rebase for the 4th time

This commit is contained in:
NaN
2026-08-04 18:43:48 -04:00
72 changed files with 1214 additions and 489 deletions
+5 -3
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@@ -16,7 +16,7 @@ on:
jobs:
build:
runs-on: windows-2022
runs-on: sdk-orbis
strategy:
matrix:
@@ -27,6 +27,7 @@ jobs:
uses: https://github.com/actions/checkout@v4
with:
fetch-depth: 1
clean: false
lfs: false
- name: Build Cafeberry
@@ -48,7 +49,8 @@ jobs:
Copy-Item "./ORBIS_${{ inputs.configuration }}/Minecraft.Client.pkg" staging/LCEOrbis.pkg
- name: Upload artifacts
uses: https://github.com/actions/upload-artifact@v3
uses: https://github.com/christopherHX/gitea-upload-artifact@v4
with:
name: build-${{ matrix.platform }}
path: staging/*
path: staging/*
compression-level: 0
+6 -4
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@@ -16,7 +16,7 @@ on:
jobs:
build:
runs-on: windows-2022
runs-on: sdk-ps3
strategy:
matrix:
@@ -27,6 +27,7 @@ jobs:
uses: https://github.com/actions/checkout@v4
with:
fetch-depth: 1
clean: false
lfs: false
- name: Build Cafeberry
@@ -37,7 +38,7 @@ jobs:
/m
- name: Zip Build
run: 7z a -r LCE${{ matrix.platform }}.zip ./${{ matrix.platform }}_${{ inputs.configuration }}/* "-x!*.ipdb" "-x!*.iobj"
run: 7z a -r LCE${{ matrix.platform }}.zip ./${{ matrix.platform }}_${{ inputs.configuration }}/* "-x!*.a" "-x!*.pch" "-x!*.elf" "-x!*.self" "-x!*.map"
- name: Stage artifacts
run: |
@@ -45,7 +46,8 @@ jobs:
Copy-Item LCE${{ matrix.platform }}.zip staging/
- name: Upload artifacts
uses: https://github.com/actions/upload-artifact@v3
uses: https://github.com/christopherHX/gitea-upload-artifact@v4
with:
name: build-${{ matrix.platform }}
path: staging/*
path: staging/*
compression-level: 0
+5 -3
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@@ -16,7 +16,7 @@ on:
jobs:
build:
runs-on: windows-2022
runs-on: sdk-psvita
strategy:
matrix:
@@ -27,6 +27,7 @@ jobs:
uses: https://github.com/actions/checkout@v4
with:
fetch-depth: 1
clean: false
lfs: false
- name: Build Cafeberry
@@ -46,7 +47,8 @@ jobs:
Copy-Item "./PSVita_${{ inputs.configuration }}/Minecraft.Client.vpk" staging/LCEPSVita.vpk
- name: Upload artifacts
uses: https://github.com/actions/upload-artifact@v3
uses: https://github.com/christopherHX/gitea-upload-artifact@v4
with:
name: build-${{ matrix.platform }}
path: staging/*
path: staging/*
compression-level: 0
+24 -10
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@@ -25,19 +25,31 @@ jobs:
build:
needs: validate
runs-on: windows-2022
strategy:
matrix:
configuration: [Release]
platform: [PS3, Windows64, Orbis] #[PS3, PSVita, Xbox360, ORBIS, Windows64]
platform: [Windows64, Xbox360, Orbis, PSVita, PS3]
include:
- platform: Windows64
sdk_label: windows-2022 # str1k3r - can run on any runner
- platform: Xbox360
sdk_label: sdk-xbox360
- platform: Orbis
sdk_label: sdk-orbis
- platform: PSVita
sdk_label: sdk-psvita
- platform: PS3
sdk_label: sdk-ps3
runs-on: [windows-2022, "${{ matrix.sdk_label }}"]
steps:
- name: Checkout Repository
uses: https://github.com/actions/checkout@v4
with:
fetch-depth: 1
lfs: false
clean: false
lfs: false
- name: Build Cafeberry
run: |
@@ -57,7 +69,7 @@ jobs:
} elseif ("${{ matrix.platform }}" -eq "PSVita") {
7z a -r "LCEPSVita.zip" "./PSVita_${{ matrix.configuration }}/PSVITA_GAME/*"
} elseif ("${{ matrix.platform }}" -eq "PS3") {
7z a -r "LCEPS3.zip" "./PS3_${{ matrix.configuration }}/PS3_GAME/*"
7z a -r "LCEPS3.zip" "./PS3_${{ matrix.configuration }}/*" "-x!*.a" "-x!*.pch" "-x!*.elf" "-x!*.self" "-x!*.map"
} elseif ("${{ matrix.platform }}" -eq "Xbox360") {
7z a -r "LCEXbox360.zip" "./X360_${{ matrix.configuration }}/*" "-x!*.pdb" "-x!*.pch" "-x!*.xdb"
} else {
@@ -78,17 +90,18 @@ jobs:
}
- name: Upload artifacts
uses: https://github.com/actions/upload-artifact@v3
uses: https://github.com/christopherHX/gitea-upload-artifact@v4
with:
name: build-${{ matrix.platform }}
path: staging/*
compression-level: 0
release:
needs: build
runs-on: windows-2022
steps:
- name: Download all build artifacts
uses: https://github.com/actions/download-artifact@v3
uses: https://github.com/christopherHX/gitea-download-artifact@v4
with:
path: downloaded
@@ -110,9 +123,10 @@ jobs:
}
$delimiter = "EOF_$([System.Guid]::NewGuid().ToString('N'))"
"description<<$delimiter" | Out-File -FilePath $env:GITHUB_OUTPUT -Append -Encoding utf8NoBOM
$body | Out-File -FilePath $env:GITHUB_OUTPUT -Append -Encoding utf8NoBOM
"$delimiter" | Out-File -FilePath $env:GITHUB_OUTPUT -Append -Encoding utf8NoBOM
$content = "description<<$delimiter`n$body`n$delimiter`n"
$utf8NoBom = New-Object System.Text.UTF8Encoding($false)
[System.IO.File]::AppendAllText($env:GITHUB_OUTPUT, $content, $utf8NoBom)
- name: Publish Release
uses: akkuman/gitea-release-action@v1
+4 -2
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@@ -27,6 +27,7 @@ jobs:
uses: https://github.com/actions/checkout@v4
with:
fetch-depth: 1
clean: false
lfs: false
- name: Build Cafeberry
@@ -46,7 +47,8 @@ jobs:
Copy-Item LCE${{ matrix.platform }}.zip staging/
- name: Upload artifacts
uses: https://github.com/actions/upload-artifact@v3
uses: https://github.com/christopherHX/gitea-upload-artifact@v4
with:
name: build-${{ matrix.platform }}
path: staging/*
path: staging/*
compression-level: 0
+5 -3
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@@ -16,7 +16,7 @@ on:
jobs:
build:
runs-on: windows-2022
runs-on: sdk-xbox360
strategy:
matrix:
@@ -27,6 +27,7 @@ jobs:
uses: https://github.com/actions/checkout@v4
with:
fetch-depth: 1
clean: false
lfs: false
- name: Build Cafeberry
@@ -48,7 +49,8 @@ jobs:
Copy-Item LCE${{ matrix.platform }}.zip staging/
- name: Upload artifacts
uses: https://github.com/actions/upload-artifact@v3
uses: https://github.com/christopherHX/gitea-upload-artifact@v4
with:
name: build-${{ matrix.platform }}
path: staging/*
path: staging/*
compression-level: 0
+20 -28
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@@ -1,44 +1,35 @@
/*Debug
/*Release
/*ContentPackage
/*ContentPackage_NO_TU
/*ContentPackage_SYMBOLS
/*ReleaseForArt
.vs
/x64
/ipch
.vs/
.vscode
/*Debug
/*Release*
/*ContentPackage*
# Minecraft.Client
/Minecraft.Client/x64/
/Minecraft.Client/x64
/Minecraft.Client/x64_*
/Minecraft.Client/*Debug
/Minecraft.Client/*Release
/Minecraft.Client/*ContentPackage
/Minecraft.Client/*ContentPackage_NO_TU
/Minecraft.Client/*ContentPackage_SYMBOLS
/Minecraft.Client/*ReleaseForArt
/Minecraft.Client/*Release*
/Minecraft.Client/*ContentPackage*
/Minecraft.Client/Windows64/GameHDD
# Minecraft.world
/Minecraft.World/x64/
/Minecraft.World/x64
/Minecraft.World/x64_*
/Minecraft.World/*Debug
/Minecraft.World/*Release
/Minecraft.World/*ContentPackage
/Minecraft.World/*ContentPackage_NO_TU
/Minecraft.World/*ContentPackage_SYMBOLS
/Minecraft.World/*ReleaseForArt
/Minecraft.World/*Release*
/Minecraft.World/*ContentPackage*
# PS3 SPU
/Minecraft.Client/PS3/SPU_Tasks/objFiles/
/Minecraft.Client/PS3/SPU_Tasks/Texture_blit/PS3*
/Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_FindNearestChunk/PS3*
/Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_cull/PS3*
/Minecraft.Client/PS3/SPU_Tasks/CompressedTileStorage_compress/PS3*
/Minecraft.Client/PS3/SPU_Tasks/CompressedTile/PS3*
/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/PS3*
# PS3 SPU Tasks
/Minecraft.Client/PS3/SPU_Tasks/objFiles
/Minecraft.Client/PS3/SPU_Tasks/*/PS3*
/Minecraft.Client/PS3/SPU_Tasks/*/Debug
/Minecraft.Client/PS3/SPU_Tasks/*/Release
/Minecraft.Client/PS3/SPU_Tasks/*/ContentPackage
# Misc
*.ppu.o
*.pkg
/*.gp4p
/*.vpk
@@ -46,4 +37,5 @@
*-app
*.sdf
*.opensdf
*.v11.suo
*.v11.suo
*.vcxproj.user
-8
View File
@@ -4,14 +4,6 @@ Microsoft Visual Studio Solution File, Format Version 12.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CommonMedia", "CommonMedia.vcxproj", "{21BBD32C-AF5E-4741-8B80-3B73FC0D0F27}"
EndProject
Global
GlobalSection(TeamFoundationVersionControl) = preSolution
SccNumberOfProjects = 2
SccEnterpriseProvider = {4CA58AB2-18FA-4F8D-95D4-32DDF27D184C}
SccTeamFoundationServer = http://tfs_server:8080/tfs/storiespark
SccProjectUniqueName0 = CommonMedia.vcxproj
SccLocalPath0 = .
SccLocalPath1 = .
