fix: use MAX_JOYPADS def
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c3d8726749
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2 files changed
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-6
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@@ -549,7 +549,7 @@ bool CInput::UpdateJoypads()
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{
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{
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assert(m_bJoypadMapArrayIsSetup);
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assert(m_bJoypadMapArrayIsSetup);
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for (int i = 0; i < 4; i++)
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for (int i = 0; i < MAX_JOYPADS; i++)
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{
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{
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JOYPAD* pThisPad = &m_Joypads[i];
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JOYPAD* pThisPad = &m_Joypads[i];
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@@ -563,7 +563,7 @@ bool CInput::UpdateJoypads()
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pThisPad->m_ucRightTriggerState = 0;
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pThisPad->m_ucRightTriggerState = 0;
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}
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}
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for (int i = 0; i < 4; i++)
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for (int i = 0; i < MAX_JOYPADS; i++)
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{
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{
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if (!m_Joypads[i].m_bIsDisabled)
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if (!m_Joypads[i].m_bIsDisabled)
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{
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{
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@@ -685,7 +685,7 @@ void CInput::InitTime(void)
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QueryPerformanceFrequency(&qwTicksPerSec);
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QueryPerformanceFrequency(&qwTicksPerSec);
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m_fTickToSeconds = 1.0 / (float)(int)qwTicksPerSec.LowPart;
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m_fTickToSeconds = 1.0 / (float)(int)qwTicksPerSec.LowPart;
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for (int i = 0; i < 4; i++)
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for (int i = 0; i < MAX_JOYPADS; i++)
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{
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{
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m_LastActivityTime[i].QuadPart = 0;
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m_LastActivityTime[i].QuadPart = 0;
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}
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}
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@@ -121,7 +121,7 @@ public:
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BYTE gap0[16];
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BYTE gap0[16];
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JOYPAD m_Joypads[4];
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JOYPAD m_Joypads[MAX_JOYPADS];
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int m_iDeadzone;
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int m_iDeadzone;
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int m_iMovementRangeMax;
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int m_iMovementRangeMax;
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@@ -150,8 +150,8 @@ public:
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float m_fRepeatDelaySecs;
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float m_fRepeatDelaySecs;
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float m_fRepeatRateSecs;
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float m_fRepeatRateSecs;
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TimeInfo m_Timers[4][24];
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TimeInfo m_Timers[MAX_JOYPADS][24];
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LARGE_INTEGER m_LastActivityTime[4];
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LARGE_INTEGER m_LastActivityTime[MAX_JOYPADS];
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char* m_sDebugSequenceName;
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char* m_sDebugSequenceName;
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unsigned int m_uiDebugSequenceIndex;
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unsigned int m_uiDebugSequenceIndex;
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