forked from cafeberry/cafeberry
feat(Windows64): fetch screen size instead of hardcoding & cleanup project filter
This commit is contained in:
@@ -13,6 +13,8 @@
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#include "UIFontData.h"
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#ifdef __PSVITA__
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#include <message_dialog.h>
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#elif _WINDOWS64
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#include "Windows64\Windows64_Minecraft.h"
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#endif
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// 4J Stu - Enable this to override the Iggy Allocator
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@@ -179,10 +181,17 @@ UIController::UIController()
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#endif
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// 4J Stu - This is a bit of a hack until we change the Minecraft initialisation to store the proper screen size for other platforms
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#if defined _WINDOWS64 || defined _DURANGO || defined __ORBIS__
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m_fScreenWidth = 1920.0f;
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m_fScreenHeight = 1080.0f;
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#if defined _DURANGO || defined __ORBIS__
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m_fScreenWidth = 1920;
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m_fScreenHeight = 1080;
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m_bScreenWidthSetup = true;
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#elif _WINDOWS64
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m_fScreenWidth = g_iScreenWidth;
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m_fScreenHeight = g_iScreenHeight;
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m_bScreenWidthSetup = true;
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#ifdef _DEBUG
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app.DebugPrintf("[UIController] Width: %d, Height: %d\n", m_fScreenWidth, m_fScreenHeight);
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#endif
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#else
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m_fScreenWidth = 1280.0f;
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m_fScreenHeight = 720.0f;
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@@ -316,7 +325,7 @@ UIController::EFont UIController::getFontForLanguage(int language)
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switch(language)
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{
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case XC_LANGUAGE_JAPANESE: return eFont_Japanese;
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#ifdef _DURANGO
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#if defined(_DURANGO) || defined(_WINDOWS64)
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case XC_LANGUAGE_SCHINESE: return eFont_SimpChinese;
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#endif
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case XC_LANGUAGE_TCHINESE: return eFont_TradChinese;
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@@ -331,12 +340,11 @@ UITTFFont *UIController::createFont(EFont fontLanguage)
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{
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#if defined(__PS3__) || defined(__ORBIS__) || defined(__PSVITA__)
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case eFont_Japanese: return new UITTFFont("Mojangles_TTF_jaJP", "Common/Media/font/JPN/DF-DotDotGothic16.ttf", 0x203B); // JPN
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// case eFont_SimpChinese: Simplified Chinese is unsupported.
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case eFont_TradChinese: return new UITTFFont("Mojangles_TTF_cnTD", "Common/Media/font/CHT/DFTT_R5.TTC", 0x203B); // CHT
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case eFont_Korean: return new UITTFFont("Mojangles_TTF_koKR", "Common/Media/font/KOR/candadite2.ttf", 0x203B); // KOR
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#else
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case eFont_Japanese: return new UITTFFont("Mojangles_TTF_jaJP", "Common/Media/font/JPN/DFGMaruGothic-Md.ttf", 0x2022); // JPN
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#ifdef _DURANGO
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#if defined(_DURANGO) || defined(_WINDOWS64)
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case eFont_SimpChinese: return new UITTFFont("Mojangled_TTF_cnCN", "Common/Media/font/CHS/MSYH.ttf", 0x2022); // CHS
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#endif
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case eFont_TradChinese: return new UITTFFont("Mojangles_TTF_cnTD", "Common/Media/font/CHT/DFHeiMedium-B5.ttf", 0x2022); // CHT
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@@ -500,7 +508,7 @@ void UIController::loadSkins()
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#elif defined __PSVITA__
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platformSkinPath = L"skinVita.swf";
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#elif defined _WINDOWS64
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if(m_fScreenHeight >= 1080.0f)
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if(m_fScreenWidth >= 1920.0f)
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{
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platformSkinPath = L"skinHDWin.swf";
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}
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@@ -531,7 +539,7 @@ void UIController::loadSkins()
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// str1k3r - Fixes 720p/480p Crashes on Windows64, also allows this to be used on 1080p consoles instead of just Windows64
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// This also cleans up some 4J code and turns 3 if statements into 1.
