rebase for the 4th time
This commit is contained in:
@@ -16,7 +16,7 @@ on:
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jobs:
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build:
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runs-on: windows-2022
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runs-on: sdk-orbis
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strategy:
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matrix:
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@@ -27,6 +27,7 @@ jobs:
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uses: https://github.com/actions/checkout@v4
|
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with:
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fetch-depth: 1
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clean: false
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lfs: false
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- name: Build Cafeberry
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@@ -48,7 +49,8 @@ jobs:
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Copy-Item "./ORBIS_${{ inputs.configuration }}/Minecraft.Client.pkg" staging/LCEOrbis.pkg
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- name: Upload artifacts
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uses: https://github.com/actions/upload-artifact@v3
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uses: https://github.com/christopherHX/gitea-upload-artifact@v4
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with:
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name: build-${{ matrix.platform }}
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path: staging/*
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path: staging/*
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compression-level: 0
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@@ -16,7 +16,7 @@ on:
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jobs:
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build:
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runs-on: windows-2022
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runs-on: sdk-ps3
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strategy:
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matrix:
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@@ -27,6 +27,7 @@ jobs:
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uses: https://github.com/actions/checkout@v4
|
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with:
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fetch-depth: 1
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clean: false
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lfs: false
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- name: Build Cafeberry
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@@ -37,7 +38,7 @@ jobs:
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/m
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- name: Zip Build
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run: 7z a -r LCE${{ matrix.platform }}.zip ./${{ matrix.platform }}_${{ inputs.configuration }}/* "-x!*.ipdb" "-x!*.iobj"
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run: 7z a -r LCE${{ matrix.platform }}.zip ./${{ matrix.platform }}_${{ inputs.configuration }}/* "-x!*.a" "-x!*.pch" "-x!*.elf" "-x!*.self" "-x!*.map"
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- name: Stage artifacts
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run: |
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@@ -45,7 +46,8 @@ jobs:
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Copy-Item LCE${{ matrix.platform }}.zip staging/
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- name: Upload artifacts
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uses: https://github.com/actions/upload-artifact@v3
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uses: https://github.com/christopherHX/gitea-upload-artifact@v4
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with:
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name: build-${{ matrix.platform }}
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path: staging/*
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path: staging/*
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compression-level: 0
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@@ -16,7 +16,7 @@ on:
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jobs:
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build:
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runs-on: windows-2022
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runs-on: sdk-psvita
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strategy:
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matrix:
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@@ -27,6 +27,7 @@ jobs:
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uses: https://github.com/actions/checkout@v4
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with:
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fetch-depth: 1
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clean: false
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lfs: false
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- name: Build Cafeberry
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@@ -46,7 +47,8 @@ jobs:
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Copy-Item "./PSVita_${{ inputs.configuration }}/Minecraft.Client.vpk" staging/LCEPSVita.vpk
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- name: Upload artifacts
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uses: https://github.com/actions/upload-artifact@v3
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uses: https://github.com/christopherHX/gitea-upload-artifact@v4
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with:
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name: build-${{ matrix.platform }}
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path: staging/*
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path: staging/*
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compression-level: 0
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@@ -25,19 +25,31 @@ jobs:
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build:
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needs: validate
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runs-on: windows-2022
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strategy:
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matrix:
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configuration: [Release]
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platform: [PS3, Windows64, Orbis] #[PS3, PSVita, Xbox360, ORBIS, Windows64]
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platform: [Windows64, Xbox360, Orbis, PSVita, PS3]
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include:
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- platform: Windows64
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sdk_label: windows-2022 # str1k3r - can run on any runner
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- platform: Xbox360
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sdk_label: sdk-xbox360
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- platform: Orbis
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sdk_label: sdk-orbis
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- platform: PSVita
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sdk_label: sdk-psvita
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- platform: PS3
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sdk_label: sdk-ps3
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runs-on: [windows-2022, "${{ matrix.sdk_label }}"]
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steps:
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- name: Checkout Repository
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uses: https://github.com/actions/checkout@v4
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with:
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fetch-depth: 1
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lfs: false
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clean: false
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lfs: false
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- name: Build Cafeberry
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run: |
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@@ -57,7 +69,7 @@ jobs:
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} elseif ("${{ matrix.platform }}" -eq "PSVita") {
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7z a -r "LCEPSVita.zip" "./PSVita_${{ matrix.configuration }}/PSVITA_GAME/*"
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} elseif ("${{ matrix.platform }}" -eq "PS3") {
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7z a -r "LCEPS3.zip" "./PS3_${{ matrix.configuration }}/PS3_GAME/*"
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7z a -r "LCEPS3.zip" "./PS3_${{ matrix.configuration }}/*" "-x!*.a" "-x!*.pch" "-x!*.elf" "-x!*.self" "-x!*.map"
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} elseif ("${{ matrix.platform }}" -eq "Xbox360") {
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7z a -r "LCEXbox360.zip" "./X360_${{ matrix.configuration }}/*" "-x!*.pdb" "-x!*.pch" "-x!*.xdb"
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} else {
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@@ -78,17 +90,18 @@ jobs:
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}
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- name: Upload artifacts
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uses: https://github.com/actions/upload-artifact@v3
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uses: https://github.com/christopherHX/gitea-upload-artifact@v4
|
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with:
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name: build-${{ matrix.platform }}
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path: staging/*
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compression-level: 0
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release:
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needs: build
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runs-on: windows-2022
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steps:
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- name: Download all build artifacts
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uses: https://github.com/actions/download-artifact@v3
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uses: https://github.com/christopherHX/gitea-download-artifact@v4
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with:
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path: downloaded
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@@ -110,9 +123,10 @@ jobs:
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}
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$delimiter = "EOF_$([System.Guid]::NewGuid().ToString('N'))"
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"description<<$delimiter" | Out-File -FilePath $env:GITHUB_OUTPUT -Append -Encoding utf8NoBOM
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$body | Out-File -FilePath $env:GITHUB_OUTPUT -Append -Encoding utf8NoBOM
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"$delimiter" | Out-File -FilePath $env:GITHUB_OUTPUT -Append -Encoding utf8NoBOM
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$content = "description<<$delimiter`n$body`n$delimiter`n"
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$utf8NoBom = New-Object System.Text.UTF8Encoding($false)
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[System.IO.File]::AppendAllText($env:GITHUB_OUTPUT, $content, $utf8NoBom)
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- name: Publish Release
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uses: akkuman/gitea-release-action@v1
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|
||||
@@ -27,6 +27,7 @@ jobs:
|
||||
uses: https://github.com/actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 1
|
||||
clean: false
|
||||
lfs: false
|
||||
|
||||
- name: Build Cafeberry
|
||||
@@ -46,7 +47,8 @@ jobs:
|
||||
Copy-Item LCE${{ matrix.platform }}.zip staging/
|
||||
|
||||
- name: Upload artifacts
|
||||
uses: https://github.com/actions/upload-artifact@v3
|
||||
uses: https://github.com/christopherHX/gitea-upload-artifact@v4
|
||||
with:
|
||||
name: build-${{ matrix.platform }}
|
||||
path: staging/*
|
||||
path: staging/*
|
||||
compression-level: 0
|
||||
@@ -16,7 +16,7 @@ on:
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: windows-2022
|
||||
runs-on: sdk-xbox360
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||||
|
||||
strategy:
|
||||
matrix:
|
||||
@@ -27,6 +27,7 @@ jobs:
|
||||
uses: https://github.com/actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 1
|
||||
clean: false
|
||||
lfs: false
|
||||
|
||||
- name: Build Cafeberry
|
||||
@@ -48,7 +49,8 @@ jobs:
|
||||
Copy-Item LCE${{ matrix.platform }}.zip staging/
|
||||
|
||||
- name: Upload artifacts
|
||||
uses: https://github.com/actions/upload-artifact@v3
|
||||
uses: https://github.com/christopherHX/gitea-upload-artifact@v4
|
||||
with:
|
||||
name: build-${{ matrix.platform }}
|
||||
path: staging/*
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||||
path: staging/*
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compression-level: 0
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+20
-28
@@ -1,44 +1,35 @@
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/*Debug
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/*Release
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/*ContentPackage
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/*ContentPackage_NO_TU
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/*ContentPackage_SYMBOLS
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/*ReleaseForArt
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.vs
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/x64
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/ipch
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.vs/
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.vscode
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/*Debug
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/*Release*
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/*ContentPackage*
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# Minecraft.Client
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/Minecraft.Client/x64/
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/Minecraft.Client/x64
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/Minecraft.Client/x64_*
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/Minecraft.Client/*Debug
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/Minecraft.Client/*Release
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/Minecraft.Client/*ContentPackage
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/Minecraft.Client/*ContentPackage_NO_TU
|
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/Minecraft.Client/*ContentPackage_SYMBOLS
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/Minecraft.Client/*ReleaseForArt
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/Minecraft.Client/*Release*
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/Minecraft.Client/*ContentPackage*
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/Minecraft.Client/Windows64/GameHDD
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# Minecraft.world
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/Minecraft.World/x64/
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/Minecraft.World/x64
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/Minecraft.World/x64_*
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/Minecraft.World/*Debug
|
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/Minecraft.World/*Release
|
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/Minecraft.World/*ContentPackage
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/Minecraft.World/*ContentPackage_NO_TU
|
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/Minecraft.World/*ContentPackage_SYMBOLS
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||||
/Minecraft.World/*ReleaseForArt
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/Minecraft.World/*Release*
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/Minecraft.World/*ContentPackage*
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# PS3 SPU
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/Minecraft.Client/PS3/SPU_Tasks/objFiles/
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/Minecraft.Client/PS3/SPU_Tasks/Texture_blit/PS3*
|
||||
/Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_FindNearestChunk/PS3*
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/Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_cull/PS3*
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/Minecraft.Client/PS3/SPU_Tasks/CompressedTileStorage_compress/PS3*
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/Minecraft.Client/PS3/SPU_Tasks/CompressedTile/PS3*
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/Minecraft.Client/PS3/SPU_Tasks/ChunkUpdate/PS3*
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# PS3 SPU Tasks
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/Minecraft.Client/PS3/SPU_Tasks/objFiles
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/Minecraft.Client/PS3/SPU_Tasks/*/PS3*
|
||||
/Minecraft.Client/PS3/SPU_Tasks/*/Debug
|
||||
/Minecraft.Client/PS3/SPU_Tasks/*/Release
|
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/Minecraft.Client/PS3/SPU_Tasks/*/ContentPackage
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# Misc
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*.ppu.o
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*.pkg
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/*.gp4p
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/*.vpk
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@@ -46,4 +37,5 @@
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||||
*-app
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||||
*.sdf
|
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*.opensdf
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||||
*.v11.suo
|
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*.v11.suo
|
||||
*.vcxproj.user
|
||||
@@ -4,14 +4,6 @@ Microsoft Visual Studio Solution File, Format Version 12.00
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CommonMedia", "CommonMedia.vcxproj", "{21BBD32C-AF5E-4741-8B80-3B73FC0D0F27}"
|
||||
EndProject
|
||||
Global
|
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GlobalSection(TeamFoundationVersionControl) = preSolution
|
||||
SccNumberOfProjects = 2
|
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SccEnterpriseProvider = {4CA58AB2-18FA-4F8D-95D4-32DDF27D184C}
|
||||
SccTeamFoundationServer = http://tfs_server:8080/tfs/storiespark
|
||||
SccProjectUniqueName0 = CommonMedia.vcxproj
|
||||
SccLocalPath0 = .
|
||||
SccLocalPath1 = .
