fixed ps4 compile issue and updated readme

This commit is contained in:
552eden
2026-07-18 11:27:23 +03:00
parent 4c082384c4
commit 3092e99d0e
3 changed files with 7 additions and 5 deletions
+1
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@@ -46,6 +46,7 @@ MinecraftConsoles.sdf
*.pkg
/CUSA00283-app
CUSA00283-app.gp4
cafeberry.pkg.for_disc0.gp4
/Minecraft.Client/PS3/SPU_Tasks/Texture_blit/PS3_Debug
/Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_FindNearestChunk/PS3_Debug
/Minecraft.Client/PS3/SPU_Tasks/LevelRenderer_cull/PS3_Debug
@@ -87,9 +87,9 @@ public:
SceUserServiceUserId m_localUserID;
public:
SQRLocalVoiceDevice()
, m_localUserID(SCE_USER_SERVICE_USER_ID_INVALID)
: m_headsetPort(VOICE_INVALID_PORT_ID)
SQRLocalVoiceDevice()
: m_localUserID(SCE_USER_SERVICE_USER_ID_INVALID)
, m_headsetPort(VOICE_INVALID_PORT_ID)
, m_microphonePort(VOICE_INVALID_PORT_ID)
{
for(int i=0;i<4;i++)
+3 -2
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@@ -8,10 +8,11 @@ Cafeberry is a project aiming to update the December 17th 2014 codebase (mostly)
| Xbox 360 | On hold | Havent tested, should work? |
| PS4 | Active | Only Buildable on Windows 7 With 1.70 SDK. See Notes |
| Xbox One | On hold | Needs to be re-coded to run on Developer Mode UWP instead. |
| PS Vita | On hold | Fails during compilation due to missing network library dependencies. |
| PSVITA | Active | Only Buildable on Windows 7 With 3.75 SDK. See Notes |
| Wii U & Switch | Work in progress | UI System (ImXui) is still in progress, need to decompile the rest. |
**Notes:**
- **PS4:** Can't be built on Windows 10+ because the 1.70 SDK only supports Windows 7, solutions:
1. Attempt to add support for 4.50 SDK (difficult or unlikely to work)
2. Getting the 1.70 SDK on Windows 10+ (annoying to do)
2. Getting the 1.70 SDK on Windows 10+ (annoying to do)
- **VITA:** Can't be built on Windows 10+ because the 3.75 SDK only supports Windows 7