use orbis sdk sce_module
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@@ -25,13 +25,17 @@ $folderCopies = @(
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@{ Source = "Common\res"; Dest = "PS4_GAME\Common\res" },
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@{ Source = "PSVita\Tutorial"; Dest = "PS4_GAME\Common\Tutorial" },
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@{ Source = "Orbis\Sound"; Dest = "PS4_GAME\Orbis\Sound" },
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@{ Source = "Common\Postbuilds\Contents\Orbis\sce_module"; Dest = "PS4_GAME\sce_module" },
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@{ Source = "Common\Postbuilds\Contents\Orbis\sce_gls"; Dest = "PS4_GAME\sce_gls" },
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@{ Source = "Common\Postbuilds\Contents\Orbis\sce_sys"; Dest = "PS4_GAME\sce_sys" }
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@{ Source = "$env:SCE_ORBIS_SDK_DIR\target\sce_module"; Dest = "PS4_GAME\sce_module" },
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@{ Source = "Common\Postbuilds\Contents\Orbis\sce_gls"; Dest = "PS4_GAME\sce_gls" },
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@{ Source = "Common\Postbuilds\Contents\Orbis\sce_sys"; Dest = "PS4_GAME\sce_sys" }
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)
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foreach ($copy in $folderCopies) {
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$src = Join-Path $ProjectDir $copy.Source
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if ([System.IO.Path]::IsPathRooted($copy.Source)) {
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$src = $copy.Source
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} else {
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$src = Join-Path $ProjectDir $copy.Source
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}
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$dst = Join-Path $OutDir $copy.Dest
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if (Test-Path $src) {
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