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
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Release|Win32 = Release|Win32
|
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|
||||
@@ -4419,7 +4419,7 @@ int CMinecraftApp::EthernetDisconnectReturned(void *pParam,int iPad,const C4JSto
|
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// 4J-PB - turn off the PSN store icon just in case this happened when we were in one of the DLC menus
|
||||
#ifdef __ORBIS__
|
||||
sceNpCommerceHidePsStoreIcon();
|
||||
#elif defined __PSVITA__
|
||||
#elif defined(__PSVITA__) && !defined(DISABLE_PSN)
|
||||
app.GetCommerce()->HidePsStoreIcon();
|
||||
#endif
|
||||
app.SetAction(iPad,eAppAction_EthernetDisconnectedReturned_Menus);
|
||||
@@ -6885,12 +6885,20 @@ HRESULT CMinecraftApp::RegisterDLCData(WCHAR *pType, WCHAR *pBannerName, int iGe
|
||||
// ignore the names if we don't recognize them
|
||||
if(pBannerName!=L"")
|
||||
{
|
||||
#ifdef __PSVITA__
|
||||
wcsncpy_s( pDLCData->wchBanner, MAX_BANNERNAME_SIZE, pBannerName, MAX_BANNERNAME_SIZE);
|
||||
#else
|
||||
wcsncpy_s( pDLCData->wchBanner, pBannerName, MAX_BANNERNAME_SIZE);
|
||||
#endif
|
||||
}
|
||||
|
||||
if(pDataFile[0]!=0)
|
||||
{
|
||||
#ifdef __PSVITA__
|
||||
wcsncpy_s( pDLCData->wchDataFile, MAX_BANNERNAME_SIZE, pDataFile, MAX_BANNERNAME_SIZE);
|
||||
#else
|
||||
wcsncpy_s( pDLCData->wchDataFile, pDataFile, MAX_BANNERNAME_SIZE);
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
@@ -9,7 +9,7 @@ const wstring LeaderboardManager::filterNames[eNumFilterModes] =
|
||||
L"Friends", L"MyScore", L"TopRank"
|
||||
};
|
||||
|
||||
#ifdef __PS3__ // str1k3r - only PS3 needs this, also this wasnt in the leak?
|
||||
#if defined(__PS3__) && !defined(_CONTENT_PACKAGE) // str1k3r - only PS3 needs this, also this wasnt in the leak?
|
||||
LeaderboardManager *LeaderboardManager::m_instance = NULL;
|
||||
#endif
|
||||
|
||||
|
||||
@@ -1847,7 +1847,7 @@ void CGameNetworkManager::GameInviteReceived( int userIndex, const INVITE_INFO *
|
||||
// joinData->pInviteInfo = pInviteInfo;
|
||||
|
||||
// tell the app to process this
|
||||
#ifdef __PSVITA__
|
||||
#if !defined(DISABLE_PSN) && defined(__PSVITA__)
|
||||
if(((CPlatformNetworkManagerSony*)s_pPlatformNetworkManager)->checkValidInviteData(pInviteInfo))
|
||||
#endif
|
||||
{
|
||||
@@ -2090,7 +2090,7 @@ void CGameNetworkManager::FakeLocalPlayerJoined()
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef __PSVITA__
|
||||
#if !defined(DISABLE_PSN) && defined(__PSVITA__)
|
||||
bool CGameNetworkManager::usingAdhocMode()
|
||||
{
|
||||
return ((CPlatformNetworkManagerSony*)s_pPlatformNetworkManager)->usingAdhocMode();
|
||||
@@ -2105,5 +2105,17 @@ void CGameNetworkManager::startAdhocMatching()
|
||||
{
|
||||
((CPlatformNetworkManagerSony*)s_pPlatformNetworkManager)->startAdhocMatching();
|
||||
}
|
||||
#elif defined(__PSVITA__)
|
||||
bool CGameNetworkManager::usingAdhocMode()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
void CGameNetworkManager::setAdhocMode(bool bAdhoc)
|
||||
{
|
||||
}
|
||||
|
||||
void CGameNetworkManager::startAdhocMatching()
|
||||
{
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -4,28 +4,23 @@
|
||||
#include "..\..\Common\Network\PlatformNetworkManager.h"
|
||||
#include "..\..\..\Minecraft.World\Socket.h"
|
||||
|
||||
#if defined _WINDOWS64 || defined _XBOX
|
||||
SOCKET NetworkSocketLayer::s_listenSocket = INVALID_SOCKET;
|
||||
SOCKET NetworkSocketLayer::s_hostConnectionSocket = INVALID_SOCKET;
|
||||
SOCKET NetworkSocketLayer::s_advertiseSock = INVALID_SOCKET;
|
||||
SOCKET NetworkSocketLayer::s_discoverySock = INVALID_SOCKET;
|
||||
#elif defined __PS3__ || defined __ORBIS__
|
||||
SOCKET NetworkSocketLayer::s_listenSocket = -1;
|
||||
SOCKET NetworkSocketLayer::s_hostConnectionSocket = -1;
|
||||
SOCKET NetworkSocketLayer::s_advertiseSock = -1;
|
||||
SOCKET NetworkSocketLayer::s_discoverySock = -1;
|
||||
|
||||
#if defined __PS3__
|
||||
#define LCE_NET_ERRNO sys_net_errno
|
||||
int closesocket(int s) { return socketclose(s); };
|
||||
#if defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||
void WSACleanup() {};
|
||||
#endif
|
||||
|
||||
#ifdef __PS3__
|
||||
void terminate_networking() { cellNetCtlTerm(); sys_net_finalize_network(); };
|
||||
#elif defined __ORBIS__
|
||||
#define LCE_NET_ERRNO errno
|
||||
int closesocket(int s) { return sceNetSocketClose(s); };
|
||||
int socketclose(int s) { return sceNetSocketClose(s); };
|
||||
#else
|
||||
void terminate_networking() {};
|
||||
#endif
|
||||
void WSACleanup() {};
|
||||
|
||||
#if defined __PSVITA__
|
||||
int socket(int family, int type, int protocol) { return sceNetSocket(NULL, family, type, protocol); };
|
||||
#endif
|
||||
|
||||
C4JThread* NetworkSocketLayer::s_acceptThread = NULL;
|
||||
@@ -62,6 +57,9 @@ std::vector<BYTE> NetworkSocketLayer::s_disconnectedSmallIds;
|
||||
CRITICAL_SECTION NetworkSocketLayer::s_freeSmallIdLock;
|
||||
std::vector<BYTE> NetworkSocketLayer::s_freeSmallIds;
|
||||
|
||||
// only goes true on a successful Initialize(), and a failed one gets retried
|
||||
static bool s_locksCreated = false;
|
||||
|
||||
bool g_MultiplayerHost = false;
|
||||
#if defined __ORBIS__
|
||||
// Orbis has direct lan networking so it can bypass psn account checks
|
||||
@@ -77,6 +75,19 @@ char g_MultiplayerIP[256] = "127.0.0.1";
|
||||
bool NetworkSocketLayer::Initialize()
|
||||
{
|
||||
if (s_initialized) return true;
|
||||
|
||||
// Create the locks before touching the platform network stack.
|
||||
if (!s_locksCreated)
|
||||
{
|
||||
InitializeCriticalSection(&s_sendLock);
|
||||
InitializeCriticalSection(&s_connectionsLock);
|
||||
InitializeCriticalSection(&s_advertiseLock);
|
||||
InitializeCriticalSection(&s_discoveryLock);
|
||||
InitializeCriticalSection(&s_disconnectLock);
|
||||
InitializeCriticalSection(&s_freeSmallIdLock);
|
||||
s_locksCreated = true;
|
||||
}
|
||||
|
||||
#if defined _WINDOWS64 || defined _XBOX
|
||||
WSADATA wsaData;
|
||||
int result = WSAStartup(MAKEWORD(2, 2), &wsaData);
|
||||
@@ -98,14 +109,21 @@ bool NetworkSocketLayer::Initialize()
|
||||
sys_net_finalize_network();
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
#elif defined __PSVITA__
|
||||
SceNetInitParam param;
|
||||
static char memory[16 * 1024];
|
||||
|
||||
InitializeCriticalSection(&s_sendLock);
|
||||
InitializeCriticalSection(&s_connectionsLock);
|
||||
InitializeCriticalSection(&s_advertiseLock);
|
||||
InitializeCriticalSection(&s_discoveryLock);
|
||||
InitializeCriticalSection(&s_disconnectLock);
|
||||
InitializeCriticalSection(&s_freeSmallIdLock);
|
||||
param.memory = memory;
|
||||
param.size = sizeof(memory);
|
||||
param.flags = 0;
|
||||
|
||||
int result = sceNetInit(¶m);
|
||||
// libnet is brought up before us by the platform layer, which reports EBUSY here.
|
||||
if (result < 0 && result != SCE_NET_ERROR_EBUSY) {
|
||||
app.DebugPrintf("sceNetInit failed: 0x%08x\n", result);
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
s_initialized = true;
|
||||
|
||||
@@ -134,7 +152,7 @@ void NetworkSocketLayer::Shutdown()
|
||||
closesocket(s_hostConnectionSocket);
|
||||
s_hostConnectionSocket = INVALID_SOCKET;
|
||||
}
|
||||
#elif defined __PS3__ || defined __ORBIS__
|
||||
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||
if (s_listenSocket >= 0)
|
||||
{
|
||||
socketclose(s_listenSocket);
|
||||
@@ -155,7 +173,7 @@ void NetworkSocketLayer::Shutdown()
|
||||
s_connections[i].active = false;
|
||||
#if defined _WINDOWS64 || defined _XBOX
|
||||
if (s_connections[i].tcpSocket != INVALID_SOCKET)
|
||||
#elif defined __PS3__ || defined __ORBIS__
|
||||
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||
if (s_connections[i].tcpSocket >= 0)
|
||||
#endif
|
||||
{
|
||||
@@ -189,6 +207,7 @@ void NetworkSocketLayer::Shutdown()
|
||||
s_disconnectedSmallIds.clear();
|
||||
DeleteCriticalSection(&s_freeSmallIdLock);
|
||||
s_freeSmallIds.clear();
|
||||
s_locksCreated = false;
|
||||
WSACleanup();
|
||||
s_initialized = false;
|
||||
}
|
||||
@@ -247,8 +266,12 @@ bool NetworkSocketLayer::HostGame(int port)
|
||||
app.DebugPrintf("socket() failed: %d\n", WSAGetLastError());
|
||||
return false;
|
||||
}
|
||||
#elif defined __PS3__ || defined __ORBIS__
|
||||
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||
#ifdef __PSVITA__
|
||||
SceNetSockaddrIn addr = {};
|
||||
#else
|
||||
struct sockaddr_in addr = {};
|
||||
#endif
|
||||
addr.sin_family = AF_INET;
|
||||
addr.sin_addr.s_addr = htonl(INADDR_ANY);
|
||||
addr.sin_port = htons((uint16_t)port);
|
||||
@@ -301,8 +324,12 @@ bool NetworkSocketLayer::HostGame(int port)
|
||||
s_listenSocket = INVALID_SOCKET;
|
||||
return false;
|
||||
}
|
||||
#elif defined __PS3__ || defined __ORBIS__
|
||||
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||
#ifdef __PSVITA__
|
||||
iResult = ::bind(s_listenSocket, (const sockaddr*)&addr, sizeof(addr));
|
||||
#else
|
||||
iResult = ::bind(s_listenSocket, (struct sockaddr*)&addr, sizeof(addr));
|
||||
#endif
|
||||
if (iResult < 0)
|
||||
{
|
||||
app.DebugPrintf("bind() failed: %d\n", iResult);
|
||||
@@ -555,14 +582,18 @@ bool NetworkSocketLayer::JoinGame(const char *ip, int port)
|
||||
connected = true;
|
||||
break;
|
||||
}
|
||||
#elif defined __PS3__ || defined __ORBIS__
|
||||
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||
if (s_hostConnectionSocket != -1)
|
||||
{
|
||||
socketclose(s_hostConnectionSocket);
|
||||
s_hostConnectionSocket = -1;
|
||||
}
|
||||
|
||||
#ifdef __PSVITA__
|
||||
SceNetSockaddrIn addr = {};
|
||||
#else
|
||||
struct sockaddr_in addr = {};
|
||||
#endif
|
||||
|
||||
#if defined(__ORBIS__)
|
||||
addr.sin_len = sizeof(addr);
|
||||
@@ -602,41 +633,47 @@ bool NetworkSocketLayer::JoinGame(const char *ip, int port)
|
||||
setsockopt(s_hostConnectionSocket, IPPROTO_TCP, TCP_NODELAY, (const char *)&noDelay, sizeof(noDelay));
|
||||
|
||||
int nonBlocking = 1;
|
||||
#ifdef __PS3__
|
||||
setsockopt(s_hostConnectionSocket, SOL_SOCKET, SO_NBIO, &nonBlocking, sizeof(nonBlocking));
|
||||
#elif defined(__ORBIS__)
|
||||
setsockopt(s_hostConnectionSocket, SOL_SOCKET, SCE_NET_SO_NBIO, &nonBlocking, sizeof(nonBlocking));
|
||||
#endif
|
||||
|
||||
#ifdef __PSVITA__
|
||||
iResult = connect(s_hostConnectionSocket, (const SceNetSockaddr*)&addr, sizeof(addr));
|
||||
#else
|
||||
iResult = connect(s_hostConnectionSocket, (struct sockaddr*)&addr, sizeof(addr));