EndGlobalSection
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
+9 -1
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@@ -4419,7 +4419,7 @@ int CMinecraftApp::EthernetDisconnectReturned(void *pParam,int iPad,const C4JSto
// 4J-PB - turn off the PSN store icon just in case this happened when we were in one of the DLC menus
#ifdef __ORBIS__
sceNpCommerceHidePsStoreIcon();
#elif defined __PSVITA__
#elif defined(__PSVITA__) && !defined(DISABLE_PSN)
app.GetCommerce()->HidePsStoreIcon();
#endif
app.SetAction(iPad,eAppAction_EthernetDisconnectedReturned_Menus);
@@ -6885,12 +6885,20 @@ HRESULT CMinecraftApp::RegisterDLCData(WCHAR *pType, WCHAR *pBannerName, int iGe
// ignore the names if we don't recognize them
if(pBannerName!=L"")
{
#ifdef __PSVITA__
wcsncpy_s( pDLCData->wchBanner, MAX_BANNERNAME_SIZE, pBannerName, MAX_BANNERNAME_SIZE);
#else
wcsncpy_s( pDLCData->wchBanner, pBannerName, MAX_BANNERNAME_SIZE);
#endif
}
if(pDataFile[0]!=0)
{
#ifdef __PSVITA__
wcsncpy_s( pDLCData->wchDataFile, MAX_BANNERNAME_SIZE, pDataFile, MAX_BANNERNAME_SIZE);
#else
wcsncpy_s( pDLCData->wchDataFile, pDataFile, MAX_BANNERNAME_SIZE);
#endif
}
#endif
@@ -9,7 +9,7 @@ const wstring LeaderboardManager::filterNames[eNumFilterModes] =
L"Friends", L"MyScore", L"TopRank"
};
#ifdef __PS3__ // str1k3r - only PS3 needs this, also this wasnt in the leak?
#if defined(__PS3__) && !defined(_CONTENT_PACKAGE) // str1k3r - only PS3 needs this, also this wasnt in the leak?
LeaderboardManager *LeaderboardManager::m_instance = NULL;
#endif
@@ -1847,7 +1847,7 @@ void CGameNetworkManager::GameInviteReceived( int userIndex, const INVITE_INFO *
// joinData->pInviteInfo = pInviteInfo;
// tell the app to process this
#ifdef __PSVITA__
#if !defined(DISABLE_PSN) && defined(__PSVITA__)
if(((CPlatformNetworkManagerSony*)s_pPlatformNetworkManager)->checkValidInviteData(pInviteInfo))
#endif
{
@@ -2090,7 +2090,7 @@ void CGameNetworkManager::FakeLocalPlayerJoined()
}
#endif
#ifdef __PSVITA__
#if !defined(DISABLE_PSN) && defined(__PSVITA__)
bool CGameNetworkManager::usingAdhocMode()
{
return ((CPlatformNetworkManagerSony*)s_pPlatformNetworkManager)->usingAdhocMode();
@@ -2105,5 +2105,17 @@ void CGameNetworkManager::startAdhocMatching()
{
((CPlatformNetworkManagerSony*)s_pPlatformNetworkManager)->startAdhocMatching();
}
#elif defined(__PSVITA__)
bool CGameNetworkManager::usingAdhocMode()
{
return false;
}
void CGameNetworkManager::setAdhocMode(bool bAdhoc)
{
}
void CGameNetworkManager::startAdhocMatching()
{
}
#endif
@@ -4,28 +4,23 @@
#include "..\..\Common\Network\PlatformNetworkManager.h"
#include "..\..\..\Minecraft.World\Socket.h"
#if defined _WINDOWS64 || defined _XBOX
SOCKET NetworkSocketLayer::s_listenSocket = INVALID_SOCKET;
SOCKET NetworkSocketLayer::s_hostConnectionSocket = INVALID_SOCKET;
SOCKET NetworkSocketLayer::s_advertiseSock = INVALID_SOCKET;
SOCKET NetworkSocketLayer::s_discoverySock = INVALID_SOCKET;
#elif defined __PS3__ || defined __ORBIS__
SOCKET NetworkSocketLayer::s_listenSocket = -1;
SOCKET NetworkSocketLayer::s_hostConnectionSocket = -1;
SOCKET NetworkSocketLayer::s_advertiseSock = -1;
SOCKET NetworkSocketLayer::s_discoverySock = -1;
#if defined __PS3__
#define LCE_NET_ERRNO sys_net_errno
int closesocket(int s) { return socketclose(s); };
#if defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
void WSACleanup() {};
#endif
#ifdef __PS3__
void terminate_networking() { cellNetCtlTerm(); sys_net_finalize_network(); };
#elif defined __ORBIS__
#define LCE_NET_ERRNO errno
int closesocket(int s) { return sceNetSocketClose(s); };
int socketclose(int s) { return sceNetSocketClose(s); };
#else
void terminate_networking() {};
#endif
void WSACleanup() {};
#if defined __PSVITA__
int socket(int family, int type, int protocol) { return sceNetSocket(NULL, family, type, protocol); };
#endif
C4JThread* NetworkSocketLayer::s_acceptThread = NULL;
@@ -62,6 +57,9 @@ std::vector<BYTE> NetworkSocketLayer::s_disconnectedSmallIds;
CRITICAL_SECTION NetworkSocketLayer::s_freeSmallIdLock;
std::vector<BYTE> NetworkSocketLayer::s_freeSmallIds;
// only goes true on a successful Initialize(), and a failed one gets retried
static bool s_locksCreated = false;
bool g_MultiplayerHost = false;
#if defined __ORBIS__
// Orbis has direct lan networking so it can bypass psn account checks
@@ -77,6 +75,19 @@ char g_MultiplayerIP[256] = "127.0.0.1";
bool NetworkSocketLayer::Initialize()
{
if (s_initialized) return true;
// Create the locks before touching the platform network stack.
if (!s_locksCreated)
{
InitializeCriticalSection(&s_sendLock);
InitializeCriticalSection(&s_connectionsLock);
InitializeCriticalSection(&s_advertiseLock);
InitializeCriticalSection(&s_discoveryLock);
InitializeCriticalSection(&s_disconnectLock);
InitializeCriticalSection(&s_freeSmallIdLock);
s_locksCreated = true;
}
#if defined _WINDOWS64 || defined _XBOX
WSADATA wsaData;
int result = WSAStartup(MAKEWORD(2, 2), &wsaData);
@@ -98,14 +109,21 @@ bool NetworkSocketLayer::Initialize()
sys_net_finalize_network();
return false;
}
#endif
#elif defined __PSVITA__
SceNetInitParam param;
static char memory[16 * 1024];
InitializeCriticalSection(&s_sendLock);
InitializeCriticalSection(&s_connectionsLock);
InitializeCriticalSection(&s_advertiseLock);
InitializeCriticalSection(&s_discoveryLock);
InitializeCriticalSection(&s_disconnectLock);
InitializeCriticalSection(&s_freeSmallIdLock);
param.memory = memory;
param.size = sizeof(memory);
param.flags = 0;
int result = sceNetInit(&param);
// libnet is brought up before us by the platform layer, which reports EBUSY here.
if (result < 0 && result != SCE_NET_ERROR_EBUSY) {
app.DebugPrintf("sceNetInit failed: 0x%08x\n", result);
return false;
}
#endif
s_initialized = true;
@@ -134,7 +152,7 @@ void NetworkSocketLayer::Shutdown()
closesocket(s_hostConnectionSocket);
s_hostConnectionSocket = INVALID_SOCKET;
}
#elif defined __PS3__ || defined __ORBIS__
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
if (s_listenSocket >= 0)
{
socketclose(s_listenSocket);
@@ -155,7 +173,7 @@ void NetworkSocketLayer::Shutdown()
s_connections[i].active = false;
#if defined _WINDOWS64 || defined _XBOX
if (s_connections[i].tcpSocket != INVALID_SOCKET)
#elif defined __PS3__ || defined __ORBIS__
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
if (s_connections[i].tcpSocket >= 0)
#endif
{
@@ -189,6 +207,7 @@ void NetworkSocketLayer::Shutdown()
s_disconnectedSmallIds.clear();
DeleteCriticalSection(&s_freeSmallIdLock);
s_freeSmallIds.clear();
s_locksCreated = false;
WSACleanup();
s_initialized = false;
}
@@ -247,8 +266,12 @@ bool NetworkSocketLayer::HostGame(int port)
app.DebugPrintf("socket() failed: %d\n", WSAGetLastError());
return false;
}
#elif defined __PS3__ || defined __ORBIS__
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
#ifdef __PSVITA__
SceNetSockaddrIn addr = {};
#else
struct sockaddr_in addr = {};
#endif
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = htonl(INADDR_ANY);
addr.sin_port = htons((uint16_t)port);
@@ -301,8 +324,12 @@ bool NetworkSocketLayer::HostGame(int port)
s_listenSocket = INVALID_SOCKET;
return false;
}
#elif defined __PS3__ || defined __ORBIS__
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
#ifdef __PSVITA__
iResult = ::bind(s_listenSocket, (const sockaddr*)&addr, sizeof(addr));
#else
iResult = ::bind(s_listenSocket, (struct sockaddr*)&addr, sizeof(addr));
#endif
if (iResult < 0)
{
app.DebugPrintf("bind() failed: %d\n", iResult);
@@ -555,14 +582,18 @@ bool NetworkSocketLayer::JoinGame(const char *ip, int port)
connected = true;
break;
}
#elif defined __PS3__ || defined __ORBIS__
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
if (s_hostConnectionSocket != -1)
{
socketclose(s_hostConnectionSocket);
s_hostConnectionSocket = -1;
}
#ifdef __PSVITA__
SceNetSockaddrIn addr = {};
#else
struct sockaddr_in addr = {};
#endif
#if defined(__ORBIS__)
addr.sin_len = sizeof(addr);
@@ -602,41 +633,47 @@ bool NetworkSocketLayer::JoinGame(const char *ip, int port)
setsockopt(s_hostConnectionSocket, IPPROTO_TCP, TCP_NODELAY, (const char *)&noDelay, sizeof(noDelay));
int nonBlocking = 1;
#ifdef __PS3__
setsockopt(s_hostConnectionSocket, SOL_SOCKET, SO_NBIO, &nonBlocking, sizeof(nonBlocking));
#elif defined(__ORBIS__)
setsockopt(s_hostConnectionSocket, SOL_SOCKET, SCE_NET_SO_NBIO, &nonBlocking, sizeof(nonBlocking));
#endif
#ifdef __PSVITA__
iResult = connect(s_hostConnectionSocket, (const SceNetSockaddr*)&addr, sizeof(addr));
#else
iResult = connect(s_hostConnectionSocket, (struct sockaddr*)&addr, sizeof(addr));
int connectError = iResult < 0 ? LCE_NET_ERRNO : 0;
#endif
if (iResult < 0)
{
#if defined(__PS3__)
int err = connectError;