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if (m_fScreenHeight >= 1080.0f)
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if (m_fScreenWidth >= 1920.0f)
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{
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m_iggyLibraries[eLibrary_Platform] = loadSkin(platformSkinPath, L"platformskinHD.swf");
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m_iggyLibraries[eLibrary_GraphicsDefault] = loadSkin(L"skinHDGraphics.swf", L"skinHDGraphics.swf");
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@@ -1399,9 +1407,20 @@ GDrawTexture * RADLINK UIController::TextureSubstitutionCreateCallback ( void *
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// 4J Stu - All our flash controls that allow replacing textures use a special 64x64 symbol
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// Force this size here so that our images don't get scaled wildly
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#if (defined __ORBIS__ || defined _DURANGO || defined _WINDOWS64 )
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#if (defined __ORBIS__ || defined _DURANGO )
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*width = 96;
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*height = 96;
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#elif _WINDOWS64
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if(ui.getScreenWidth() >= 1920)
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{
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*width = 96;
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*height = 96;
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}
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else
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{
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*width = 64;
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*height = 64;
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}
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#else
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*width = 64;
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*height = 64;
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@@ -285,17 +285,17 @@ void UIScene::loadMovie()
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moviePath.append(L"Vita.swf");
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m_loadedResolution = eSceneResolution_Vita;
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#elif defined _WINDOWS64
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if(ui.getScreenHeight() >= 1080)
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if(ui.getScreenWidth() >= 1920)
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{
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moviePath.append(L"1080.swf");
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m_loadedResolution = eSceneResolution_1080;
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}
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else if(ui.getScreenHeight() >= 720)
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else if(ui.getScreenWidth() >= 1280)
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{
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moviePath.append(L"720.swf");
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m_loadedResolution = eSceneResolution_720;
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}
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else if(ui.getScreenHeight() >= 544)
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else if(ui.getScreenWidth() >= 960)
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{
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moviePath.append(L"Vita.swf");
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m_loadedResolution = eSceneResolution_Vita;
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@@ -16163,6 +16163,43 @@ xcopy /q /y /i /s /e $(ProjectDir)Durango\CU $(LayoutDir)Image\Loose\CU</Comman
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|ORBIS'">true</ExcludedFromBuild>
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</ClInclude>
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<ClInclude Include="Windows64\Windows64_Minecraft.h">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Durango'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Durango'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Durango'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|Durango'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|Durango'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='DebugContentPackage|Durango'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Durango'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|ORBIS'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|ORBIS'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|ORBIS'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|ORBIS'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|ORBIS'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|ORBIS'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|ORBIS'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PS3'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|PS3'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|PSVita'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PS3'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|PSVita'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PS3'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|PSVita'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PS3'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|PSVita'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PS3'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|PSVita'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PS3'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|PSVita'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage|Xbox 360'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='CONTENTPACKAGE_SYMBOLS|Xbox 360'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ReleaseForArt|Xbox 360'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_NO_TU|Xbox 360'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Xbox 360'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Xbox 360'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Xbox 360'">true</ExcludedFromBuild>
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</ClInclude>
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<ClInclude Include="Windows64\Windows64_UIController.h">
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Release|Durango'">true</ExcludedFromBuild>
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<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='ContentPackage_Vita|Durango'">true</ExcludedFromBuild>
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@@ -1369,9 +1369,6 @@
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<ClInclude Include="Xbox\GameConfig\Minecraft.spa.h">
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<Filter>Xbox\GameConfig</Filter>
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</ClInclude>
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<ClInclude Include="Xbox\Xbox_App.h">
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<Filter>Xbox\Source Files</Filter>
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</ClInclude>
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<ClInclude Include="PlayerConnection.h">
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<Filter>net\minecraft\server\network</Filter>
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</ClInclude>
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@@ -2968,9 +2965,6 @@
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<ClInclude Include="Common\UI\UIScene_DebugOverlay.h">
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<Filter>Common\Source Files\UI\Scenes\Debug</Filter>
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</ClInclude>
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<ClInclude Include="Xbox\Xbox_UIController.h">
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<Filter>Xbox\Source Files</Filter>
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</ClInclude>
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<ClInclude Include="Common\Network\SessionInfo.h">
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<Filter>Common\Source Files\Network</Filter>
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</ClInclude>
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@@ -3793,6 +3787,15 @@
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<ClInclude Include="PSVita\PSVitaExtras\OldSdk.h">
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<Filter>PSVita</Filter>
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</ClInclude>
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<ClInclude Include="Windows64\Windows64_Minecraft.h">
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<Filter>Windows64\Source Files</Filter>
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</ClInclude>
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<ClInclude Include="Xbox\Xbox_UIController.h">
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<Filter>Xbox</Filter>
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</ClInclude>
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<ClInclude Include="Xbox\Xbox_App.h">
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<Filter>Xbox</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="stdafx.cpp">