|
||||
int connectError = iResult < 0 ? LCE_NET_ERRNO : 0;
|
||||
#endif
|
||||
if (iResult < 0)
|
||||
{
|
||||
#if defined(__PS3__)
|
||||
int err = connectError;
|
||||
int err = sys_net_errno;
|
||||
if (err == SYS_NET_EINPROGRESS)
|
||||
{
|
||||
#elif defined(__ORBIS__)
|
||||
int err = connectError;
|
||||
if (err == EINPROGRESS)
|
||||
{
|
||||
#endif
|
||||
#ifndef __PSVITA__
|
||||
fd_set writeFds, exceptFds;
|
||||
FD_ZERO(&writeFds);
|
||||
FD_ZERO(&exceptFds);
|
||||
FD_SET(s_hostConnectionSocket, &writeFds);
|
||||
FD_SET(s_hostConnectionSocket, &exceptFds);
|
||||
|
||||
struct timeval tv;
|
||||
tv.tv_sec = connectTimeoutMs / 1000;
|
||||
tv.tv_usec = (connectTimeoutMs % 1000) * 1000;
|
||||
|
||||
#if defined(__PS3__)
|
||||
int selectResult = socketselect(s_hostConnectionSocket + 1, NULL, &writeFds, &exceptFds, &tv);
|
||||
#elif defined(__ORBIS__)
|
||||
int selectResult = select(s_hostConnectionSocket + 1, NULL, &writeFds, &exceptFds, &tv);
|
||||
#else
|
||||
SceNetId eid = sceNetEpollCreate(NULL, 0);
|
||||
SceNetEpollEvent ev = {};
|
||||
ev.events = SCE_NET_EPOLLOUT;
|
||||
ev.data.fd = s_hostConnectionSocket;
|
||||
sceNetEpollControl(eid, SCE_NET_EPOLL_CTL_ADD, s_hostConnectionSocket, &ev);
|
||||
int timeoutUsec = connectTimeoutMs * 1000;
|
||||
SceNetEpollEvent outEvents[1];
|
||||
int selectResult = sceNetEpollWait(eid, outEvents, 1, timeoutUsec);
|
||||
sceNetEpollControl(eid, SCE_NET_EPOLL_CTL_DEL, s_hostConnectionSocket, NULL);
|
||||
sceNetEpollDestroy(eid);
|
||||
#endif
|
||||
|
||||
#ifndef __PSVITA__
|
||||
int selectResult = socketselect(s_hostConnectionSocket + 1, NULL, &writeFds, &exceptFds, &tv);
|
||||
if (selectResult <= 0 || FD_ISSET(s_hostConnectionSocket, &exceptFds))
|
||||
#else
|
||||
if (selectResult <= 0 || (selectResult > 0) &&
|
||||
(outEvents[0].events & (SCE_NET_EPOLLERR | SCE_NET_EPOLLHUP)))
|
||||
#endif
|
||||
{
|
||||
app.DebugPrintf("connect() to %s:%d timed out or failed (attempt %d/%d)\n", ip, port, attempt + 1, maxAttempts);
|
||||
closesocket(s_hostConnectionSocket);
|
||||
@@ -667,7 +704,7 @@ bool NetworkSocketLayer::JoinGame(const char *ip, int port)
|
||||
int blocking = 0;
|
||||
#ifdef __PS3__
|
||||
setsockopt(s_hostConnectionSocket, SOL_SOCKET, SO_NBIO, &blocking, sizeof(blocking));
|
||||
#elif defined(__ORBIS__)
|
||||
#elif defined(__ORBIS__) || defined __PSVITA__
|
||||
setsockopt(s_hostConnectionSocket, SOL_SOCKET, SCE_NET_SO_NBIO, &blocking, sizeof(blocking));
|
||||
#endif
|
||||
|
||||
@@ -721,7 +758,7 @@ bool NetworkSocketLayer::SendOnSocket(SOCKET sock, const void *data, int dataSiz
|
||||
{
|
||||
#if defined _WINDOWS64 || defined _XBOX
|
||||
if (sock == INVALID_SOCKET || dataSize <= 0) return false;
|
||||
#elif defined __PS3__ || defined __ORBIS__
|
||||
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||
if (sock < 0 || dataSize <= 0) return false;
|
||||
#endif
|
||||
|
||||
@@ -740,7 +777,7 @@ bool NetworkSocketLayer::SendOnSocket(SOCKET sock, const void *data, int dataSiz
|
||||
int sent = send(sock, (const char *)header + totalSent, toSend - totalSent, 0);
|
||||
#if defined _WINDOWS64 || defined _XBOX
|
||||
if (sent == SOCKET_ERROR || sent == 0)
|
||||
#elif defined __PS3__ || defined __ORBIS__
|
||||
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||
if (sent < 0 || sent == 0)
|
||||
#endif
|
||||
{
|
||||
@@ -757,7 +794,7 @@ bool NetworkSocketLayer::SendOnSocket(SOCKET sock, const void *data, int dataSiz
|
||||
|
||||
#if defined _WINDOWS64 || defined _XBOX
|
||||
if (sent == SOCKET_ERROR || sent == 0)
|
||||
#elif defined __PS3__ || defined __ORBIS__
|
||||
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||
if (sent < 0 || sent == 0)
|
||||
#endif
|
||||
{
|
||||
@@ -780,7 +817,7 @@ bool NetworkSocketLayer::SendToSmallId(BYTE targetSmallId, const void *data, int
|
||||
SOCKET sock = GetSocketForSmallId(targetSmallId);
|
||||
#if defined _WINDOWS64 || defined _XBOX
|
||||
if (sock == INVALID_SOCKET) return false;
|
||||
#elif defined __PS3__ || defined __ORBIS__
|
||||
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||
if (sock < 0) return false;
|
||||
#endif
|
||||
return SendOnSocket(sock, data, dataSize);
|
||||
@@ -806,7 +843,7 @@ SOCKET NetworkSocketLayer::GetSocketForSmallId(BYTE smallId)
|
||||
LeaveCriticalSection(&s_connectionsLock);
|
||||
#if defined _WINDOWS64 || defined _XBOX
|
||||
return INVALID_SOCKET;
|
||||
#elif defined __PS3__ || defined __ORBIS__
|
||||
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||
return -1;
|
||||
#endif
|
||||
}
|
||||
@@ -848,7 +885,11 @@ int NetworkSocketLayer::AcceptThreadProc(LPVOID param)
|
||||
{
|
||||
while (s_active)
|
||||
{
|
||||
#ifdef __PSVITA__
|
||||
SOCKET clientSocket = accept(s_listenSocket, (SceNetSockaddr *)NULL, NULL);
|
||||
#else
|
||||
SOCKET clientSocket = accept(s_listenSocket, NULL, NULL);
|
||||
#endif
|
||||
#if defined _WINDOWS64 || defined _XBOX
|
||||
if (clientSocket == INVALID_SOCKET)
|
||||
{
|
||||
@@ -856,7 +897,7 @@ int NetworkSocketLayer::AcceptThreadProc(LPVOID param)
|
||||
app.DebugPrintf("accept() failed: %d\n", WSAGetLastError());
|
||||
break;
|
||||
}
|
||||
#elif __PS3__ || defined __ORBIS__
|
||||
#elif __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||
if (clientSocket < 0)
|
||||
{
|
||||
if (s_active)
|
||||
@@ -1063,7 +1104,7 @@ int NetworkSocketLayer::ClientRecvThreadProc(LPVOID param)
|
||||
|
||||
#if defined _WINDOWS64 || defined _XBOX
|
||||
while (s_active && s_hostConnectionSocket != INVALID_SOCKET)
|
||||
#elif defined __PS3__ || defined __ORBIS__
|
||||
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||
while (s_active && s_hostConnectionSocket >= 0)
|
||||
#endif
|
||||
{
|
||||
@@ -1128,7 +1169,7 @@ bool NetworkSocketLayer::StartAdvertising(int gamePort, const wchar_t *hostName,
|
||||
app.DebugPrintf("Win64 LAN: Failed to create advertise socket: %d\n", WSAGetLastError());
|
||||
return false;
|
||||
}
|
||||
#elif defined __PS3__ || defined __ORBIS__
|
||||
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||
if (s_advertiseSock < 0)
|
||||
{
|
||||
app.DebugPrintf("PS3 LAN: Failed to create advertise socket: %d\n", s_advertiseSock);
|
||||
@@ -1156,7 +1197,7 @@ void NetworkSocketLayer::StopAdvertising()
|
||||
closesocket(s_advertiseSock);
|
||||
s_advertiseSock = INVALID_SOCKET;
|
||||
}
|
||||
#elif defined __PS3__ || defined __ORBIS__
|
||||
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||
if (s_advertiseSock >= 0)
|
||||
{
|
||||
closesocket(s_advertiseSock);
|
||||
@@ -1200,7 +1241,11 @@ void NetworkSocketLayer::UpdateAdvertiseJoinable(bool joinable)
|
||||
|
||||
int NetworkSocketLayer::AdvertiseThreadProc(LPVOID param)
|
||||
{
|
||||
#ifdef __PSVITA__
|
||||
SceNetSockaddrIn broadcastAddr;
|
||||
#else
|
||||
struct sockaddr_in broadcastAddr;
|
||||
#endif
|
||||
memset(&broadcastAddr, 0, sizeof(broadcastAddr));
|
||||
broadcastAddr.sin_family = AF_INET;
|
||||
broadcastAddr.sin_port = htons(NETWORK_LAN_DISCOVERY_PORT);
|
||||
@@ -1218,15 +1263,20 @@ int NetworkSocketLayer::AdvertiseThreadProc(LPVOID param)
|
||||
data.gameHostSettings = htonl(data.gameHostSettings);
|
||||
data.texturePackParentId = htonl(data.texturePackParentId);
|
||||
|
||||
#ifdef __PSVITA__
|
||||
int sent = sendto(s_advertiseSock, (const char *)&data, sizeof(data), 0,
|
||||
(const sockaddr *)&broadcastAddr, sizeof(broadcastAddr));
|
||||
#else
|
||||
int sent = sendto(s_advertiseSock, (const char *)&data, sizeof(data), 0,
|
||||
(struct sockaddr *)&broadcastAddr, sizeof(broadcastAddr));
|
||||
#endif
|
||||
|
||||
#if defined _WINDOWS64 || defined _XBOX
|
||||
if (sent == SOCKET_ERROR && s_advertising)
|
||||
{
|
||||
app.DebugPrintf("Win64 LAN: Broadcast sendto failed: %d\n", WSAGetLastError());
|
||||
}
|
||||
#elif defined __PS3__ || defined __ORBIS__
|
||||
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||
if (sent < 0 && s_advertising)
|
||||
{
|
||||
app.DebugPrintf("PS3 LAN: Broadcast sendto failed: %d\n", sent);
|
||||
@@ -1251,7 +1301,7 @@ bool NetworkSocketLayer::StartDiscovery()
|
||||
app.DebugPrintf("Win64 LAN: Failed to create discovery socket: %d\n", WSAGetLastError());
|
||||
return false;
|
||||
}
|
||||
#elif defined __PS3__ || defined __ORBIS__
|
||||
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||
app.DebugPrintf("Discovery socket: %d\n", s_discoverySock);
|
||||
if (s_discoverySock < 0)
|
||||
{
|
||||
@@ -1263,8 +1313,12 @@ bool NetworkSocketLayer::StartDiscovery()
|
||||
|
||||
BOOL reuseAddr = TRUE;
|
||||
setsockopt(s_discoverySock, SOL_SOCKET, SO_REUSEADDR, (const char *)&reuseAddr, sizeof(reuseAddr));
|
||||
|
||||
|
||||
#ifdef __PSVITA__
|
||||
SceNetSockaddrIn bindAddr;
|
||||
#else
|
||||
struct sockaddr_in bindAddr;
|
||||
#endif
|
||||
memset(&bindAddr, 0, sizeof(bindAddr));
|
||||
bindAddr.sin_family = AF_INET;
|
||||
bindAddr.sin_port = htons(NETWORK_LAN_DISCOVERY_PORT);
|
||||
@@ -1278,14 +1332,15 @@ bool NetworkSocketLayer::StartDiscovery()
|
||||
s_discoverySock = INVALID_SOCKET;
|
||||
return false;
|
||||
}
|
||||
#elif defined __PS3__ || defined __ORBIS__
|
||||
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||
#ifdef __PSVITA__
|
||||
if (::bind(s_discoverySock, (const sockaddr *)&bindAddr, sizeof(bindAddr)) < 0)
|
||||
{
|
||||
#else
|
||||
if (::bind(s_discoverySock, (struct sockaddr *)&bindAddr, sizeof(bindAddr)) < 0)
|
||||
{
|
||||
#if defined(__PS3__)
|
||||
app.DebugPrintf("PS3 LAN: Discovery bind failed: %d\n", sys_net_errno);
|
||||
#elif defined(__ORBIS__)
|
||||
app.DebugPrintf("PS3 LAN: Discovery bind failed: %d\n", sce_net_errno);
|
||||
#endif
|
||||
app.DebugPrintf("PS3 LAN: Discovery bind failed: %d\n", sys_net_errno);
|
||||
socketclose(s_discoverySock);
|
||||
s_discoverySock = -1;
|
||||
return false;
|
||||
@@ -1319,7 +1374,7 @@ void NetworkSocketLayer::StopDiscovery()
|
||||
closesocket(s_discoverySock);
|
||||
s_discoverySock = INVALID_SOCKET;
|
||||
}
|
||||
#elif defined __PS3__ || defined __ORBIS__
|
||||
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||
if (s_discoverySock >= 0)
|
||||
{
|
||||
socketclose(s_discoverySock);
|
||||
@@ -1357,22 +1412,31 @@ int NetworkSocketLayer::DiscoveryThreadProc(LPVOID param)
|
||||
|
||||
while (s_discovering)
|
||||
{
|
||||
#ifdef __PSVITA__
|
||||
SceNetSockaddrIn senderAddr;
|
||||
#else
|
||||
struct sockaddr_in senderAddr;
|
||||
#endif
|
||||