int err = sys_net_errno;
if (err == SYS_NET_EINPROGRESS)
{
#elif defined(__ORBIS__)
int err = connectError;
if (err == EINPROGRESS)
{
#endif
#ifndef __PSVITA__
fd_set writeFds, exceptFds;
FD_ZERO(&writeFds);
FD_ZERO(&exceptFds);
FD_SET(s_hostConnectionSocket, &writeFds);
FD_SET(s_hostConnectionSocket, &exceptFds);
struct timeval tv;
tv.tv_sec = connectTimeoutMs / 1000;
tv.tv_usec = (connectTimeoutMs % 1000) * 1000;
#if defined(__PS3__)
int selectResult = socketselect(s_hostConnectionSocket + 1, NULL, &writeFds, &exceptFds, &tv);
#elif defined(__ORBIS__)
int selectResult = select(s_hostConnectionSocket + 1, NULL, &writeFds, &exceptFds, &tv);
#else
SceNetId eid = sceNetEpollCreate(NULL, 0);
SceNetEpollEvent ev = {};
ev.events = SCE_NET_EPOLLOUT;
ev.data.fd = s_hostConnectionSocket;
sceNetEpollControl(eid, SCE_NET_EPOLL_CTL_ADD, s_hostConnectionSocket, &ev);
int timeoutUsec = connectTimeoutMs * 1000;
SceNetEpollEvent outEvents[1];
int selectResult = sceNetEpollWait(eid, outEvents, 1, timeoutUsec);
sceNetEpollControl(eid, SCE_NET_EPOLL_CTL_DEL, s_hostConnectionSocket, NULL);
sceNetEpollDestroy(eid);
#endif
#ifndef __PSVITA__
int selectResult = socketselect(s_hostConnectionSocket + 1, NULL, &writeFds, &exceptFds, &tv);
if (selectResult <= 0 || FD_ISSET(s_hostConnectionSocket, &exceptFds))
#else
if (selectResult <= 0 || (selectResult > 0) &&
(outEvents[0].events & (SCE_NET_EPOLLERR | SCE_NET_EPOLLHUP)))
#endif
{
app.DebugPrintf("connect() to %s:%d timed out or failed (attempt %d/%d)\n", ip, port, attempt + 1, maxAttempts);
closesocket(s_hostConnectionSocket);
@@ -667,7 +704,7 @@ bool NetworkSocketLayer::JoinGame(const char *ip, int port)
int blocking = 0;
#ifdef __PS3__
setsockopt(s_hostConnectionSocket, SOL_SOCKET, SO_NBIO, &blocking, sizeof(blocking));
#elif defined(__ORBIS__)
#elif defined(__ORBIS__) || defined __PSVITA__
setsockopt(s_hostConnectionSocket, SOL_SOCKET, SCE_NET_SO_NBIO, &blocking, sizeof(blocking));
#endif
@@ -721,7 +758,7 @@ bool NetworkSocketLayer::SendOnSocket(SOCKET sock, const void *data, int dataSiz
{
#if defined _WINDOWS64 || defined _XBOX
if (sock == INVALID_SOCKET || dataSize <= 0) return false;
#elif defined __PS3__ || defined __ORBIS__
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
if (sock < 0 || dataSize <= 0) return false;
#endif
@@ -740,7 +777,7 @@ bool NetworkSocketLayer::SendOnSocket(SOCKET sock, const void *data, int dataSiz
int sent = send(sock, (const char *)header + totalSent, toSend - totalSent, 0);
#if defined _WINDOWS64 || defined _XBOX
if (sent == SOCKET_ERROR || sent == 0)
#elif defined __PS3__ || defined __ORBIS__
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
if (sent < 0 || sent == 0)
#endif
{
@@ -757,7 +794,7 @@ bool NetworkSocketLayer::SendOnSocket(SOCKET sock, const void *data, int dataSiz
#if defined _WINDOWS64 || defined _XBOX
if (sent == SOCKET_ERROR || sent == 0)
#elif defined __PS3__ || defined __ORBIS__
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
if (sent < 0 || sent == 0)
#endif
{
@@ -780,7 +817,7 @@ bool NetworkSocketLayer::SendToSmallId(BYTE targetSmallId, const void *data, int
SOCKET sock = GetSocketForSmallId(targetSmallId);
#if defined _WINDOWS64 || defined _XBOX
if (sock == INVALID_SOCKET) return false;
#elif defined __PS3__ || defined __ORBIS__
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
if (sock < 0) return false;
#endif
return SendOnSocket(sock, data, dataSize);
@@ -806,7 +843,7 @@ SOCKET NetworkSocketLayer::GetSocketForSmallId(BYTE smallId)
LeaveCriticalSection(&s_connectionsLock);
#if defined _WINDOWS64 || defined _XBOX
return INVALID_SOCKET;
#elif defined __PS3__ || defined __ORBIS__
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
return -1;
#endif
}
@@ -848,7 +885,11 @@ int NetworkSocketLayer::AcceptThreadProc(LPVOID param)
{
while (s_active)
{
#ifdef __PSVITA__
SOCKET clientSocket = accept(s_listenSocket, (SceNetSockaddr *)NULL, NULL);
#else
SOCKET clientSocket = accept(s_listenSocket, NULL, NULL);
#endif
#if defined _WINDOWS64 || defined _XBOX
if (clientSocket == INVALID_SOCKET)
{
@@ -856,7 +897,7 @@ int NetworkSocketLayer::AcceptThreadProc(LPVOID param)
app.DebugPrintf("accept() failed: %d\n", WSAGetLastError());
break;
}
#elif __PS3__ || defined __ORBIS__
#elif __PS3__ || defined __ORBIS__ || defined __PSVITA__
if (clientSocket < 0)
{
if (s_active)
@@ -1063,7 +1104,7 @@ int NetworkSocketLayer::ClientRecvThreadProc(LPVOID param)
#if defined _WINDOWS64 || defined _XBOX
while (s_active && s_hostConnectionSocket != INVALID_SOCKET)
#elif defined __PS3__ || defined __ORBIS__
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
while (s_active && s_hostConnectionSocket >= 0)
#endif
{
@@ -1128,7 +1169,7 @@ bool NetworkSocketLayer::StartAdvertising(int gamePort, const wchar_t *hostName,
app.DebugPrintf("Win64 LAN: Failed to create advertise socket: %d\n", WSAGetLastError());
return false;
}
#elif defined __PS3__ || defined __ORBIS__
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
if (s_advertiseSock < 0)
{
app.DebugPrintf("PS3 LAN: Failed to create advertise socket: %d\n", s_advertiseSock);
@@ -1156,7 +1197,7 @@ void NetworkSocketLayer::StopAdvertising()
closesocket(s_advertiseSock);
s_advertiseSock = INVALID_SOCKET;
}
#elif defined __PS3__ || defined __ORBIS__
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
if (s_advertiseSock >= 0)
{
closesocket(s_advertiseSock);
@@ -1200,7 +1241,11 @@ void NetworkSocketLayer::UpdateAdvertiseJoinable(bool joinable)
int NetworkSocketLayer::AdvertiseThreadProc(LPVOID param)
{
#ifdef __PSVITA__
SceNetSockaddrIn broadcastAddr;
#else
struct sockaddr_in broadcastAddr;
#endif
memset(&broadcastAddr, 0, sizeof(broadcastAddr));
broadcastAddr.sin_family = AF_INET;
broadcastAddr.sin_port = htons(NETWORK_LAN_DISCOVERY_PORT);
@@ -1218,15 +1263,20 @@ int NetworkSocketLayer::AdvertiseThreadProc(LPVOID param)
data.gameHostSettings = htonl(data.gameHostSettings);
data.texturePackParentId = htonl(data.texturePackParentId);
#ifdef __PSVITA__
int sent = sendto(s_advertiseSock, (const char *)&data, sizeof(data), 0,
(const sockaddr *)&broadcastAddr, sizeof(broadcastAddr));
#else
int sent = sendto(s_advertiseSock, (const char *)&data, sizeof(data), 0,
(struct sockaddr *)&broadcastAddr, sizeof(broadcastAddr));
#endif
#if defined _WINDOWS64 || defined _XBOX
if (sent == SOCKET_ERROR && s_advertising)
{
app.DebugPrintf("Win64 LAN: Broadcast sendto failed: %d\n", WSAGetLastError());
}
#elif defined __PS3__ || defined __ORBIS__
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
if (sent < 0 && s_advertising)
{
app.DebugPrintf("PS3 LAN: Broadcast sendto failed: %d\n", sent);
@@ -1251,7 +1301,7 @@ bool NetworkSocketLayer::StartDiscovery()
app.DebugPrintf("Win64 LAN: Failed to create discovery socket: %d\n", WSAGetLastError());
return false;
}
#elif defined __PS3__ || defined __ORBIS__
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
app.DebugPrintf("Discovery socket: %d\n", s_discoverySock);
if (s_discoverySock < 0)
{
@@ -1263,8 +1313,12 @@ bool NetworkSocketLayer::StartDiscovery()
BOOL reuseAddr = TRUE;
setsockopt(s_discoverySock, SOL_SOCKET, SO_REUSEADDR, (const char *)&reuseAddr, sizeof(reuseAddr));
#ifdef __PSVITA__
SceNetSockaddrIn bindAddr;
#else
struct sockaddr_in bindAddr;
#endif
memset(&bindAddr, 0, sizeof(bindAddr));
bindAddr.sin_family = AF_INET;
bindAddr.sin_port = htons(NETWORK_LAN_DISCOVERY_PORT);
@@ -1278,14 +1332,15 @@ bool NetworkSocketLayer::StartDiscovery()
s_discoverySock = INVALID_SOCKET;
return false;
}
#elif defined __PS3__ || defined __ORBIS__
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
#ifdef __PSVITA__
if (::bind(s_discoverySock, (const sockaddr *)&bindAddr, sizeof(bindAddr)) < 0)
{
#else
if (::bind(s_discoverySock, (struct sockaddr *)&bindAddr, sizeof(bindAddr)) < 0)
{
#if defined(__PS3__)
app.DebugPrintf("PS3 LAN: Discovery bind failed: %d\n", sys_net_errno);
#elif defined(__ORBIS__)
app.DebugPrintf("PS3 LAN: Discovery bind failed: %d\n", sce_net_errno);
#endif
app.DebugPrintf("PS3 LAN: Discovery bind failed: %d\n", sys_net_errno);
socketclose(s_discoverySock);
s_discoverySock = -1;
return false;
@@ -1319,7 +1374,7 @@ void NetworkSocketLayer::StopDiscovery()
closesocket(s_discoverySock);
s_discoverySock = INVALID_SOCKET;
}
#elif defined __PS3__ || defined __ORBIS__
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
if (s_discoverySock >= 0)
{
socketclose(s_discoverySock);
@@ -1357,22 +1412,31 @@ int NetworkSocketLayer::DiscoveryThreadProc(LPVOID param)
while (s_discovering)
{
#ifdef __PSVITA__
SceNetSockaddrIn senderAddr;
#else
struct sockaddr_in senderAddr;
#endif
#if defined _WINDOWS64 || defined _XBOX
