feat(Windows64): fetch screen size instead of hardcoding & cleanup project filter

This commit is contained in:
2026-08-11 18:36:29 -04:00
parent df2a4d85ef
commit 251cd8e304
7 changed files with 122 additions and 45 deletions
+3 -3
View File
@@ -285,17 +285,17 @@ void UIScene::loadMovie()
moviePath.append(L"Vita.swf");
m_loadedResolution = eSceneResolution_Vita;
#elif defined _WINDOWS64
if(ui.getScreenHeight() >= 1080)
if(ui.getScreenWidth() >= 1920)
{
moviePath.append(L"1080.swf");
m_loadedResolution = eSceneResolution_1080;
}
else if(ui.getScreenHeight() >= 720)
else if(ui.getScreenWidth() >= 1280)
{
moviePath.append(L"720.swf");
m_loadedResolution = eSceneResolution_720;
}
else if(ui.getScreenHeight() >= 544)
else if(ui.getScreenWidth() >= 960)
{
moviePath.append(L"Vita.swf");
m_loadedResolution = eSceneResolution_Vita;