#if defined _WINDOWS64 || defined _XBOX
|
||||
int senderLen = sizeof(senderAddr);
|
||||
#elif defined __PS3__ || defined __ORBIS__
|
||||
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||
socklen_t senderLen = sizeof(senderAddr);
|
||||
#endif
|
||||
|
||||
#ifdef __PSVITA__
|
||||
int recvLen = recvfrom(s_discoverySock, recvBuf, sizeof(recvBuf), 0,
|
||||
(sockaddr *)&senderAddr, &senderLen);
|
||||
#else
|
||||
int recvLen = recvfrom(s_discoverySock, recvBuf, sizeof(recvBuf), 0,
|
||||
(struct sockaddr *)&senderAddr, &senderLen);
|
||||
#endif
|
||||
|
||||
#ifdef _WINDOWS64
|
||||
if (recvLen == SOCKET_ERROR)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
#elif defined __PS3__ || defined __ORBIS__
|
||||
#elif defined __PS3__ || defined __ORBIS__ || defined __PSVITA__
|
||||
if (recvLen < 0)
|
||||
{
|
||||
continue;
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
#include <stdint.h>
|
||||
#include <winsockx.h>
|
||||
#include <xtl.h>
|
||||
#elif defined __PS3__ || defined __ORBIS__
|
||||
#elif defined __PS3__ || defined __ORBIS__
|
||||
#include <sys/socket.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/socket.h>
|
||||
@@ -16,6 +16,8 @@
|
||||
#include <arpa/inet.h>
|
||||
#include <sys/time.h>
|
||||
#include <sys/select.h>
|
||||
#elif defined __PSVITA__
|
||||
#include <net.h>
|
||||
#endif
|
||||
|
||||
#ifdef __PS3__
|
||||
@@ -37,8 +39,62 @@
|
||||
#define NETWORK_LAN_DISCOVERY_PORT 25566
|
||||
#define NETWORK_LAN_BROADCAST_MAGIC 0x4D434C4E
|
||||
|
||||
#if defined __PS3__ || defined __ORBIS__
|
||||
#ifdef __PS3__
|
||||
typedef int SOCKET;
|
||||
#define INVALID_SOCKET -1
|
||||
#define closesocket socketclose
|
||||
#elif defined(__ORBIS__)
|
||||
typedef int SOCKET;
|
||||
#define INVALID_SOCKET -1
|
||||
#define SO_NBIO SCE_NET_SO_NBIO
|
||||
#define sys_net_errno errno
|
||||
#define SYS_NET_EINPROGRESS EINPROGRESS
|
||||
#define socketselect select
|
||||
#define closesocket sceNetSocketClose
|
||||
#define socketclose sceNetSocketClose
|
||||
#elif defined(__PSVITA__)
|
||||
typedef SceNetId SOCKET;
|
||||
typedef SceNetSockaddr sockaddr;
|
||||
typedef SceNetSocklen_t socklen_t;
|
||||
|
||||
#define getsockopt sceNetGetsockopt
|
||||
#define setsockopt sceNetSetsockopt
|
||||
#define recv sceNetRecv
|
||||
#define send sceNetSend
|
||||
#define bind sceNetBind
|
||||
#define sendto sceNetSendto
|
||||
#define recvfrom sceNetRecvfrom
|
||||
#define listen sceNetListen
|
||||
#define connect sceNetConnect
|
||||
#define accept sceNetAccept
|
||||
#define closesocket sceNetSocketClose
|
||||
#define socketclose sceNetSocketClose
|
||||
#define inet_ntop sceNetInetNtop
|
||||
|
||||
#define SOL_SOCKET SCE_NET_SOL_SOCKET
|
||||
#define AF_INET SCE_NET_AF_INET
|
||||
#define SOCK_STREAM SCE_NET_SOCK_STREAM
|
||||
#define sys_net_errno sce_net_errno
|
||||
#define SYS_NET_EINPROGRESS SCE_NET_EINPROGRESS
|
||||
|
||||
#define htonl sceNetHtonl
|
||||
#define htons sceNetHtons
|
||||
#define ntohl sceNetNtohl
|
||||
#define ntohs sceNetNtohs
|
||||
|
||||
#define SO_BROADCAST SCE_NET_SO_BROADCAST
|
||||
#define SO_ERROR SCE_NET_SO_ERROR
|
||||
#define SO_RCVTIMEO SCE_NET_SO_RCVTIMEO
|
||||
#define SO_REUSEADDR SCE_NET_SO_REUSEADDR
|
||||
#define SO_NBIO SCE_NET_SO_NBIO
|
||||
#define SOCK_DGRAM SCE_NET_SOCK_DGRAM
|
||||
|
||||
#define INADDR_ANY SCE_NET_INADDR_ANY
|
||||
#define IPPROTO_TCP SCE_NET_IPPROTO_TCP
|
||||
#define IPPROTO_UDP SCE_NET_IPPROTO_UDP
|
||||
#define TCP_NODELAY SCE_NET_TCP_NODELAY
|
||||
#define INADDR_BROADCAST SCE_NET_INADDR_BROADCAST
|
||||
|
||||
#define INVALID_SOCKET -1
|
||||
#endif
|
||||
|
||||
@@ -173,4 +229,4 @@ private:
|
||||
extern bool g_MultiplayerHost;
|
||||
extern bool g_MultiplayerJoin;
|
||||
extern int g_MultiplayerPort;
|
||||
extern char g_MultiplayerIP[256];
|
||||
extern char g_MultiplayerIP[256];
|
||||
|
||||
@@ -770,7 +770,7 @@ void CPlatformNetworkManagerStub::SearchForGames()
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef __ORBIS__
|
||||
#if defined(__ORBIS__) || defined(__PSVITA__)
|
||||
SceNetInAddr ip_addr = {};
|
||||
sceNetInetPton(SCE_NET_AF_INET, lanSessions[i].hostIP, &ip_addr);
|
||||
info->sessionId = (ULONGLONG)((uint64_t)ip_addr.s_addr | ((uint64_t)lanSessions[i].hostPort << 32));
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#if defined(__PS3__) || defined(__ORBIS__)
|
||||
#if !defined(DISABLE_PSN) && (defined(__PS3__) || defined(__ORBIS__))
|
||||
#include "..\..\Common\Network\Sony\SQRNetworkManager.h"
|
||||
#endif
|
||||
|
||||
|
||||
@@ -56,7 +56,7 @@ void CPlatformNetworkManagerSony::HandleStateChange(SQRNetworkManager::eSQRNetwo
|
||||
// 4J Stu - We may be accepting an invite from the DLC menu, so hide the icon
|
||||
#ifdef __ORBIS__
|
||||
sceNpCommerceHidePsStoreIcon();
|
||||
#elif defined __PSVITA__
|
||||
#elif defined(__PSVITA__) && !defined(DISABLE_PSN)
|
||||
app.GetCommerce()->HidePsStoreIcon();
|
||||
#endif
|
||||
m_bLeavingGame = false;
|
||||
|
||||
@@ -80,7 +80,6 @@ public:
|
||||
bool inviteOnly;
|
||||
};
|
||||
|
||||
|
||||
// Externally exposed state. All internal states are mapped to one of these broader states.
|
||||
typedef enum
|
||||
{
|
||||
@@ -324,4 +323,4 @@ public:
|
||||
virtual void HandleAddLocalPlayerFailed(int idx) = 0;
|
||||
virtual void HandleDisconnect(bool bLostRoomOnly,bool bPSNSignOut=false) = 0;
|
||||
virtual void HandleInviteReceived( int userIndex, const SQRNetworkManager::PresenceSyncInfo *pInviteInfo) = 0;
|
||||
};
|
||||
};
|
||||
@@ -124,7 +124,7 @@ class SQRNetworkPlayer
|
||||
int GetTotalSendQueueMessages();
|
||||
|
||||
|
||||
#ifdef __PSVITA__
|
||||
#if !defined(DISABLE_PSN) && defined(__PSVITA__)
|
||||
void SendInternal_VitaAdhoc(const void *data, unsigned int dataSize, EAdhocDataTag tag = e_dataTag_Normal);
|
||||
void SendMoreInternal_VitaAdhoc();
|
||||
#endif
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
param(
|
||||
[string]$OutDir,
|
||||
[string]$ProjectDir
|
||||
[string]$ProjectDir,
|
||||
[string]$Configuration
|
||||
)
|
||||
|
||||
Write-Host "PS3 Postbuild: script started. Output Directory: $OutDir, Project Directory: $ProjectDir"
|
||||
@@ -59,7 +60,12 @@ foreach ($copy in $fileCopies) {
|
||||
}
|
||||
}
|
||||
|
||||
$builtFile = Join-Path $OutDir "Minecraft.Client.self"
|
||||
if ($Configuration -match "ContentPackage") {
|
||||
$builtFile = Join-Path $OutDir "Minecraft.Client.elf"
|
||||
} else {
|
||||
$builtFile = Join-Path $OutDir "Minecraft.Client.self"
|
||||
}
|
||||
|
||||
$newName = "EBOOT.BIN"
|
||||
$destDir = Join-Path $OutDir "PS3_GAME\USRDIR"
|
||||
$destPath = Join-Path $destDir $newName
|
||||
|
||||
@@ -528,48 +528,12 @@ void UIController::loadSkins()
|
||||
}
|
||||
|
||||
#endif
|
||||
// Every platform has one of these, so nothing shared
|
||||
if(m_fScreenHeight==1080.0f)
|
||||
|
||||
// str1k3r - Fixes 720p/480p Crashes on Windows64, also allows this to be used on 1080p consoles instead of just Windows64
|
||||
// This also cleans up some 4J code and turns 3 if statements into 1.
|
||||
if (m_fScreenHeight >= 1080.0f)
|
||||
{
|
||||
m_iggyLibraries[eLibrary_Platform] = loadSkin(platformSkinPath, L"platformskinHD.swf");
|
||||
}
|
||||
else
|
||||
{
|
||||
m_iggyLibraries[eLibrary_Platform] = loadSkin(platformSkinPath, L"platformskin.swf");
|
||||
}
|
||||
|
||||
#if defined(__PS3__) || defined(__PSVITA__)
|
||||
m_iggyLibraries[eLibrary_GraphicsDefault] = loadSkin(L"skinGraphics.swf", L"skinGraphics.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsHUD] = loadSkin(L"skinGraphicsHud.swf", L"skinGraphicsHud.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsInGame] = loadSkin(L"skinGraphicsInGame.swf", L"skinGraphicsInGame.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsTooltips] = loadSkin(L"skinGraphicsTooltips.swf", L"skinGraphicsTooltips.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsLabels] = loadSkin(L"skinGraphicsLabels.swf", L"skinGraphicsLabels.swf");
|
||||
m_iggyLibraries[eLibrary_Labels] = loadSkin(L"skinLabels.swf", L"skinLabels.swf");
|
||||
m_iggyLibraries[eLibrary_InGame] = loadSkin(L"skinInGame.swf", L"skinInGame.swf");
|
||||
m_iggyLibraries[eLibrary_HUD] = loadSkin(L"skinHud.swf", L"skinHud.swf");
|
||||
m_iggyLibraries[eLibrary_Tooltips] = loadSkin(L"skinTooltips.swf", L"skinTooltips.swf");
|
||||
m_iggyLibraries[eLibrary_Default] = loadSkin(L"skin.swf", L"skin.swf");
|
||||
#endif
|
||||
|
||||
#if ( defined(_WINDOWS64) || defined(_DURANGO) || defined(__ORBIS__) )
|
||||
|
||||
#if defined(_WINDOWS64)
|
||||
if (m_fScreenHeight <= 720.0f)
|
||||
{
|
||||
m_iggyLibraries[eLibrary_GraphicsDefault] = loadSkin(L"skinGraphics.swf", L"skinGraphics.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsHUD] = loadSkin(L"skinGraphicsHud.swf", L"skinGraphicsHud.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsInGame] = loadSkin(L"skinGraphicsInGame.swf", L"skinGraphicsInGame.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsTooltips] = loadSkin(L"skinGraphicsTooltips.swf", L"skinGraphicsTooltips.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsLabels] = loadSkin(L"skinGraphicsLabels.swf", L"skinGraphicsLabels.swf");
|
||||
m_iggyLibraries[eLibrary_Labels] = loadSkin(L"skinLabels.swf", L"skinLabels.swf");
|
||||
m_iggyLibraries[eLibrary_InGame] = loadSkin(L"skinInGame.swf", L"skinInGame.swf");
|
||||
m_iggyLibraries[eLibrary_HUD] = loadSkin(L"skinHud.swf", L"skinHud.swf");
|
||||
m_iggyLibraries[eLibrary_Tooltips] = loadSkin(L"skinTooltips.swf", L"skinTooltips.swf");
|
||||
m_iggyLibraries[eLibrary_Default] = loadSkin(L"skin.swf", L"skin.swf");
|
||||
}
|
||||
else
|
||||
#endif
|
||||
{
|
||||
m_iggyLibraries[eLibrary_GraphicsDefault] = loadSkin(L"skinHDGraphics.swf", L"skinHDGraphics.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsHUD] = loadSkin(L"skinHDGraphicsHud.swf", L"skinHDGraphicsHud.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsInGame] = loadSkin(L"skinHDGraphicsInGame.swf", L"skinHDGraphicsInGame.swf");
|
||||
@@ -581,7 +545,20 @@ void UIController::loadSkins()
|
||||
m_iggyLibraries[eLibrary_Tooltips] = loadSkin(L"skinHDTooltips.swf", L"skinHDTooltips.swf");
|
||||
m_iggyLibraries[eLibrary_Default] = loadSkin(L"skinHD.swf", L"skinHD.swf");
|
||||
}
|
||||
#endif // HD platforms
|
||||
else
|
||||
{
|
||||
