fixed ps4 compile issue and updated readme
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@@ -46,6 +46,7 @@ MinecraftConsoles.sdf
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*.pkg
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/CUSA00283-app
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CUSA00283-app.gp4
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cafeberry.pkg.for_disc0.gp4
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/Minecraft.Client/PS3/SPU_Tasks/Texture_blit/PS3_Debug
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/Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_FindNearestChunk/PS3_Debug
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/Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_cull/PS3_Debug
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@@ -87,9 +87,9 @@ public:
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SceUserServiceUserId m_localUserID;
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public:
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SQRLocalVoiceDevice()
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, m_localUserID(SCE_USER_SERVICE_USER_ID_INVALID)
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: m_headsetPort(VOICE_INVALID_PORT_ID)
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SQRLocalVoiceDevice()
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: m_localUserID(SCE_USER_SERVICE_USER_ID_INVALID)
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, m_headsetPort(VOICE_INVALID_PORT_ID)
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, m_microphonePort(VOICE_INVALID_PORT_ID)
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{
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for(int i=0;i<4;i++)
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@@ -8,10 +8,11 @@ Cafeberry is a project aiming to update the December 17th 2014 codebase (mostly)
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| Xbox 360 | On hold | Havent tested, should work? |
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| PS4 | Active | Only Buildable on Windows 7 With 1.70 SDK. See Notes |
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| Xbox One | On hold | Needs to be re-coded to run on Developer Mode UWP instead. |
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| PS Vita | On hold | Fails during compilation due to missing network library dependencies. |
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| PSVITA | Active | Only Buildable on Windows 7 With 3.75 SDK. See Notes |
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| Wii U & Switch | Work in progress | UI System (ImXui) is still in progress, need to decompile the rest. |
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**Notes:**
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- **PS4:** Can't be built on Windows 10+ because the 1.70 SDK only supports Windows 7, solutions:
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1. Attempt to add support for 4.50 SDK (difficult or unlikely to work)
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2. Getting the 1.70 SDK on Windows 10+ (annoying to do)
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2. Getting the 1.70 SDK on Windows 10+ (annoying to do)
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- **VITA:** Can't be built on Windows 10+ because the 3.75 SDK only supports Windows 7
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