int senderLen = sizeof(senderAddr);
#elif defined __PS3__ || defined __ORBIS__
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
socklen_t senderLen = sizeof(senderAddr);
#endif
#ifdef __PSVITA__
int recvLen = recvfrom(s_discoverySock, recvBuf, sizeof(recvBuf), 0,
(sockaddr *)&senderAddr, &senderLen);
#else
int recvLen = recvfrom(s_discoverySock, recvBuf, sizeof(recvBuf), 0,
(struct sockaddr *)&senderAddr, &senderLen);
#endif
#ifdef _WINDOWS64
if (recvLen == SOCKET_ERROR)
{
continue;
}
#elif defined __PS3__ || defined __ORBIS__
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
if (recvLen < 0)
{
continue;
@@ -7,7 +7,7 @@
#include <stdint.h>
#include <winsockx.h>
#include <xtl.h>
#elif defined __PS3__ || defined __ORBIS__
#elif defined __PS3__ || defined __ORBIS__
#include <sys/socket.h>
#include <sys/types.h>
#include <sys/socket.h>
@@ -16,6 +16,8 @@
#include <arpa/inet.h>
#include <sys/time.h>
#include <sys/select.h>
#elif defined __PSVITA__
#include <net.h>
#endif
#ifdef __PS3__
@@ -37,8 +39,62 @@
#define NETWORK_LAN_DISCOVERY_PORT 25566
#define NETWORK_LAN_BROADCAST_MAGIC 0x4D434C4E
#if defined __PS3__ || defined __ORBIS__
#ifdef __PS3__
typedef int SOCKET;
#define INVALID_SOCKET -1
#define closesocket socketclose
#elif defined(__ORBIS__)
typedef int SOCKET;
#define INVALID_SOCKET -1
#define SO_NBIO SCE_NET_SO_NBIO
#define sys_net_errno errno
#define SYS_NET_EINPROGRESS EINPROGRESS
#define socketselect select
#define closesocket sceNetSocketClose
#define socketclose sceNetSocketClose
#elif defined(__PSVITA__)
typedef SceNetId SOCKET;
typedef SceNetSockaddr sockaddr;
typedef SceNetSocklen_t socklen_t;
#define getsockopt sceNetGetsockopt
#define setsockopt sceNetSetsockopt
#define recv sceNetRecv
#define send sceNetSend
#define bind sceNetBind
#define sendto sceNetSendto
#define recvfrom sceNetRecvfrom
#define listen sceNetListen
#define connect sceNetConnect
#define accept sceNetAccept
#define closesocket sceNetSocketClose
#define socketclose sceNetSocketClose
#define inet_ntop sceNetInetNtop
#define SOL_SOCKET SCE_NET_SOL_SOCKET
#define AF_INET SCE_NET_AF_INET
#define SOCK_STREAM SCE_NET_SOCK_STREAM
#define sys_net_errno sce_net_errno
#define SYS_NET_EINPROGRESS SCE_NET_EINPROGRESS
#define htonl sceNetHtonl
#define htons sceNetHtons
#define ntohl sceNetNtohl
#define ntohs sceNetNtohs
#define SO_BROADCAST SCE_NET_SO_BROADCAST
#define SO_ERROR SCE_NET_SO_ERROR
#define SO_RCVTIMEO SCE_NET_SO_RCVTIMEO
#define SO_REUSEADDR SCE_NET_SO_REUSEADDR
#define SO_NBIO SCE_NET_SO_NBIO
#define SOCK_DGRAM SCE_NET_SOCK_DGRAM
#define INADDR_ANY SCE_NET_INADDR_ANY
#define IPPROTO_TCP SCE_NET_IPPROTO_TCP
#define IPPROTO_UDP SCE_NET_IPPROTO_UDP
#define TCP_NODELAY SCE_NET_TCP_NODELAY
#define INADDR_BROADCAST SCE_NET_INADDR_BROADCAST
#define INVALID_SOCKET -1
#endif
@@ -173,4 +229,4 @@ private:
extern bool g_MultiplayerHost;
extern bool g_MultiplayerJoin;
extern int g_MultiplayerPort;
extern char g_MultiplayerIP[256];
extern char g_MultiplayerIP[256];
@@ -770,7 +770,7 @@ void CPlatformNetworkManagerStub::SearchForGames()
}
}
#ifdef __ORBIS__
#if defined(__ORBIS__) || defined(__PSVITA__)
SceNetInAddr ip_addr = {};
sceNetInetPton(SCE_NET_AF_INET, lanSessions[i].hostIP, &ip_addr);
info->sessionId = (ULONGLONG)((uint64_t)ip_addr.s_addr | ((uint64_t)lanSessions[i].hostPort << 32));
@@ -1,6 +1,6 @@
#pragma once
#if defined(__PS3__) || defined(__ORBIS__)
#if !defined(DISABLE_PSN) && (defined(__PS3__) || defined(__ORBIS__))
#include "..\..\Common\Network\Sony\SQRNetworkManager.h"
#endif
@@ -56,7 +56,7 @@ void CPlatformNetworkManagerSony::HandleStateChange(SQRNetworkManager::eSQRNetwo
// 4J Stu - We may be accepting an invite from the DLC menu, so hide the icon
#ifdef __ORBIS__
sceNpCommerceHidePsStoreIcon();
#elif defined __PSVITA__
#elif defined(__PSVITA__) && !defined(DISABLE_PSN)
app.GetCommerce()->HidePsStoreIcon();
#endif
m_bLeavingGame = false;
@@ -80,7 +80,6 @@ public:
bool inviteOnly;
};
// Externally exposed state. All internal states are mapped to one of these broader states.
typedef enum
{
@@ -324,4 +323,4 @@ public:
virtual void HandleAddLocalPlayerFailed(int idx) = 0;
virtual void HandleDisconnect(bool bLostRoomOnly,bool bPSNSignOut=false) = 0;
virtual void HandleInviteReceived( int userIndex, const SQRNetworkManager::PresenceSyncInfo *pInviteInfo) = 0;
};
};
@@ -124,7 +124,7 @@ class SQRNetworkPlayer
int GetTotalSendQueueMessages();
#ifdef __PSVITA__
#if !defined(DISABLE_PSN) && defined(__PSVITA__)
void SendInternal_VitaAdhoc(const void *data, unsigned int dataSize, EAdhocDataTag tag = e_dataTag_Normal);
void SendMoreInternal_VitaAdhoc();
#endif
@@ -1,6 +1,7 @@
param(
[string]$OutDir,
[string]$ProjectDir
[string]$ProjectDir,
[string]$Configuration
)
Write-Host "PS3 Postbuild: script started. Output Directory: $OutDir, Project Directory: $ProjectDir"
@@ -59,7 +60,12 @@ foreach ($copy in $fileCopies) {
}
}
$builtFile = Join-Path $OutDir "Minecraft.Client.self"
if ($Configuration -match "ContentPackage") {
$builtFile = Join-Path $OutDir "Minecraft.Client.elf"
} else {
$builtFile = Join-Path $OutDir "Minecraft.Client.self"
}
$newName = "EBOOT.BIN"
$destDir = Join-Path $OutDir "PS3_GAME\USRDIR"
$destPath = Join-Path $destDir $newName
+18 -41
View File
@@ -528,48 +528,12 @@ void UIController::loadSkins()
}
#endif
// Every platform has one of these, so nothing shared
if(m_fScreenHeight==1080.0f)
// str1k3r - Fixes 720p/480p Crashes on Windows64, also allows this to be used on 1080p consoles instead of just Windows64
// This also cleans up some 4J code and turns 3 if statements into 1.
if (m_fScreenHeight >= 1080.0f)
{
m_iggyLibraries[eLibrary_Platform] = loadSkin(platformSkinPath, L"platformskinHD.swf");
}
else
{
m_iggyLibraries[eLibrary_Platform] = loadSkin(platformSkinPath, L"platformskin.swf");
}
#if defined(__PS3__) || defined(__PSVITA__)
m_iggyLibraries[eLibrary_GraphicsDefault] = loadSkin(L"skinGraphics.swf", L"skinGraphics.swf");
m_iggyLibraries[eLibrary_GraphicsHUD] = loadSkin(L"skinGraphicsHud.swf", L"skinGraphicsHud.swf");
m_iggyLibraries[eLibrary_GraphicsInGame] = loadSkin(L"skinGraphicsInGame.swf", L"skinGraphicsInGame.swf");
m_iggyLibraries[eLibrary_GraphicsTooltips] = loadSkin(L"skinGraphicsTooltips.swf", L"skinGraphicsTooltips.swf");
m_iggyLibraries[eLibrary_GraphicsLabels] = loadSkin(L"skinGraphicsLabels.swf", L"skinGraphicsLabels.swf");
m_iggyLibraries[eLibrary_Labels] = loadSkin(L"skinLabels.swf", L"skinLabels.swf");
m_iggyLibraries[eLibrary_InGame] = loadSkin(L"skinInGame.swf", L"skinInGame.swf");
m_iggyLibraries[eLibrary_HUD] = loadSkin(L"skinHud.swf", L"skinHud.swf");
m_iggyLibraries[eLibrary_Tooltips] = loadSkin(L"skinTooltips.swf", L"skinTooltips.swf");
m_iggyLibraries[eLibrary_Default] = loadSkin(L"skin.swf", L"skin.swf");
#endif
#if ( defined(_WINDOWS64) || defined(_DURANGO) || defined(__ORBIS__) )
#if defined(_WINDOWS64)
if (m_fScreenHeight <= 720.0f)
{
m_iggyLibraries[eLibrary_GraphicsDefault] = loadSkin(L"skinGraphics.swf", L"skinGraphics.swf");
m_iggyLibraries[eLibrary_GraphicsHUD] = loadSkin(L"skinGraphicsHud.swf", L"skinGraphicsHud.swf");
m_iggyLibraries[eLibrary_GraphicsInGame] = loadSkin(L"skinGraphicsInGame.swf", L"skinGraphicsInGame.swf");
m_iggyLibraries[eLibrary_GraphicsTooltips] = loadSkin(L"skinGraphicsTooltips.swf", L"skinGraphicsTooltips.swf");
m_iggyLibraries[eLibrary_GraphicsLabels] = loadSkin(L"skinGraphicsLabels.swf", L"skinGraphicsLabels.swf");
m_iggyLibraries[eLibrary_Labels] = loadSkin(L"skinLabels.swf", L"skinLabels.swf");
m_iggyLibraries[eLibrary_InGame] = loadSkin(L"skinInGame.swf", L"skinInGame.swf");
m_iggyLibraries[eLibrary_HUD] = loadSkin(L"skinHud.swf", L"skinHud.swf");
m_iggyLibraries[eLibrary_Tooltips] = loadSkin(L"skinTooltips.swf", L"skinTooltips.swf");
m_iggyLibraries[eLibrary_Default] = loadSkin(L"skin.swf", L"skin.swf");
}
else
#endif
{
m_iggyLibraries[eLibrary_GraphicsDefault] = loadSkin(L"skinHDGraphics.swf", L"skinHDGraphics.swf");
m_iggyLibraries[eLibrary_GraphicsHUD] = loadSkin(L"skinHDGraphicsHud.swf", L"skinHDGraphicsHud.swf");
m_iggyLibraries[eLibrary_GraphicsInGame] = loadSkin(L"skinHDGraphicsInGame.swf", L"skinHDGraphicsInGame.swf");
@@ -581,7 +545,20 @@ void UIController::loadSkins()
m_iggyLibraries[eLibrary_Tooltips] = loadSkin(L"skinHDTooltips.swf", L"skinHDTooltips.swf");
m_iggyLibraries[eLibrary_Default] = loadSkin(L"skinHD.swf", L"skinHD.swf");
}
#endif // HD platforms
else
{
m_iggyLibraries[eLibrary_Platform] = loadSkin(platformSkinPath, L"platformskin.swf");
m_iggyLibraries[eLibrary_GraphicsDefault] = loadSkin(L"skinGraphics.swf", L"skinGraphics.swf");
m_iggyLibraries[eLibrary_GraphicsHUD] = loadSkin(L"skinGraphicsHud.swf", L"skinGraphicsHud.swf");
