%.vpk" *
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popd
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:: ── Done ──────────────────────────────────────────────────────────────────────
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echo.
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echo Done!
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echo Territory : %TERRITORY% (%CONTENTID%)
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echo Staged at : %OUTDIR%
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echo Package : %BUILD_OUT%
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echo Build log : %SCRIPT_DIR%\PackageBuildOutput.txt
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pause
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endlocal
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