m_iggyLibraries[eLibrary_Platform] = loadSkin(platformSkinPath, L"platformskin.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsDefault] = loadSkin(L"skinGraphics.swf", L"skinGraphics.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsHUD] = loadSkin(L"skinGraphicsHud.swf", L"skinGraphicsHud.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsInGame] = loadSkin(L"skinGraphicsInGame.swf", L"skinGraphicsInGame.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsTooltips] = loadSkin(L"skinGraphicsTooltips.swf", L"skinGraphicsTooltips.swf");
|
||||
m_iggyLibraries[eLibrary_GraphicsLabels] = loadSkin(L"skinGraphicsLabels.swf", L"skinGraphicsLabels.swf");
|
||||
m_iggyLibraries[eLibrary_Labels] = loadSkin(L"skinLabels.swf", L"skinLabels.swf");
|
||||
m_iggyLibraries[eLibrary_InGame] = loadSkin(L"skinInGame.swf", L"skinInGame.swf");
|
||||
m_iggyLibraries[eLibrary_HUD] = loadSkin(L"skinHud.swf", L"skinHud.swf");
|
||||
m_iggyLibraries[eLibrary_Tooltips] = loadSkin(L"skinTooltips.swf", L"skinTooltips.swf");
|
||||
m_iggyLibraries[eLibrary_Default] = loadSkin(L"skin.swf", L"skin.swf");
|
||||
}
|
||||
}
|
||||
|
||||
IggyLibrary UIController::loadSkin(const wstring &skinPath, const wstring &skinName)
|
||||
|
||||
@@ -96,24 +96,7 @@ private:
|
||||
eLibrary_HUD,
|
||||
eLibrary_Tooltips,
|
||||
eLibrary_Default,
|
||||
|
||||
#if ( defined(_WINDOWS64) )
|
||||
// 4J Stu - Load the 720/480 skins so that we have something to fallback on during development
|
||||
#ifndef _FINAL_BUILD
|
||||
eLibraryFallback_Platform,
|
||||
eLibraryFallback_GraphicsDefault,
|
||||
eLibraryFallback_GraphicsHUD,
|
||||
eLibraryFallback_GraphicsInGame,
|
||||
eLibraryFallback_GraphicsTooltips,
|
||||
eLibraryFallback_GraphicsLabels,
|
||||
eLibraryFallback_Labels,
|
||||
eLibraryFallback_InGame,
|
||||
eLibraryFallback_HUD,
|
||||
eLibraryFallback_Tooltips,
|
||||
eLibraryFallback_Default,
|
||||
#endif
|
||||
#endif
|
||||
|
||||
|
||||
eLibrary_Count,
|
||||
};
|
||||
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
#include "..\..\..\Minecraft.World\LevelType.h"
|
||||
#include "..\..\DLCTexturePack.h"
|
||||
|
||||
#ifdef __PSVITA__
|
||||
#if !defined(DISABLE_PSN) && defined(__PSVITA__)
|
||||
#include "PSVita\Network\SQRNetworkManager_AdHoc_Vita.h"
|
||||
#endif
|
||||
|
||||
@@ -1044,7 +1044,7 @@ void UIScene_CreateWorldMenu::CreateGame(UIScene_CreateWorldMenu* pClass, DWORD
|
||||
#endif
|
||||
|
||||
bool isClientSide = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()) && pClass->m_MoreOptionsParams.bOnlineGame;
|
||||
#ifdef __PSVITA__
|
||||
#if !defined DISABLE_PSN && defined __PSVITA__
|
||||
if(CGameNetworkManager::usingAdhocMode())
|
||||
{
|
||||
if(SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())// && pClass->m_MoreOptionsParams.bOnlineGame)
|
||||
|
||||
@@ -100,7 +100,7 @@ void UIScene_DLCMainMenu::handleInput(int iPad, int key, bool repeat, bool press
|
||||
{
|
||||
#ifdef __ORBIS__
|
||||
sceNpCommerceHidePsStoreIcon();
|
||||
#elif defined __PSVITA__
|
||||
#elif defined(__PSVITA__) && !defined(DISABLE_PSN)
|
||||
app.GetCommerce()->HidePsStoreIcon();
|
||||
#endif
|
||||
navigateBack();
|
||||
@@ -174,7 +174,7 @@ int UIScene_DLCMainMenu::ExitDLCMainMenu(void *pParam,int iPad,C4JStorage::EMess
|
||||
|
||||
#ifdef __ORBIS__
|
||||
sceNpCommerceHidePsStoreIcon();
|
||||
#elif defined __PSVITA__
|
||||
#elif defined(__PSVITA__) && !defined(DISABLE_PSN)
|
||||
app.GetCommerce()->HidePsStoreIcon();
|
||||
#endif
|
||||
pClass->navigateBack();
|
||||
@@ -201,7 +201,7 @@ void UIScene_DLCMainMenu::tick()
|
||||
{
|
||||
UIScene::tick();
|
||||
|
||||
#if defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
|
||||
#if !defined(DISABLE_PSN) && (defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__))
|
||||
if((m_bCategoriesShown==false) && (app.GetCommerceCategoriesRetrieved()))
|
||||
{
|
||||
// disable the timer display on this menu
|
||||
|
||||
@@ -6,7 +6,7 @@
|
||||
#include "Common\Network\Sony\SonyHttp.h"
|
||||
#endif
|
||||
|
||||
#ifdef __PSVITA__
|
||||
#if !defined(DISABLE_PSN) && defined(__PSVITA__)
|
||||
#include "PSVita\Network\SonyCommerce_Vita.h"
|
||||
#endif
|
||||
|
||||
@@ -107,7 +107,7 @@ int UIScene_DLCOffersMenu::ExitDLCOffersMenu(void *pParam,int iPad,C4JStorage::E
|
||||
|
||||
#ifdef __ORBIS__
|
||||
sceNpCommerceHidePsStoreIcon();
|
||||
#elif defined __PSVITA__
|
||||
#elif defined(__PSVITA__) && !defined(DISABLE_PSN)
|
||||
app.GetCommerce()->HidePsStoreIcon();
|
||||
#endif
|
||||
ui.NavigateToHomeMenu();//iPad,eUIScene_MainMenu);
|
||||
@@ -335,7 +335,7 @@ void UIScene_DLCOffersMenu::tick()
|
||||
{
|
||||
UIScene::tick();
|
||||
|
||||
#if defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__)
|
||||
#if !defined(DISABLE_PSN) && (defined(__PS3__) || defined(__ORBIS__) || defined (__PSVITA__))
|
||||
|
||||
if(m_bAddAllDLCButtons)
|
||||
{
|
||||
@@ -506,7 +506,7 @@ void UIScene_DLCOffersMenu::tick()
|
||||
}
|
||||
else
|
||||
{
|
||||
#ifdef __PSVITA__
|
||||
#if !defined(DISABLE_PSN) && defined(__PSVITA__)
|
||||
// MGH - fixes bug 5768 on Vita - should be extended properly to work for other platforms
|
||||
if((SonyCommerce_Vita::getPurchasabilityUpdated()) && app.GetCommerceProductListRetrieved()&& app.GetCommerceProductListInfoRetrieved() && m_iTotalDLC > 0)
|
||||
{
|
||||
|
||||
@@ -532,7 +532,7 @@ int UIScene_InGameInfoMenu::ViewInvites_SignInReturned(void *pParam,bool bContin
|
||||
#elif defined(__PS3__)
|
||||
int ret = sceNpBasicRecvMessageCustom(SCE_NP_BASIC_MESSAGE_MAIN_TYPE_INVITE, SCE_NP_BASIC_RECV_MESSAGE_OPTIONS_INCLUDE_BOOTABLE, SYS_MEMORY_CONTAINER_ID_INVALID);
|
||||
app.DebugPrintf("sceNpBasicRecvMessageCustom return %d ( %08x )\n", ret, ret);
|
||||
#else // __PSVITA__
|
||||
#elif !defined(DISABLE_PSN) // __PSVITA__
|
||||
SQRNetworkManager_Vita::RecvInviteGUI();
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -474,7 +474,7 @@ void UIScene_JoinMenu::JoinGame(UIScene_JoinMenu* pClass)
|
||||
#ifndef DISABLE_PSN
|
||||
isSignedInLive = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad());
|
||||
#endif
|
||||
#ifdef __PSVITA__
|
||||
#if !defined DISABLE_PSN && defined __PSVITA__
|
||||
if(CGameNetworkManager::usingAdhocMode() && SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())
|
||||
isSignedInLive = true;
|
||||
#endif
|
||||
|
||||
@@ -1550,7 +1550,7 @@ void UIScene_LoadMenu::StartGameFromSave(UIScene_LoadMenu* pClass, DWORD dwLocal
|
||||
}
|
||||
|
||||
bool isClientSide = ProfileManager.IsSignedInLive(ProfileManager.GetPrimaryPad()) && pClass->m_MoreOptionsParams.bOnlineGame;
|
||||
#ifdef __PSVITA__
|
||||
#if !defined DISABLE_PSN && defined __PSVITA__
|
||||
if(CGameNetworkManager::usingAdhocMode())
|
||||
{
|
||||
if(SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())// && pClass->m_MoreOptionsParams.bOnlineGame)
|
||||
|
||||
@@ -182,7 +182,7 @@ UIScene_LoadOrJoinMenu::UIScene_LoadOrJoinMenu(int iPad, void *initData, UILayer
|
||||
|
||||
Initialise();
|
||||
|
||||
#ifdef __PSVITA__
|
||||
#if !defined DISABLE_PSN && defined __PSVITA__
|
||||
if(CGameNetworkManager::usingAdhocMode() && SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())
|
||||
{
|
||||
g_NetworkManager.startAdhocMatching(); // create the client matching context and clear out the friends list
|
||||
@@ -1559,7 +1559,7 @@ void UIScene_LoadOrJoinMenu::CheckAndJoinGame(int gameIndex)
|
||||
return;
|
||||
}
|
||||
|
||||
#ifdef __PSVITA__
|
||||
#if !defined DISABLE_PSN && defined __PSVITA__
|
||||
if(CGameNetworkManager::usingAdhocMode() && !SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())
|
||||
{
|
||||
// not connected to adhoc anymore, must have connected back to PSN to buy texture pack so sign in again
|
||||
@@ -2232,6 +2232,9 @@ int UIScene_LoadOrJoinMenu::MustSignInTexturePack(void *pParam,int iPad,C4JStora
|
||||
{
|
||||
UIScene_LoadOrJoinMenu* pClass = (UIScene_LoadOrJoinMenu*)pParam;
|
||||
|
||||
#ifdef DISABLE_PSN
|
||||
UIScene_LoadOrJoinMenu::MustSignInReturnedTexturePack(pClass, true, iPad);
|
||||
#else
|
||||
if(result==C4JStorage::EMessage_ResultAccept)
|
||||
{
|
||||
SQRNetworkManager_Vita::AttemptPSNSignIn(&UIScene_LoadOrJoinMenu::MustSignInReturnedTexturePack, pClass);
|
||||
@@ -2241,6 +2244,7 @@ int UIScene_LoadOrJoinMenu::MustSignInTexturePack(void *pParam,int iPad,C4JStora
|
||||
pClass->m_bIgnoreInput = false;
|
||||
}
|
||||
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -750,7 +750,7 @@ int UIScene_MainMenu::CreateLoad_SignInReturned(void *pParam, bool bContinue, in
|
||||
if(ProfileManager.IsFullVersion())
|
||||
{
|
||||
bool bSignedInLive = ProfileManager.IsSignedInLive(iPad);
|
||||
#ifdef __PSVITA__
|
||||
#if !defined DISABLE_PSN && defined __PSVITA__
|
||||
if(CGameNetworkManager::usingAdhocMode())
|
||||
{
|
||||
if(SQRNetworkManager_AdHoc_Vita::GetAdhocStatus())
|
||||
@@ -1343,7 +1343,7 @@ void UIScene_MainMenu::RunPlayGame(int iPad)
|
||||
{
|
||||
// are we offline?
|
||||
bool bSignedInLive = ProfileManager.IsSignedInLive(iPad);
|
||||
#ifdef __PSVITA__
|
||||
#if !defined DISABLE_PSN && defined __PSVITA__
|
||||
if(app.GetGameSettings(ProfileManager.GetPrimaryPad(),eGameSetting_PSVita_NetworkModeAdhoc) == true)
|
||||
{
|
||||
CGameNetworkManager::setAdhocMode(true);
|
||||
|
||||
@@ -1703,12 +1703,16 @@ int UIScene_SkinSelectMenu::MustSignInReturned(void *pParam,int iPad,C4JStorage:
|
||||
{
|
||||
if(result==C4JStorage::EMessage_ResultAccept)
|
||||
{
|
||||
#ifdef DISABLE_PSN
|
||||
UIScene_SkinSelectMenu::PSNSignInReturned(pParam, true, iPad);
|
||||
#else
|
||||
#ifdef __PS3__
|
||||
SQRNetworkManager_PS3::AttemptPSNSignIn(&UIScene_SkinSelectMenu::PSNSignInReturned, pParam,true);
|
||||
#elif defined __PSVITA__
|
||||
SQRNetworkManager_Vita::AttemptPSNSignIn(&UIScene_SkinSelectMenu::PSNSignInReturned, pParam,true);
|
||||
#elif defined __ORBIS__
|
||||
SQRNetworkManager_Orbis::AttemptPSNSignIn(&UIScene_SkinSelectMenu::PSNSignInReturned, pParam,true);
|
||||
#endif
|
||||
#endif
|
||||
}
|
||||
return 0;
|
||||
|
||||
-8
@@ -4,14 +4,6 @@ Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GameRules", "GameRules.vcxproj", "{0DD2FD59-36AC-476F-9201-D687A4CE9E98}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(TeamFoundationVersionControl) = preSolution
|
||||
SccNumberOfProjects = 2
|
||||
SccEnterpriseProvider = {4CA58AB2-18FA-4F8D-95D4-32DDF27D184C}
|
||||
SccTeamFoundationServer = http://tfs_server:8080/tfs/storiespark
|
||||
SccProjectUniqueName0 = GameRules.vcxproj
|
||||
SccLocalPath0 = .
|
||||
SccLocalPath1 = .