m_iggyLibraries[eLibrary_GraphicsInGame] = loadSkin(L"skinGraphicsInGame.swf", L"skinGraphicsInGame.swf");
m_iggyLibraries[eLibrary_GraphicsTooltips] = loadSkin(L"skinGraphicsTooltips.swf", L"skinGraphicsTooltips.swf");
m_iggyLibraries[eLibrary_GraphicsLabels] = loadSkin(L"skinGraphicsLabels.swf", L"skinGraphicsLabels.swf");
m_iggyLibraries[eLibrary_Labels] = loadSkin(L"skinLabels.swf", L"skinLabels.swf");
m_iggyLibraries[eLibrary_InGame] = loadSkin(L"skinInGame.swf", L"skinInGame.swf");
m_iggyLibraries[eLibrary_HUD] = loadSkin(L"skinHud.swf", L"skinHud.swf");
m_iggyLibraries[eLibrary_Tooltips] = loadSkin(L"skinTooltips.swf", L"skinTooltips.swf");
m_iggyLibraries[eLibrary_Default] = loadSkin(L"skin.swf", L"skin.swf");
}
}
IggyLibrary UIController::loadSkin(const wstring &skinPath, const wstring &skinName)
+1 -18
View File
@@ -96,24 +96,7 @@ private:
eLibrary_HUD,
eLibrary_Tooltips,
eLibrary_Default,
#if ( defined(_WINDOWS64) )
// 4J Stu - Load the 720/480 skins so that we have something to fallback on during development
#ifndef _FINAL_BUILD
eLibraryFallback_Platform,
eLibraryFallback_GraphicsDefault,
eLibraryFallback_GraphicsHUD,
eLibraryFallback_GraphicsInGame,
eLibraryFallback_GraphicsTooltips,
eLibraryFallback_GraphicsLabels,
eLibraryFallback_Labels,
eLibraryFallback_InGame,
eLibraryFallback_HUD,
eLibraryFallback_Tooltips,
eLibraryFallback_Default,
#endif
#endif
eLibrary_Count,
};
@@ -13,7 +13,7 @@
#include "..\..\..\Minecraft.World\LevelType.h"
#include "..\..\DLCTexturePack.h"
#ifdef __PSVITA__
#if !defined(DISABLE_PSN) && defined(__PSVITA__)
#include "PSVita\Network\SQRNetworkManager_AdHoc_Vita.h"
#endif
@@ -1044,7 +1044,7 @@ void UIScene_CreateWorldMenu::CreateGame(UIScene_CreateWorldMenu* pClass, DWORD
#endif
bool isClientSide = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()) && pClass->m_MoreOptionsParams.bOnlineGame;
#ifdef __PSVITA__
#if !defined DISABLE_PSN && defined __PSVITA__
if(CGameNetworkManager::usingAdhocMode())
{
if(SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())// && pClass->m_MoreOptionsParams.bOnlineGame)
@@ -100,7 +100,7 @@ void UIScene_DLCMainMenu::handleInput(int iPad, int key, bool repeat, bool press
{
#ifdef __ORBIS__
sceNpCommerceHidePsStoreIcon();
#elif defined __PSVITA__
#elif defined(__PSVITA__) && !defined(DISABLE_PSN)
app.GetCommerce()->HidePsStoreIcon();
#endif
navigateBack();
@@ -174,7 +174,7 @@ int UIScene_DLCMainMenu::ExitDLCMainMenu(void *pParam,int iPad,C4JStorage::EMess
#ifdef __ORBIS__
sceNpCommerceHidePsStoreIcon();
#elif defined __PSVITA__
#elif defined(__PSVITA__) && !defined(DISABLE_PSN)
app.GetCommerce()->HidePsStoreIcon();
#endif
pClass->navigateBack();
@@ -201,7 +201,7 @@ void UIScene_DLCMainMenu::tick()
{
UIScene::tick();
#if defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
#if !defined(DISABLE_PSN) && (defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__))
if((m_bCategoriesShown==false) && (app.GetCommerceCategoriesRetrieved()))
{
// disable the timer display on this menu
@@ -6,7 +6,7 @@
#include "Common\Network\Sony\SonyHttp.h"
#endif
#ifdef __PSVITA__
#if !defined(DISABLE_PSN) && defined(__PSVITA__)
#include "PSVita\Network\SonyCommerce_Vita.h"
#endif
@@ -107,7 +107,7 @@ int UIScene_DLCOffersMenu::ExitDLCOffersMenu(void *pParam,int iPad,C4JStorage::E
#ifdef __ORBIS__
sceNpCommerceHidePsStoreIcon();
#elif defined __PSVITA__
#elif defined(__PSVITA__) && !defined(DISABLE_PSN)
app.GetCommerce()->HidePsStoreIcon();
#endif
ui.NavigateToHomeMenu();//iPad,eUIScene_MainMenu);
@@ -335,7 +335,7 @@ void UIScene_DLCOffersMenu::tick()
{
UIScene::tick();
#if defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
#if !defined(DISABLE_PSN) && (defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__))
if(m_bAddAllDLCButtons)
{
@@ -506,7 +506,7 @@ void UIScene_DLCOffersMenu::tick()
}
else
{
#ifdef __PSVITA__
#if !defined(DISABLE_PSN) && defined(__PSVITA__)
// MGH - fixes bug 5768 on Vita - should be extended properly to work for other platforms
if((SonyCommerce_Vita::getPurchasabilityUpdated()) && app.GetCommerceProductListRetrieved()&& app.GetCommerceProductListInfoRetrieved() && m_iTotalDLC > 0)
{
@@ -532,7 +532,7 @@ int UIScene_InGameInfoMenu::ViewInvites_SignInReturned(void *pParam,bool bContin
#elif defined(__PS3__)
int ret = sceNpBasicRecvMessageCustom(SCE_NP_BASIC_MESSAGE_MAIN_TYPE_INVITE, SCE_NP_BASIC_RECV_MESSAGE_OPTIONS_INCLUDE_BOOTABLE, SYS_MEMORY_CONTAINER_ID_INVALID);
app.DebugPrintf("sceNpBasicRecvMessageCustom return %d ( %08x )\n", ret, ret);
#else // __PSVITA__
#elif !defined(DISABLE_PSN) // __PSVITA__
SQRNetworkManager_Vita::RecvInviteGUI();
#endif
}
@@ -474,7 +474,7 @@ void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu* pClass)
#ifndef DISABLE_PSN
isSignedInLive = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad());
#endif
#ifdef __PSVITA__
#if !defined DISABLE_PSN && defined __PSVITA__
if(CGameNetworkManager::usingAdhocMode() && SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())
isSignedInLive = true;
#endif
@@ -1550,7 +1550,7 @@ void UIScene_LoadMenu::StartGameFromSave(UIScene_LoadMenu* pClass, DWORD dwLocal
}
bool isClientSide = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()) && pClass->m_MoreOptionsParams.bOnlineGame;
#ifdef __PSVITA__
#if !defined DISABLE_PSN && defined __PSVITA__
if(CGameNetworkManager::usingAdhocMode())
{
if(SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())// && pClass->m_MoreOptionsParams.bOnlineGame)
@@ -182,7 +182,7 @@ UIScene_LoadOrJoinMenu::UIScene_LoadOrJoinMenu(int iPad, void *initData, UILayer
Initialise();
#ifdef __PSVITA__
#if !defined DISABLE_PSN && defined __PSVITA__
if(CGameNetworkManager::usingAdhocMode() && SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())
{
g_NetworkManager.startAdhocMatching(); // create the client matching context and clear out the friends list
@@ -1559,7 +1559,7 @@ void UIScene_LoadOrJoinMenu::CheckAndJoinGame(int gameIndex)
return;
}
#ifdef __PSVITA__
#if !defined DISABLE_PSN && defined __PSVITA__
if(CGameNetworkManager::usingAdhocMode() && !SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())
{
// not connected to adhoc anymore, must have connected back to PSN to buy texture pack so sign in again
@@ -2232,6 +2232,9 @@ int UIScene_LoadOrJoinMenu::MustSignInTexturePack(void *pParam,int iPad,C4JStora
{
UIScene_LoadOrJoinMenu* pClass = (UIScene_LoadOrJoinMenu*)pParam;
#ifdef DISABLE_PSN
UIScene_LoadOrJoinMenu::MustSignInReturnedTexturePack(pClass, true, iPad);
#else
if(result==C4JStorage::EMessage_ResultAccept)
{
SQRNetworkManager_Vita::AttemptPSNSignIn(&UIScene_LoadOrJoinMenu::MustSignInReturnedTexturePack, pClass);
@@ -2241,6 +2244,7 @@ int UIScene_LoadOrJoinMenu::MustSignInTexturePack(void *pParam,int iPad,C4JStora
pClass->m_bIgnoreInput = false;
}
#endif
return 0;
}
@@ -750,7 +750,7 @@ int UIScene_MainMenu::CreateLoad_SignInReturned(void *pParam, bool bContinue, in
if(ProfileManager.IsFullVersion())
{
bool bSignedInLive = ProfileManager.IsSignedInLive(iPad);
#ifdef __PSVITA__
#if !defined DISABLE_PSN && defined __PSVITA__
if(CGameNetworkManager::usingAdhocMode())
{
if(SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())
@@ -1343,7 +1343,7 @@ void UIScene_MainMenu::RunPlayGame(int iPad)
{
// are we offline?
bool bSignedInLive = ProfileManager.IsSignedInLive(iPad);
#ifdef __PSVITA__
#if !defined DISABLE_PSN && defined __PSVITA__
if(app.GetGameSettings(ProfileManager.GetPrimaryPad(),eGameSetting_PSVita_NetworkModeAdhoc) == true)
{
CGameNetworkManager::setAdhocMode(true);
@@ -1703,12 +1703,16 @@ int UIScene_SkinSelectMenu::MustSignInReturned(void *pParam,int iPad,C4JStorage:
{
if(result==C4JStorage::EMessage_ResultAccept)
{
#ifdef DISABLE_PSN
UIScene_SkinSelectMenu::PSNSignInReturned(pParam, true, iPad);
#else
#ifdef __PS3__
SQRNetworkManager_PS3::AttemptPSNSignIn(&UIScene_SkinSelectMenu::PSNSignInReturned, pParam,true);
#elif defined __PSVITA__
SQRNetworkManager_Vita::AttemptPSNSignIn(&UIScene_SkinSelectMenu::PSNSignInReturned, pParam,true);
#elif defined __ORBIS__
SQRNetworkManager_Orbis::AttemptPSNSignIn(&UIScene_SkinSelectMenu::PSNSignInReturned, pParam,true);
#endif
#endif
}
return 0;
@@ -4,14 +4,6 @@ Microsoft Visual Studio Solution File, Format Version 11.00
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GameRules", "GameRules.vcxproj", "{0DD2FD59-36AC-476F-9201-D687A4CE9E98}"
EndProject
Global
GlobalSection(TeamFoundationVersionControl) = preSolution
SccNumberOfProjects = 2
SccEnterpriseProvider = {4CA58AB2-18FA-4F8D-95D4-32DDF27D184C}
SccTeamFoundationServer = http://tfs_server:8080/tfs/storiespark
SccProjectUniqueName0 = GameRules.vcxproj
SccLocalPath0 = .