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@@ -4236,9 +4239,6 @@
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<ClCompile Include="BufferedImage.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="Xbox\Xbox_App.cpp">
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<Filter>Xbox\Source Files</Filter>
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</ClCompile>
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<ClCompile Include="Xbox\Xbox_Minecraft.cpp">
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<Filter>Xbox\Source Files</Filter>
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</ClCompile>
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@@ -5202,9 +5202,6 @@
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<ClCompile Include="Common\UI\UIScene_DebugOverlay.cpp">
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<Filter>Common\Source Files\UI\Scenes\Debug</Filter>
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</ClCompile>
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<ClCompile Include="Xbox\Xbox_UIController.cpp">
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<Filter>Xbox\Source Files</Filter>
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</ClCompile>
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<ClCompile Include="Common\Network\GameNetworkManager.cpp">
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<Filter>Common\Source Files\Network</Filter>
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</ClCompile>
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@@ -5937,6 +5934,12 @@
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<ClCompile Include="PSVita\PSVitaExtras\OldSdk.cpp">
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<Filter>PSVita</Filter>
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</ClCompile>
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<ClCompile Include="Xbox\Xbox_UIController.cpp">
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<Filter>Xbox</Filter>
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</ClCompile>
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<ClCompile Include="Xbox\Xbox_App.cpp">
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<Filter>Xbox</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<Library Include="Xbox\4JLibs\libs\4J_Render_d.lib">
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@@ -1,6 +1,4 @@
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#pragma once
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#ifndef _OLD_SDK_H
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#define _OLD_SDK_H 1
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#include <np.h>
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#include <np/np_basic.h>
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@@ -48,6 +46,4 @@ int sceNpBasicGetRequestedFriendRequestEntryCount(SceSize *count);
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int sceNpBasicGetRequestedFriendRequestEntries(unsigned int startIndex, SceNpId *entries, SceSize numEntries, SceSize *retrieved);
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SceInt32 sceAppUtilAppEventParseNpBasicJoinablePresence(const SceAppUtilAppEventParam *eventParam, SceAppUtilNpBasicJoinablePresenceParam *param);
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#define SCE_APPUTIL_APPEVENT_TYPE_NP_BASIC_JOINABLE_PRESENCE (3)
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#endif
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#define SCE_APPUTIL_APPEVENT_TYPE_NP_BASIC_JOINABLE_PRESENCE (3)
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@@ -37,6 +37,7 @@
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#include "..\..\Minecraft.World\compression.h"
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#include "..\..\Minecraft.World\OldChunkStorage.h"
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#include "Windows64_Minecraft.h"
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#include "Xbox/resource.h"
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HINSTANCE hMyInst;
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@@ -468,15 +469,16 @@ HRESULT InitDevice()
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RECT rc;
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GetClientRect( g_hWnd, &rc );
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UINT width = rc.right - rc.left;
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UINT height = rc.bottom - rc.top;
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//app.DebugPrintf("width: %d, height: %d\n", width, height);
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width = g_iScreenWidth;
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height = g_iScreenHeight;
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app.DebugPrintf("width: %d, height: %d\n", width, height);
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g_iScreenWidth = rc.right - rc.left;
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g_iScreenHeight = rc.bottom - rc.top;
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//str1k3r - stop hardcoding size and just use the screens actual size
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UINT width = g_iScreenWidth;
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UINT height = g_iScreenHeight;
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UINT createDeviceFlags = 0;
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#ifdef _DEBUG
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app.DebugPrintf("Screen Width: %d, Screen Height: %d\n", width, height);
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createDeviceFlags |= D3D11_CREATE_DEVICE_DEBUG;
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#endif
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@@ -611,23 +613,39 @@ int APIENTRY _tWinMain(_In_ HINSTANCE hInstance,
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{
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if(lpCmdLine[0] == '1')
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{
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g_iScreenWidth = 1280;
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g_iScreenHeight = 720;
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// 2160p
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g_iScreenWidth = 3840;
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g_iScreenHeight = 2160;
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}
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else if(lpCmdLine[0] == '2')
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{
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// 1440p
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g_iScreenWidth = 2560;
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g_iScreenHeight = 1440;
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}
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else if (lpCmdLine[0] == '3')
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{
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// 1080p
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g_iScreenWidth = 1920;
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g_iScreenHeight = 1080;
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}
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else if(lpCmdLine[0] == '4')
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{
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// 720p
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g_iScreenWidth = 1280;
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g_iScreenHeight = 720;
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}
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else if(lpCmdLine[0] == '5')
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{
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// 480p
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g_iScreenWidth = 640;
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g_iScreenHeight = 480;
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}
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else if(lpCmdLine[0] == '3')
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else if(lpCmdLine[0] == '6')
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{
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// Vita
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g_iScreenWidth = 720;
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g_iScreenHeight = 408;
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// Vita native
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//g_iScreenWidth = 960;
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//g_iScreenHeight = 544;
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// Vita Native, 544p
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g_iScreenWidth = 960;
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g_iScreenHeight = 544;
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}
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}
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@@ -0,0 +1,4 @@
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#pragma once
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extern int g_iScreenWidth;
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extern int g_iScreenHeight;
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Reference in New Issue
Block a user