fix: SD3 lib being copied & update paths
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@@ -39,7 +39,7 @@ foreach ($copy in $folderCopies) {
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}
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$fileCopies = @(
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@{ Source = Join-Path $ProjectDir "Windows64\4JLibs\4J_Input\Windows64\vendor\SDL\lib\x64\SDL3.lib"; Dest = "SDL3.dll" },
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@{ Source = Join-Path $ProjectDir "Windows64\4JLibs\4J_Input\Windows64\vendor\SDL\lib\x64\SDL3.dll"; Dest = "SDL3.dll" },
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@{ Source = Join-Path $PSScriptRoot "Contents\Windows64\iggy_w64.dll"; Dest = "iggy_w64.dll" },
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@{ Source = Join-Path $PSScriptRoot "Contents\Windows64\mss64.dll"; Dest = "mss64.dll" }
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)
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@@ -10034,11 +10034,11 @@ enum ETitleUpdateTexturePacks
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#ifdef _WINDOWS64
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wstring titleUpdateTexturePackRoot = L"Windows64\\DLC\\";
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#elif defined(__ORBIS__)
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wstring titleUpdateTexturePackRoot = L"/app0/orbis/CU/DLC/";
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wstring titleUpdateTexturePackRoot = L"app0/Orbis/DLC/";
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#elif defined(__PSVITA__)
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wstring titleUpdateTexturePackRoot = L"PSVita/CU/DLC/";
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wstring titleUpdateTexturePackRoot = L"PSVita/DLC/";
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#elif defined(__PS3__)
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wstring titleUpdateTexturePackRoot = L"PS3/CU/DLC/";
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wstring titleUpdateTexturePackRoot = L"PS3/DLC/";
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#else
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wstring titleUpdateTexturePackRoot = L"CU\\DLC\\";
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#endif
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