SccLocalPath1 = .
EndGlobalSection
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Xbox 360 = Debug|Xbox 360
Release|Xbox 360 = Release|Xbox 360
+506 -117
View File
@@ -479,7 +479,7 @@
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PSVita'">
<LinkIncremental>true</LinkIncremental>
<IncludePath>$(SCE_PSP2_SDK_DIR)/target\src\npToolkit\include;$(ProjectDir)..\Minecraft.Client\PSVita\Assert;$(ProjectDir);$(ProjectDir)..\Minecraft.World\x64headers;$(ProjectDir)\..\Minecraft.Client\PSVita\PSVitaExtras</IncludePath>
<IncludePath>$(SCE_PSP2_SDK_DIR)/target\src\npToolkit\include;$(ProjectDir)..\Minecraft.Client\PSVita\Assert;$(ProjectDir);$(ProjectDir)..\Minecraft.World\x64headers;$(ProjectDir)\..\Minecraft.Client\PSVita\PSVitaExtras;$(SCE_PSP2_SDK_DIR)\host_tools\build\include;$(SCE_PSP2_SDK_DIR)\target\include;$(SCE_PSP2_SDK_DIR)\target\include_common;</IncludePath>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>true</LinkIncremental>
@@ -806,9 +806,15 @@
</Command>
</PreBuildEvent>
<PostBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
<Message>Run PS3 postbuild script</Message>
</PostBuildEvent>
<PreLinkEvent>
<Command>"C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" "$(ProjectDir)PS3\SPU_Tasks\SPU_Tasks.sln" /p:Configuration=Debug /v:minimal</Command>
</PreLinkEvent>
<PreLinkEvent>
<Message>Build PS3 SPU Tasks</Message>
</PreLinkEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PSVita'">
<ClCompile>
@@ -893,11 +899,17 @@
</Command>
</PreBuildEvent>
<PostBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>Run PS3 postbuild script</Message>
</PostBuildEvent>
<PreLinkEvent>
<Command>"C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" "$(ProjectDir)PS3\SPU_Tasks\SPU_Tasks.sln" /p:Configuration=Release /v:minimal</Command>
</PreLinkEvent>
<PreLinkEvent>
<Message>Build PS3 SPU Tasks</Message>
</PreLinkEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
@@ -920,7 +932,7 @@
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_Debug\Minecraft.World.lib;%(AdditionalDependencies);XInput9_1_0.lib;..\Minecraft.Client\Windows64\Miles\Lib\mss64.lib;wsock32.lib</AdditionalDependencies>
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_$(Configuration)\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ShowProgress>NotSet</ShowProgress>
<SuppressStartupBanner>false</SuppressStartupBanner>
</Link>
@@ -1015,8 +1027,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<BufferSecurityCheck>false</BufferSecurityCheck>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<!-- windows host packet layout compatible with the PS4 to avoid ps4 crashin due to invaild packet -->
<PreprocessorDefinitions>_LARGE_WORLDS;_EXTENDED_ACHIEVEMENTS;_FINAL_BUILD;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG_MENUS_ENABLED;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CallAttributedProfiling>Disabled</CallAttributedProfiling>
<AdditionalIncludeDirectories>Windows64\Iggy\include;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
@@ -1028,7 +1039,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_Release\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_$(Configuration)\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;;XInput9_1_0.lib;..\Minecraft.Client\Windows64\Miles\Lib\mss64.lib;wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ShowProgress>NotSet</ShowProgress>
<SuppressStartupBanner>false</SuppressStartupBanner>
</Link>
@@ -1341,11 +1352,17 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<DataStripping>StripFuncsAndData</DataStripping>
</Link>
<PostBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>Run PS3 postbuild script</Message>
</PostBuildEvent>
<PreLinkEvent>
<Command>"C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" "$(ProjectDir)PS3\SPU_Tasks\SPU_Tasks.sln" /p:Configuration=ContentPackage /v:minimal</Command>
</PreLinkEvent>
<PreLinkEvent>
<Message>Build PS3 SPU Tasks</Message>
</PreLinkEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PSVita'">
<ClCompile>
@@ -1432,11 +1449,17 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<DataStripping>StripFuncsAndData</DataStripping>
</Link>
<PostBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>Run PS3 postbuild script</Message>
</PostBuildEvent>
<PreLinkEvent>
<Command>"C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" "$(ProjectDir)PS3\SPU_Tasks\SPU_Tasks.sln" /p:Configuration=ContentPackage /v:minimal</Command>
</PreLinkEvent>
<PreLinkEvent>
<Message>Build PS3 SPU Tasks</Message>
</PreLinkEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PSVita'">
<ClCompile>
@@ -1531,11 +1554,17 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<DataStripping>StripFuncsAndData</DataStripping>
</Link>
<PostBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>Run PS3 postbuild script</Message>
</PostBuildEvent>
<PreLinkEvent>
<Command>"C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" "$(ProjectDir)PS3\SPU_Tasks\SPU_Tasks.sln" /p:Configuration=Release /v:minimal</Command>
</PreLinkEvent>
<PreLinkEvent>
<Message>Build PS3 SPU Tasks</Message>
</PreLinkEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PSVita'">
<ClCompile>
@@ -1607,6 +1636,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<DisableSpecificWarnings>1700;613;1011</DisableSpecificWarnings>
<AdditionalOptions>-Xpch_override=1 %(AdditionalOptions)</AdditionalOptions>
<AdditionalIncludeDirectories>PS3\Iggy\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@@ -1621,11 +1651,17 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<DataStripping>StripFuncsAndData</DataStripping>
</Link>
<PostBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
</PostBuildEvent>
<PostBuildEvent>
<Message>Run PS3 postbuild script</Message>
</PostBuildEvent>
<PreLinkEvent>
<Command>"C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" "$(ProjectDir)PS3\SPU_Tasks\SPU_Tasks.sln" /p:Configuration=ContentPackage /v:minimal</Command>
</PreLinkEvent>
<PreLinkEvent>
<Message>Build PS3 SPU Tasks</Message>
</PreLinkEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PSVita'">
<ClCompile>
@@ -1682,7 +1718,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<BufferSecurityCheck>false</BufferSecurityCheck>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>_FINAL_BUILD;NDEBUG;_CONTENT_PACKAGE;_WINDOWS64;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_LARGE_WORLDS;_FINAL_BUILD;_CONTENT_PACKAGE;_WINDOWS64;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<CallAttributedProfiling>Disabled</CallAttributedProfiling>
@@ -1695,12 +1731,12 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<OptimizeReferences>false</OptimizeReferences>
<ProgramDatabaseFile>$(OutDir)default.pdb</ProgramDatabaseFile>
<SetChecksum>true</SetChecksum>
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_Release\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_$(Configuration)\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies>
<IgnoreSpecificDefaultLibraries>
</IgnoreSpecificDefaultLibraries>
<GenerateMapFile>false</GenerateMapFile>
<MapExports>false</MapExports>
<LinkTimeCodeGeneration />
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
<PostBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/Windows64-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
@@ -1734,7 +1770,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<OptimizeReferences>false</OptimizeReferences>
<ProgramDatabaseFile>$(OutDir)default.pdb</ProgramDatabaseFile>
<SetChecksum>true</SetChecksum>
<AdditionalDependencies>xavatar2.lib;xapilib.lib;d3d9.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xbox\Sentient\libs\SenCore.lib;xnet.lib;xaudio2.lib;xact3.lib;x3daudio.lib;xmcore.lib;vcomp.lib;xuirun.lib;xuirender.lib;xuihtml.lib;xonline.lib;xhv2.lib;qnetxaudio2.lib;xbox\4JLibs\libs\4J_Input.lib;xbox\4JLibs\libs\4J_Storage.lib;xbox\4JLibs\libs\4J_Profile.lib;xbox\4JLibs\libs\4J_Render.lib;..\Minecraft.World\ContentPackage\Minecraft.World.lib;xsocialpost.lib;xrnm.lib;xparty.lib;xbox\Sentient\libs\SenNews.lib;xbox\Sentient\libs\SenUGC.lib;xbox\Sentient\libs\SenBoxArt.lib;NuiApi.lib;ST.lib;NuiFitnessApi.lib;NuiHandles.lib;NuiSpeech.lib;NuiAudio.lib;xhttp.lib;xauth.lib;xgetserviceendpoint.lib;xav.lib;xjson.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_$(Configuration)\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies>
<IgnoreSpecificDefaultLibraries>xapilib.lib</IgnoreSpecificDefaultLibraries>
<GenerateMapFile>false</GenerateMapFile>
<MapExports>false</MapExports>
@@ -1768,7 +1804,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_ReleaseForArt\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_$(Configuration)\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies>
<ShowProgress>NotSet</ShowProgress>
<SuppressStartupBanner>false</SuppressStartupBanner>
</Link>
@@ -1804,7 +1840,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
<OptimizeReferences>false</OptimizeReferences>
<ProgramDatabaseFile>$(OutDir)default.pdb</ProgramDatabaseFile>
<SetChecksum>true</SetChecksum>