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Xbox 360 = Debug|Xbox 360
|
||||
Release|Xbox 360 = Release|Xbox 360
|
||||
|
||||
@@ -479,7 +479,7 @@
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|PSVita'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
<IncludePath>$(SCE_PSP2_SDK_DIR)/target\src\npToolkit\include;$(ProjectDir)..\Minecraft.Client\PSVita\Assert;$(ProjectDir);$(ProjectDir)..\Minecraft.World\x64headers;$(ProjectDir)\..\Minecraft.Client\PSVita\PSVitaExtras</IncludePath>
|
||||
<IncludePath>$(SCE_PSP2_SDK_DIR)/target\src\npToolkit\include;$(ProjectDir)..\Minecraft.Client\PSVita\Assert;$(ProjectDir);$(ProjectDir)..\Minecraft.World\x64headers;$(ProjectDir)\..\Minecraft.Client\PSVita\PSVitaExtras;$(SCE_PSP2_SDK_DIR)\host_tools\build\include;$(SCE_PSP2_SDK_DIR)\target\include;$(SCE_PSP2_SDK_DIR)\target\include_common;</IncludePath>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
@@ -806,9 +806,15 @@
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
|
||||
<Message>Run PS3 postbuild script</Message>
|
||||
</PostBuildEvent>
|
||||
<PreLinkEvent>
|
||||
<Command>"C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" "$(ProjectDir)PS3\SPU_Tasks\SPU_Tasks.sln" /p:Configuration=Debug /v:minimal</Command>
|
||||
</PreLinkEvent>
|
||||
<PreLinkEvent>
|
||||
<Message>Build PS3 SPU Tasks</Message>
|
||||
</PreLinkEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PSVita'">
|
||||
<ClCompile>
|
||||
@@ -893,11 +899,17 @@
|
||||
</Command>
|
||||
</PreBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Message>Run PS3 postbuild script</Message>
|
||||
</PostBuildEvent>
|
||||
<PreLinkEvent>
|
||||
<Command>"C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" "$(ProjectDir)PS3\SPU_Tasks\SPU_Tasks.sln" /p:Configuration=Release /v:minimal</Command>
|
||||
</PreLinkEvent>
|
||||
<PreLinkEvent>
|
||||
<Message>Build PS3 SPU Tasks</Message>
|
||||
</PreLinkEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
@@ -920,7 +932,7 @@
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
|
||||
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_Debug\Minecraft.World.lib;%(AdditionalDependencies);XInput9_1_0.lib;..\Minecraft.Client\Windows64\Miles\Lib\mss64.lib;wsock32.lib</AdditionalDependencies>
|
||||
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_$(Configuration)\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<ShowProgress>NotSet</ShowProgress>
|
||||
<SuppressStartupBanner>false</SuppressStartupBanner>
|
||||
</Link>
|
||||
@@ -1015,8 +1027,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<!-- windows host packet layout compatible with the PS4 to avoid ps4 crashin due to invaild packet -->
|
||||
<PreprocessorDefinitions>_LARGE_WORLDS;_EXTENDED_ACHIEVEMENTS;_FINAL_BUILD;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_DEBUG_MENUS_ENABLED;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CallAttributedProfiling>Disabled</CallAttributedProfiling>
|
||||
<AdditionalIncludeDirectories>Windows64\Iggy\include;$(ProjectDir);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
@@ -1028,7 +1039,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
|
||||
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_Release\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_$(Configuration)\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;;XInput9_1_0.lib;..\Minecraft.Client\Windows64\Miles\Lib\mss64.lib;wsock32.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<ShowProgress>NotSet</ShowProgress>
|
||||
<SuppressStartupBanner>false</SuppressStartupBanner>
|
||||
</Link>
|
||||
@@ -1341,11 +1352,17 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
|
||||
<DataStripping>StripFuncsAndData</DataStripping>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Message>Run PS3 postbuild script</Message>
|
||||
</PostBuildEvent>
|
||||
<PreLinkEvent>
|
||||
<Command>"C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" "$(ProjectDir)PS3\SPU_Tasks\SPU_Tasks.sln" /p:Configuration=ContentPackage /v:minimal</Command>
|
||||
</PreLinkEvent>
|
||||
<PreLinkEvent>
|
||||
<Message>Build PS3 SPU Tasks</Message>
|
||||
</PreLinkEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PSVita'">
|
||||
<ClCompile>
|
||||
@@ -1432,11 +1449,17 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
|
||||
<DataStripping>StripFuncsAndData</DataStripping>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Message>Run PS3 postbuild script</Message>
|
||||
</PostBuildEvent>
|
||||
<PreLinkEvent>
|
||||
<Command>"C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" "$(ProjectDir)PS3\SPU_Tasks\SPU_Tasks.sln" /p:Configuration=ContentPackage /v:minimal</Command>
|
||||
</PreLinkEvent>
|
||||
<PreLinkEvent>
|
||||
<Message>Build PS3 SPU Tasks</Message>
|
||||
</PreLinkEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PSVita'">
|
||||
<ClCompile>
|
||||
@@ -1531,11 +1554,17 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
|
||||
<DataStripping>StripFuncsAndData</DataStripping>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Message>Run PS3 postbuild script</Message>
|
||||
</PostBuildEvent>
|
||||
<PreLinkEvent>
|
||||
<Command>"C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" "$(ProjectDir)PS3\SPU_Tasks\SPU_Tasks.sln" /p:Configuration=Release /v:minimal</Command>
|
||||
</PreLinkEvent>
|
||||
<PreLinkEvent>
|
||||
<Message>Build PS3 SPU Tasks</Message>
|
||||
</PreLinkEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PSVita'">
|
||||
<ClCompile>
|
||||
@@ -1607,6 +1636,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<DisableSpecificWarnings>1700;613;1011</DisableSpecificWarnings>
|
||||
<AdditionalOptions>-Xpch_override=1 %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>PS3\Iggy\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
@@ -1621,11 +1651,17 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
|
||||
<DataStripping>StripFuncsAndData</DataStripping>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/PS3-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Message>Run PS3 postbuild script</Message>
|
||||
</PostBuildEvent>
|
||||
<PreLinkEvent>
|
||||
<Command>"C:\Windows\Microsoft.NET\Framework\v4.0.30319\MSBuild.exe" "$(ProjectDir)PS3\SPU_Tasks\SPU_Tasks.sln" /p:Configuration=ContentPackage /v:minimal</Command>
|
||||
</PreLinkEvent>
|
||||
<PreLinkEvent>
|
||||
<Message>Build PS3 SPU Tasks</Message>
|
||||
</PreLinkEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PSVita'">
|
||||
<ClCompile>
|
||||
@@ -1682,7 +1718,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>_FINAL_BUILD;NDEBUG;_CONTENT_PACKAGE;_WINDOWS64;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_LARGE_WORLDS;_FINAL_BUILD;_CONTENT_PACKAGE;_WINDOWS64;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<CallAttributedProfiling>Disabled</CallAttributedProfiling>
|
||||
@@ -1695,12 +1731,12 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
|
||||
<OptimizeReferences>false</OptimizeReferences>
|
||||
<ProgramDatabaseFile>$(OutDir)default.pdb</ProgramDatabaseFile>
|
||||
<SetChecksum>true</SetChecksum>
|
||||
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_Release\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_$(Configuration)\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreSpecificDefaultLibraries>
|
||||
</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateMapFile>false</GenerateMapFile>
|
||||
<MapExports>false</MapExports>
|
||||
<LinkTimeCodeGeneration />
|
||||
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)/Common/Postbuilds/Windows64-postbuild.ps1" -OutDir "$(OutDir)/" -ProjectDir "$(ProjectDir)/"</Command>
|
||||
@@ -1734,7 +1770,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
|
||||
<OptimizeReferences>false</OptimizeReferences>
|
||||
<ProgramDatabaseFile>$(OutDir)default.pdb</ProgramDatabaseFile>
|
||||
<SetChecksum>true</SetChecksum>
|
||||
<AdditionalDependencies>xavatar2.lib;xapilib.lib;d3d9.lib;d3dx9.lib;xgraphics.lib;xboxkrnl.lib;xbox\Sentient\libs\SenCore.lib;xnet.lib;xaudio2.lib;xact3.lib;x3daudio.lib;xmcore.lib;vcomp.lib;xuirun.lib;xuirender.lib;xuihtml.lib;xonline.lib;xhv2.lib;qnetxaudio2.lib;xbox\4JLibs\libs\4J_Input.lib;xbox\4JLibs\libs\4J_Storage.lib;xbox\4JLibs\libs\4J_Profile.lib;xbox\4JLibs\libs\4J_Render.lib;..\Minecraft.World\ContentPackage\Minecraft.World.lib;xsocialpost.lib;xrnm.lib;xparty.lib;xbox\Sentient\libs\SenNews.lib;xbox\Sentient\libs\SenUGC.lib;xbox\Sentient\libs\SenBoxArt.lib;NuiApi.lib;ST.lib;NuiFitnessApi.lib;NuiHandles.lib;NuiSpeech.lib;NuiAudio.lib;xhttp.lib;xauth.lib;xgetserviceendpoint.lib;xav.lib;xjson.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_$(Configuration)\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<IgnoreSpecificDefaultLibraries>xapilib.lib</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateMapFile>false</GenerateMapFile>
|
||||
<MapExports>false</MapExports>
|
||||
@@ -1768,7 +1804,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<ProgramDatabaseFile>$(OutDir)$(ProjectName).pdb</ProgramDatabaseFile>
|
||||
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_ReleaseForArt\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>d3d11.lib;..\Minecraft.World\x64_$(Configuration)\Minecraft.World.lib;XInput9_1_0.lib;Windows64\Iggy\lib\iggy_w64.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<ShowProgress>NotSet</ShowProgress>
|
||||
<SuppressStartupBanner>false</SuppressStartupBanner>
|
||||
</Link>
|
||||
@@ -1804,7 +1840,7 @@ xcopy /q /y /i /s /e $(ProjectDir)DurangoMedia\CU $(LayoutDir)Image\Loose\CU</C
|
||||
<OptimizeReferences>false</OptimizeReferences>
|
||||
<ProgramDatabaseFile>$(OutDir)default.pdb</ProgramDatabaseFile>
|
||||
<SetChecksum>true</SetChecksum>
|
||||
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@@ -2231,7 +2267,7 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
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@@ -3836,6 +3872,12 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
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<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\ContentPackage\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<StripMode>Hard</StripMode>
|
||||
</SpuElfConversion>
|
||||
<PreBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
|
||||
@@ -0,0 +1,15 @@
|
||||
# str1k3r - This prebuild makes sure that the ObjFiles directory exists so the PS3 SPU tasks can properly build
|
||||
param(
|
||||
[string]$ProjectDir,
|
||||
[string]$Configuration
|
||||
)
|
||||
|
||||
$ParentDir = Split-Path -Path $ProjectDir -Parent
|
||||
|
||||
$directories = @(
|
||||
"ObjFiles\$Configuration"
|
||||
)
|
||||
|
||||
foreach ($dir in $directories) {
|
||||
New-Item -ItemType Directory -Path (Join-Path $ParentDir $dir) -Force | Out-Null
|
||||
}
|
||||
Binary file not shown.
@@ -65,15 +65,15 @@
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" />
|
||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" />
|
||||
@@ -104,8 +104,11 @@
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\Debug\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
</SpuElfConversion>
|
||||
<PreBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
|
||||
<ClCompile>
|
||||
@@ -127,8 +130,11 @@
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\Release\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
</SpuElfConversion>
|
||||
<PreBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">
|
||||
<ClCompile>
|
||||
@@ -150,9 +156,12 @@
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\ContentPackage\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<StripMode>Hard</StripMode>
|
||||
</SpuElfConversion>
|
||||
<PreBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
|
||||
Binary file not shown.
+18
-9
@@ -61,15 +61,15 @@
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" />
|
||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" />
|
||||
@@ -100,8 +100,11 @@
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\Debug\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
</SpuElfConversion>
|
||||
<PreBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
|
||||
<ClCompile>
|
||||
@@ -123,8 +126,11 @@
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\Release\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
</SpuElfConversion>
|
||||
<PreBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">
|
||||
<ClCompile>
|
||||
@@ -146,9 +152,12 @@
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\ContentPackage\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<StripMode>Hard</StripMode>
|
||||
</SpuElfConversion>
|
||||
<PreBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
|
||||
Binary file not shown.
+18
-9
@@ -57,15 +57,15 @@
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" />
|
||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_Release\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_Release\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" />
|
||||
@@ -96,8 +96,11 @@
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\Debug\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
</SpuElfConversion>
|
||||
<PreBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
|
||||
<ClCompile>
|
||||
@@ -119,8 +122,11 @@
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\Release\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
</SpuElfConversion>
|
||||
<PreBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">
|
||||
<ClCompile>
|
||||
@@ -142,8 +148,11 @@
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\ContentPackage\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
</SpuElfConversion>
|
||||
<PreBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
|
||||
Binary file not shown.
