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fix(TU25): related to fa46d2d97ef3e1ee295652432ddcfc2394d3749e, fix rendering of glass panes in the TileRenderer and ItemInHandRenderer
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@@ -243,7 +243,10 @@ void ItemInHandRenderer::renderItem(shared_ptr<LivingEntity> mob, shared_ptr<Ite
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MemSect(31);
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minecraft->textures->bindTexture(minecraft->textures->getTextureLocation(Icon::TYPE_TERRAIN));
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MemSect(0);
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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tileRenderer->renderTile(Tile::tiles[item->id], item->getAuxValue(), SharedConstants::TEXTURE_LIGHTING ? 1.0f : mob->getBrightness(1)); // 4J - change brought forward from 1.8.2
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glDisable(GL_BLEND);
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}
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else
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{
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@@ -8505,6 +8505,44 @@ void TileRenderer::renderTile( Tile* tile, int data, float brightness, float fAl
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tesselateHopperInWorld(tile, 0, 0, 0, 0, true);
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glTranslatef(0.5f, 0.5f, 0.5f);
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}
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else if (shape == Tile::SHAPE_THIN_PANE)
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{
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setShape(7.0f / 16.0f, 0, 0, 9.0f / 16.0f, 1.0f, 1.0f);
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glTranslatef(-0.5f, -0.5f, -0.5f);
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t->begin();
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t->normal(0, -1, 0);
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renderFaceDown(tile, 0, 0, 0, getTexture(tile, 0, data));
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t->end();
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t->begin();
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t->normal(0, 1, 0);
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renderFaceUp(tile, 0, 0, 0, getTexture(tile, 1, data));
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t->end();
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t->begin();
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t->normal(0, 0, -1);
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renderNorth(tile, 0, 0, 0, getTexture(tile, 2, data));
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t->end();
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t->begin();
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t->normal(0, 0, 1);
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renderSouth(tile, 0, 0, 0, getTexture(tile, 3, data));
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t->end();
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t->begin();
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t->normal(-1, 0, 0);
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renderWest(tile, 0, 0, 0, getTexture(tile, 4, data));
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t->end();
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t->begin();
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t->normal(1, 0, 0);
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renderEast(tile, 0, 0, 0, getTexture(tile, 5, data));
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t->end();
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glTranslatef(0.5f, 0.5f, 0.5f);
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setShape(0, 0, 0, 1, 1, 1);
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}
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t->setMipmapEnable( true ); // 4J added
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}
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@@ -8525,6 +8563,8 @@ bool TileRenderer::canRender( int renderShape )
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if ( renderShape == Tile::SHAPE_WALL) return true;
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if ( renderShape == Tile::SHAPE_BEACON) return true;
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if ( renderShape == Tile::SHAPE_ANVIL) return true;
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if ( renderShape == Tile::SHAPE_THIN_PANE ) return true;
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if ( renderShape == Tile::SHAPE_WATER ) return true;
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return false;
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}
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