<AdditionalDependencies>xavatar2.lib;xapilib.lib;d3d9.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xbox\Sentient\libs\SenCore.lib;xnet.lib;xaudio2.lib;xact3.lib;x3daudio.lib;xmcore.lib;vcomp.lib;xuirun.lib;xuirender.lib;xuihtml.lib;xonline.lib;xhv2.lib;qnetxaudio2.lib;xbox\4JLibs\libs\4J_Input.lib;xbox\4JLibs\libs\4J_Storage.lib;xbox\4JLibs\libs\4J_Profile.lib;xbox\4JLibs\libs\4J_Render.lib;..\Minecraft.World\ContentPackage\Minecraft.World.lib;xsocialpost.lib;xrnm.lib;xparty.lib;xbox\Sentient\libs\SenNews.lib;xbox\Sentient\libs\SenUGC.lib;xbox\Sentient\libs\SenBoxArt.lib;NuiApi.lib;ST.lib;NuiFitnessApi.lib;NuiHandles.lib;NuiSpeech.lib;NuiAudio.lib;xhttp.lib;xauth.lib;xgetserviceendpoint.lib;xav.lib;xjson.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_$(Configuration)\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies>
<IgnoreSpecificDefaultLibraries>xapilib.lib</IgnoreSpecificDefaultLibraries>
<GenerateMapFile>false</GenerateMapFile>
<MapExports>false</MapExports>
@@ -2231,7 +2267,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
<AdditionalDependencies>-lSceDbg_stub;-lSceGxm_stub;-lSceAppUtil_stub;-lSceCommonDialog_stub;-lSceDisplay_stub;-lSceTouch_stub;-lSceCtrl_stub;-lSceAudio_stub;-lSceDbgFont;-lSceRazorCapture_stub_weak;-lSceSysmodule_stub;-lSceDeflt;-lScePng;$(OutDir)Minecraft.World.a;libSceRtc_stub.a;libSceFios2_stub_weak.a;libSceCes.a;libScePerf_stub.a;libScePerf_stub_weak.a;libSceUlt_stub.a;libSceUlt_stub_weak.a;libSceNpManager_stub_weak.a;libSceNpCommon_stub_weak.a;libSceHttp_stub.a;libSceNpTrophy_stub.a;libSceNpScore_stub.a;libSceRudp_stub_weak.a;libSceVoice_stub.a;libSceNetAdhocMatching_stub.a;libScePspnetAdhoc_stub.a;libScePower_stub.a;libSceAppUtil_stub.a;libSceAppMgr_stub.a;..\Minecraft.Client\PSVita\Miles\lib\msspsp2.a;..\Minecraft.Client\PSVita\Miles\lib\binkapsp2.a;..\Minecraft.Client\PSVita\Miles\lib\msspsp2midi.a;..\Minecraft.Client\PSVita\Miles\lib\fltpsp2.a;..\Minecraft.Client\Common\Network\Sony\sceRemoteStorage\psvita\lib\sceRemoteStorage.a</AdditionalDependencies>
<AdditionalDependencies>-lSceNet_stub;-lSceDbg_stub;-lSceGxm_stub;-lSceAppUtil_stub;-lSceCommonDialog_stub;-lSceDisplay_stub;-lSceTouch_stub;-lSceCtrl_stub;-lSceAudio_stub;-lSceDbgFont;-lSceNet_stub_weak;-lSceRazorCapture_stub_weak;-lSceSysmodule_stub;-lSceDeflt;-lScePng;$(OutDir)Minecraft.World.a;libSceNet_stub.a;libSceNet_stub_weak.a;libSceRtc_stub.a;libSceFios2_stub_weak.a;libSceCes.a;libScePerf_stub.a;libScePerf_stub_weak.a;libSceUlt_stub.a;libSceUlt_stub_weak.a;libSceNpManager_stub_weak.a;libSceNpCommon_stub_weak.a;libSceHttp_stub.a;libSceNpTrophy_stub.a;libSceNpScore_stub.a;libSceRudp_stub_weak.a;libSceVoice_stub.a;libSceNetAdhocMatching_stub.a;libScePspnetAdhoc_stub.a;libScePower_stub.a;libSceAppUtil_stub.a;libSceAppMgr_stub.a;..\Minecraft.Client\PSVita\Miles\lib\msspsp2.a;..\Minecraft.Client\PSVita\Miles\lib\binkapsp2.a;..\Minecraft.Client\PSVita\Miles\lib\msspsp2midi.a;..\Minecraft.Client\PSVita\Miles\lib\fltpsp2.a;..\Minecraft.Client\Common\Network\Sony\sceRemoteStorage\psvita\lib\sceRemoteStorage.a</AdditionalDependencies>
<DataStripping>StripFuncsAndData</DataStripping>
<AdditionalOptions>--strip-duplicates</AdditionalOptions>
<GenerateSnMapFile>None</GenerateSnMapFile>
@@ -3836,6 +3872,12 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Win32'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PSVita'">true</ExcludedFromBuild>
</ClInclude>
<ClInclude Include="Common\Network\GameNetworkManager.h" />
<ClInclude Include="Common\Network\IQNet.h" />
@@ -3850,18 +3892,18 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PSVita'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PSVita'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PSVita'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PSVita'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PSVita'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|PS3'">true</ExcludedFromBuild>
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<Library Include="PSVita\4JLibs\libs\libSceNpToolkit_rtti_dbg.a" />
<Library Include="PSVita\Iggy\lib\libiggyperfmon_psp2.a">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|Durango'">true</ExcludedFromBuild>
@@ -34023,10 +34311,110 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">true</ExcludedFromBuild>
</Library>
<Library Include="PSVita\Miles\lib\binkapsp2.a" />
<Library Include="PSVita\Miles\lib\fltpsp2.a" />
<Library Include="PSVita\Miles\lib\msspsp2.a" />
<Library Include="PSVita\Miles\lib\msspsp2midi.a" />
<Library Include="PSVita\Miles\lib\binkapsp2.a">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|ORBIS'">true</ExcludedFromBuild>
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<Library Include="PSVita\Miles\lib\fltpsp2.a">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|x64'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">true</ExcludedFromBuild>
</Library>
<Library Include="Windows64\4JLibs\libs\4J_Input.lib">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Durango'">true</ExcludedFromBuild>
@@ -34036,7 +34424,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|x64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|x64'">true</ExcludedFromBuild>
@@ -34089,6 +34477,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|ORBIS'">true</ExcludedFromBuild>
</Library>
<Library Include="Windows64\4JLibs\libs\4J_Profile.lib" />
<Library Include="Windows64\4JLibs\libs\4J_Render_PC.lib">
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Durango'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Durango'">true</ExcludedFromBuild>
@@ -34105,7 +34494,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|x64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|x64'">true</ExcludedFromBuild>
@@ -34149,7 +34538,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|x64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|x64'">false</ExcludedFromBuild>
@@ -34192,7 +34581,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|ORBIS'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PSVita'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|x64'">false</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Xbox 360'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|x64'">true</ExcludedFromBuild>
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|Xbox 360'">true</ExcludedFromBuild>
@@ -36127,4 +36516,4 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>
@@ -3773,7 +3773,7 @@
<ClInclude Include="Common\Leaderboards\LeaderboardInterface.h">
<Filter>Common\Source Files\Leaderboards</Filter>
</ClInclude>
<ClInclude Include="PSVita\OldSdk.h">
<ClInclude Include="PSVita\PSVitaExtras\OldSdk.h">
<Filter>PSVita</Filter>
</ClInclude>
<ClInclude Include="Common\Network\IQNet.h">
@@ -5923,7 +5923,7 @@
<ClCompile Include="Common\Leaderboards\LeaderboardInterface.cpp">
<Filter>Common\Source Files\Leaderboards</Filter>
</ClCompile>
<ClCompile Include="PSVita\OldSdk.cpp">
<ClCompile Include="PSVita\PSVitaExtras\OldSdk.cpp">
<Filter>PSVita</Filter>
</ClCompile>
<ClCompile Include="Common\Network\NetworkSocketLayer.cpp">
@@ -6189,6 +6189,7 @@
<Library Include="PSVita\4JLibs\libs\libSceNpToolkitUtils_rtti_dbg.a">
<Filter>PSVita\4JLibs\libs</Filter>
</Library>
<Library Include="Windows64\4JLibs\libs\4J_Profile.lib" />
</ItemGroup>
<ItemGroup>
<Xsd Include="Xbox\Sentient\SentientStats.xsd">
@@ -1,3 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
</Project>
Binary file not shown.
@@ -171,15 +171,15 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</IntDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" />
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</IntDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</IntDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" />
@@ -211,8 +211,11 @@
</Link>
<SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\Debug\$(TargetName).ppu$(ObjectExt)</OutputFile>
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
<ClCompile>
@@ -234,8 +237,11 @@
</Link>
<SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\Release\$(TargetName).ppu$(ObjectExt)</OutputFile>
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
</SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">
<ClCompile>
@@ -257,9 +263,12 @@
</Link>
<SpuElfConversion>
<EmbedFormat>JobBin2</EmbedFormat>
<OutputFile>..\ObjFiles\ContentPackage\$(TargetName).ppu$(ObjectExt)</OutputFile>
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
<StripMode>Hard</StripMode>
</SpuElfConversion>
<PreBuildEvent>
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
</PreBuildEvent>
</ItemDefinitionGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
@@ -0,0 +1,15 @@
# str1k3r - This prebuild makes sure that the ObjFiles directory exists so the PS3 SPU tasks can properly build
param(
[string]$ProjectDir,
[string]$Configuration
)
$ParentDir = Split-Path -Path $ProjectDir -Parent
$directories = @(
"ObjFiles\$Configuration"
)
foreach ($dir in $directories) {
New-Item -ItemType Directory -Path (Join-Path $ParentDir $dir) -Force | Out-Null
}
Binary file not shown.