+55
-5
@@ -1,6 +1,10 @@
|
||||
<?xml version="1.0" encoding="us-ascii"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="ContentPackage|PS3">
|
||||
<Configuration>ContentPackage</Configuration>
|
||||
<Platform>PS3</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|PS3">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>PS3</Platform>
|
||||
@@ -25,6 +29,10 @@
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset>SPU</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset>SPU</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset>SPU</PlatformToolset>
|
||||
@@ -35,25 +43,34 @@
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" />
|
||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" />
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'" />
|
||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">false</GenerateManifest>
|
||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">false</GenerateManifest>
|
||||
<TargetName Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(ProjectName)</TargetName>
|
||||
<SpursUsage>SpursInit</SpursUsage>
|
||||
<TargetName Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(ProjectName)</TargetName>
|
||||
<TargetName Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(ProjectName)</TargetName>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">
|
||||
<ClCompile>
|
||||
@@ -74,7 +91,11 @@
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
</SpuElfConversion>
|
||||
<PreBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
|
||||
<ClCompile>
|
||||
@@ -96,8 +117,37 @@
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
</SpuElfConversion>
|
||||
<PreBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>-ffunction-sections -fdata-sections -fstack-check %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalIncludeDirectories>$(SN_PS3_PATH)\spu\include\sn;$(SCE_PS3_ROOT)\target\spu\include;$(SCE_PS3_ROOT)\target\common\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<OptimizationLevel>Level3</OptimizationLevel>
|
||||
<PreprocessorDefinitions>SN_TARGET_PS3_SPU;NDEBUG;__GCC__;SPU;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<ProjectReference>
|
||||
<LinkLibraryDependencies>true</LinkLibraryDependencies>
|
||||
</ProjectReference>
|
||||
<Link>
|
||||
<AdditionalOptions>-Wl,--gc-sections -g %(AdditionalOptions)</AdditionalOptions>
|
||||
<AdditionalDependencies>-ldma;-lspurs_jq;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
<DataExecutionPrevention>
|
||||
</DataExecutionPrevention>
|
||||
</Link>
|
||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
</SpuElfConversion>
|
||||
<PreBuildEvent>
|
||||
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</PreBuildEvent>
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</ItemDefinitionGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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||||
|
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@@ -13,60 +13,89 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LevelRenderer_FindNearestCh
|
||||
EndProject
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Texture_blit", "Texture_blit\Texture_blit.spu.vcxproj", "{A71AAA51-6541-4348-9814-E5FE2D36183B}"
|
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CompressedTileStorage_getData", "CompressedTileStorage_getData\CompressedTileStorage_getData.spu.vcxproj", "{ED672663-B86E-436B-9530-A6589DE02366}"
|
||||
EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "GameRenderer_updateLightTexture", "GameRenderer_updateLightTexture\GameRenderer_updateLightTexture.spu.vcxproj", "{1F6ECBFE-3089-457D-8A11-5CFDC0392439}"
|
||||
EndProject
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LevelRenderer_zSort", "LevelRenderer_zSort\LevelRenderer_zSort.spu.vcxproj", "{BE7A14B2-1761-4FDF-82C0-B50F8BC9633A}"
|
||||
EndProject
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||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "PerlinNoise", "PerlinNoise\PerlinNoise.spu.vcxproj", "{4CDF5745-FCF3-474D-941B-ABBEA788E8DA}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Renderer_TextureUpdate", "Renderer_TextureUpdate\Renderer_TextureUpdate.spu.vcxproj", "{AEC81E5C-04B5-4F77-91A0-D94065F885B7}"
|
||||
EndProject
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SccTeamFoundationServer = http://tfs_server:8080/tfs/storiespark
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SccLocalPath0 = .
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SccProjectUniqueName1 = CompressedTile\\CompressedTile.spu.vcxproj
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SccProjectName1 = CompressedTile
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SccLocalPath1 = CompressedTile
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SccProjectUniqueName2 = LevelRenderer_cull\\LevelRenderer_cull.spu.vcxproj
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SccProjectName2 = LevelRenderer_cull
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SccLocalPath3 = ChunkUpdate
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||||
SccProjectName4 = CompressedTileStorage_compress
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||||
SccLocalPath4 = CompressedTileStorage_compress
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SccProjectUniqueName5 = LevelRenderer_FindNearestChunk\\LevelRenderer_FindNearestChunk.spu.vcxproj
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SccProjectName5 = LevelRenderer_FindNearestChunk
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||||
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EndGlobalSection
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{297888B4-8234-461B-9861-214988A95711}.Release|PS3.Build.0 = Release|PS3
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{0FC6FCFB-7793-4EEE-8356-2C129621C67A}.ContentPackage|PS3.ActiveCfg = ContentPackage|PS3
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{0FC6FCFB-7793-4EEE-8356-2C129621C67A}.ContentPackage|PS3.Build.0 = ContentPackage|PS3
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{0FC6FCFB-7793-4EEE-8356-2C129621C67A}.Debug|PS3.ActiveCfg = Debug|PS3
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{0FC6FCFB-7793-4EEE-8356-2C129621C67A}.Debug|PS3.Build.0 = Debug|PS3
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{0FC6FCFB-7793-4EEE-8356-2C129621C67A}.Release|PS3.ActiveCfg = Release|PS3
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{E26485AE-71A5-4785-A14D-6456FF7C4FB0}.ContentPackage|PS3.ActiveCfg = ContentPackage|PS3
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{E26485AE-71A5-4785-A14D-6456FF7C4FB0}.Debug|PS3.ActiveCfg = Debug|PS3
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{E26485AE-71A5-4785-A14D-6456FF7C4FB0}.Debug|PS3.Build.0 = Debug|PS3
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{E26485AE-71A5-4785-A14D-6456FF7C4FB0}.Release|PS3.ActiveCfg = Release|PS3
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{A71AAA51-6541-4348-9814-E5FE2D36183B}.ContentPackage|PS3.ActiveCfg = ContentPackage|PS3
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{A71AAA51-6541-4348-9814-E5FE2D36183B}.ContentPackage|PS3.Build.0 = ContentPackage|PS3
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{A71AAA51-6541-4348-9814-E5FE2D36183B}.Debug|PS3.ActiveCfg = Debug|PS3
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{A71AAA51-6541-4348-9814-E5FE2D36183B}.Release|PS3.Build.0 = Release|PS3
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{ED672663-B86E-436B-9530-A6589DE02366}.ContentPackage|PS3.ActiveCfg = ContentPackage|PS3
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{ED672663-B86E-436B-9530-A6589DE02366}.Debug|PS3.ActiveCfg = Debug|PS3
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{ED672663-B86E-436B-9530-A6589DE02366}.Debug|PS3.Build.0 = Debug|PS3
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{ED672663-B86E-436B-9530-A6589DE02366}.Release|PS3.ActiveCfg = Release|PS3
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{ED672663-B86E-436B-9530-A6589DE02366}.Release|PS3.Build.0 = Release|PS3
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{1F6ECBFE-3089-457D-8A11-5CFDC0392439}.ContentPackage|PS3.ActiveCfg = ContentPackage|PS3
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{1F6ECBFE-3089-457D-8A11-5CFDC0392439}.ContentPackage|PS3.Build.0 = ContentPackage|PS3
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{1F6ECBFE-3089-457D-8A11-5CFDC0392439}.Debug|PS3.ActiveCfg = Debug|PS3
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{1F6ECBFE-3089-457D-8A11-5CFDC0392439}.Debug|PS3.Build.0 = Debug|PS3
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{1F6ECBFE-3089-457D-8A11-5CFDC0392439}.Release|PS3.ActiveCfg = Release|PS3
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{BE7A14B2-1761-4FDF-82C0-B50F8BC9633A}.ContentPackage|PS3.ActiveCfg = ContentPackage|PS3
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{BE7A14B2-1761-4FDF-82C0-B50F8BC9633A}.ContentPackage|PS3.Build.0 = ContentPackage|PS3
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{BE7A14B2-1761-4FDF-82C0-B50F8BC9633A}.Debug|PS3.ActiveCfg = Debug|PS3
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{BE7A14B2-1761-4FDF-82C0-B50F8BC9633A}.Debug|PS3.Build.0 = Debug|PS3
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{BE7A14B2-1761-4FDF-82C0-B50F8BC9633A}.Release|PS3.ActiveCfg = Release|PS3
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{BE7A14B2-1761-4FDF-82C0-B50F8BC9633A}.Release|PS3.Build.0 = Release|PS3
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{4CDF5745-FCF3-474D-941B-ABBEA788E8DA}.ContentPackage|PS3.ActiveCfg = ContentPackage|PS3
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{4CDF5745-FCF3-474D-941B-ABBEA788E8DA}.ContentPackage|PS3.Build.0 = ContentPackage|PS3
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{4CDF5745-FCF3-474D-941B-ABBEA788E8DA}.Debug|PS3.ActiveCfg = Debug|PS3
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{4CDF5745-FCF3-474D-941B-ABBEA788E8DA}.Debug|PS3.Build.0 = Debug|PS3
|
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{4CDF5745-FCF3-474D-941B-ABBEA788E8DA}.Release|PS3.ActiveCfg = Release|PS3
|
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{4CDF5745-FCF3-474D-941B-ABBEA788E8DA}.Release|PS3.Build.0 = Release|PS3
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{AEC81E5C-04B5-4F77-91A0-D94065F885B7}.ContentPackage|PS3.ActiveCfg = ContentPackage|PS3
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{AEC81E5C-04B5-4F77-91A0-D94065F885B7}.ContentPackage|PS3.Build.0 = ContentPackage|PS3
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{AEC81E5C-04B5-4F77-91A0-D94065F885B7}.Debug|PS3.ActiveCfg = Debug|PS3
|
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{AEC81E5C-04B5-4F77-91A0-D94065F885B7}.Debug|PS3.Build.0 = Debug|PS3
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{AEC81E5C-04B5-4F77-91A0-D94065F885B7}.Release|PS3.ActiveCfg = Release|PS3
|
||||
{AEC81E5C-04B5-4F77-91A0-D94065F885B7}.Release|PS3.Build.0 = Release|PS3
|
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EndGlobalSection
|
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GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
||||
Binary file not shown.
@@ -56,15 +56,15 @@
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">PS3_Debug\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'" />
|
||||
<GenerateManifest Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">false</GenerateManifest>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">PS3_Release\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">PS3_ContentPackage\</IntDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</OutDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">$(Platform)_$(Configuration)\</IntDir>
|
||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">$(Platform)_$(Configuration)\</IntDir>
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||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
|
||||
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">*.obj;*.d;*.map;*.lst;*.pch;$(TargetPath);undefined;$(ExtensionsToDeleteOnClean)</ExtensionsToDeleteOnClean>
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||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Release|PS3'" />
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@@ -95,8 +95,11 @@
|
||||
</Link>
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<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
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<OutputFile>..\ObjFiles\Debug\$(TargetName).ppu$(ObjectExt)</OutputFile>
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||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
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</SpuElfConversion>
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<PreBuildEvent>
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<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
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||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">
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||||
<ClCompile>
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@@ -119,8 +122,11 @@
|
||||
</Link>
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<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
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<OutputFile>..\ObjFiles\Release\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
</SpuElfConversion>
|
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<PreBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
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|
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">
|
||||
<ClCompile>
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@@ -143,9 +149,12 @@
|
||||
</Link>
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||||
<SpuElfConversion>
|
||||
<EmbedFormat>JobBin2</EmbedFormat>
|
||||
<OutputFile>..\ObjFiles\ContentPackage\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
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<OutputFile>..\ObjFiles\$(Configuration)\$(TargetName).ppu$(ObjectExt)</OutputFile>
|
||||
<StripMode>Hard</StripMode>
|
||||
</SpuElfConversion>
|
||||
<PreBuildEvent>
|
||||
<Command>powershell -ExecutionPolicy Bypass -File "$(ProjectDir)../Common/Prebuild.ps1" -ProjectDir "$(ProjectDir)/" -Configuration "$(Configuration)/" </Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
|
||||
Binary file not shown.