@@ -65,15 +65,15 @@
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</IntDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</IntDir>
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" />
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest>
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</OutDir>
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</OutDir>
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</IntDir>
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<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
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@@ -104,8 +104,11 @@
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@@ -127,8 +130,11 @@
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<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
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<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
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@@ -150,9 +156,12 @@
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<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
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<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
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@@ -61,15 +61,15 @@
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@@ -100,8 +100,11 @@
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@@ -123,8 +126,11 @@
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<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
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@@ -57,15 +57,15 @@
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@@ -96,8 +96,11 @@
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@@ -119,8 +122,11 @@
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<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ProjectConfiguration Include="Debug|PS3">
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@@ -25,6 +29,10 @@
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@@ -35,25 +43,34 @@
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@@ -74,7 +91,11 @@
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@@ -96,8 +117,37 @@
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@@ -56,15 +56,15 @@
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@@ -95,8 +95,11 @@
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@@ -95,8 +95,11 @@
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
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@@ -24,6 +24,7 @@ class PlayerUID
int m_userID; // user logged on to the XMB
public:
ULONGLONG XUID;
class Hash
{
@@ -34,6 +35,8 @@ public:
PlayerUID();
PlayerUID(int userID, SceNpOnlineId& onlineID, bool bSignedInPSN, int quadrant);
PlayerUID(std::wstring fromString);
PlayerUID(ULONGLONG xuid) { XUID = xuid; }
operator ULONGLONG() const { return XUID; }
bool operator==(const PlayerUID& rhs) const;
bool operator!=(const PlayerUID& rhs);
@@ -56,6 +59,7 @@ private:
typedef PlayerUID *PPlayerUID;
#ifndef DISABLE_PSN
class GameSessionUID
{
char m_onlineID[SCE_NP_ONLINEID_MAX_LENGTH];
@@ -76,6 +80,7 @@ public:
void setForAdhoc();
};
#endif
enum eAwardType
{
@@ -10,7 +10,7 @@
#include "..\..\Common\Network\Sony\SQRNetworkManager.h"
#include "../OldSdk.h"
#include "../PSVitaExtras/OldSdk.h"
class SQRNetworkPlayer;
class ISQRNetworkManagerListener;
@@ -1,6 +1,5 @@
#include "stdafx.h"
#include "OldSdk.h"
#ifdef __PSVITA__
int sceNpBasicGetFriendOnlineStatus(const SceNpId *friendId, SceNpBasicOnlineStatus *status) {
if (status) *status = SCE_NP_BASIC_ONLINE_STATUS_UNKNOWN;
@@ -49,5 +48,4 @@ int sceNpBasicGetRequestedFriendRequestEntries(unsigned int startIndex, SceNpId
SceInt32 sceAppUtilAppEventParseNpBasicJoinablePresence(const SceAppUtilAppEventParam *eventParam, SceAppUtilNpBasicJoinablePresenceParam *param) {
return -1;
}
#endif
}
@@ -1,5 +1,4 @@
#pragma once
#ifdef __PSVITA__
#ifndef _OLD_SDK_H
#define _OLD_SDK_H 1
@@ -51,5 +50,4 @@ SceInt32 sceAppUtilAppEventParseNpBasicJoinablePresence(const SceAppUtilAppEvent
#define SCE_APPUTIL_APPEVENT_TYPE_NP_BASIC_JOINABLE_PRESENCE (3)
#endif
#endif
+13 -1
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@@ -14,13 +14,18 @@
#include "PSVita\Network\SonyRemoteStorage_Vita.h"
#include "PSVita\Network\SonyCommerce_Vita.h"
#include "..\..\Common\Network\Sony\SonyRemoteStorage.h"
#include "PSVita/Network/PSVita_NPToolkit.h"
#include <message_dialog.h>
#include <savedata_dialog.h>
#include "Common\UI\UI.h"
#include "PSVita\PSVitaExtras\PSVitaStrings.h"
#ifndef DISABLE_PSN
#include "PSVita/Network/PSVita_NPToolkit.h"
#endif
#ifndef DISABLE_PSN
#define VITA_COMMERCE_ENABLED
#endif
CConsoleMinecraftApp app;
CConsoleMinecraftApp::CConsoleMinecraftApp() : CMinecraftApp()
@@ -41,6 +46,7 @@ CConsoleMinecraftApp::CConsoleMinecraftApp() : CMinecraftApp()
m_pSaveToDelete = NULL;
m_pCheckoutProductInfo = NULL;
m_pCommerce = NULL;
}
void CConsoleMinecraftApp::SetRichPresenceContext(int iPad, int contextId)
@@ -1021,6 +1027,7 @@ void CConsoleMinecraftApp::AppEventTick()
res = sceAppUtilReceiveAppEvent(&eventParam);
if (res == SCE_OK)
{
#ifndef DISABLE_PSN
if (SCE_APPUTIL_APPEVENT_TYPE_NP_APP_DATA_MESSAGE == eventParam.type)
{
PSVitaNPToolkit::getMessageData(&eventParam);
@@ -1035,6 +1042,7 @@ void CConsoleMinecraftApp::AppEventTick()
app.DebugPrintf("unknown app event : 0x%08x\n", eventParam.type);
assert(0);
}
#endif
}
}
@@ -1073,6 +1081,7 @@ void CConsoleMinecraftApp::AppEventTick()
bool CConsoleMinecraftApp::CheckForEmptyStore(int iPad)
{
#ifdef VITA_COMMERCE_ENABLED
SonyCommerce::CategoryInfo *pCategories=app.GetCategoryInfo();
bool bEmptyStore=true;
@@ -1102,6 +1111,9 @@ bool CConsoleMinecraftApp::CheckForEmptyStore(int iPad)
}
return bEmptyStore;
#else
return true;
#endif
}
+24 -4
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@@ -3,7 +3,12 @@
#include "stdafx.h"
#ifndef DISABLE_PSN
#include "Leaderboards\PSVitaLeaderboardManager.h"
#include "Common\Network\Sony\SQRNetworkManager.h"
#include "PSVita/Network/PSVita_NPToolkit.h"
#include "PSVita\Network\SonyVoiceChat_Vita.h"
#endif
#include "PSVita\PSVitaExtras\ShutdownManager.h"
//#define HEAPINSPECTOR_PS3 1
@@ -54,12 +59,10 @@
#include "..\..\Minecraft.World\OldChunkStorage.h"
//#include "PS3\PS3Extras\EdgeZLib.h"
#include "..\..\Minecraft.World\C4JThread.h"
#include "Common\Network\Sony\SQRNetworkManager.h"
#include "Common\UI\IUIScene_PauseMenu.h"
#include "Conf.h"
#include "PSVita/Network/PSVita_NPToolkit.h"
#include "PSVita\Network\SonyVoiceChat_Vita.h"
#include "..\..\Minecraft.World\FireworksRecipe.h"
#include "..\..\Minecraft.Client\Common\Network\NetworkSocketLayer.h"
#include <libsysmodule.h>
#include <libperf.h>
@@ -376,7 +379,9 @@ void RegisterAwardsWithProfileManager()
ProfileManager.RichPresenceInit(4,1);
//Chris TODO
#ifndef DISABLE_PSN
ProfileManager.SetRichPresenceSettingFn(SQRNetworkManager_Vita::SetRichPresence);
#endif
char *pchRichPresenceString;
pchRichPresenceString=(char *)AddRichPresenceString(IDS_RICHPRESENCE_GAMESTATE);
@@ -517,7 +522,9 @@ int main()
}
app.InitTime();
#ifndef DISABLE_PSN
PSVitaNPToolkit::init();
#endif
// initialise the storage manager with a default save display name, a Minimum save size, and a callback for displaying the saving message
StorageManager.Init( 0, L"savegame.dat", "savePackName", FIFTY_ONE_MB, &CConsoleMinecraftApp::DisplaySavingMessage, (LPVOID)&app, NULL);
@@ -658,13 +665,22 @@ int main()
app.CommerceInit(); // MGH - moved this here so GetCommerce isn't NULL
// 4J-PB - Kick of the check for trial or full version - requires ui to be initialised
#ifndef DISABLE_PSN
app.GetCommerce()->CheckForTrialUpgradeKey();
#endif
// debug switch to trial version
//ProfileManager.SetDebugFullOverride(false);
#ifdef DISABLE_PSN
// Set full mode. on DISABLE_PSN we cannot check if its trial or not.
ProfileManager.SetFullVersion(true);
ProfileManager.SetDebugFullOverride(true);
StorageManager.SetSaveDisabled(false);
#endif
//ProfileManager.AddDLC(2);
StorageManager.SetDLCPackageRoot("DLCDrive");
#if 0
@@ -759,6 +775,7 @@ int main()
// XN_SYS_SIGNINCHANGED notifications. This does mean that we need to have a callback in the
// ProfileManager for XN_LIVE_INVITE_ACCEPTED for QNet.
g_NetworkManager.Initialise();
NetworkSocketLayer::Initialize();
g_NetworkManager.SetLocalGame(true);
// Set the default sound levels
@@ -796,8 +813,9 @@ int main()
#endif
while( true )
{
#ifndef DISABLE_PSN
SonyVoiceChat_Vita::tick();
#endif
RenderManager.StartFrame();
#if 0
if(pMinecraft->soundEngine->isStreamingWavebankReady() &&
@@ -846,7 +864,9 @@ int main()
g_NetworkManager.DoWork();
PIXEndNamedEvent();
#ifndef DISABLE_PSN
LeaderboardManager::Instance()->Tick();
#endif
// Render game graphics.
if(app.GetGameStarted())
{
+4 -3
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@@ -858,7 +858,7 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>_LARGE_WORLDS;_EXTENDED_ACHIEVEMENTS;_FINAL_BUILD;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_DEBUG_MENUS_ENABLED;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<CallAttributedProfiling>Disabled</CallAttributedProfiling>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<ShowIncludes>false</ShowIncludes>
@@ -1238,9 +1238,10 @@
<BufferSecurityCheck>false</BufferSecurityCheck>
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PreprocessorDefinitions>_FINAL_BUILD;NDEBUG;_WINDOWS64;_LIB;_CONTENT_PACKAGE;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions>_LARGE_WORLDS;_FINAL_BUILD;_CONTENT_PACKAGE;_WINDOWS64;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
<MultiProcessorCompilation>true</MultiProcessorCompilation>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@@ -1446,7 +1447,7 @@
<RuntimeTypeInfo>true</RuntimeTypeInfo>
<CppExceptions>true</CppExceptions>
<OptimizationLevel>Level2</OptimizationLevel>
<PreprocessorDefinitions>SPLIT_SAVES;_LARGE_WORLDS;_EXTENDED_ACHIEVEMENTS;_DEBUG_MENUS_ENABLED</PreprocessorDefinitions>
<PreprocessorDefinitions>SPLIT_SAVES;_LARGE_WORLDS;_EXTENDED_ACHIEVEMENTS;DEBUG_MENUS_ENABLED</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|ORBIS'">
@@ -1,3 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
</Project>
+10 -3
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@@ -11,7 +11,7 @@
#define MULTITHREAD_ENABLE
#if defined(__PS3__) || defined(__ORBIS__)
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
#define DISABLE_PSN
#endif
@@ -67,11 +67,18 @@ class INVITE_INFO;
#include <np.h>
#include <assert.h>
#include <stdlib.h>
#include "..\..\Minecraft.Client\PSVita\Network\SQRNetworkManager_Vita.h"
#include "..\..\Minecraft.Client\PSVita\Network\SQRNetworkManager_AdHoc_Vita.h"
#include "..\..\Minecraft.Client\PSVita\4JLibs\inc\4J_Profile.h"
#ifndef DISABLE_PSN
#include "..\..\Minecraft.Client\PSVita\Network\SQRNetworkManager_AdHoc_Vita.h"
#include "..\..\Minecraft.Client\PSVita\Network\SQRNetworkManager_Vita.h"
typedef SQRNetworkManager_Vita::SessionID SessionID;
typedef SQRNetworkManager_Vita::PresenceSyncInfo INVITE_INFO;
#else
typedef ULONGLONG GameSessionUID;
typedef ULONGLONG SessionID;
class INVITE_INFO;
#endif
#elif defined _DURANGO
#include "..\..\Minecraft.Client\Durango\4JLibs\inc\4J_Profile.h"
+7 -4
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@@ -7,13 +7,16 @@ Cafeberry is a project aiming to update the December 17th 2014 codebase (mostly)
| Platform | Development Status | Known Issues |
| :------------- | :-------------------- | :------------------------------------------------------------------------ |
| PS3 | Active | SPU variants for TU19 blocks are missing, needs to be further optimized. |
| Xbox 360 | On hold | Havent tested, should work? |
| PS4 | Active | Only buildable on Windows 7 With 1.70 SDK. See Notes |
| Xbox 360 | Active | Works, Crashes when using updated XUI Scenes. See Notes |
| PS4 | Active | Only Easily buildable on Windows 7. See Notes |
| Xbox One | On hold | Needs to be re-coded to run on Developer Mode UWP instead. |
| PS Vita | Active | Only buildable on Windows 7 With 3.75 SDK. |
| PSVita | Active | Buildable With 3.570 or 3.750 SDK. |
| Wii U & Switch | Work in progress | UI System (ImXui) is still in progress, need to decompile the rest. |
**Notes:**
- **PS4:** Can't be built on Windows 10+ because the 1.70 SDK only supports Windows 7, solutions:
1. Attempt to add support for 4.50 SDK (difficult or unlikely to work)
2. Getting the 1.70 SDK on Windows 10+ (annoying to do)
2. Force the 1.70 SDK on Windows 10+ (Takes 5-15m)
- **Xbox 360:** Needs XUI Scenes from TU18+, solutions:
1. Get XURS from built .xex's and turn them back into XUI file's
2. Recreate XUI scenes based off of Iggy scenes from TU57+