@@ -24,6 +24,7 @@ class PlayerUID
|
||||
int m_userID; // user logged on to the XMB
|
||||
|
||||
public:
|
||||
ULONGLONG XUID;
|
||||
|
||||
class Hash
|
||||
{
|
||||
@@ -34,6 +35,8 @@ public:
|
||||
PlayerUID();
|
||||
PlayerUID(int userID, SceNpOnlineId& onlineID, bool bSignedInPSN, int quadrant);
|
||||
PlayerUID(std::wstring fromString);
|
||||
PlayerUID(ULONGLONG xuid) { XUID = xuid; }
|
||||
operator ULONGLONG() const { return XUID; }
|
||||
|
||||
bool operator==(const PlayerUID& rhs) const;
|
||||
bool operator!=(const PlayerUID& rhs);
|
||||
@@ -56,6 +59,7 @@ private:
|
||||
|
||||
typedef PlayerUID *PPlayerUID;
|
||||
|
||||
#ifndef DISABLE_PSN
|
||||
class GameSessionUID
|
||||
{
|
||||
char m_onlineID[SCE_NP_ONLINEID_MAX_LENGTH];
|
||||
@@ -76,6 +80,7 @@ public:
|
||||
void setForAdhoc();
|
||||
|
||||
};
|
||||
#endif
|
||||
|
||||
enum eAwardType
|
||||
{
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
|
||||
#include "..\..\Common\Network\Sony\SQRNetworkManager.h"
|
||||
|
||||
#include "../OldSdk.h"
|
||||
#include "../PSVitaExtras/OldSdk.h"
|
||||
|
||||
class SQRNetworkPlayer;
|
||||
class ISQRNetworkManagerListener;
|
||||
|
||||
+1
-3
@@ -1,6 +1,5 @@
|
||||
#include "stdafx.h"
|
||||
#include "OldSdk.h"
|
||||
#ifdef __PSVITA__
|
||||
|
||||
int sceNpBasicGetFriendOnlineStatus(const SceNpId *friendId, SceNpBasicOnlineStatus *status) {
|
||||
if (status) *status = SCE_NP_BASIC_ONLINE_STATUS_UNKNOWN;
|
||||
@@ -49,5 +48,4 @@ int sceNpBasicGetRequestedFriendRequestEntries(unsigned int startIndex, SceNpId
|
||||
|
||||
SceInt32 sceAppUtilAppEventParseNpBasicJoinablePresence(const SceAppUtilAppEventParam *eventParam, SceAppUtilNpBasicJoinablePresenceParam *param) {
|
||||
return -1;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
@@ -1,5 +1,4 @@
|
||||
#pragma once
|
||||
#ifdef __PSVITA__
|
||||
#ifndef _OLD_SDK_H
|
||||
#define _OLD_SDK_H 1
|
||||
|
||||
@@ -51,5 +50,4 @@ SceInt32 sceAppUtilAppEventParseNpBasicJoinablePresence(const SceAppUtilAppEvent
|
||||
|
||||
#define SCE_APPUTIL_APPEVENT_TYPE_NP_BASIC_JOINABLE_PRESENCE (3)
|
||||
|
||||
#endif
|
||||
#endif
|
||||
@@ -14,13 +14,18 @@
|
||||
#include "PSVita\Network\SonyRemoteStorage_Vita.h"
|
||||
#include "PSVita\Network\SonyCommerce_Vita.h"
|
||||
#include "..\..\Common\Network\Sony\SonyRemoteStorage.h"
|
||||
#include "PSVita/Network/PSVita_NPToolkit.h"
|
||||
#include <message_dialog.h>
|
||||
#include <savedata_dialog.h>
|
||||
#include "Common\UI\UI.h"
|
||||
#include "PSVita\PSVitaExtras\PSVitaStrings.h"
|
||||
|
||||
#ifndef DISABLE_PSN
|
||||
#include "PSVita/Network/PSVita_NPToolkit.h"
|
||||
#endif
|
||||
|
||||
#ifndef DISABLE_PSN
|
||||
#define VITA_COMMERCE_ENABLED
|
||||
#endif
|
||||
CConsoleMinecraftApp app;
|
||||
|
||||
CConsoleMinecraftApp::CConsoleMinecraftApp() : CMinecraftApp()
|
||||
@@ -41,6 +46,7 @@ CConsoleMinecraftApp::CConsoleMinecraftApp() : CMinecraftApp()
|
||||
|
||||
m_pSaveToDelete = NULL;
|
||||
m_pCheckoutProductInfo = NULL;
|
||||
m_pCommerce = NULL;
|
||||
}
|
||||
|
||||
void CConsoleMinecraftApp::SetRichPresenceContext(int iPad, int contextId)
|
||||
@@ -1021,6 +1027,7 @@ void CConsoleMinecraftApp::AppEventTick()
|
||||
res = sceAppUtilReceiveAppEvent(&eventParam);
|
||||
if (res == SCE_OK)
|
||||
{
|
||||
#ifndef DISABLE_PSN
|
||||
if (SCE_APPUTIL_APPEVENT_TYPE_NP_APP_DATA_MESSAGE == eventParam.type)
|
||||
{
|
||||
PSVitaNPToolkit::getMessageData(&eventParam);
|
||||
@@ -1035,6 +1042,7 @@ void CConsoleMinecraftApp::AppEventTick()
|
||||
app.DebugPrintf("unknown app event : 0x%08x\n", eventParam.type);
|
||||
assert(0);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1073,6 +1081,7 @@ void CConsoleMinecraftApp::AppEventTick()
|
||||
|
||||
bool CConsoleMinecraftApp::CheckForEmptyStore(int iPad)
|
||||
{
|
||||
#ifdef VITA_COMMERCE_ENABLED
|
||||
SonyCommerce::CategoryInfo *pCategories=app.GetCategoryInfo();
|
||||
|
||||
bool bEmptyStore=true;
|
||||
@@ -1102,6 +1111,9 @@ bool CConsoleMinecraftApp::CheckForEmptyStore(int iPad)
|
||||
}
|
||||
|
||||
return bEmptyStore;
|
||||
#else
|
||||
return true;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -3,7 +3,12 @@
|
||||
|
||||
#include "stdafx.h"
|
||||
|
||||
#ifndef DISABLE_PSN
|
||||
#include "Leaderboards\PSVitaLeaderboardManager.h"
|
||||
#include "Common\Network\Sony\SQRNetworkManager.h"
|
||||
#include "PSVita/Network/PSVita_NPToolkit.h"
|
||||
#include "PSVita\Network\SonyVoiceChat_Vita.h"
|
||||
#endif
|
||||
#include "PSVita\PSVitaExtras\ShutdownManager.h"
|
||||
|
||||
//#define HEAPINSPECTOR_PS3 1
|
||||
@@ -54,12 +59,10 @@
|
||||
#include "..\..\Minecraft.World\OldChunkStorage.h"
|
||||
//#include "PS3\PS3Extras\EdgeZLib.h"
|
||||
#include "..\..\Minecraft.World\C4JThread.h"
|
||||
#include "Common\Network\Sony\SQRNetworkManager.h"
|
||||
#include "Common\UI\IUIScene_PauseMenu.h"
|
||||
#include "Conf.h"
|
||||
#include "PSVita/Network/PSVita_NPToolkit.h"
|
||||
#include "PSVita\Network\SonyVoiceChat_Vita.h"
|
||||
#include "..\..\Minecraft.World\FireworksRecipe.h"
|
||||
#include "..\..\Minecraft.Client\Common\Network\NetworkSocketLayer.h"
|
||||
|
||||
#include <libsysmodule.h>
|
||||
#include <libperf.h>
|
||||
@@ -376,7 +379,9 @@ void RegisterAwardsWithProfileManager()
|
||||
ProfileManager.RichPresenceInit(4,1);
|
||||
|
||||
//Chris TODO
|
||||
#ifndef DISABLE_PSN
|
||||
ProfileManager.SetRichPresenceSettingFn(SQRNetworkManager_Vita::SetRichPresence);
|
||||
#endif
|
||||
char *pchRichPresenceString;
|
||||
|
||||
pchRichPresenceString=(char *)AddRichPresenceString(IDS_RICHPRESENCE_GAMESTATE);
|
||||
@@ -517,7 +522,9 @@ int main()
|
||||
}
|
||||
|
||||
app.InitTime();
|
||||
#ifndef DISABLE_PSN
|
||||
PSVitaNPToolkit::init();
|
||||
#endif
|
||||
|
||||
// initialise the storage manager with a default save display name, a Minimum save size, and a callback for displaying the saving message
|
||||
StorageManager.Init( 0, L"savegame.dat", "savePackName", FIFTY_ONE_MB, &CConsoleMinecraftApp::DisplaySavingMessage, (LPVOID)&app, NULL);
|
||||
@@ -658,13 +665,22 @@ int main()
|
||||
app.CommerceInit(); // MGH - moved this here so GetCommerce isn't NULL
|
||||
|
||||
// 4J-PB - Kick of the check for trial or full version - requires ui to be initialised
|
||||
#ifndef DISABLE_PSN
|
||||
app.GetCommerce()->CheckForTrialUpgradeKey();
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
// debug switch to trial version
|
||||
//ProfileManager.SetDebugFullOverride(false);
|
||||
|
||||
#ifdef DISABLE_PSN
|
||||
// Set full mode. on DISABLE_PSN we cannot check if its trial or not.
|
||||
ProfileManager.SetFullVersion(true);
|
||||
ProfileManager.SetDebugFullOverride(true);
|
||||
StorageManager.SetSaveDisabled(false);
|
||||
#endif
|
||||
|
||||
//ProfileManager.AddDLC(2);
|
||||
StorageManager.SetDLCPackageRoot("DLCDrive");
|
||||
#if 0
|
||||
@@ -759,6 +775,7 @@ int main()
|
||||
// XN_SYS_SIGNINCHANGED notifications. This does mean that we need to have a callback in the
|
||||
// ProfileManager for XN_LIVE_INVITE_ACCEPTED for QNet.
|
||||
g_NetworkManager.Initialise();
|
||||
NetworkSocketLayer::Initialize();
|
||||
g_NetworkManager.SetLocalGame(true);
|
||||
|
||||
// Set the default sound levels
|
||||
@@ -796,8 +813,9 @@ int main()
|
||||
#endif
|
||||
while( true )
|
||||
{
|
||||
#ifndef DISABLE_PSN
|
||||
SonyVoiceChat_Vita::tick();
|
||||
|
||||
#endif
|
||||
RenderManager.StartFrame();
|
||||
#if 0
|
||||
if(pMinecraft->soundEngine->isStreamingWavebankReady() &&
|
||||
@@ -846,7 +864,9 @@ int main()
|
||||
g_NetworkManager.DoWork();
|
||||
PIXEndNamedEvent();
|
||||
|
||||
#ifndef DISABLE_PSN
|
||||
LeaderboardManager::Instance()->Tick();
|
||||
#endif
|
||||
// Render game graphics.
|
||||
if(app.GetGameStarted())
|
||||
{
|
||||
|
||||
@@ -858,7 +858,7 @@
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>_LARGE_WORLDS;_EXTENDED_ACHIEVEMENTS;_FINAL_BUILD;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_DEBUG_MENUS_ENABLED;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;_WINDOWS64;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<CallAttributedProfiling>Disabled</CallAttributedProfiling>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<ShowIncludes>false</ShowIncludes>
|
||||
@@ -1238,9 +1238,10 @@
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
<PrecompiledHeaderOutputFile>$(OutDir)$(ProjectName).pch</PrecompiledHeaderOutputFile>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>_FINAL_BUILD;NDEBUG;_WINDOWS64;_LIB;_CONTENT_PACKAGE;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>_LARGE_WORLDS;_FINAL_BUILD;_CONTENT_PACKAGE;_WINDOWS64;_LIB;_CRT_NON_CONFORMING_SWPRINTFS;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<BasicRuntimeChecks>Default</BasicRuntimeChecks>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
@@ -1446,7 +1447,7 @@
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<CppExceptions>true</CppExceptions>
|
||||
<OptimizationLevel>Level2</OptimizationLevel>
|
||||
<PreprocessorDefinitions>SPLIT_SAVES;_LARGE_WORLDS;_EXTENDED_ACHIEVEMENTS;_DEBUG_MENUS_ENABLED</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>SPLIT_SAVES;_LARGE_WORLDS;_EXTENDED_ACHIEVEMENTS;DEBUG_MENUS_ENABLED</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='ContentPackage|ORBIS'">
|
||||
|
||||
@@ -1,3 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
</Project>
|
||||
@@ -11,7 +11,7 @@
|
||||
|
||||
#define MULTITHREAD_ENABLE
|
||||
|
||||
#if defined(__PS3__) || defined(__ORBIS__)
|
||||
#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
|
||||
#define DISABLE_PSN
|
||||
#endif
|
||||
|
||||
@@ -67,11 +67,18 @@ class INVITE_INFO;
|
||||
#include <np.h>
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
#include "..\..\Minecraft.Client\PSVita\Network\SQRNetworkManager_Vita.h"
|
||||
#include "..\..\Minecraft.Client\PSVita\Network\SQRNetworkManager_AdHoc_Vita.h"
|
||||
#include "..\..\Minecraft.Client\PSVita\4JLibs\inc\4J_Profile.h"
|
||||
|
||||
#ifndef DISABLE_PSN
|
||||
#include "..\..\Minecraft.Client\PSVita\Network\SQRNetworkManager_AdHoc_Vita.h"
|
||||
#include "..\..\Minecraft.Client\PSVita\Network\SQRNetworkManager_Vita.h"
|
||||
typedef SQRNetworkManager_Vita::SessionID SessionID;
|
||||
typedef SQRNetworkManager_Vita::PresenceSyncInfo INVITE_INFO;
|
||||
#else
|
||||
typedef ULONGLONG GameSessionUID;
|
||||
typedef ULONGLONG SessionID;
|
||||
class INVITE_INFO;
|
||||
#endif
|
||||
|
||||
#elif defined _DURANGO
|
||||
#include "..\..\Minecraft.Client\Durango\4JLibs\inc\4J_Profile.h"
|
||||
|
||||
@@ -7,13 +7,16 @@ Cafeberry is a project aiming to update the December 17th 2014 codebase (mostly)
|
||||
| Platform | Development Status | Known Issues |
|
||||
| :------------- | :-------------------- | :------------------------------------------------------------------------ |
|
||||
| PS3 | Active | SPU variants for TU19 blocks are missing, needs to be further optimized. |
|
||||
| Xbox 360 | On hold | Havent tested, should work? |
|
||||
| PS4 | Active | Only buildable on Windows 7 With 1.70 SDK. See Notes |
|
||||
| Xbox 360 | Active | Works, Crashes when using updated XUI Scenes. See Notes |
|
||||
| PS4 | Active | Only Easily buildable on Windows 7. See Notes |
|
||||
| Xbox One | On hold | Needs to be re-coded to run on Developer Mode UWP instead. |
|
||||
| PS Vita | Active | Only buildable on Windows 7 With 3.75 SDK. |
|
||||
| PSVita | Active | Buildable With 3.570 or 3.750 SDK. |
|
||||
| Wii U & Switch | Work in progress | UI System (ImXui) is still in progress, need to decompile the rest. |
|
||||
|
||||
**Notes:**
|
||||
- **PS4:** Can't be built on Windows 10+ because the 1.70 SDK only supports Windows 7, solutions:
|
||||
1. Attempt to add support for 4.50 SDK (difficult or unlikely to work)
|
||||
2. Getting the 1.70 SDK on Windows 10+ (annoying to do)
|
||||
2. Force the 1.70 SDK on Windows 10+ (Takes 5-15m)
|
||||
- **Xbox 360:** Needs XUI Scenes from TU18+, solutions:
|
||||
1. Get XURS from built .xex's and turn them back into XUI file's
|
||||
2. Recreate XUI scenes based off of Iggy scenes from TU57+
|
||||
Reference in New Issue
Block a user